Rule:DoubleB3S23
@RULE DoubleB3S23
https://www.conwaylife.com/forums/viewtopic.php?p=22316#p22316
@TREE
num_states=4 num_neighbors=8 num_nodes=130 1 0 0 0 0 2 0 0 0 0 1 0 1 0 1 2 0 2 0 2 1 0 0 2 2 2 0 0 4 4 1 0 1 2 3 2 0 2 4 6 3 1 3 5 7 1 1 1 1 1 2 2 9 2 9 1 1 1 3 3 2 2 9 6 11 3 3 10 7 12 1 2 2 2 2 2 4 4 14 14 1 2 3 2 3 2 4 6 14 16 3 5 7 15 17 1 3 3 3 3 2 6 11 16 19 3 7 12 17 20 4 8 13 18 21 2 9 0 9 0 2 9 0 11 4 3 10 23 12 24 2 11 4 19 14 3 12 24 20 26 4 13 25 21 27 2 14 14 0 0 2 14 16 0 2 3 15 17 29 30 2 16 19 2 9 3 17 20 30 32 4 18 21 31 33 2 19 14 9 0 3 20 26 32 35 4 21 27 33 36 5 22 28 34 37 3 23 1 24 5 3 24 5 26 15 4 25 39 27 40 3 26 15 35 29 4 27 40 36 42 5 28 41 37 43 3 29 30 1 3 3 30 32 3 10 4 31 33 45 46 3 32 35 10 23 4 33 36 46 48 5 34 37 47 49 3 35 29 23 1 4 36 42 48 51 5 37 43 49 52 6 38 44 50 53 3 1 1 5 5 3 5 5 15 15 4 39 55 40 56 3 15 15 29 29 4 40 56 42 58 5 41 57 43 59 3 29 29 1 1 4 42 58 51 61 5 43 59 52 62 6 44 60 53 63 3 1 3 1 3 3 3 10 3 10 4 45 46 65 66 3 10 23 10 23 4 46 48 66 68 5 47 49 67 69 3 23 1 23 1 4 48 51 68 71 5 49 52 69 72 6 50 53 70 73 3 1 1 1 1 4 51 61 71 75 5 52 62 72 76 6 53 63 73 77 7 54 64 74 78 4 55 55 56 56 4 56 56 58 58 5 57 80 59 81 4 58 58 61 61 5 59 81 62 83 6 60 82 63 84 4 61 61 75 75 5 62 83 76 86 6 63 84 77 87 7 64 85 78 88 4 65 66 65 66 4 66 68 66 68 5 67 69 90 91 4 68 71 68 71 5 69 72 91 93 6 70 73 92 94 4 71 75 71 75 5 72 76 93 96 6 73 77 94 97 7 74 78 95 98 4 75 75 75 75 5 76 86 96 100 6 77 87 97 101 7 78 88 98 102 8 79 89 99 103 5 80 80 81 81 5 81 81 83 83 6 82 105 84 106 5 83 83 86 86 6 84 106 87 108 7 85 107 88 109 5 86 86 100 100 6 87 108 101 111 7 88 109 102 112 8 89 110 103 113 5 90 91 90 91 5 91 93 91 93 6 92 94 115 116 5 93 96 93 96 6 94 97 116 118 7 95 98 117 119 5 96 100 96 100 6 97 101 118 121 7 98 102 119 122 8 99 103 120 123 5 100 100 100 100 6 101 111 121 125 7 102 112 122 126 8 103 113 123 127 9 104 114 124 128
@TABLE
n_states:4 neighborhood:Moore symmetries:permute
- 0x01 bit ON
var a={1,3} var aa=a var ab=a var ac=a var ad=a var ae=a var af=a var ag=a
- 0x01 bit OFF
var b={0,2} var ba=b var bb=b var bc=b var bd=b var be=b var bf=b var bg=b
- 0x10 bit ON
var c={2,3} var ca=c var cb=c var cc=c var cd=c var ce=c var cf=c var cg=c
- 0x10 bit OFF
var d={0,1} var da=d var db=d var dc=d var dd=d var de=d var df=d var dg=d
- don't-care cells
var x={0,1,2,3} var xa=x var xb=x var xc=x var xd=x var xe=x var xf=x var xg=x var xh=x
- birth or three-neighbor survival for both 0x01 and 0x10 bits
x,1,1,1,2,2,2,0,0,3 x,1,1,3,2,2,0,0,0,3 x,1,3,3,2,0,0,0,0,3 x,3,3,3,0,0,0,0,0,3
- survival for 0x01 bit, birth for 0x10 bit
1,2,2,2,1,1,0,0,0,3 1,2,2,3,1,0,0,0,0,3 1,2,3,3,0,0,0,0,0,3
- birth for 0x01 bit, survival for 0x10 bit
2,1,1,1,2,2,0,0,0,3 2,1,1,3,2,0,0,0,0,3 2,1,3,3,0,0,0,0,0,3
- 2-neighbor survival for 0x01 bit, 3-neighbor survival for 0x10 bit
3,1,1,2,2,2,0,0,0,3 3,1,3,2,2,0,0,0,0,3 3,3,3,2,0,0,0,0,0,3
- 3-neighbor survival for 0x01 bit, 2-neighbor survival for 0x10 bit
3,1,1,1,2,2,0,0,0,3 3,1,1,3,2,0,0,0,0,3 3,1,3,3,0,0,0,0,0,3
- 2-neighbor survival for both 0x01 and 0x10 bits
3,1,1,2,2,0,0,0,0,3 3,1,3,2,0,0,0,0,0,3 3,3,3,0,0,0,0,0,0,3
- birth for 0x01 bit, death for 0x10 bit
x,a,aa,ab,ba,bb,bc,bd,be,1 x,a,aa,ab,ba,bb,bc,bd,be,1 1,a,aa,ba,bb,bc,bd,be,bf,1 3,a,aa,ba,bb,bc,bd,be,bf,1
- death for 0x01 bit, birth for 0x10 bit
x,c,ca,cb,da,db,dc,dd,de,2 x,c,ca,cb,da,db,dc,dd,de,2 2,c,ca,da,db,dc,dd,de,df,2 3,c,ca,da,db,dc,dd,de,df,2
- death for both bits
x,xa,xb,xc,xd,xe,xf,xg,xh,0
@COLORS
0 0 0 0 1 255 0 0 2 0 255 0 3 255 255 255