Difference between revisions of "Bellman"

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{{Software
'''Bellman''', named after the character in Lewis Carroll's The Hunting of the Snark, is a 
program for searching for [[catalytic interaction]]s in [[Conway's Game of Life]] and potentially 
other similar [[cellular automaton|cellular automata]]. Results are derived directly from the automaton's evolution
 rule, not generated from a list of candidate catalysts as with previous searchers.
|name      = Bellman
|image    = true
|url      = https://github.com/simeksgol/BellmanWin_szlim
|purpose  = Search for [[catalyst|catalytic interaction]]s
|createdby = [[Mike Playle]]<br />[[Michael Simkin]]<br />[[Simon Ekström]]
|platform  = Linux/Unix; Windows
}}
'''Bellman''', named after the character in Lewis Carroll's ''The Hunting of the Snark'', is a program for searching for [[catalytic interaction]]s in [[Conway's Game of Life]] and potentially other similar [[cellular automaton|cellular automata]]. Results are derived directly from the automaton's evolution rule, not generated from a list of candidate catalysts as with previous searchers. True to its name, Bellman did indeed succeed at finding the [[Snark]].


==External links==
==External links==
* [https://github.com/simsim314/BellmanWin BellmanWin] by Simsim314
{{LinkLexicon|lex_b.htm#bellman}}
* [http://sourceforge.net/projects/bellman/ Bellman] (older version)
 
===Program===
* [https://github.com/simeksgol/BellmanWin_szlim BellmanWin_szlim] by [[Simon Ekström]]
* [https://github.com/simsim314/BellmanWin BellmanWin] (older version) by [[Michael Simkin]]
* [http://sourceforge.net/projects/bellman/ Bellman] (original version)
 
===Documentation===
* [http://conwaylife.com/ref/bellman/bellman-B-2014-08-02.pdf Bellman: a program for finding catalysts in cellular automata] ([https://github.com/rokicki/lifecontent/raw/master/bellman/bellman-B-2014-08-02.pdf mirror]) (Draft B, August 2, 2014)
* [http://conwaylife.com/ref/bellman/bellman-A-2013-04-27.pdf Bellman: a program for finding catalysts in cellular automata] ([https://github.com/rokicki/lifecontent/raw/master/bellman/bellman-A-2013-04-27.pdf mirror]) (Draft A, April 27, 2013)
 
===Forum threads===
{{LinkForumThread|f=9|t=1139|title=Bellman}}
{{LinkForumThread|f=9|t=1139|title=Bellman}}
{{LinkForumThread|f=9|t=1476|title=Search utilities executable?}}
{{LinkForumThread|f=9|t=1476|title=Search utilities executable?}}
{{LinkForumThread|f=2|t=1122|title=Thread For Your Bellman Finds}}
{{LinkForumThread|f=2|t=1122|title=Thread For Your Bellman Finds}}


[[Category:Software]]
__NOTOC__

Revision as of 23:23, 29 December 2019

Bellman
Bellman image
Homepage Click here
Purpose Search for catalytic interactions
Created by Mike Playle
Michael Simkin
Simon Ekström
Platform Linux/Unix; Windows

Bellman, named after the character in Lewis Carroll's The Hunting of the Snark, is a program for searching for catalytic interactions in Conway's Game of Life and potentially other similar cellular automata. Results are derived directly from the automaton's evolution rule, not generated from a list of candidate catalysts as with previous searchers. True to its name, Bellman did indeed succeed at finding the Snark.

External links

Program

Documentation

Forum threads

  • Bellman (discussion thread) at the ConwayLife.com forums