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the wiki for Conway's Game of Life.
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This week's featured article

Highlife.png
HighLife is a Life-like cellular automaton in which cells survive from one generation to the next if they have 2 or 3 neighbours, and are born if they have 3 or 6 neighbours; that is, it has rulestring "B36/S23". It was named by John Conway and was first considered in 1994 by Nathan Thompson. It is mainly of interest due to a simple replicator that it allows.

Because its rulestring is so similar to that of Conway's Game of Life, many simple patterns exhibit the same behavior in both rules; it's only when patterns get complex that their behavior differs. Nonetheless, it exhibits such rich structure that Conway himself stated

"It seems to me that 'B36/S23' is really the game I should have found, since it's so rich in nice things."
All of the most common still lifes, oscillators and spaceships from the standard Life rules behave the exact same under the HighLife rules, including the block, beehive, blinker, glider, lightweight spaceship, middleweight spaceship, and heavyweight spaceship. On the other hand, even though traffic lights and honey farms themselves behave the same in both rules, they do not occur naturally in HighLife with any sort of regularity due to their common predecessors being unstable.

Pattern collection

The LifeWiki contains one of the most comprehensive catalogues of patterns available on the internet. Within it you will find:
Download.gif Download pattern collection
1.75 MB .zip archive containing the 1500+ RLE pattern files used on the wiki

Did you know...

  • ... that the first self-constructing Conway's Life pattern was built in 2010?
  • ... that the first glider synthesis for a c/3 spaceship was completed in 2014?
  • ... that the first "macro-spaceship" gun (a Gemini spaceship gun) was constructed in 2010, followed by the HBK gun in January 2015 and a Demonoid gun in December 2015?
  • ... that the waterbear is the single known high-speed oblique spaceship, many orders of magnitude faster than Gemini spaceships and half-baked knightships?
  • ... that there are no known direct reflectors for lightspeed wire signals, or for signals in 2c/3 wires, but that very large reflectors for these signals can be constructed using stable or periodic circuitry?
  • ... that 24 ten-cell patterns exhibit infinite growth, with 17 unique pattern types, but that it has been proven that no nine-cell pattern exhibits infinite growth?
  • ... that all still lifes up to 18 bits have a known glider synthesis, but it's still not known whether all still lifes are synthesizable.
  • ...that the French kiss remained without a glider synthesis until 2013?
  • ... that Adam P. Goucher's distributed Catagolue soup-search project, started in February 2015, has already tested more random soups than any previous such project, and has contributed to the reduction of many glider construction recipes?
  • ... that any glider-constructible Life pattern can be constructed with a fixed maximum number of gliders N, probably less than 1000? It's only necessary to construct a sliding-block decoder, which self-destructs after converting the position of a far-distant block into a slow-salvo recipe that constructs the required pattern.          
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