Difference between revisions of "User:Entity Valkyrie 2/StateInvestigator"

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Line 60: Line 60:
  
 
=Explanation of the rule=
 
=Explanation of the rule=
* State 0: off cell (evolves like CGoL)
+
* State 0: off cell (evolves like CGoL) #
* State 1: on cell (evolves like CGoL)
+
* State 1: on cell (evolves like CGoL) #
* State 2: killer on cell (kills any adjacent cell, treated as on considering births of cells)
+
* State 2: killer on cell (kills any adjacent cell, treated as on considering births of cells) #
* State 3: killer off cell (kills any adjacent cell, treated as off considering births of cells)
+
* State 3: killer off cell (kills any adjacent cell, treated as off considering births of cells) #
* State 4: eternal on cell
+
* State 4: eternal on cell #
* State 5: eternal off cell
+
* State 5: eternal off cell #
 
* State 6: P2 killer on cell (changes into state 7 in next generation)
 
* State 6: P2 killer on cell (changes into state 7 in next generation)
 
* State 7: P2 killer off cell (changes into state 6 in next generation)
 
* State 7: P2 killer off cell (changes into state 6 in next generation)
* State 8: egg on cell (gives birth to all neighboring cells unless already on, treated as on considering survival of cells)
+
* State 8: egg on cell (gives birth to all neighboring cells unless already on, treated as on considering survival of cells) #
* State 9: egg off cell (gives birth to all neighboring cells unless already on, treated as off considering survival of cells)
+
* State 9: egg off cell (gives birth to all neighboring cells unless already on, treated as off considering survival of cells) #
 
* State 10: P2 on cell (changes into state 11 in next generation, not killer, not egg)
 
* State 10: P2 on cell (changes into state 11 in next generation, not killer, not egg)
 
* State 11: P2 off cell (changes into state 10 in next generation, not killer, not egg)
 
* State 11: P2 off cell (changes into state 10 in next generation, not killer, not egg)
 
* State 12: P2 egg on cell (changes into state 13)
 
* State 12: P2 egg on cell (changes into state 13)
 
* State 13: P2 egg off cell (changes into state 12)
 
* State 13: P2 egg off cell (changes into state 12)
* State 14: Inverter (inverts all neighboring cells)
+
* State 14: Inverter (inverts all neighboring cells) #
 
* State 15: Catalyst (like state 4, but it can't give birth to cells alone)
 
* State 15: Catalyst (like state 4, but it can't give birth to cells alone)
 
* State 16: Catalyst killer (like state 2, but it can't give birth to cells alone)
 
* State 16: Catalyst killer (like state 2, but it can't give birth to cells alone)
Line 80: Line 80:
  
 
States 2-5 never change. States 6-7, 10-11 and 12-13 always toggle.
 
States 2-5 never change. States 6-7, 10-11 and 12-13 always toggle.
 +
 +
All states with # are also present in StateInvestigator.
  
 
This rule is really similar to ExtendedLifeFancy. Despite that, StateInvestigator was made totally independent of LifeExtendedFancy when EV2 was searching a rule with multiple states that could allow stable bumpers, bouncers and small and fast syringes.
 
This rule is really similar to ExtendedLifeFancy. Despite that, StateInvestigator was made totally independent of LifeExtendedFancy when EV2 was searching a rule with multiple states that could allow stable bumpers, bouncers and small and fast syringes.

Revision as of 08:07, 9 February 2020

.rule file

@RULE StateInvestigator
@TABLE
n_states:17
neighborhood:Moore
symmetries:permute
var a1 = {1,2,4,6,8,10,12,15,16}
var a2 = {1,2,4,6,8,10,12,15,16}
var a3 = {1,2,4,6,8,10,12,15,16}
var a4 = {1,2,4,6,8,10,12,15,16}
var b1 = {0,3,5,7,9,11,13}
var b2 = {0,3,5,7,9,11,13}
var b3 = {0,3,5,7,9,11,13}
var b4 = {0,3,5,7,9,11,13}
var b5 = {0,3,5,7,9,11,13}
var b6 = {0,3,5,7,9,11,13}
var b7 = {0,3,5,7,9,11,13}
var c1 = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}
var c2 = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}
var c3 = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}
var c4 = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}
var c5 = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}
var c6 = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}
var c7 = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}
var c8 = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}
var d1 = {2,3,6,7,14,16}
var d2 = {8,9,12,13,14}
var e1 = {1,2,4,6,8,10,12}
var e2 = {1,2,4,6,8,10,12}
var e3 = {1,2,4,6,8,10,12}
0, 1,a1,a2,b1,b2,b3,b4,b5, 1
0, e1,e2,e3,b1,b2,b3,b4,b5, 1
1, c1,b1,b2,b3,b4,b5,b6,b7, 0
1, a1,a2,a3,a4,c1,c2,c3,c4, 0
1, d1,c1,c2,c3,c4,c5,c6,c7, 0
0, d2,c1,c2,c3,c4,c5,c6,c7, 1
6, c1,c2,c3,c4,c5,c6,c7,c8, 7
7, c1,c2,c3,c4,c5,c6,c7,c8, 6
10, c1,c2,c3,c4,c5,c6,c7,c8, 11
11, c1,c2,c3,c4,c5,c6,c7,c8, 10
12, c1,c2,c3,c4,c5,c6,c7,c8, 13
13, c1,c2,c3,c4,c5,c6,c7,c8, 12
@COLORS
1    0  236   91
2    0  192  254
3  254    0    0
4  254  254  254
5   75   75   75
6  254    0  254
7   64    0  128
8  254  230    0
9  150  128    0
10 130  200    0
11   0  120   40
12 254  140    0  
13 140   70    0
14   0    0  254  
15 192  192  192
16 128  128  128

Explanation of the rule

  • State 0: off cell (evolves like CGoL) #
  • State 1: on cell (evolves like CGoL) #
  • State 2: killer on cell (kills any adjacent cell, treated as on considering births of cells) #
  • State 3: killer off cell (kills any adjacent cell, treated as off considering births of cells) #
  • State 4: eternal on cell #
  • State 5: eternal off cell #
  • State 6: P2 killer on cell (changes into state 7 in next generation)
  • State 7: P2 killer off cell (changes into state 6 in next generation)
  • State 8: egg on cell (gives birth to all neighboring cells unless already on, treated as on considering survival of cells) #
  • State 9: egg off cell (gives birth to all neighboring cells unless already on, treated as off considering survival of cells) #
  • State 10: P2 on cell (changes into state 11 in next generation, not killer, not egg)
  • State 11: P2 off cell (changes into state 10 in next generation, not killer, not egg)
  • State 12: P2 egg on cell (changes into state 13)
  • State 13: P2 egg off cell (changes into state 12)
  • State 14: Inverter (inverts all neighboring cells) #
  • State 15: Catalyst (like state 4, but it can't give birth to cells alone)
  • State 16: Catalyst killer (like state 2, but it can't give birth to cells alone)


States 2-5 never change. States 6-7, 10-11 and 12-13 always toggle.

All states with # are also present in StateInvestigator.

This rule is really similar to ExtendedLifeFancy. Despite that, StateInvestigator was made totally independent of LifeExtendedFancy when EV2 was searching a rule with multiple states that could allow stable bumpers, bouncers and small and fast syringes.

Versions:

  • 2018 Beta (4 states)
  • 2019 1.0 (6 states)
  • 2019 1.1 (8 states)
  • 2020 2.0 (14 states)
  • 2020 2.1 (17 states)

Pages (page under construction)


x = 344, y = 258, rule = StateInvestigator 272.A.A$272.2A$222.A50.A$220.2A$221.2A$103.A.A49.A.A$103.2A50.2A$104. A51.A186.A$341.2A$342.2A$24.A$22.2A$23.2A$211.A47.A$209.2A48.A.A$52.A 40.A51.A64.2A47.2A$50.2A40.A51.A$51.2A39.3A49.3A$331.A$14.A.A233.C79. A$14.2A314.3A$15.A29.A.A$45.2A$46.A$200.A44.E63.C9.2D$195.C2.2A45.E 72.E$41.A41.A51.A63.2A46.A65.E.E$7.A31.2A40.2A50.2A107.DA.2A6.D49.E$ 5.2A33.2A40.2A50.2A58.E47.DA2.2A5.D48.D22.E$6.2A244.E49.D$76.E51.E61. DA8.E118.A.A4.C$.E188.DA9.D108.E8.2A$3.2A36.2A158.D107.C10.A$E.A2.A 27.E3.2A2.2A29.A51.A120.E$.E.A.A27.DCEA.A32.A.A8.D40.A.A8.D184.2A$4.A 32.A34.2A8.D41.2A8.D59.C124.2D$40.E41.2E50.2E114.EC$8.AD28.E2D41.AD 50.AD$8.DE71.A.D31.DA16.A.D$82.D32.DA17.D$66.E$66.2D.E8.E51.E$77.2D 41.E8.2D25$219.A.A$160.A.A56.2A$160.2A58.A$161.A125.A.A$287.2A$288.A 8$17.A31.A156.A$15.2A30.2A98.A58.A.A$16.2A27.E2.2A34.A62.A.A56.2A$82. 2A63.2A125.A$43.E36.E2.2A189.A.A$274.2A$7.DA30.DA8.E28.E118.C$7.DA30. DA9.D$50.D23.DA8.E49.C2.E$74.DA9.D179.C$13.D71.D$12.CD30.C147.E$133.E 58.E$78.C54.E60.A$135.A53.DA.2A6.D59.E$130.DA.2A6.D47.DA2.2A5.D59.E$ 130.DA2.2A5.D57.E62.A$140.E116.DA.2A6.D$257.DA2.2A5.D$198.E68.E2$133. E64.E$266.E2$138.EC53.E72.E3$194.C66.E$260.C7.C6$263.E$264.2D14$113.A .A$113.2A$114.A3$28.A144.A.A$26.2A145.2A$27.2A145.A4$176.2D$101.A75.E $101.A.A76.E2D$11.2D88.2A79.E$11.E3.E173.E2D$191.E14.2D$161.A$161.A.A $17.E72.C70.2A49.2A$13.A78.E119.2A78.A.A$8.DA.2A6.D188.2A82.2A$8.DA2. 2A5.D188.2A83.A$18.E$90.A59.C26.E$85.DA.2A6.D55.E24.2D$17.E67.DA2.2A 5.D97.E18.2A$26.2D67.E117.2A$17.E$150.A$94.E50.DA.2A6.D$12.E132.DA2. 2A5.D27.ED$23.E70.E60.E29.C94.A$10.E18.2A15.A138.E94.A.A$29.2A15.A3.E 134.A94.2A$46.3A40.E64.E29.A.A$48.A39.C11.E74.ED7.2A2.E$12.E6.E.E82.A 49.E21.2E10.D$16.E85.3A82.ED9.E$14.2D86.A3.E76.2A$83.DA17.A46.E33.2A$ 83.DA63.C11.E9.E$93.E70.A23.2DE74.E$90.E2D69.3A23.E$89.DE71.A101.E4.A 9.E$88.CD53.DA17.A41.ED58.DA.2A14.A$143.DA60.E58.DA2.2A11.3A$153.E 110.2E15.A$150.E2D128.A$149.DE$148.CD52.E66.E$163.E12.2A24.D$163.2DE 10.2A23.DE$185.E10$74.A$72.2A$73.2A21$252.2D$253.E$177.A.A76.E2D$177. 2A79.E$178.A86.E2D$267.E14.2D$221.A$219.A.A$220.2A66.2A$288.2A$284.2A $284.2A$32.2D$32.E220.E$253.2D$270.E18.2A$19.A23.DE95.E148.2A$19.A14. A9.AD191.2A$17.3A9.2A.2A121.2D75.A4.2A$17.A11.2A2.2A86.D33.E77.2A6.ED $44.C76.D110.2A8.D17.ED$238.2A2.E18.C$142.A23.DE70.A.A20.E$142.A14.A 9.AD70.A21.A$140.3A9.2A.2A82.E20.A.A$26.E113.A11.2A2.2A81.C11.ED7.2A 2.E$24.C.2A11.E104.E22.C70.ED12.2E10.D$26.2D12.D222.ED9.E$39.EC181.E 36.2A$259.2A$13.C207.E4.A9.E9.E$9.2A210.DA.2A14.A23.2DE$9.2A136.D.2A 11.E58.DA2.2A11.3A23.E$132.AD13.D.2A12.D57.2E15.A$.E130.DE13.2E13.EC 74.A41.ED$.C145.DE2D130.E$10.E215.E$8.2D2$278.E$239.E12.2A24.D$239.2D E10.2A23.DE$261.E! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 HEIGHT 640 WIDTH 1000 ZOOM 2 ]]
Stable reflectors, syringes and duplicators (click above to open LifeViewer)
x = 141, y = 55, rule = StateInvestigator 102.A2$99.A.3A.A$101.A.A$101.A.A5$9.A30.A30.A2$6.A.3A.A24.A.3A.A24.A. 3A.A$8.A.A28.A.A28.A.A$8.A.A28.A.A28.A.A$93.E17.E2$60.C30.E21.E$81.E 2$E17.E42.E19.E9.E21.E$E7.3A7.E12.E7.3A7.E11.E8.3A8.E9.E9.3A9.E$8.A.A 20.E7.A.A7.E11.E8.A.A8.E19.A.A$8.A.A28.A.A28.A.A28.A.A$63.E15.E10$ 118.2D$45.CD$45.E2$29.A27.E$111.E$5.E23.3A79.E9.2A15.A$4.D22.A.A81.E 9.2A15.A$3.DEA2.3A18.3A68.CD9.E26.3A$4.D3.A.A33.3A53.E39.A$8.A.A18.A 14.A.A$44.A.A37.A27.E2$84.3A$82.A.A37.C$84.3A$99.3A21.C$84.A14.A.A$ 99.A.A19.E3$117.B! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 HEIGHT 640 WIDTH 1000 ZOOM 6 ]]
Some pi conduits (click above to open LifeViewer)
x = 141, y = 53, rule = StateInvestigator x = 104, y = 143, rule = StateInvestigator 54.3C.3C.3C$56.C.C.C3.C$54.3C.C.C2.2C$54.C3.C.C3.C$54.3C.3C.3C6$81.2C 2.3C$.3C5.3C6.3C9.3C.2C46.C2.C.C$.C7.C10.C11.C2.C46.C2.3C$.3C5.3C8.C 9.3C2.C46.C4.C$.C.C5.C.C8.C11.C2.C45.3C.3C$.3C5.3C8.C9.3C.3C5$76.2A 10.2A$77.A10.A$77.A10BA$.3B5.4B5.5B7.A8BA14.9B14.A10.A$76.2A10.2A21$ 53.2C2.3C22.3C.3C$25.3C.3C22.C2.C.C24.C.C.C$27.C.C.C22.C2.3C24.C.C.C$ 3.3C.3C15.3C.C.C22.C2.C.C24.C.C.C$5.C.C.C15.C3.C.C21.3C.3C24.C.3C$3. 3C.3C15.3C.3C$5.C.C.C$3.3C.3C4$55.A2.A$54.A4.A2$20.2A12.2A$12B8.16B 12.18B10.4A12.4A$20.2A12.2A40.20B$76.4A12.4A$54.A4.A$55.A2.A17$37.C.C .3C40.3C.3C$12.3C.3C18.C.C.C44.C3.C$14.C3.C18.3C.3C40.3C.3C$12.3C3.C 20.C.C.C40.C3.C$12.C5.C20.C.3C40.3C.3C$12.3C3.C8$38.6A14.6A14.A18.A$ 46.A3.2A3.A28.8A$11.A7.A16.A28BA6.32B$46.A3.2A3.A28.8A$3.A23BA10.6A 14.6A14.A18.A2$11.A7.A20$15.2C2.C.C.2C$16.C2.C.C2.C$16.C2.3C2.C$16.C 4.C2.C$15.3C3.C.3C16$4.A4.6A11.6A4.A$4.33B$4.A4.6A11.6A4.A! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 HEIGHT 640 WIDTH 640 ZOOM 4 ]]
Some oscillators on 1-cell-thick state 2 lines
(click above to open LifeViewer)
x = 106, y = 73, rule = StateInvestigator 95.E$94.3D$94.EAE$89.2D9.2D$89.E11.E5$35.DE$35.AD2$33.A$29.DCEA.A$29. E3.2A2.2A53.2A3.2A$3.GEDEG29.2A52.A.A3.A.A$3.E.D.E59.E23.A7.A$4.A61. 3D22.A.A3.A.A$4.A20.2A5.A9.ED22.EAE23.2A3.2A$4.A3.A16.2A3.2A5.A5.C17. 2D9.2D$4.A15.ED9.2A3.2A5.E17.E11.E11.3A15.3A$4.A15.DA14.A.A4.A$3.E.D. E16.2A16.A.A47.2A3.2A$3.GEDEG15.A.A16.2A47.A.A3.A.A$24.A4.A.A14.AD43. A7.A$24.E5.2A3.2A9.DE43.A.A3.A.A$24.C5.A5.2A3.2A49.2A3.2A$24.DE9.A5. 2A3$3.GEDEG21.2A33.2A3.2A$3.E.D.E21.2A2.2A3.E24.A.A3.A.A$4.A28.A.AECD 24.A7.A$4.A29.A28.A.A3.A.A$4.A3.A55.2A3.2A$4.A3.A22.DA$4.A26.ED24.3A 15.3A$4.A$3.E.D.E56.2A3.2A$3.GEDEG55.A.A3.A.A$63.A7.A$63.A.A3.A.A$64. 2A3.2A4$3.FEDEF84.2A3.2A$3.EAD.E83.A.A3.A.A$4.2A85.A7.A$3.3A85.A.A3.A .A$.2A.2A3.A18.2D62.2A3.2A$3A.2A3.3A16.2A$.2A.2A3.A51.E11.E11.3A15.3A $3.3A55.2D9.2D$4.2A60.EAE23.2A3.2A$3.EAD.E16.C41.3D22.A.A3.A.A$3.FEDE F16.2D9.2D30.E23.A7.A$30.A.A3.C54.A.A3.A.A$31.2A59.2A3.2A$31.A2$31.2A $31.2D6$89.E11.E$89.2D9.2D$94.EAE$94.3D$95.E! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 HEIGHT 600 WIDTH 720 ZOOM 6 ]]
three P4 sparkers,
P23 and P34 glider shuttles,
extensible P41 oscillator
(click above to open LifeViewer)
x = 50, y = 468, rule = StateInvestigator 15.2D$15.2A2$15.A10.C.A$15.2A8.E2.2A$9.C4.A.A9.2A.A$33.D$4.DE4.E22.D$ 4.C27.3E$4.E15.E.E3.2A.A4.2A$4.A12.E10.2A4.2A$3.A.A9.2D9.C.A10.DE$4. 2A33.AD$DA33.2A$ED10.A.C9.2D9.A.A$5.2A4.2A10.E12.A$5.2A4.A.2A3.E.E15. E$6.3E27.C$7.D22.E4.ED$7.D$11.A.2A9.A.A4.C$11.2A2.E8.2A$12.A.C10.A2$ 24.2A$24.2D23$16.2D$16.2A2$16.A10.C.2A$16.2A8.E3.2A$10.C4.A.A11.A$34. D$11.E22.D$4.DE27.3E$4.C16.E.E5.A5.2A$4.E13.E11.2A3.2A$4.A11.2D9.C.2A 9.DE$3.A.A34.AD$4.2A30.2A$DA34.A.A$ED9.2A.C9.2D11.A$5.2A3.2A11.E13.E$ 5.2A5.A5.E.E16.C$6.3E27.ED$7.D22.E$7.D$12.A11.A.A4.C$10.2A3.E8.2A$11. 2A.C10.A2$24.2A$24.2D22$17.2D$17.2A$31.A$17.A10.C2.2A$17.2A8.E2.A.A$ 11.C4.A.A$35.D$12.E22.D$34.3E$4.DE16.E.E11.2A$4.C14.E10.A.A3.2A$4.E 12.2D9.C2.2A8.DE$4.A26.A9.AD$3.A.A31.2A$4.2A31.A.A$DA9.A26.A$ED8.2A2. C9.2D12.E$5.2A3.A.A10.E14.C$5.2A11.E.E16.ED$6.3E$7.D22.E$7.D$24.A.A4. C$10.A.A2.E8.2A$10.2A2.C10.A$11.A$24.2A$24.2D21$18.2D$18.2A$32.2A$18. A10.C3.2A$18.2A8.E3.A$12.C4.A.A$36.D$13.E22.D$35.3E$23.E.E11.2A$4.DE 14.E11.A4.2A$4.C13.2D9.C3.2A7.DE$4.E27.2A8.AD$4.A33.2A$3.A.A32.A.A$4. 2A33.A$DA8.2A27.E$ED7.2A3.C9.2D13.C$5.2A4.A11.E14.ED$5.2A11.E.E$6.3E$ 7.D22.E$7.D$24.A.A4.C$11.A3.E8.2A$9.2A3.C10.A$10.2A$24.2A$24.2D20$19. 2D$19.2A13.A$34.2A$19.A10.C2.A.A$19.2A8.E$13.C4.A.A$37.D$14.E22.D$36. 3E$24.E.E11.2A$21.E16.2A$4.DE13.2D9.C2.A.A7.DE$4.C29.2A7.AD$4.E29.A4. 2A$4.A34.A.A$3.A.A34.A$4.2A4.A29.E$DA7.2A29.C$ED7.A.A2.C9.2D13.ED$5. 2A16.E$5.2A11.E.E$6.3E$7.D22.E$7.D$24.A.A4.C$15.E8.2A$9.A.A2.C10.A$9. 2A$10.A13.2A$24.2D19$20.2D$20.2A13.2A$36.2A$20.A10.C3.A$20.2A8.E$14.C 4.A.A$38.D$15.E22.D$37.3E$25.E.E11.2A$22.E16.2A$20.2D9.C3.A8.DE$4.DE 30.2A6.AD$4.C30.2A3.2A$4.E35.A.A$4.A36.A$3.A.A35.E$4.2A3.2A30.C$DA6. 2A30.ED$ED8.A3.C9.2D$5.2A16.E$5.2A11.E.E$6.3E$7.D22.E$7.D$24.A.A4.C$ 15.E8.2A$10.A3.C10.A$8.2A$9.2A13.2A$24.2D18$21.2D14.A$21.2A14.2A$36.A .A$21.A10.C$21.2A8.E$15.C4.A.A$39.D$16.E22.D$38.3E$26.E.E11.2A$23.E 16.2A$21.2D9.C12.DE$36.A.A6.AD$4.DE31.2A2.2A$4.C32.A3.A.A$4.E37.A$4.A 37.E$3.A.A3.A32.C$4.2A2.2A31.ED$DA6.A.A$ED12.C9.2D$5.2A16.E$5.2A11.E. E$6.3E$7.D22.E$7.D$24.A.A4.C$15.E8.2A$14.C10.A$8.A.A$8.2A14.2A$9.A14. 2D17$22.2D14.2A$22.2A15.2A$38.A$22.A10.C$22.2A8.E$16.C4.A.A$40.D$17.E 22.D$39.3E$27.E.E11.2A$24.E16.2A$22.2D9.C12.DE$38.A7.AD$39.2A.2A$4.DE 32.2A2.A.A$4.C38.A$4.E38.E$4.A38.C$3.A.A2.2A32.ED$4.2A.2A$DA7.A$ED12. C9.2D$5.2A16.E$5.2A11.E.E$6.3E$7.D22.E$7.D$24.A.A4.C$15.E8.2A$14.C10. A$9.A$7.2A15.2A$8.2A14.2D15$40.A$23.2D15.2A$23.2A14.A.A2$23.A10.C$23. 2A8.E$17.C4.A.A$41.D$18.E22.D$40.3E$28.E.E11.2A$25.E16.2A$23.2D9.C12. DE$41.3A3.AD$39.A4.A$40.A4.A$4.DE34.5A$4.C39.E$4.E39.C$4.5A34.ED$3.A 4.A$4.A4.A$DA3.3A$ED12.C9.2D$5.2A16.E$5.2A11.E.E$6.3E$7.D22.E$7.D$24. A.A4.C$15.E8.2A$14.C10.A2$7.A.A14.2A$7.2A15.2D$8.A13$41.2A$24.2D16.2A $24.2A15.A2$24.A10.C$24.2A8.E$18.C4.A.A$42.D$19.E22.D$41.3E$29.E.E11. 2A$26.E15.A.A$24.2D9.C6.A5.DE$41.A3.A2.AD$40.2A3.A$40.A5.A$40.A4.A$4. DE35.A3.E$4.C2A36.2AC$4.E3.A35.ED$4.A4.A$3.A5.A$4.A3.2A$DA2.A3.A$ED5. A6.C9.2D$5.A.A15.E$5.2A11.E.E$6.3E$7.D22.E$7.D$24.A.A4.C$15.E8.2A$14. C10.A2$8.A15.2A$6.2A16.2D$7.2A! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 HEIGHT 1000 WIDTH 480 ZOOM 2 ]]
45+2n gun collection
(click above to open LifeViewer)
x = 19, y = 79, rule = StateInvestigator 11.C3$4.D$4.D9.AD$5.E8.AD2$6.E4.E2$4.E4.E$5.A$DA.2A5.E$DA2.2A5.D$11.D 3$4.C14$12.C3$5.D$5.D9.AD$6.E8.AD2$12.E$6.E$10.E$4.E$5.A$DA.2A5.E$DA 2.2A5.D$11.D3$4.C13$13.C3$6.D$6.D9.AD$7.E8.AD2$13.E2$6.E4.E2$4.E$5.A$ DA.2A5.E$DA2.2A5.D$11.D3$4.C! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 HEIGHT 640 WIDTH 480 ZOOM 6 ]]
66+8n gun collection
(click above to open LifeViewer)
x = 48, y = 38, rule = StateInvestigator 6.A.A$7.2A$7.A17$5.2DE$5.E$8.A$7.A.AE.D$3.2A2.2A3.C$3.2A2$40.2D$39.E$ 44.ED$45.D$A$3A$2.A35.A.A$2.A36.2A$20.E18.A5.ADE$45.AD$39.2A$38.E2DE! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 HEIGHT 320 WIDTH 480 ZOOM 6 ]]
G-to-H discovered by Moosey in extendedlifefancy
(click above to open LifeViewer)
x = 190, y = 12, rule = StateInvestigator 3.A10.2A14.A10.2A15.A12.2A12.E3.E2.E12.2A18.A17.2A17.A21.2A$.E3.E6.E 4.E10.E3.E6.E4.E11.E3.E8.E4.E27.2E4.2E12.2E3.2E11.2E4.E12.2E3.2E15.2E 4.E$EA3.AE4.EA4.AE8.E5.E4.E6.E10.D3.D8.D4.D8.C2D6.2DC$DE3AED4.DE4AED 8.D5.D4.D6.D10.D3.D8.D4.D10.CD.2B.DC7.C2D6.2DC8.C2D5.2DC7.C2D5.2DC8.C 2D5.2DC11.C2D5.2DC$.EC.CE6.EC2.CE9.E5AE4.E6AE11.EBE10.E2BE12.C.2E.C 10.CD.2B.DC12.CD.B.DC11.CD.B.DC12.CD.B.DC15.CD.B.DC$28.E3.E6.E4.E43. 2A13.C.2E.C14.C.E.C13.C.E.C14.C.E.E17.C.E.E$88.2D15.2A56.2A20.2A$105. 2D17.3AE14.3AE17.2A20.2A$123.4ADE12.4ADE14.B4.B16.B4.B$122.A.A2.2D11. A.A2.2D14.A4B17.A4B$122.2A4.A11.2A4.A18.A21.A$161.B2.D18.B2.D! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 HEIGHT 320 WIDTH 1200 ZOOM 6 ]]
Period 3-8 strong dot and domino sparkers (click above to open LifeViewer)
x = 117, y = 71, rule = StateInvestigator 8.E2$10.E2$12.ED$13.E5$C2$4.B2.D$4.E3.C$7.D2.E.EC5.C5.C5.C5.C5.C5.C 17.C5.C5.C5.C5.C5.C5.CE.E2.D$6.C3.DE.D5.D5.D5.D5.D5.D5.D17.D5.D5.D5.D 5.D5.D5.D.ED3.C$10.2E.DC4.DC4.DC4.DC4.DC4.DC4.DC15.CD4.CD4.CD4.CD4.CD 4.CD4.CD.2E$7.BD.2E2.DC4.DC4.DC4.DC4.DC4.DC4.DC2.C7.C2.CD4.CD4.CD4.CD 4.CD4.CD4.CD2.2E.DB$7.ED44.D2.BE.EB2.D44.DE$8.CE4.BE4.B2E3.BE4.B2E3.B E4.B2E3.BE4.2DC2D4.EB3.2EB3.2EB3.2EB3.2EB3.2EB3.2EB4.EC$7.ED49.E49.DE $7.BD.2E2.DC4.DC4.DC4.DC4.DC4.DC4.DC.ED2E3.2EDE.CD4.CD4.CD4.CD4.CD4.C D4.CD2.2E.DB$10.2E.DC4.DC4.DC4.DC4.DC4.DC4.DC3.3E3.3E3.CD4.CD4.CD4.CD 4.CD4.CD4.CD.2E$6.C3.DE.D5.D5.D5.D5.D5.D5.D3.E9.E3.D5.D5.D5.D5.D5.D5. D.ED3.C$7.D2.E.EC5.C5.C5.C5.C5.C5.C3.C2D5.2DC3.C5.C5.C5.C5.C5.C5.CE.E 2.D$4.E3.C46.CD.B.DC46.C3.E$4.B2.D48.C.E.C48.D2.B2$C115.C2$53.C2D5.2D C$55.CD.B.DC$56.C.E.C$13.E89.E$12.ED89.DE2$10.E42.C2D5.2DC42.E$55.CD. B.DC$8.E47.C.E.C47.E4$53.C2D5.2DC$55.CD.B.DC$56.C.E.C4$53.C2D5.2DC$ 55.CD.B.DC$56.C.E.C4$53.C2D5.2DC$55.CD.B.DC$56.C.E.C4$53.C2D5.2DC$55. CD.B.DC$56.C.E.C$57.E.E5$63.A$62.2A$62.A.A! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 HEIGHT 500 WIDTH 1000 ZOOM 6 ]]
lightspeed and (6,0)/7 signals. These signals are interchangeable to vary speed and period.
(click above to open LifeViewer)
x = 117, y = 71, rule = StateInvestigator x = 31, y = 31, rule = StateInvestigator 28.A.A$28.2A$29.A10$16.A$16.A.A$16.2A8$.E2$E4.A9.E$DA.2A14.A$DA2.2A 11.3A$2E15.A$17.A2$5.E! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 HEIGHT 320 WIDTH 480 ZOOM 6 ]]
Smallest G-to-H known. Repeat time 49.
(click above to open LifeViewer)
x = 205, y = 51, rule = StateInvestigator 3.E$8.E144.B$7.2D137.DE41.D2E6.2ED$5.D2EA10.ED35.E.4E4.2E31.2E.2E42.D 7.E39.2E$4.EDA6.2A4.ADE33.A3.2A35.E8.2A3.E35.E4.2A8.E35.2A$13.A.A38.A 4.A.A43.A.A43.A.A9.E33.A.A$13.A.2A37.A.A2.A.2A42.A.2A42.A.2A42.A.2A$ 14.2A39.A4.2A44.2A44.2A9.E22.C.2A8.2A3.C$14.A45.A9.D26.E8.A4.E40.A35. E9.A2.E$69.ED33.2E.2E2$10.D4.2A39.EA$15.2A39.2D22$189.DE$188.E.D$143. A35.2A10.E$113.2D26.2A.2A33.2A5.E16.D$115.E27.A59.E$140.E2.A2.A4.E22. C.E9.4A$13.2A31.E12.2A3.E35.D2E2.2A36.A.2A4.2A21.D10.A3.2A6.2A$E12.A. A4.E32.2A4.A.A38.E4.A.A9.E26.A6.A.A31.A3.2A6.A.A$13.A.2A36.2A4.A.2A 42.A.2A20.E21.A.2A7.E23.3A.2A5.A.2A$14.2A29.E6.A.2A4.2A3.E34.E5.2A9.E 14.E12.2A5.2A5.E31.A6.2A$.E12.A4.E40.A45.A8.2ED27.2A5.A45.A5.D$4.2E. 2E3.2E.2E31.15E72.E.2E3.8E3.2E.E45.E.C$102.E72.E$103.2D70.D16.E5.2A$ 187.E10.2A$188.D.E$188.ED! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 HEIGHT 480 WIDTH 1400 ZOOM 6 ]]
B shuttles/hasslers, periods 23, 24, 34, 36, 40, 46, 54, 56, 64, 104 in reading order (gen 2 of B shown) (click above to open LifeViewer)
x = 137, y = 267, rule = StateInvestigator 47.E$46.3D3.DE.3ED$45.2EA2E.2E.4ADE$12.E31.EDA.A2.2A3.A2.D51.A5.2A$.D 3E.ED3.3D30.2D.2A.A3.2A2.AE50.3A3.3A$EDA.2A.2E.2E.2E28.A4.A3.4A.A47.D E5.A2.2A2.2A$D2.A.A.2A.A3.DE26.4A59.D4.2A2.5A.2A$E3A.A2.2A.A2.2D9.2B 15.2A.2A.A6.A56.3A.A.A2.A$2.3A4.2A4.A9.A.E4.E9.A.2A.ADE.D2.DED52.A2.A .A.3A$10.2A.3A10.2A8.3A3.A3.A.E7.E52.2A.5A2.2A4.D$10.2A2.2A2.A17.2A4. A.A2.AD7.E53.2A2.2A2.A5.ED$3.DED2.D.ED3.A3.A2.2A4.A7.3A3.A3.A.E7.E55. 3A3.3A$3.E7.E.A.A2.3A.A.A4.2A11.A.2A.ADE.D2.DED55.2A5.A$3.E7.DA2.2A. 3A3.A3.2A12.2A.2A.A6.A50.A.A$3.E7.E.A.A2.3A.A.A17.4A46.3A3.A.A6.2A$3. DED2.D.ED3.A3.A2.2A19.A4.A3.4A.A34.A.A2.A9.A$10.2A2.2A2.A6.E7.A10.2D. 2A.A3.2A2.AE27.DE5.3A5.2A$10.2A.3A18.2A8.EDA.A2.2A3.A2.D27.D5.A6.A2.A $2.3A4.2A4.A17.2A10.2EA2E.2E.4ADE32.A.A7.2A8.A$E3A.A2.2A.A2.2D30.3D3. DE.3ED32.2A7.A.A10.2A$D2.A.A.2A.A3.DE31.E43.A2.A6.A5.D4.2A$EDA.2A.2E. 2E.2E76.2A5.3A5.ED$.D3E.ED3.3D83.A2.A.A$12.E81.A.A3.3A27$114.D$18.E. 5E3.2E2.C79.E.E$17.3A2.A9.E76.D$17.A.A7.A4.A67.E2.A4.EC$21.2A3.2A5.2A 68.4A6.A.A$17.2A.3A3.2A4.2A64.E5.4A6.2A$19.A84.A2.A6.A$19.A78.E5.4A4. E$19.2A8.A73.4A3.E$18.E.A7.A2.A6.A61.E2.A5.C$18.2D8.4B7.2A$28.A2.A6. 2A81.A$122.2A$121.2A36$14.E$40.A$35.E4.2A$11.E27.A2.A$41.A3$10.2A4.2A .3A18.A64.A$12.A3.A3.A4.A13.A.A62.A2.A$10.A.A3.A3.A3.A.A11.2A.2A60.A 3.A5.A$11.A5.A.A3.A3.A10.2A.A61.A3.2A4.A3.E$18.A4.A3.A11.2A63.2A.A.A. A4.A$22.3A.2A76.3A2.A7.2A$100.E14.E2A$43.2A55.D7.E2.A$42.A.2A54.DE$ 41.2A.2A61.B$32.A9.A.A$30.A.A10.A$26.E4.2A17.E$26.2D97.A$42.A83.2A$ 42.A82.2A2$46.E$39.A$40.2A$39.2A31$29.E$30.E2.E$32.EDE$33.EB$22.E4.3A 4.2E$27.3A5.DC72.E.E4.E.E$26.A3.A3.E.E$35.D71.E4.E2.E4.E$33.2E78.2E$ 113.2E2$36.E61.BE.E24.E.EB$36.D61.B5.2A2.2A8.2A2.2A5.B$35.E63.E3.3A. 3A8.3A.3A3.E$17.E14.A71.2A2.2A8.2A2.2A$16.E16.2A$15.D16.2A$15.E97.2E$ 113.2E$107.E4.E7.E$17.2E96.E.A$16.D92.E.E6.2A$15.E.E3.A3.A91.2A$15.CD 5.3A$16.2E4.3A4.E12.A$17.BE24.2A$17.EDE22.2A$18.E2.E$22.E3$128.A$129. 2A$128.2A42$32.2D$34.A$107.2E.2E3.2E.2E2.C$114.A7.E$20.E2.E7.A.A79.A 2.A$31.3A5.C72.2A2.A5.A.A$15.D16.A71.E8.A2.A6.2A$15.D22.E4.EB69.2A7.A $14.3E90.E$13.2A11.E.E15.E$13.2A3.A12.E12.A$9.DE7.A.A.C9.2D9.A.A$9.D 8.2A23.2A2.E$9.E2.2A23.2A8.D$11.A.A9.2D9.C.A.A7.ED$12.A12.E12.A3.2A$ 12.E15.E.E11.2A90.A$40.3E92.2A$12.BE4.E22.D92.2A$24.A16.D$17.C5.3A$ 23.A.A7.E4.A$34.C.A.A$37.2A$22.A$23.2D7$48.A$49.2A$48.2A! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 HEIGHT 600 WIDTH 480 ZOOM 2 ]]
Period 20, 22, 24, 30, 33, 36, 40, 44, 45, 46 guns
(click above to open LifeViewer)
x = 16, y = 16, rule = StateInvestigator 9.E$DE.E4.2ED$D8.2A$9.EDED$11.AE$12.DAD$12.EA2E$7.A6.E$.E3.2A$2EAE2. 2A$.DAD$3.EA$3.DEDE$5.2A8.D$5.D2E4.E.ED$6.E! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THEME 6 HEIGHT 320 WIDTH 480 ZOOM 6 ]]
P80 glider gun by Gustone
(click above to open LifeViewer)

StateInvestigator-ExtendedLifeFancy conversion (section outdated)

States 0 to 5 also exist in ExtendedLifeFancy. The only difference are the colors and the fact that states 2 and 4 in StateInvestigator become states 8 and 6 (respectively) in ExtendedLifeFancy. States 6 and 7 can't be converted to ExtendedLifeFancy. Despite the similarity, StateInvestigator was made completely independent of ExtendedLifeFancy.

Scripts (lua, based on invert.lua, only supports states 0 to 5 in StateInvestigator):

-- StateInvestigator to ExtendedLifeFancy
local g = golly()
local gp = require "gplus"
-- re-assigning inner loop functions results in a 10% speed up
local setcell = g.setcell
local getcell = g.getcell
local r = gp.rect(g.getselrect())
if r.empty then g.exit("There is no selection.") end
-- local t1 = os.clock() 
local oldsecs = os.clock()
for row = r.top, r.bottom do
    -- if large selection then give some indication of progress
    local newsecs = os.clock()
    if newsecs - oldsecs >= 1.0 then
        oldsecs = newsecs
        g.update()
    end
    for col = r.left, r.right do
        if g.getcell(col, row) == 2 then
           g.setcell(col, row, 8)
        elif g.getcell(col, row) == 4 then
           g.setcell(col, row, 6) 
        elseif g.getcell(col, row) > 5 then
           error("Invalid state")
        end
    end
end
if not r.visible() then g.fitsel() end
-- g.show(""..(os.clock()-t1))
g.setrule("ExtendedLifeFancy")
-- ExtendedLifeFancy to StateInvestigator
local g = golly()
local gp = require "gplus"
-- re-assigning inner loop functions results in a 10% speed up
local setcell = g.setcell
local getcell = g.getcell
local r = gp.rect(g.getselrect())
if r.empty then g.exit("There is no selection.") end
-- local t1 = os.clock() 
local oldsecs = os.clock()
for row = r.top, r.bottom do
    -- if large selection then give some indication of progress
    local newsecs = os.clock()
    if newsecs - oldsecs >= 1.0 then
        oldsecs = newsecs
        g.update()
    end
    for col = r.left, r.right do
        if g.getcell(col, row) == 6 then
           g.setcell(col, row, 4)
        elseif g.getcell(col, row) == 8 then
           g.setcell(col, row, 2)
        elseif g.getcell(col, row) > 8 then
           error("Invalid state")
        elseif g.getcell(col, row) == 7 then
           error("Invalid state")
        elseif g.getcell(col, row) == 4 then
           error("Invalid state")
        end
    end
end
if not r.visible() then g.fitsel() end
-- g.show(""..(os.clock()-t1))
g.setrule("StateInvestigator")