Kayzan wrote:Can this eater-tie-beehive be placed as close as it is? I don't want to dig through Catagolue for edgy syntheses if we already know how to do that. ...

Kayzan wrote:Hacking at it some more, I've reduced the problem to just growing an eater head into a boat in tight quarters--is there a known component for that?

Extrmenthusiast wrote:This creates the eater directly (based on my synthesis of another P4): ...

Sokwe wrote:Slight reduction on the right side: ...

Excellent!

Even though this is not directly related, this prompted me to re-examine all my eater block frob

variant syntheses and to update them to be synthesized from as many directions as possible

(i.e. cheapest, starting with frob, starting with block, starting with frob+block).

I hadn't previously considered the ones starting with the eater, but it turns out that integral w/up boat can easily be added in place, and doing it this way actually reduces many of the syntheses, using this converter:

Code: Select all

```
x = 78, y = 20, rule = B3/S23
44bo$38bo3boo$38bobobboo$38boo$$37bo$38bo8bo6bo$36b3o7bo7bobo$46b3o5b
oo12boo$68bobo$70bo$70bobo$3bo67bobo$bbo70bobboo$bb3o65bobbobboo$20boo
18boo28bo$bo19bo19bo29bo$oo16b3o17b3o10boo15b3o$obo15bo19bo12bobo14bo$
51bo!
```

Of the 24 syntheses up to 24 bits, 12 are improved. I haven't finished the 25-bit ones yet, but some of those are also improved.

AforAwesome wrote:I feel like there was an already-known eater-adding component that worked with that -- maybe in the soup search results thread. It might have been an integral with boat, though, but either way it would solve this.

There are several; unfortunately, of the 62 oscillators I know of up to 25 bits, all could be built with one of those except for this one, as the hook on the frob part got too close to the eater in every case.

gmc_nxtman wrote:5-glider method to add an odd width-5 induction coil: ...

Nice! I didn't even know of any way to do this. This can also sometimes be added simultaneously. Sadly, two can't be added head-on.

Code: Select all

```
x = 100, y = 21, rule = B3/S23
7bobo$7boo$8bo$$obo58boo4bobo$boo59boo3boo$bo54bo4bo6bo$57bo36bo$55b3o
34b5o$18bobo12booboo40bobo10bo5bo$18boo13bo3bo17bo22boo11bobbobbo$19bo
14b3o18boo22bo12b5o$14bobo37bobo17bobo$14boo18b5o12bo22boo18b5o$15bo
17bobbobbo11boo22bo17bobbobbo$33bo5bo10bobo40bo5bo$13b3o18b5o34b3o18b
5o$13bo22bo36bo22bo$bbo6bo4bo47bo6bo4bo$bboo3boo53boo3boo$bobo4boo51bo
bo4boo!
```