Difference between revisions of "Quadpole tie ship"
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Line 10: | Line 10: | ||
|h = 8 | |h = 8 | ||
|v = 0.40 | |v = 0.40 | ||
|rotor = | |rotor = Pole 4 | ||
|rulemin = B3/S23 | |rulemin = B3/S23 | ||
|rulemax = B3578/S2345678 | |rulemax = B3578/S2345678 |
Revision as of 08:41, 1 November 2016
Ship on quadpole | |||||||
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Pattern type | Oscillator | ||||||
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Family | Barberpole | ||||||
Number of cells | 16 | ||||||
Bounding box | 10 × 10 | ||||||
Period | 2 | ||||||
Mod | 1 | ||||||
Heat | 8 | ||||||
Volatility | 0.40 | ||||||
Strict volatility | 0.40 | ||||||
Rotor type | Pole 4 | ||||||
Discovered by | Unknown | ||||||
Year of discovery | Unknown | ||||||
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Ship on quadpole (or quadpole tie ship) is a period 2 oscillator composed of a ship diagonally touching a quadpole.
Commonness
Ship on quadpole is the about the thirteenth most common naturally-occurring oscillator in Achim Flammenkamp's census, being less common than the mold but more common than tripole.[1]
See also
References
- ↑ Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on January 15, 2009.
External links
Categories:
- Patterns
- Oscillators with 16 cells
- Periodic objects with minimum population 16
- Patterns with 16 cells
- Patterns that can be constructed with 7 gliders
- Oscillators
- Barberpole variants
- Oscillators with period 2
- Oscillators with mod 1
- Oscillators with heat 8
- Oscillators with volatility 0.40
- Oscillators with strict volatility 0.40
- Oscillators with rotor Pole 4