# Difference between revisions of "Spaceship"

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Spaceships traveling in other directions and at different speeds have also been constructed in other two dimensional [[cellular automaton|cellular automata]].<ref>{{cite web|url=http://fano.ics.uci.edu/ca/ |title=Gliders in Life-Like Cellular Automata |publisher=David Eppstein|accessdate=April 18, 2009}}</ref> | Spaceships traveling in other directions and at different speeds have also been constructed in other two dimensional [[cellular automaton|cellular automata]].<ref>{{cite web|url=http://fano.ics.uci.edu/ca/ |title=Gliders in Life-Like Cellular Automata |publisher=David Eppstein|accessdate=April 18, 2009}}</ref> | ||

− | The maximum speed for Life is [[c/2 orthogonal]] and [[c/4 diagonal]]<ref>http://www.njohnston.ca/2009/10/spaceship-speed-limits-in-life-like-cellular-automata/</ref> (and continually, c/6 for [[knightship|slope 2]], c/8 for [[slope]] 3, etc.); however, certain [[agar crawler]]s such as [[lightspeed wire]] can break this speed in their respective medium. Spaceships in the traditional [[Moore neighbourhood]] of range 1 have a maximum speed of c, although [[Larger than Life]] neighbourhoods can increase this limit depending on the interactable distance between cells. For Life, no spaceship can move at speed (m,n)c/x where (m+n)/x > 0.5; for other [[Life-like cellular automaton|outer-totalistic]] and [[Non-totalistic Life-like cellular automaton|non-totalistic]] rules, the limit is at most 1. Certain range-1 [[non-isotropic Life-like cellular automaton|non-isotropic]] rules can harbour [[photon|c/1]] diagonal spaceships, giving a limit of 2. | + | The maximum speed for Life is [[c/2 orthogonal]] and [[c/4 diagonal]]<ref>http://www.njohnston.ca/2009/10/spaceship-speed-limits-in-life-like-cellular-automata/</ref> (and continually, c/6 for [[knightship|slope 2]], c/8 for [[slope]] 3, etc.); however, certain [[agar crawler]]s such as [[lightspeed wire]] can break this speed in their respective medium. Spaceships in the traditional [[Moore neighbourhood]] of range 1 have a maximum speed of c, although [[Larger than Life]] neighbourhoods can increase this limit depending on the interactable distance between cells. For Life, no spaceship can move at speed (''m'',''n'')c/''x'' where (''m''+''n'')/''x'' > 0.5; for other [[Life-like cellular automaton|outer-totalistic]] and [[Non-totalistic Life-like cellular automaton|non-totalistic]] rules, the limit is at most 1. Certain range-1 [[non-isotropic Life-like cellular automaton|non-isotropic]] rules can harbour [[photon|c/1]] diagonal spaceships, giving a limit of 2. |

==Spaceship types== | ==Spaceship types== | ||

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===Engineered spaceships=== | ===Engineered spaceships=== | ||

− | ''Engineered spaceships'' are defined as spaceships consisting of small interacting components.<ref>{{cite web|url=https://niginsblog.wordpress.com/2016/03/07/new-spaceship-speed-in-conways-game-of-life/|title=New Spaceship Speed in Conway’s Game of Life|author=Alexey Nigin|date=7 Mar 2016|accessdate=11 Jun 2016}}</ref> Some engineered spaceships are composed of hundreds of thousands or even millions of active cells; these are also sometimes referred to as ''caterpillars'' after the first engineered [[macro-spaceship]]. Other simpler mechanisms like the [[Cordership]]s might need a relatively small number of components, down to a minimum of just two for the [[2-engine Cordership]]. | + | ''Engineered spaceships'' are defined as spaceships consisting of small interacting components.<ref>{{cite web|url=https://niginsblog.wordpress.com/2016/03/07/new-spaceship-speed-in-conways-game-of-life/|title=New Spaceship Speed in Conway’s Game of Life|author=Alexey Nigin|date=7 Mar 2016|accessdate=11 Jun 2016}}</ref> Some engineered spaceships are composed of hundreds of thousands or even millions of active cells; these are also sometimes referred to as ''caterpillars'' after the first engineered [[macro-spaceship]]. Other simpler mechanisms like the [[Cordership]]s might need a relatively small number of components, down to a minimum of just two for the [[2-engine Cordership]]. Such spaceships have occurred [[natural]]ly in other rules, but not yet in [[Conway's Game of Life|Conway Life]]. |

Engineered spaceships have fixed speeds, because their mechanisms depend on supporting a specific active reaction that travels at one particular speed. Some rely on "[[crawler]]s", reactions in which a pattern reacts with another pattern, producing both the patterns in different positions as in the [[pi crawler]]. Others, like the [[Cordership]]s and [[pufferfish spaceship]]s, rely on ''stabilised [[puffer]] engines''. | Engineered spaceships have fixed speeds, because their mechanisms depend on supporting a specific active reaction that travels at one particular speed. Some rely on "[[crawler]]s", reactions in which a pattern reacts with another pattern, producing both the patterns in different positions as in the [[pi crawler]]. Others, like the [[Cordership]]s and [[pufferfish spaceship]]s, rely on ''stabilised [[puffer]] engines''. |

## Revision as of 12:36, 10 March 2018

A **spaceship** (also referred to as a **glider**^{[1]} or less commonly a **fish**^{[2]}, and commonly shortened to "ship") is a finite pattern that returns to its initial state after a number of generations (known as its period) but in a different location.

## Contents

## Spaceship Speed

*Main article: Speed*

The speed of a spaceship is the number of cells that the pattern moves during its period divided by the period length. This is expressed in terms of *c* (the metaphorical "speed of light") which is one cell per generation; thus, a spaceship with a period of five that moves two cells to the left during its period travels at the speed of 2c/5.

Until the construction of Gemini in May 2010, all known spaceships in Life traveled either orthogonally (only horizontal or vertical displacement) or diagonally (equal horizontal and vertical displacement); other oblique spaceships have been constructed since then, e.g. waterbear and the Parallel HBK. It is known that Life has spaceships that travel in all rational directions at arbitrarily slow speeds (see universal constructor).

Spaceships traveling in other directions and at different speeds have also been constructed in other two dimensional cellular automata.^{[3]}

The maximum speed for Life is c/2 orthogonal and c/4 diagonal^{[4]} (and continually, c/6 for slope 2, c/8 for slope 3, etc.); however, certain agar crawlers such as lightspeed wire can break this speed in their respective medium. Spaceships in the traditional Moore neighbourhood of range 1 have a maximum speed of c, although Larger than Life neighbourhoods can increase this limit depending on the interactable distance between cells. For Life, no spaceship can move at speed (*m*,*n*)c/*x* where (*m*+*n*)/*x* > 0.5; for other outer-totalistic and non-totalistic rules, the limit is at most 1. Certain range-1 non-isotropic rules can harbour c/1 diagonal spaceships, giving a limit of 2.

## Spaceship types

*Main article: List of spaceships*

Spaceships are most commonly sorted by their speed and direction, and sometimes their period. They can be separated into three fundamental categories:

### Elementary spaceships

*Elementary spaceships* are the smallest classification of spaceships. This class consists of naturally-occurring ships, as well as those found by direct computer search, such as the weekender. Despite their generally small size, only a few of them have been known to have emerged from soups. Constructing guns for these spaceships is usually difficult, as only a few elementary spaceships have known glider syntheses; those who do generally require a lot of gliders in awkward positions.

Adam P. Goucher found the first elementary knightship, Sir Robin, on March 7, 2018, based on a partial result by Tomas Rokicki.

Speed | Direction | Smallest known | Minimum # of cells | |
---|---|---|---|---|

c/2 | orthogonal | lightweight spaceship | 9 | |

c/3 | orthogonal | 25P3H1V0.1 | 25 | |

c/4 | orthogonal | 37P4H1V0 | 37 | |

c/5 | orthogonal | spider | 58 | |

c/6 | orthogonal | 56P6H1V0 | 56 | |

c/7 | orthogonal | loafer | 20 | |

c/10 | orthogonal | copperhead | 28 | |

2c/5 | orthogonal | 30P5H2V0 | 30 | |

2c/7 | orthogonal | weekender | 36 | |

3c/7 | orthogonal | spaghetti monster | 702 | |

c/4 | diagonal | glider | 5 | |

c/5 | diagonal | 58P5H1V1 | 58 | |

c/6 | diagonal | 77P6H1V1 | 77 | |

c/7 | diagonal | lobster | 83 | |

(2,1)c/6 | slope 2 (knightwise) | Sir Robin | 282 |

### Engineered spaceships

*Engineered spaceships* are defined as spaceships consisting of small interacting components.^{[5]} Some engineered spaceships are composed of hundreds of thousands or even millions of active cells; these are also sometimes referred to as *caterpillars* after the first engineered macro-spaceship. Other simpler mechanisms like the Corderships might need a relatively small number of components, down to a minimum of just two for the 2-engine Cordership. Such spaceships have occurred naturally in other rules, but not yet in Conway Life.

Engineered spaceships have fixed speeds, because their mechanisms depend on supporting a specific active reaction that travels at one particular speed. Some rely on "crawlers", reactions in which a pattern reacts with another pattern, producing both the patterns in different positions as in the pi crawler. Others, like the Corderships and pufferfish spaceships, rely on *stabilised puffer engines*.

Speed | Direction | Smallest known | Minimum # of cells | Classification |
---|---|---|---|---|

c/2 | orthogonal | pufferfish spaceship | 235 | Stabilized puffer engine |

17c/45 | orthogonal | caterpillar | 11,880,063 | Crawler-based |

31c/240 | orthogonal | centipede | 620,901 | Crawler-based |

c/12 | diagonal | 2-engine Cordership | 100 | Stabilized puffer engine |

(23,5)c/79 | slope 23/5 | waterbear | 197,896 | Crawler-based |

### Adjustable spaceships

*Adjustable spaceships* (formerly *engineerable spaceships*) are the third class of spaceships. On average smaller than the engineered spaceships in terms of population, but much larger in bounding box, their magic comes from having (to an extent) adjustable features, usually speed. With some almost always trivial modifications, these spaceships can be made to travel at different velocities and even directions. Rather than being searched for, programs exist that explicitly construct the spaceships. Adjustable spaceships can be based on variable-speed reactions such as the half-bakery and glider reaction or the freezing/reanimation cycle of the Caterloopillar, or by reading instruction tapes as in the Gemini. Families of adjustable spaceships include the Geminoids, Demonoids, Orthogonoids, half-baked knightships and Caterloopillars.

Speed | Direction | Smallest known | Minimum # of cells | |
---|---|---|---|---|

31c/240 | orthogonal | centipede caterloopillar | 361,070 | |

c/8 | orthogonal | Original caterloopillar | 232,815 | |

All speeds slower than c/4 | orthogonal | other caterloopillars | Varies | |

16c/217251 | orthogonal | Orthogonoid | 467,746 | |

c/16384 | orthogonal | Hashlife-friendly Orthogonoid | 467,585 | |

c/32768 | orthogonal | Double-wide Orthogonoid | 467,346 | |

(5120,1024)c/16849793 | slope 5 (ibiswise) | Gemini | 846,278 | |

(3072,1024)c/36000001 | slope 3 (camelwise) | Gemini 3 | <=850932 | |

(4096,2048)c/17783745 | slope 2 (knightwise) | Gemini 2 | <=872252 | |

(6,3)c/245912 | slope 2 (knightwise) | Parallel HBK | 132,945 | |

(6,3)c/2621440 | slope 2 (knightwise) | Half-baked knightship | 1,049,395 | |

65c/438852 | diagonal | 0hd Demonoid | 27,250 | |

65c/818356 | diagonal | 10hd Demonoid | 47,701 |

### Other classifications

*Main article: Spaceship types*

Although spaceships are most commonly categorized by their speed and direction, other categorizations have been applied to spaceships based on their appearances, components, or other properties. One such categorization is the symmetry of spaceships: spaceships can be bilaterally symmetric (e.g. copperhead), exhibit glide symmetry (e.g. glider), or simply be asymmetric (e.g. loafer). Other somewhat subjective categorizations have also been made, such as greyships, spaceships filled with large amounts of static, live cells, or smoking ships, which produce large sparks, a notable example being the Schick engine. A spaceship may also support other components which would not function as spaceships on their own. Given a freestanding spaceship, such additional components are often referred to as tagalongs; however they can be attached to any side of a spaceship, such as pushalong 1 and sidecar. Unstable spaceships immersed in a sustaining cloud are known as flotillae. A well known example is that of the overweight spaceships, which are unstable alone but may be 'escorted' by two or more smaller spaceships.

## History

### 1970s

The four smallest spaceships in life, the glider, lightweight spaceship, middleweight spaceship and heavyweight spaceship, were all found by hand in 1970. For almost twenty years spaceship development was limited to adding tagalongs to the known c/2 spaceships, such as the Schick engine.

### 1980s

Significant advances in spaceship technology came in 1989, when Dean Hickerson began using automated searches based on a depth-first backtracking algorithm. These searches found orthogonal spaceships with speeds of c/3 and c/4, new c/2 ships, and the first spaceship other than the glider to travel at the speed of c/4 diagonally, dubbed the big glider.

### 1990s

Hickerson continued to find new spaceship speeds, the first of this decade being 2c/5 orthogonal, plus several ways to combine switch engines to create the first c/12 diagonal spaceships, named Corderships in honour of Charles Corderman.

The next spaceship speed to be discovered was that of the orthogonal c/5 snail, found by Tim Coe in 1996, with a program he had designed using breadth-first searching, and which could split tasks between multiple CPUs.^{[6]} In the following year, David Bell found the much smaller c/5 spider using lifesrc, a program based on Hickerson's search algorithm.^{[7]}

In March of 1998 David Eppstein created gfind, a breadth-first program that uses a depth-first search to limit the size of the search queue.^{[8]}

### 2000s

Eppstein put his search program to good use in 2000, discovering the first spaceship that travels at the speed of 2c/7 orthogonally, the weekender. A search by Paul Tooke using the same program found the first c/6 orthogonal spaceship, the dragon, later that year. Also in 2000, Jason Summers found the first c/5 diagonal spaceship using David Bell's lifesrc program.

In 2004 Gabriel Nivasch, with the help of Jason Summers and David Bell, finished construction on the caterpillar, the first known orthogonal 17c/45 spaceship, which made use of the 17c/45 reaction.

### 2010s

In May 2010 Andrew J. Wade created a universal constructor-based spaceship, Gemini, which travels at a speed of (5120,1024)c/33699586.^{[9]} This was the first explicitly constructed spaceship in Life to travel in an oblique direction, and also yielded the first explicit method of constructing arbitrarily slow spaceships.

In Febuary 2013, the first c/7 orthogonal spaceship, loafer, was discovered by Josh Ball.

2014 provided a handful of new engineered spaceships, using various new technologies. In July, several half-bakery-based knightships were constructed with a new technique not requiring universal-constructor circuitry. These produced spaceships that were both much slower and much smaller than the Gemini variants. In September, Dave Greene and Chris Cain completed two 31c/240 orthogonal spaceships, along the same general lines as the original Caterpillar but using a number of new mechanisms. Finally, in December, an oblique caterpillar dubbed the Waterbear was completed by Brett Berger, traveling at (23,5)c/79. Richard Schank discovered pufferfish, a c/2 puffer, and Ivan Fomichev found a c/2 fuse for its exhaust and combined two pufferfish with fuses to assemble the first wholly high-period c/2 spaceship.

In December 2015, Chris Cain completed a diagonal self-constructing spaceship -- a "0hd Demonoid" -- based on Geminoid technology, adapted from a larger 10hd version constructed in November in collaboration with Dave Greene.

In March 2016, forum user 'zdr' discovered copperhead, an extremely small c/10 spaceship. A pseudo-tagalong for this spaceship, alongside many other c/10 technologies, were constructed within two months after the discovery of the ship.

In April 2016, Michael Simkin finished the adjustable caterloopillar project, making it possible to build spaceships of arbitrary orthogonal speeds slower than c/4.

In June 2016, Tim Coe found a large elementary 3c/7 orthogonal spaceship, 702P7H3V0.

In March 2018, Adam P. Goucher and Tomas Rokicki found the first elementary knightship, Sir Robin, which translates itself by (2,1) every six generations.

Speed | Direction | First discovered | Discoverer | Year of discovery |
---|---|---|---|---|

c/4 | diagonal | glider | Richard Guy | 1970 |

c/2 | orthogonal | lightweight spaceship | John Conway | 1970 |

c/3 | orthogonal | 25P3H1V0.1 | Dean Hickerson | 1989 |

c/4 | orthogonal | 119P4H1V0 | Dean Hickerson | 1989 |

c/12 | diagonal | 13-engine Cordership | Dean Hickerson | 1991 |

2c/5 | orthogonal | 44P5H2V0 | Dean Hickerson | 1991 |

c/5 | orthogonal | snail | Tim Coe | 1996 |

2c/7 | orthogonal | weekender | David Eppstein | 2000 |

c/6 | orthogonal | dragon | Paul Tooke | 2000 |

c/5 | diagonal | 295P5H1V1 | Jason Summers | 2000 |

17c/45 | orthogonal | caterpillar | Gabriel Nivasch, Jason Summers, and David Bell | 2004 |

c/6 | diagonal | seal | Nicolay Beluchenko | 2005 |

(5120,1024)c/16849793 | slope 5 (ibiswise) | Gemini | Andrew J. Wade | 2010 |

(4096,2048)c/17783745 | slope 2 (knightwise) | Gemini 2 | Dave Greene | 2010 |

(3072,1024)c/36000001 | slope 3 (camelwise) | Gemini 3 | Dave Greene | 2010 |

c/7 | diagonal | Lobster | Matthias Merzenich | 2011 |

c/7 | orthogonal | loafer | Josh Ball | 2013 |

(6,3)c/2621440 | slope 2 (knighwise) | Half-baked knightship | Adam P. Goucher | 2014 |

(6,3)c/245912 | slope 2 (knightwise) | Parallel HBK | Chris Cain | 2014 |

31c/240 | orthogonal | shield bug | Dave Greene | 2014 |

(23,5)c/79 | slope 23/5 | waterbear | Brett Berger | 2014 |

130c/(1636712+16N) | diagonal | 10hd Demonoid | Chris Cain and Dave Greene | 2015 |

65c/(438852+16N) | diagonal | 0hd Demonoid | Chris Cain | 2015 |

c/10 | orthogonal | Copperhead | zdr | 2016 |

All speeds slower than c/4 | orthogonal | caterloopillar | Michael Simkin | 2016 |

3c/7 | orthogonal | 702P7H3V0 | Tim Coe | 2016 |

(2,1)c/6 | slope 2 (knightwise) | Sir Robin | Adam P. Goucher and Tomas Rokicki | 2018 |

## In other rules

Many Life-like cellular automata afford spaceships, as do their generalizations; this includes both outer-totalistic and non-totalistic rules, as well as non-isotropic, Generations and Larger than Life rules.

Various segments of the Life-like rulespace cannot contain spaceships, however. For instance, assuming B0 is not active:

- In any rule with B1, any pattern expands in all directions.
- In non-totalistic rules, this applies to any rule with B1c.

- In any rule with S0123, the trailing edge of a pattern cannot die.
- In any rule with B23/S0, the trailing edge of a pattern cannot die.
- In any rule without B1, B2 or B3, no pattern can escape its initial bounding box.
- In non-totalistic rules, this applies to any rule without at least one of B1ce, B2ac or B3i.

- In any rule without one of B245/S012345, no pattern can escape its initial bounding diamond.
- In non-totalistic rules, this applies to any rule without at least one of B2e or B3a.

The slowest known orthogonal elementary non-adjustable spaceship in any range-1 Life-like rule is a c/5648 orthogonal spaceship in the rule Gems, followed by a c/2068 orthogonal spaceship in Gems Minor.

### Currently known speeds

There is currently an ongoing tabulation at the 5s project cataloging the smallest known spaceships for each speed across different rules.

Alongside these, certain "series" of speeds can be proved to all exist:

- All true-period orthogonal spaceships of the form c/n are known to exist in range-1 Life-like cellular automata; true-period c/1, c/2 and c/3 spaceships are known, all c/n speeds where n is even and greater than 3 can be constructed using the rule B2c3ae4ai56c/S2-kn3-enq4, and all c/n speeds where n is odd and greater than 4 can be constructed using the rule B2c3aj4nrt5i6c78/S1c23enr4aet5-iq67. It is not currently known if there exists a rule with a family of spaceships that simulate an infinite range of speeds of form 2c/n where n is odd, 3c/n where n is not divisible by 3, and so on, and it is also not known if similar technology can be applied to other directions.

- All orthogonal spaceships of the form 2c/n, where n is double an odd number greater than 4, are known, and can be constructed using the rule B2ik3aijn4ant5r6i7e/S02a4i.

- All period-1 orthogonal spaceships of the form nc/1 where n is an integer greater than 0 are known to exist, using a trick detailed here.

- All period-2 orthogonal spaceships of the form nc/2 where n is an integer greater than 0 and n+1 is prime are also known to exist.
^{[10]}^{[11]}

## See also

- List of spaceships
- Spaceship flotilla
- Spaceship periods status table
- Spaceship terminology
- Types of spaceships
- Velocities of spaceships and related objects status table
- Spaceships of HighLife

## Notes

- ↑ "Glider".
*The Life Lexicon*. Stephen Silver. Retrieved on April 18, 2009. - ↑ "Fish".
*The Life Lexicon*. Stephen Silver. Retrieved on April 18, 2009. - ↑ "Gliders in Life-Like Cellular Automata". David Eppstein. Retrieved on April 18, 2009.
- ↑ http://www.njohnston.ca/2009/10/spaceship-speed-limits-in-life-like-cellular-automata/
- ↑ Alexey Nigin (7 Mar 2016). "New Spaceship Speed in Conway’s Game of Life". Retrieved on 11 Jun 2016.
- ↑ Tim Coe. "c/5 Orthogonal spaceship". Paul's Page of Conway's Life Miscellany. Retrieved on April 18, 2009.
- ↑ David Bell. "New c/5 spaceship". Paul's Page of Conway's Life Miscellany. Retrieved on April 18, 2009.
- ↑ David Eppstein. "Searching for Spaceships (PDF)". Retrieved on April 18, 2009.
- ↑ Adam P. Goucher (May 19, 2010). "Oblique Life spaceship created".
*Game of Life News*. Retrieved on May 21, 2010. - ↑ http://www.conwaylife.com/forums/viewtopic.php?f=11&t=2933&p=45641&hilit=46c#p45641
- ↑ http://www.conwaylife.com/forums/viewtopic.php?f=11&t=2933&p=47857&hilit=498c#p47857

## External links

- Spaceship at the Life Lexicon