Jean Hardouin-Duparc

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Jean Hardouin-Duparc
Born Unknown
Residence Unknown
Nationality Unknown
Institutions Université de Bordeaux
Alma mater Unknown

Jean Hardouin-Duparc pioneered a computational approach to finding Garden of Eden patterns involving the construction of the complement of the language accepted by a nondeterministic finite state machine. This machine recognizes in a row-by-row fashion patterns with a fixed width that have predecessors, so its complement is a regular language describing all Gardens of Eden with that width.[1] In 1973, Hardouin-Duparc used this technique to find the second and third known Gardens of Eden in Conway's Game of Life, which had bounding boxes of size 122 × 6 and 117 × 6. He also proved that every pattern that fits within a bounding box of height one has a parent, i.e. there does not exist a Garden of Eden that has a bounding box with height one.[2]

References

External links and further reading

  • Hardouin-Duparc, J. (1974), "Paradis terrestre dans l'automate cellulaire de Conway", Rev. Française Automat. Informat. Recherche Operationnelle Ser. Rouge, 8 (R-3): 64–71