OCA:HighLife
HighLife | |
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View animated image | |
Rulestring | 23/36 B36/S23 |
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Character | Chaotic |
HighLife is a Life-like cellular automaton in which cells survive from one generation to the next if they have 2 or 3 neighbours, and are born if they have 3 or 6 neighbours. It was named by John Conway and was first considered in 1994 by Nathan Thompson. It is mainly of interest due to a simple replicator that it allows.
Because its rulestring is so similar to that of Conway's Game of Life, many simple patterns exhibit the same behavior in both rules; it's only when patterns get complex that their behavior differs. Nonetheless, it exhibits such rich structure that John Conway himself stated
"It seems to me that 'B36/S23' is really the game I should have found, since it's so rich in nice things." [1]
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References
- ↑ HighLife - An Interesting Variant of Life by David Bell (.zip file)