List of common evolutionary sequences

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In late 2016, Simon Ekström determined the most common evolutionary sequences using 8 × 8 random soups.[1]

To qualify on the list, a pattern must initially have 12 or fewer cells and reach 20, staying above 12 for at least four generations with different population, at some point in its evolution. For this reason, the traffic light and interchange do not qualify.

Sequence Pattern Lifespan[n 1] Final population Census Occurrences Rel. freq.
Honey farm predecessor
(bun shown)
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 3, rule = B3/S23 b2o$o2bo$b3o!
17 24 4 beehives 617733[n 2] 1.000
R-pentomino
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 3, y = 3, rule = B3/S23 b2o$2o$bo!
1103 116 8 blocks
6 gliders
4 beehives
4 blinkers
1 boat
1 ship
1 loaf
531779 0.861
Pi-heptomino
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 3, y = 3, rule = B3/S23 3o$obo$obo!
173 55 6 blocks
5 blinkers
2 ponds
471544 0.763
Lumps of muck
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 3, rule = B3/S23 2o$b2o$2b2o!
63 16 4 blocks 310237 0.502
Century
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 3, rule = B3/S23 2b2o$3o$bo!
103 15 3 blocks
1 blinker
266004[n 3] 0.430
B-heptomino
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 3, rule = B3/S23 ob2o$3o$bo!
148 28 3 blocks
2 gliders
1 ship
244984[n 4] 0.397
Wing
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 4, rule = B3/S23 b2o$o2bo$bobo$2b2o!
104 9 1 block
1 glider
133659 0.216
Herschel with block
(B-heptomino descendant)
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 14, y = 4, rule = B3/S23 o11b2o$3o9b2o$obo$2bo!
128 28 3 blocks
2 gliders
1 ship
121316 0.196
Teardrop
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 4, rule = B3/S23 b3o$o2bo$o2bo$b2o!
20 8 2 beehives 64485 0.104
I-heptomino
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 4, rule = B3/S23 2o$bo$b2o$2b2o!
247 39 3 blocks
2 gliders
1 boat
1 beehive
1 ship
53177 0.086
Two-glider octomino
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 4, rule = B3/S23 2b2o$2b2o$3o$bo!
385 48 8 blinkers
4 beehives
50178 0.081
Long bun
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 5, y = 3, rule = B3/S23 bobo$o2b2o$o2bo!
53 12 3 blocks 48239 0.078
Procrastinator [2][3]
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 4, rule = B3/S23 o$3o$3bo$b3o!
73 6 1 beehive 46879 0.076
Blonk-tie
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 3, y = 5, rule = B3/S23 2o$2o$2bo$2bo$2bo!
552 104 8 blocks
2 boats
2 gliders
2 beehives
2 ship-ties
1 blinker
1 ship
1 loaf
38554 0.062
Iwona active region
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 5, y = 2, rule = B3/S23 ob3o$2o!
238 33 3 blinkers
2 blocks
1 boat
1 glider
1 beehive
37747 0.061
U-turner[4]
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 4, rule = B3/S23 b3o$b3o$obo$2o!
163 16 4 blinkers
1 block
29273[n 5] 0.047
Herschel descendant hassled in period-184 glider gun,
H' (without its first natural glider)
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 5, y = 4, rule = B3/S23 2o$o2b2o$bo2bo$b3o!
106 19 2 blocks
1 glider
1 ship
29196 0.047
R-turner[5]
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 5, y = 4, rule = B3/S23 2b2o$4bo$o2bo$3o!
268 45 5 blocks
3 blinkers
2 gliders
1 ship
28314 0.046
Original diehard
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 8, y = 3, rule = B3/S23 6bo$2o$bo3b3o!
130 0 27077 0.044
Object hassled in Jason's p22
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 6, y = 5, rule = B3/S23 2b3o$bo3bo$o4bo$bob2o$2bo!
65 17 1 block
1 beehive
1 loaf
25303 0.041
Traffic light hitting block
(creating block and blinker)
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 8, y = 3, rule = B3/S23 2o$2o4bo$5b3o!
47 7 1 blinker
1 block
24725 0.040
Dove
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 2b2o$bo2bo$o2bo$3o!
200 18 3 blocks
2 blinkers
23603 0.038
Unnamed (soon evolves into a pi and loaf)
(evolves from o3bo$ob3o$6bo)
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 4, rule = B3/S23 3o$3bo$2obo$b2o!
354 71 10 blinkers
5 blocks
2 boats
1 glider
1 ship
22654 0.0367
Herschel (by itself)
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 3, y = 4, rule = B3/S23 o$3o$obo$2bo!
128 24 2 blocks
2 gliders
1 ship
21929[n 6] 0.0355
Butterfly
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 4, rule = B3/S23 o$2o$obo$b3o!
33 12 2 beehives 18593 0.0301
Octomino II
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 4, rule = B3/S23 bo$3o$ob2o$3bo!
116 20 2 blinkers
2 blocks
1 ship
18507[n 7] 0.0300
Traffic light hitting block, leaving single beehive
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 8, y = 3, rule = B3/S23 2o5bo$o4bobo$7bo!
69 6 1 beehive 17795 0.0289
Traffic light hitting block, leaving two blinkers
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 8, y = 4, rule = B3/S23 2o$2o$6bo$5b3o!
36 6 2 blinkers 17656 0.0286
Object hassled in Karel's p177
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 5, y = 3, rule = B3/S23 ob2o$bo2bo$2b3o!
153 12 1 block
1 pond
17620 0.0285
Unnamed
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 4, rule = B3/S23 b3o$o2bo$o2bo$2bo!
18 0 17007 0.0275
Object hassled in Merzenich's p64
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 5, y = 4, rule = B3/S23 2o$obo$2b2o$4bo!
34 6 1 beehive 16764 0.0271
Unnamed
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 5, y = 3, rule = B3/S23 o$obo$2ob2o!
45 21 7 blinkers 16695 0.0270
Traffic light hitting block
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 7, y = 6, rule = B3/S23 bo$3o3$5b2o$5bo!
173 20 1 blinker
1 block
1 toad
1 loaf
16414 0.0266
A single unit in the 3c/7 wave
(evolves into U-turner descendent and a beehive)
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 5, y = 4, rule = B3/S23 2bo$bobo$2ob2o$o!
27 0 16361 0.0265
Traffic light hitting block
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 4b3o$2o3bo$2o!
211 45 3 beehives
2 blocks
2 loaves
1 glider
15854 0.0257
Clean bi-block predecessor
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 5, y = 3, rule = B3/S23 obo$2ob2o$2bo!
44 8 2 blocks 15621 0.0253
Traffic light hitting block
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 8, y = 4, rule = B3/S23 6b2o$o5b2o$2o$o!
22 9 3 blinkers 15505 0.0251
Lumps of muck hitting block
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 5, y = 4, rule = B3/S23 b3o$o3bo$o$o!
83 17 2 blocks
1 blinker
1 beehive
15475 0.0251
Intermediate generation of octomino II
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 7, y = 6, rule = B3/S23 2bo$bo$o4b2o$bo4bo$2b2o2bo$3b2o!
94 20 2 blinkers
2 blocks
1 ship
14689 0.0251
Unnamed six-cell pattern listed as 5.s.1[6]
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 5, y = 3, rule = B3/S23 3o$4bo$3b2o!
49 19 2 beehives
1 loaf
14585 0.0236
Unnamed beehive edge-shooter[n 8]
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 6, y = 5, rule = B3/S23 2bo2bo$bo3bo$o4bo$o$b3o!
61 6 1 beehive 14525 0.0235
Flare
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 4, rule = B3/S23 bo$2obo$bobo$2b2o!
49 0 14509 0.0235
Flop
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 4, y = 4, rule = B3/S23 b3o$o2bo$o2bo$obo!
17 8 1 blinker
1 boat
13997 0.0227
Unnamed methuselah making procrastinator and beehive
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 5, y = 3, rule = B3/S23 b2o$bobo$o2b2o!
1675 273 17 blinkers
16 blocks
12 beehives
8 gliders
3 loaves
2 ships
1 boat
1 pond
13661 0.0221
Active reaction that can be turned into an anvil via the interaction of anything that can act as a boat-bit.
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 3b2o$4bo$4bo$3bo$3o!
320 41 4 blinkers
3 blocks
1 boat
1 glider
1 long boat
13484 0.0218
Unnamed; pi-heptomino hitting boat[n 9]
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] b3o$o2bo$o$o$bo!
124 14 2 blocks
1 beehive
12411 0.0201
U-turner 30-generation predecessor
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] b3o2$4bo$o$b3o!
193 16 4 blinkers
1 block
12200 0.0197
Unnamed
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] bo$2ob2o$bo$2bobo$3bo!
62 8 1 block
1 tub
11929 0.0193
AK-47 reaction
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 2o$obo$obo$bo3b2o$5b2o!
252 58 3 blocks
3 gliders
3 beehives
2 blinkers
1 loaf
11426 0.0185
B-heptomino predecessor
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 3o$o2bo$o3bo$bobo!
155 28 3 blocks
2 gliders
1 ship
11287 0.0183
Late generation of original diehard
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 3b2o$o$bo2bo$b3o!
57 0 11197 0.0181
Pi + block[n 10]
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 4b3o$2o4bo$2o2b3o!
1235 291 29 blocks
13 blinkers
7 gliders
5 beehives
3 ships
2 tubs
2 loaves
2 ship-ties
1 long boat
11054 0.0179
E-heptomino cousin[n 11]
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 3o$3bo$o2bo$2b2o!
361 52 5 blocks
4 beehives
1 blinker
1 glider
11035 0.0179
Honey farm + block
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 2b3o$4bo$bob2o2$3o!
36 11 1 glider
1 beehive
10747 [n 12] 0.0174
Unnamed
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] ob3o$bo2bo$b3o!
26 3 1 blinker 10467 0.0169

Of the top 96, the queen bee ranks 81st (7910 occurrences), and the pulsar ranks 86th (7360 occurrences).[n 13] The F-heptomino (5154 occurrences), thunderbird (6161 occurrences), and switch engine (687 occurrences) do not make the top 96. The Z-hexomino ranks 146th (4675 occurrences). Other patterns of note that are more common than the switch engine include multum in parvo (3404), one of the less familiar fours, four blocks in a rectangle (1615), the sequence that forms from a row of 8 on cells (1434), the active reaction in the p130 shuttle (1126), a clean paperclip (1053), gliders by the dozen (855), and a clean bipond (830).

This census for small, common active reactions may provide insights into finding bottlenecks for new conduits.

Common enough but not large enough

This list is more subjective, since these objects do not qualify as large enough. The number of three-glider collisions and the number of octohash collisions can provide a rough estimate. These are not guaranteed to be in order of frequency.

Sequence Pattern Lifespan Final population Census
Traffic light via T-tetromino
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] x = 3, y = 2, rule = B3/S23 3o$bo!
9 12 4 blinkers
Phi spark
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] b2o$o2bo$obo$2bo!
17 0
Interchange
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 2b2o$bo2bo$o4bo$b4o!
17 18 6 blinkers
Two loaves
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] b3o$o3bo$2o$2b3o!
12 14 2 loaves
Two loaves
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 2o$obo$obo$2b2o$b2o!
12 14 2 loaves
2G TL+G
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 2b2o$bobo$2obo$3o!
34 17 4 blinkers
1 glider
Unnamed spark
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 2b2o$bo$3o$bo!
19 0
Traffic light via longer sequence
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 2o$obo$3b2o!
27 12 4 blinkers
Traffic light via longer sequence
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 4b2o$4o!
28 12 4 blinkers
Fleet
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 3bo$b2o$obo$2o!
13 24 2 ship-ties
Angel predecessor
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 2o2bo$obobo$3bo!
14 3 1 blinker
Tub predecessor
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 2o$obo2$3o!
13 4 1 tub
Tub predecessor
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 3o$obo$3bo$2b2o!
14 4 1 tub
Line-of-six spark
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 4o$o2bo!
15 0
Bakery
#C [[ THUMBNAIL THUMBLAUNCH THUMBSIZE 4 THEME 6 GRID GRIDMAJOR 0 ]] 2bo$3bo$bo2bo$3o$bo!
8 28 2 half-bakeries

See also

Notes

  1. Lifespan is measured from its canonical initial form, not from the form in the generated list.
  2. Another honey farm predecessor is listed separately with 7167 occurrences. If included, the total would be 624900.
  3. A predecessor of a first cousin of the century is listed separately with 6060 occurrences. If included, the total would be 272064.
  4. A Herschel and a block with the same relative position as from a B-heptomino are listed separately with 121316 occurrences. If included, the total would be 366300, which would put the B-heptomino in 5th place. In addition, a predecessor of a B-heptaplet (which is included in the B section in the RLE of two-glider collisions) is listed separately with 11287 occurrences. If also included, the total would be 377587 occurrences.
  5. Another predecessor is listed separately later in this list with 12200 occurrences. If included, the total would be 41473, putting it in 14th place. In addition, the object with 16361 occurrences creates a temporary one before quickly crashing into a beehive.
  6. A descendant is listed separately with 7533 occurrences. If included, the total would be 29462, which would put the Herschel in 16th place.
  7. A descendant is listed separately with 14689 occurrences. If included, the total would be 33196, which would put the Octomino II in 16th place.
  8. This pattern is more common without the blinker, but such pattern doesn't get large enough to qualify for the list.
  9. This can be turned into a glider almost immediately by placing a tub that interacts with the line of three in generation 2.
  10. This pi + block is much more common than other pi + block combinations, but since it has several common predecessors, a single ancestor can't be chosen.
  11. Most E-heptominoes don't form this way. In fact, the E-heptomino should be ranked much higher and is ranked 15th in the octo3obj database. In census.rle, there is another not-as-common cousin ranked #82 and a late-generation after-convergence entry ranked #141. Combining #53, #82, and #140 in census.rle gives 19,990 occurrences, ranking it 24th.
  12. This number includes all honey farm + block formations with this offset, regardless of what its predecessor was.
  13. Another pulsar predecessor is listed separately with 5420 occurrences. If combined, the total would be 12780, which would put the pulsar in 46th place. However, the frequency of the pulsar overall may be overstated, as the soups used to make this list were 8 × 8, and pulsars are more frequent in smaller soups.

References

  1. simeks (December 28, 2016). Census of small evolving patterns (discussion thread) at the ConwayLife.com forums
  2. Robert Wainwright (December 1971). Lifeline, vol 4, page 4.
  3. MathAndCode (November 1, 2020). Small predecessors of common objects and evolutionary sequences (discussion thread) at the ConwayLife.com forums
  4. MathAndCode (May 4, 2021). Re: Thread for basic questions (discussion thread) at the ConwayLife.com forums
  5. David Raucci (July 2, 2021). Re: Thread For Your Naming Proposals of Unnamed Patterns (discussion thread) at the ConwayLife.com forums
  6. Robert Wainwright (December 1971). Lifeline, vol 4, page 10.