Traffic Flow(2e3aciy4jnw68/S23678) - Turing complete and Geminoidable

For discussion of other cellular automata.
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BokaBB
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Traffic Flow(2e3aciy4jnw68/S23678) - Turing complete and Geminoidable

Post by BokaBB » April 19th, 2020, 7:48 am

This intro is very old, when I have time I will update it.
This is a very interesting rule. My old one,but still good.
Its main characteristics are TONS of blocks, extremly common spaceship and great density. It also has some other still lives,but very few oscillators,such as blinker, diagonal duoplet,some shuttles and three blocks with corners sharing one neighbour.
It is very active,but relatively simple. So far I have found many reactions,such as block destroying spaceships as a rock if placed well:

Code: Select all

x = 4, y = 5, rule = B2e3aciy4jnw68/S23678
obo$3o2$2o$2o!

destruction of the spaceship by another one:

Code: Select all

x = 21, y = 18, rule = B2e3aciy4jnw68/S23678
5$13b2o$13bo$13b2o5$3b3o$3bobo!

spaceship reflecting:

Code: Select all

x = 10, y = 11, rule = B2e3aciy4jnw68/S23678
$3bobo$3b3o5$7b2o$b2ob2ob2o$b2ob2o!

collision beetwen two spaceships that makes one to turn to 4 spaceships:

Code: Select all

x = 14, y = 15, rule = B2e3aciy4jnw68/S23678
$2b2o$3bo$2b2o6$8bo$7bobo$7bobo!

and many other ones.
This rule is Turing - complete since we have gates,reflectors,splitters,omniperiodic and said to be Orthogonoidable (EDIT: probably not, but Geminoidable instead) . We also have some W110 unit cells.
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Have a good day!

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Last edited by BokaBB on December 20th, 2023, 6:06 am, edited 17 times in total.
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Hunting
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Re: Traffic jam(2e3aciy4jnw68/S23678)

Post by Hunting » April 19th, 2020, 7:53 am

Code: Select all

x = 0, y = 0, rule = B2e3aciy4jnw68/S23678
b!
Just for those who can't use Golly, now including me.

Some notes:

The name makes me think of a Life variant where TL is common.

It's worth noting that the block have the strong ability of acting like a rock and a catalyst.

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Re: Traffic jam(2e3aciy4jnw68/S23678)

Post by BokaBB » April 19th, 2020, 8:06 am

Yes,but rule looks like traffic. Also,there exists a possibility that I misunderstood some reactions for other ones.
Do you want to explore this rule?
Have a good day!

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I'd love to befriend anybody who's interested.
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Re: Traffic jam(2e3aciy4jnw68/S23678)

Post by yujh » April 19th, 2020, 8:30 am

BokaBB wrote:
April 19th, 2020, 8:06 am
Yes,but rule looks like traffic. Also,there exists a possibility that I misunderstood some reactions for other ones.
Do you want to explore this rule?
Have a good day!

BokaBB
Traffic jam, is an osc(maybe some others) with reactions of tl.go check P50,P100(?),P110(?)on the wikiP7 naturally

Code: Select all

x=0,y=0,rule= 2e3aciy4jnw68/S23678
2ob2o$2ob2o2$2o$2o!

Code: Select all

 x = 21, y = 6, rule = B2e3aciy4jnw68/S23678
.o.......o.......o...$
o.o.....o.o.....o.o..$
o.o.....o.o.....o.o..$
....ooo.....ooo......$
...oo.oo...oo.oo.....$
...o.o.o...o.o.o.....!

Code: Select all

 x = 21, y = 32, rule = B2e3aciy4jnw68/S23678
.....oo.......oo.....$
.....oo.......oo.....$
.....oo.......oo.....$
......ooo...ooo......$
........o.o.o........$
.....o.ooooooo.o.....$
....o.o...o...o.o....$
.ooo.............ooo.$
o.oo..o.......o..oo.o$
o...oo.........oo...o$
..oo.o.........o.oo..$
.o.................o.$
.o...ooo.....ooo...o.$
...o...o.....o...o...$
....ooo.o...o.ooo....$
.......o.o.o.o.......$
..o.....o...o.....o..$
.ooo.oooo.o.oooo.ooo.$
.oo..oo.......oo..oo.$
..oooo.........oooo..$
.ooo.............ooo.$
.oo...............oo.$
.....................$
.....................$
.....................$
.....................$
.....................$
.....................$
.....................$
.....................$
.....................$
.....................!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

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Re: Traffic jam(2e3aciy4jnw68/S23678)

Post by FWKnightship » April 19th, 2020, 9:20 am

P5,P6,P7,P9,P10,P11,P12,P13,P15,P17,P21,P23,P25,P42,P48:

Code: Select all

x = 333, y = 69, rule = B2e3aciy4jnw68/S23678
3b2o14b2o17b2o$4bo12bo2bo18bo11bo2bo17b2o10b2o15bo4bo11b2o6b2o10b2o4b
2o14b2o4b2o12b2o20b2o4b2o14b2o8b2o15b2o34b2o22b2o18b2o$2bo13bobo17b2o
13bo2bo17b2o10b2o14bobo2bobo10b2ob4ob2o10b2o4b2o14b2o4b2o12b2o20b2o4b
2o14b2o8b2o15b2o6b2o26b2o22b2o18b2o$o4bo13bo17bo14b2o21b2o4b2o13b2o3bo
4bo3b2o23b2o10b2o50bo12bo46b2o54bo12bo$2o2b4o7bo2bo15bo39bo2bo2bo2bo
12b2o12b2o23b2o10b2o10b2o6b2o31bo4b2o4bo16bo2bo82bobo10bobo$3b5o7b2o
17b2o38bobo4bobo15bo8bo31b4o15b2ob4ob2o32bo3b2o3bo18b2o82bobo2bo6bo2bo
bo$4b2o26bo15bo8bo17bo6bo15b2o8b2o23b2o6b2o6b2o6bo12bo8bo2bo14b2o6b2o
6b2o39b2o7b2o21bo27bo14bo$4b2o26b2o14b2o6b2o20b2o53b2o14b2o6b2o10b2o8b
o2bo14b2o14b2o38bo2bo6b2o21bo6b2o22bo8bo$78b2o57bo8bo32bo2bo61b2o38b3o
6b2o20bo12bo$75bo6bo54b2o6b2o16b2o35b3o6b3o17b2o13b2o33b2o$19b2o53bobo
4bobo53b2o6b2o13b2o4b2o32b3o6b3o17b2o19bo8bo19b2o$15b3o2bo53bo2bo2bo2b
o53bo8bo13b2o4b2o81bo4b2o4bo60b2o$30b2o8b2o33b2o4b2o50b2o14b2o29b2o15b
2o14b2o34bo4b2o4bo60b2o$19bo10b2o3b2o3b2o6b2o4b2o16b2o10b2o47b2o6b2o6b
2o29b2o15b2o6b2o6b2o35bo8bo$15b2o2bo15b2o11bo6bo16b2o10b2o54b4o57bo3b
2o3bo33b2o$15b2o2bo10b2o3b2o3b2o93b2o10b2o51bo4b2o4bo32b2o39b2o28bo12b
o$30b2o8b2o9b2o82b2o10b2o50bo12bo40bo2bo6b2o20b2o30bo8bo$50bo2bo84b2o
4b2o56b2o4b2o44b2o7b2o49bo14bo$50bo2bo84b2o4b2o56b2o4b2o103bobo2bo6bo
2bobo$180b2o132bobo10bobo$19b2o30b2o127b2o77b2o54bo12bo$19b2o30b2o198b
2o6b2o50b2o18b2o$16bo234b2o58b2o18b2o$16b2o12b2o3b2o3b2o239b2o8b2o$17b
o12bo3bo2bo3bo31b2o6b2o96bo2bo98b2o8b2o$14b2o18bo2bo12b2o18b2ob2o6b2ob
2o93bo2bo$14b2o19b2o13bo19b2o12b2o93bo2bo$53bo$51bo2bo14b2o14b2o193bo
12bo$48b2o5bo13b2o5b4o5b2o193bo12bo$48b2obo23bob2obo96b2o4b2o93b3o12b
3o$52bobo2bo16bo6bo95b2o4b2o88b2o24b2o$13b2o4b2o28b2o5b2o16b2o4b2o191b
2o24b2o$13b2o4b2o28b2ob2o20b2o4b2o$52b2o20bo6bo$15b4o56bob2obo$69b2o5b
4o5b2o94b2o$69b2o14b2o94b2o$16b2o160b2o$16b2o31b2o4b2o13b2o12b2o92b2o
2bo$49b2o4b2o13b2ob2o6b2ob2o96bo$73b2o6b2o93b2o3bo3b2o86b2o24b2o$48b2o
bo2bob2o118b2ob2o4b2o86b2o24b2o$45b2obo3b2o3bob2o217b3o12b3o$17b2o26b
2o12b2o123b2o94bo12bo$17b2o29bo8bo123b2ob2o94bo12bo$49bo6bo124b2o$18b
2o29bo6bo$13b2o2bobob2o25bo8bo$13b2o2bobob2o22b2o12b2o220b2o8b2o$18b2o
25b2obo3b2o3bob2o220b2o8b2o$48b2obo2bob2o$17b2o$17b2o30b2o4b2o$49b2o4b
2o3$14b3o2b3o2$12bo10bo$12bo2b2o2b2o2bo$12bo2bob2obo2bo$16bo2bo$16bo2b
o$12bo2bob2obo2bo$12bo2b2o2b2o2bo$12bo10bo2$14b3o2b3o!
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
AttributeError: 'FWKnightship' object has no attribute 'signature'

Hunting
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Re: Traffic jam(2e3aciy4jnw68/S23678)

Post by Hunting » April 19th, 2020, 9:20 am

BokaBB wrote:
April 19th, 2020, 8:06 am
Yes,but rule looks like traffic.
Yeah. But like yujh pointed out, the name "traffic jam" interfere with a kind of p2 wire based adjustable-period oscillator. How about Traffic Flow?

I'm going to explore this rule tomorrow with qfind.

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Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by yujh » April 19th, 2020, 9:32 am

Code: Select all

 x = 48, y = 16, rule = b3/s23
2o44b2o$o2b3o36b3o2bo$b2o30b3o9b2ob$6bo18bo15bo6b$6bo3bo12b2ob2o3bo5bo
3bo6b$b2o5b2ob2o12bo5bo5bo7b2ob$o2b3o4bo20bo5bo4b3o2bo$2o44b2o$33b3o
12b2$6bo2bo28bo2bo6b$5bob2obo26bob2obo5b$6bo2bo28bo2bo6b$6bo2bo28bo2bo
6b$5bob2obo26bob2obo5b$6bo2bo28bo2bo20$24b2o4b2o52b2o4b2o19b$24bobo2bobo52bobo2bobo19b$26bo2bo56bo2bo21b$25bo
4bo54bo4bo20b$25bo4bo54bo4bo20b$25bo4bo4bo2bo46bo4bo4bo2bo12b$27b2o5bo
b2obo47b2o5bob2obo11b$35bo2bo56bo2bo12b$35bo2bo56bo2bo12b$34bob2obo54b
ob2obo11b$35bo2bo49b3o4bo2bo12b$9bo2bo15b3o80b$8bob2obo13bo3bo54bo5bo
18b$9bo2bo14bo3bo54bo5bo18b$9bo2bo14bo3bo54bo5bo18b$8bob2obo14b3o80b$
9bo2bo75b3o20b$16bo94b$16bo94b$3b2o11bo94b$3bo2b3o52bo49b$4b2o6b3o3b3o
40bo26bo20b2o$9bo17b2ob2o4b2o10b3o10bo11bo12b2ob2o6bo7b3o2bo$9bo6bo14b
o3bo2bo32b2ob2o12bo8bo10b2ob$4b2o10bo11bo2bo3bobo8bo5bo4b3o3b3o7bo23bo
6bo6b$3bo2b3o7bo7b3ob2o5bobo8bo5bo51bo6b$3b2o23bobo5b2ob3o4bo5bo8bo31b
3o3b3o6b2ob$28bobo3bo2bo23bo43b3o2bo$27bo2bo3bo13b3o10bo35bo11b2o$28b
2o4b2ob2o58bo13b$97bo13b$83b3o15bo2bo6b$100bob2obo5b$26bo54bo5bo13bo2b
o6b$26bo54bo5bo13bo2bo6b$6bo2bo16bo54bo5bo12bob2obo5b$5bob2obo90bo2bo
6b$6bo2bo12b3o3b3o52b3o25b$6bo2bo101b$5bob2obo15bo84b$6bo2bo16bo84b$
26bo84b$10bo39bobo19b3o36b$2o9bo13bo23bo3bo57b$o2b3o6bo11b3o10bo21bo
10bo5bo34b$b2o8b3o9bobobo9bo8b2o5b4ob2obo8bo5bo29b2o3b$6bo4b2o9b3ob3o
8bo7bo3bo7bo4bo7bo5bo7b3o15b3o2bo3b$6bo16bobobo17bo4bo7bo3bo30b3o9b2o
4b$b2o21b3o6b3o3b3o4bob2ob4o5b2o10b3o7bo18bo9b$o2b3o19bo22bo33bo4b3obo
5bo3bo9b$2o35bo16bo3bo23bo5bob3o4bo7b2o4b$37bo17bobo39bo4b3o2bo3b$37bo
46b3o19b2o3b$93b3o15b$21bo59bo29b$21bo59bo16bo2bo9b$21bo59bo15bob2obo
8b$98bo2bo9b$17b3o3b3o51b3o3b3o12bo2bo9b$97bob2obo8b$21bo59bo16bo2bo9b
$12bo2bo5bo50bo2bo5bo29b$11bob2obo4bo49bob2obo4bo29b$12bo2bo56bo2bo35b
$12bo2bo56bo2bo35b$11bob2obo5b2o47bob2obo5b2o27b$12bo2bo4bo4bo46bo2bo
4bo4bo25b$20bo4bo54bo4bo25b$20bo4bo54bo4bo25b$21bo2bo56bo2bo26b$19bobo
2bobo52bobo2bobo24b$19b2o4b2o52b2o4b2o20$26b2o4b2o$26bobo2bobo$28b4o$26bo2b2o2bo$26bo2b2o2bo$28bo2bo18b2o4b2o$
50bobo2bobo$35b3o14b4o$35b3obo10bo2b2o2bo$36bobobo9bo2b2o2bo$30b3o4bo
2bo11bo2bo$38b2o20bobo$14b2o12bo5bo24bo$13bo2bo11bo5bo25bo2bo$12bobobo
11bo5bo20bo4bobobo$12bo2bo39bo5bo2bo$11bo18b3o22bo6b2o$12bobo3bo$18bo
32b3o3b3o$5b2ob2o8bo$5bo49bo$6b2o2bo3b3o3b3o7bo24bo$7b3o20bo8bo15bo$7b
3o8bo11bo8bo14bo$6b2o2bo7bo20bo14bo$5bo12bo7b3o3b3o19bo$5b2ob2o25b3o3b
3o28b2ob2o$30bo19b3o3b3o17bo$30bo8bo22b3o6bo2b2o$30bo8bo14bo17b3o$39bo
14bo5bo5bo5b3o$25b3o26bo5bo5bo4bo2b2o$60bo5bo9bo$23bo5bo42b2ob2o$23bo
5bo32b3o$23bo5bo$9b2o57b3o$8bo2bo13b3o38bob3o$7bobobo53bobobo$6b3obo
38b3o13bo2bo$6b3o57b2o$47bo5bo$12b3o10bo21bo5bo$2ob2o20bo21bo5bo$o9bo
5bo8bo$b2o2bo4bo5bo32b3o$2b3o5bo5bo4b3o3b3o$2b3o28b3o10bo$b2o2bo6b3o
10bo20bo$o24bo5bo5bo8bo$2ob2o20bo5bo5bo29b2ob2o$31bo5bo4b3o3b3o7bo12bo
$58bo7bo2b2o$33b3o10bo11bo8b3o$21bo24bo20b3o$21bo24bo7b3o3b3o3bo2b2o$
21bo49bo$58bo8b2ob2o$17b3o3b3o32bo$58bo3bobo$13b2o6bo43bo$12bo2bo5bo
39bo2bo$12bobobo4bo23bo14bobobo$13bo2bo28bo14bo2bo$17bo26bobo14b2o$14b
obo20b2o$21bo2bo11bo2bo$19bo2b2o2bo9bobobo$19bo2b2o2bo10bob3o$21b4o14b
3o$19bobo2bobo$19b2o4b2o18bo2bo$43bo2b2o2bo$43bo2b2o2bo$45b4o$43bobo2b
obo$43b2o4b2o!
Aha!
You’ve changed the name! Traffic jams appeared!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

BokaBB
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Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by BokaBB » April 19th, 2020, 9:35 am

This is not relevant post. Please remove it.
Have a good day!

BokaBB
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I'd love to befriend anybody who's interested.
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Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by FWKnightship » April 19th, 2020, 10:15 am

C/4 partial:

Code: Select all

x = 49, y = 29, rule = B2e3aciy4jnw68/S23678
7bo3bo26b2o$7bo3bo20bo4b4o4bo$7bobobo19bobob2o4b2obobo$8b3o24bo6bo$8b
3o18b4obo3b2o3bob4o$3bo3b5o3bo13bobo2b2obo2bob2o2bobo$2b3ob2obob2ob3o
16b3o2b2o2b3o$2b2ob3obob3ob2o17bo8bo$9bo21bob2o8b2obo$5bo3bo3bo16bobo
2b3o2b3o2bobo$3bob4ob4obo19b2o4b2o$4b2o2bobo2b2o16b3o4b2o4b3o$4bo9bo
22bo2bo$2b2ob3o3b3ob2o17bo3b2o3bo$2bo3b2o3b2o3bo15bo2bo2b2o2bo2bo$3b2o
9b2o17b2o2b4o2b2o$3o13b3o12bobo10bobo$ob4o7b4obo13bo3bob2obo3bo$4bo2bo
3bo2bo17b2o3bo2bo3b2o$b3ob2obobob2ob3o14b3o3b2o3b3o$4bobobobobobo22bo
2bo$3b5o3b5o16bob3ob2ob3obo$o2b3o2b3o2b3o2bo16bobo2bobo$bo6b3o6bo15bo
2bob2obo2bo$3b3o3bo3b3o19b2ob2ob2o$5bo7bo15b2obob2obo2bob2obob2o$2b3ob
o2bo2bob3o$b2o2bobo3bobo2b2o$3obobob3obobob3o!
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
AttributeError: 'FWKnightship' object has no attribute 'signature'

Hunting
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Joined: September 11th, 2017, 2:54 am

Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by Hunting » April 19th, 2020, 10:18 am

At least it's not too off-topic.

Pointing out a p3:

Code: Select all

x = 6, y = 6, rule = B2e3aciy4jnw68/S23678
2o2b2o$2o2b2o$2b2o$2b2o$2o2b2o$2o2b2o!
I typed the above RLE manually - that's not a reason for badly-formatted ones.

EDIT: It's also worth noting that this rule have a 2G 180-degree collision that creates a 90-degree glider like LeapLife:

Code: Select all

x = 7, y = 5, rule = B2e3aciy4jnw68/S23678
2o$bo$2o3b2o$4bo$5b2o!
This rule may have reflector and even splitter based on "hive"(which evolves into four gliders) conduits.

If someone eventually come up with one (probably AbhpzTa?) it will probably prove the rule to be omniperiodic AND Orthogonoidable.

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Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by BokaBB » April 19th, 2020, 11:12 am

Does that mean Turing - complete?
Have a good day!

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I'd love to befriend anybody who's interested.
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Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by EvinZL » April 19th, 2020, 5:27 pm

Reflector:

Code: Select all

x = 8, y = 7, rule = B2e3aciy4jnw68/S23678
2bobo$2bobo$3bo2$6b2o$2ob2ob2o$2ob2o!
yippee (P20+2n)

Code: Select all

x = 13, y = 13, rule = B2e3aciy4jnw68/S23678
3b2ob2o2b2o$2ob2ob2o2b2o$2o$4bo6b2o$3bobo5b2o$2obobo$2o9b2o$7bobob2o$
2o5bobo$2o6bo$11b2o$b2o2b2ob2ob2o$b2o2b2ob2o!
Strategy: find block constellations so that a g will react with them. Then place catalysts to complete
Edit: accidental p4

Code: Select all

x = 7, y = 7, rule = B2e3aciy4jnw68/S23678
2o$2o$3b2o$2b3o$2b2o$5b2o$5b2o!
Edit:
another accidental osc:

Code: Select all

x = 5, y = 5, rule = B2e3aciy4jnw68/S23678
2ob2o$2ob2o2$3b2o$3b2o!
Edit: aurum on discord found its repeat time to be 15:

Code: Select all

x = 15, y = 16, rule = B2e3aciy4jnw68/S23678
3b2ob2o4b2o$2ob2ob2o4b2o$2o$9b2o2b2o$4bo5bo2b2o$3bobo3b2o$3bobo7b2o$
13b2o$2o$2o7bobo$4b2o3bobo$2o2bo5bo$2o2b2o$13b2o$b2o4b2ob2ob2o$b2o4b2o
b2o!
p15+n

Missing periods: 3, 8, 14
Last edited by EvinZL on April 19th, 2020, 8:01 pm, edited 2 times in total.

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EvinZL
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Location: A tungsten pool travelling towards the sun
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Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by EvinZL » April 19th, 2020, 6:12 pm

Splitters are looking to be much harder

Hunting
Posts: 4395
Joined: September 11th, 2017, 2:54 am

Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by Hunting » April 19th, 2020, 7:39 pm

BokaBB wrote:
April 19th, 2020, 11:12 am
Does that mean Turing - complete?
Have a good day!

BokaBB
Yep!

The previously mentioned 2G->1G collision can be used as an AND gate - do anyone have high-clearance eaters or diodes?

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EvinZL
Posts: 852
Joined: November 8th, 2018, 4:15 pm
Location: A tungsten pool travelling towards the sun
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Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by EvinZL » April 19th, 2020, 7:57 pm

Hunting wrote:
April 19th, 2020, 7:39 pm
BokaBB wrote:
April 19th, 2020, 11:12 am
Does that mean Turing - complete?
Have a good day!

BokaBB
Yep!

The previously mentioned 2G->1G collision can be used as an AND gate - do anyone have high-clearance eaters or diodes?
Eater:

Code: Select all

x = 3, y = 7, rule = B2e3aciy4jnw68/S23678
b2o$b2o3$bo$obo$obo!
I dont think theres going to be a diode in the near future

Hunting
Posts: 4395
Joined: September 11th, 2017, 2:54 am

Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by Hunting » April 19th, 2020, 8:00 pm

EvinZL wrote:
April 19th, 2020, 7:57 pm
Eater:

Code: Select all

x = 3, y = 7, rule = B2e3aciy4jnw68/S23678
b2o$b2o3$bo$obo$obo!
I dont think theres going to be a diode in the near future
high-clearance eater

This over-unity reaction may lead to a gun

Code: Select all

x = 4, y = 10, rule = B2e3aciy4jnw68/S23678
2o$bo$2o6$b3o$bobo!

Hunting
Posts: 4395
Joined: September 11th, 2017, 2:54 am

Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by Hunting » April 19th, 2020, 8:06 pm

Hunting wrote:
April 19th, 2020, 10:18 am
Pointing out a p3:

Code: Select all

x = 6, y = 6, rule = B2e3aciy4jnw68/S23678
2o2b2o$2o2b2o$2b2o$2b2o$2o2b2o$2o2b2o!
I already mentioned a p3 here, so two periods left!

EDIT: Adjustable splitter:

Code: Select all

x = 41, y = 66, rule = B2e3aciy4jnw68/S23678
21bobo$21bobo$22bo25$18b2o$18b2o5$3b2ob2o30b2o$2ob2ob2o30b2o$2o$16b2o
21b2o$18bo20b2o$16b2o$39b2o$23b2o14b2o$23b2o6$4bo$3bobo$3bobo29bobo$
35bobo$36bo7$2o$2o$23b2o$2o20bo$2o21b2o$39b2o$b2o30b2ob2ob2o$b2o30b2ob
2o!
Last edited by Hunting on April 19th, 2020, 8:21 pm, edited 1 time in total.

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EvinZL
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Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by EvinZL » April 19th, 2020, 8:15 pm

Can I have a history rule?
I only need states 0, 1, 3, 4

Hunting
Posts: 4395
Joined: September 11th, 2017, 2:54 am

Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by Hunting » April 19th, 2020, 8:31 pm

EvinZL wrote:
April 19th, 2020, 8:15 pm
Can I have a history rule?
I only need states 0, 1, 3, 4
Yep.

EDIT: Here you go.

Code: Select all

@RULE B2e3aciy4jnw68_S23678History

*** File autogenerated by saverule. ***


This is a two state, isotropic, non-totalistic rule on the Moore neighbourhood.
The notation used to define the rule was originally proposed by Alan Hensel.
See http://www.ibiblio.org/lifepatterns/neighbors2.html for details


@TABLE


n_states:7
neighborhood:Moore
symmetries:rotate4reflect

var any1={0,1,2,3,4,5,6}
var any2={0,1,2,3,4,5,6}
var any3={0,1,2,3,4,5,6}
var any4={0,1,2,3,4,5,6}
var any5={0,1,2,3,4,5,6}
var any6={0,1,2,3,4,5,6}
var any7={0,1,2,3,4,5,6}
var any8={0,1,2,3,4,5,6}

var off={0,2,4,6}
var off1={0,2,4,6}
var off2={0,2,4,6}
var off3={0,2,4,6}
var off4={0,2,4,6}
var off5={0,2,4,6}
var off6={0,2,4,6}
var off7={0,2,4,6}
var off8={0,2,4,6}
var off9={0,2,4,6}

var on={1,3,5}
var on01={1,3,5}
var on02={1,3,5}
var on03={1,3,5}
var on04={1,3,5}
var on05={1,3,5}
var on06={1,3,5}
var on07={1,3,5}
var on08={1,3,5}

var markedon={3,5}

# boundary cell always stays a boundary cell
6,any1,any2,any3,any4,any5,any6,any7,any8,6

# anything else that touches a boundary cell dies
markedon,6,any1,any2,any3,any4,any5,any6,any7,4
on,6,any1,any2,any3,any4,any5,any6,any7,2
on,any1,6,any2,any3,any4,any5,any6,any7,2

# Marked birth
4,on01,off2,on03,off4,off5,off6,off7,off8,3
4,on01,on02,on03,off4,off5,off6,off7,off8,3
4,on01,on02,off3,off4,off5,off6,off7,on08,3
4,on01,off2,off3,on04,off5,on06,off7,off8,3
4,off1,on02,off3,on04,off5,on06,off7,off8,3
4,on01,on02,off3,on04,off5,off6,off7,on08,3
4,on01,on02,off3,off4,on05,off6,on07,off8,3
4,on01,on02,off3,off4,off5,on06,on07,off8,3
4,on01,on02,on03,on04,on05,on06,off7,off8,3
4,on01,on02,on03,on04,on05,off6,on07,off8,3
4,on01,on02,on03,on04,off5,on06,on07,off8,3
4,on01,on02,on03,on04,off5,on06,off7,on08,3
4,on01,on02,on03,off4,on05,on06,on07,off8,3
4,on01,on02,off3,on04,on05,on06,off7,on08,3
4,on01,on02,on03,on04,on05,on06,on07,on08,3

# Marked survival state 3
3,on01,on02,off3,off4,off5,off6,off7,off8,3
3,on01,off2,on03,off4,off5,off6,off7,off8,3
3,on01,off2,off3,on04,off5,off6,off7,off8,3
3,on01,off2,off3,off4,on05,off6,off7,off8,3
3,off1,on02,off3,on04,off5,off6,off7,off8,3
3,off1,on02,off3,off4,off5,on06,off7,off8,3
3,on01,on02,on03,off4,off5,off6,off7,off8,3
3,on01,on02,off3,on04,off5,off6,off7,off8,3
3,on01,on02,off3,off4,on05,off6,off7,off8,3
3,on01,on02,off3,off4,off5,on06,off7,off8,3
3,on01,on02,off3,off4,off5,off6,on07,off8,3
3,on01,on02,off3,off4,off5,off6,off7,on08,3
3,on01,off2,on03,off4,on05,off6,off7,off8,3
3,on01,off2,on03,off4,off5,on06,off7,off8,3
3,on01,off2,off3,on04,off5,on06,off7,off8,3
3,off1,on02,off3,on04,off5,on06,off7,off8,3
3,on01,on02,on03,on04,on05,on06,off7,off8,3
3,on01,on02,on03,on04,on05,off6,on07,off8,3
3,on01,on02,on03,on04,off5,on06,on07,off8,3
3,on01,on02,on03,on04,off5,on06,off7,on08,3
3,on01,on02,on03,off4,on05,on06,on07,off8,3
3,on01,on02,off3,on04,on05,on06,off7,on08,3
3,on01,on02,on03,on04,on05,on06,on07,off8,3
3,on01,on02,on03,on04,on05,on06,off7,on08,3
3,on01,on02,on03,on04,on05,on06,on07,on08,3

# Marked survival state 5
5,on01,on02,off3,off4,off5,off6,off7,off8,5
5,on01,off2,on03,off4,off5,off6,off7,off8,5
5,on01,off2,off3,on04,off5,off6,off7,off8,5
5,on01,off2,off3,off4,on05,off6,off7,off8,5
5,off1,on02,off3,on04,off5,off6,off7,off8,5
5,off1,on02,off3,off4,off5,on06,off7,off8,5
5,on01,on02,on03,off4,off5,off6,off7,off8,5
5,on01,on02,off3,on04,off5,off6,off7,off8,5
5,on01,on02,off3,off4,on05,off6,off7,off8,5
5,on01,on02,off3,off4,off5,on06,off7,off8,5
5,on01,on02,off3,off4,off5,off6,on07,off8,5
5,on01,on02,off3,off4,off5,off6,off7,on08,5
5,on01,off2,on03,off4,on05,off6,off7,off8,5
5,on01,off2,on03,off4,off5,on06,off7,off8,5
5,on01,off2,off3,on04,off5,on06,off7,off8,5
5,off1,on02,off3,on04,off5,on06,off7,off8,5
5,on01,on02,on03,on04,on05,on06,off7,off8,5
5,on01,on02,on03,on04,on05,off6,on07,off8,5
5,on01,on02,on03,on04,off5,on06,on07,off8,5
5,on01,on02,on03,on04,off5,on06,off7,on08,5
5,on01,on02,on03,off4,on05,on06,on07,off8,5
5,on01,on02,off3,on04,on05,on06,off7,on08,5
5,on01,on02,on03,on04,on05,on06,on07,off8,5
5,on01,on02,on03,on04,on05,on06,off7,on08,5
5,on01,on02,on03,on04,on05,on06,on07,on08,5

# Birth
off,on01,off2,on03,off4,off5,off6,off7,off8,1
off,on01,on02,on03,off4,off5,off6,off7,off8,1
off,on01,on02,off3,off4,off5,off6,off7,on08,1
off,on01,off2,off3,on04,off5,on06,off7,off8,1
off,off1,on02,off3,on04,off5,on06,off7,off8,1
off,on01,on02,off3,on04,off5,off6,off7,on08,1
off,on01,on02,off3,off4,on05,off6,on07,off8,1
off,on01,on02,off3,off4,off5,on06,on07,off8,1
off,on01,on02,on03,on04,on05,on06,off7,off8,1
off,on01,on02,on03,on04,on05,off6,on07,off8,1
off,on01,on02,on03,on04,off5,on06,on07,off8,1
off,on01,on02,on03,on04,off5,on06,off7,on08,1
off,on01,on02,on03,off4,on05,on06,on07,off8,1
off,on01,on02,off3,on04,on05,on06,off7,on08,1
off,on01,on02,on03,on04,on05,on06,on07,on08,1

# Survival
1,on01,on02,off3,off4,off5,off6,off7,off8,1
1,on01,off2,on03,off4,off5,off6,off7,off8,1
1,on01,off2,off3,on04,off5,off6,off7,off8,1
1,on01,off2,off3,off4,on05,off6,off7,off8,1
1,off1,on02,off3,on04,off5,off6,off7,off8,1
1,off1,on02,off3,off4,off5,on06,off7,off8,1
1,on01,on02,on03,off4,off5,off6,off7,off8,1
1,on01,on02,off3,on04,off5,off6,off7,off8,1
1,on01,on02,off3,off4,on05,off6,off7,off8,1
1,on01,on02,off3,off4,off5,on06,off7,off8,1
1,on01,on02,off3,off4,off5,off6,on07,off8,1
1,on01,on02,off3,off4,off5,off6,off7,on08,1
1,on01,off2,on03,off4,on05,off6,off7,off8,1
1,on01,off2,on03,off4,off5,on06,off7,off8,1
1,on01,off2,off3,on04,off5,on06,off7,off8,1
1,off1,on02,off3,on04,off5,on06,off7,off8,1
1,on01,on02,on03,on04,on05,on06,off7,off8,1
1,on01,on02,on03,on04,on05,off6,on07,off8,1
1,on01,on02,on03,on04,off5,on06,on07,off8,1
1,on01,on02,on03,on04,off5,on06,off7,on08,1
1,on01,on02,on03,off4,on05,on06,on07,off8,1
1,on01,on02,off3,on04,on05,on06,off7,on08,1
1,on01,on02,on03,on04,on05,on06,on07,off8,1
1,on01,on02,on03,on04,on05,on06,off7,on08,1
1,on01,on02,on03,on04,on05,on06,on07,on08,1

# Death for marked cells
markedon,any1,any2,any3,any4,any5,any6,any7,any8,4
# Death for unmarked cells
1,any1,any2,any3,any4,any5,any6,any7,any8,2

@COLORS

1    0  255    0
2    0    0  128
3  216  255  216
4  255    0    0
5  255  255    0
6   96   96   96


@ICONS

XPM
/* width height num_colors chars_per_pixel */
"31 186 5 1"
/* colors */
". c #000000"
"B c #404040"
"C c #808080"
"D c #C0C0C0"
"E c #FFFFFF"
/* icon for state 1 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 2 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
/* icon for state 3 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 4 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
/* icon for state 5 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 6 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
XPM
/* width height num_colors chars_per_pixel */
"15 90 5 1"
/* colors */
". c #000000"
"B c #404040"
"C c #808080"
"D c #C0C0C0"
"E c #FFFFFF"
/* icon for state 1 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 2 */
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
/* icon for state 3 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 4 */
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
/* icon for state 5 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 6 */
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
XPM
/* width height num_colors chars_per_pixel */
"7 42 6 1"
/* colors */
". c #000000"
"B c #404040"
"C c #808080"
"D c #C0C0C0"
"E c #FFFFFF"
"F c #E0E0E0"
/* icon for state 1 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 2 */
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
/* icon for state 3 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 4 */
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
/* icon for state 5 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 6 */
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"

User avatar
EvinZL
Posts: 852
Joined: November 8th, 2018, 4:15 pm
Location: A tungsten pool travelling towards the sun
Contact:

Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by EvinZL » April 19th, 2020, 8:47 pm

Hunting wrote:
April 19th, 2020, 8:06 pm
Hunting wrote:
April 19th, 2020, 10:18 am
Pointing out a p3:

Code: Select all

x = 6, y = 6, rule = B2e3aciy4jnw68/S23678
2o2b2o$2o2b2o$2b2o$2b2o$2o2b2o$2o2b2o!
I already mentioned a p3 here, so two periods left!

EDIT: Adjustable splitter:

Code: Select all

x = 41, y = 66, rule = B2e3aciy4jnw68/S23678
21bobo$21bobo$22bo25$18b2o$18b2o5$3b2ob2o30b2o$2ob2ob2o30b2o$2o$16b2o
21b2o$18bo20b2o$16b2o$39b2o$23b2o14b2o$23b2o6$4bo$3bobo$3bobo29bobo$
35bobo$36bo7$2o$2o$23b2o$2o20bo$2o21b2o$39b2o$b2o30b2ob2ob2o$b2o30b2ob
2o!
Would it be possible to have the 5-cell bounce between the two sides of the loop? Then we would have a gun!!!!!

Hunting
Posts: 4395
Joined: September 11th, 2017, 2:54 am

Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by Hunting » April 19th, 2020, 8:48 pm

EvinZL wrote:
April 19th, 2020, 8:47 pm
Hunting wrote:
April 19th, 2020, 8:06 pm
Hunting wrote:
April 19th, 2020, 10:18 am
Pointing out a p3:

Code: Select all

x = 6, y = 6, rule = B2e3aciy4jnw68/S23678
2o2b2o$2o2b2o$2b2o$2b2o$2o2b2o$2o2b2o!
I already mentioned a p3 here, so two periods left!

EDIT: Adjustable splitter:

Code: Select all

x = 41, y = 66, rule = B2e3aciy4jnw68/S23678
21bobo$21bobo$22bo25$18b2o$18b2o5$3b2ob2o30b2o$2ob2ob2o30b2o$2o$16b2o
21b2o$18bo20b2o$16b2o$39b2o$23b2o14b2o$23b2o6$4bo$3bobo$3bobo29bobo$
35bobo$36bo7$2o$2o$23b2o$2o20bo$2o21b2o$39b2o$b2o30b2ob2ob2o$b2o30b2ob
2o!
Would it be possible to have the 5-cell bounce between the two sides of the loop? Then we would have a gun!!!!!
Yeah, I tried and failed.

Code: Select all

x = 47, y = 142, rule = B2e3aciy4jnw68/S23678
9b2ob2o30b2o$6b2ob2ob2o30b2o$6b2o$23b2o20b2o$24bo20b2o$23b2o$45b2o$45b
2o7$9b3o$9bobo2$41bobo$41b3o6$22b2o$6b2o14b2o$6b2o$28b2o$6b2o20bo$6b2o
20b2o$45b2o$7b2o30b2ob2ob2o$7b2o30b2ob2o5$27b2o$27b2o38$21bobo$21bobo$
22bo25$18b2o$18b2o5$3b2ob2o30b2o$2ob2ob2o30b2o$2o$16b2o21b2o$18bo20b2o
$16b2o$39b2o$23b2o14b2o$23b2o6$4bo$3bobo$3bobo29bobo$35bobo$36bo7$2o$
2o$23b2o$2o20bo$2o21b2o$39b2o$b2o30b2ob2ob2o$b2o30b2ob2o!

User avatar
EvinZL
Posts: 852
Joined: November 8th, 2018, 4:15 pm
Location: A tungsten pool travelling towards the sun
Contact:

Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by EvinZL » April 19th, 2020, 8:53 pm

Hunting wrote:
April 19th, 2020, 8:48 pm
EvinZL wrote:
April 19th, 2020, 8:47 pm
Hunting wrote:
April 19th, 2020, 8:06 pm


I already mentioned a p3 here, so two periods left!

EDIT: Adjustable splitter:

Code: Select all

x = 41, y = 66, rule = B2e3aciy4jnw68/S23678
21bobo$21bobo$22bo25$18b2o$18b2o5$3b2ob2o30b2o$2ob2ob2o30b2o$2o$16b2o
21b2o$18bo20b2o$16b2o$39b2o$23b2o14b2o$23b2o6$4bo$3bobo$3bobo29bobo$
35bobo$36bo7$2o$2o$23b2o$2o20bo$2o21b2o$39b2o$b2o30b2ob2ob2o$b2o30b2ob
2o!
Would it be possible to have the 5-cell bounce between the two sides of the loop? Then we would have a gun!!!!!
Yeah, I tried and failed.

Code: Select all

x = 47, y = 142, rule = B2e3aciy4jnw68/S23678
9b2ob2o30b2o$6b2ob2ob2o30b2o$6b2o$23b2o20b2o$24bo20b2o$23b2o$45b2o$45b
2o7$9b3o$9bobo2$41bobo$41b3o6$22b2o$6b2o14b2o$6b2o$28b2o$6b2o20bo$6b2o
20b2o$45b2o$7b2o30b2ob2ob2o$7b2o30b2ob2o5$27b2o$27b2o38$21bobo$21bobo$
22bo25$18b2o$18b2o5$3b2ob2o30b2o$2ob2ob2o30b2o$2o$16b2o21b2o$18bo20b2o
$16b2o$39b2o$23b2o14b2o$23b2o6$4bo$3bobo$3bobo29bobo$35bobo$36bo7$2o$
2o$23b2o$2o20bo$2o21b2o$39b2o$b2o30b2ob2ob2o$b2o30b2ob2o!
No, the 5-cell bounces inside a single loop, between the two sides.
Also, for it to work, the loop needs to be resized. It won't work with that size.

Hunting
Posts: 4395
Joined: September 11th, 2017, 2:54 am

Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by Hunting » April 19th, 2020, 9:01 pm

EvinZL wrote:
April 19th, 2020, 8:53 pm
Hunting wrote:
April 19th, 2020, 8:48 pm
EvinZL wrote:
April 19th, 2020, 8:47 pm

Would it be possible to have the 5-cell bounce between the two sides of the loop? Then we would have a gun!!!!!
Yeah, I tried and failed.

Code: Select all

x = 47, y = 142, rule = B2e3aciy4jnw68/S23678
9b2ob2o30b2o$6b2ob2ob2o30b2o$6b2o$23b2o20b2o$24bo20b2o$23b2o$45b2o$45b
2o7$9b3o$9bobo2$41bobo$41b3o6$22b2o$6b2o14b2o$6b2o$28b2o$6b2o20bo$6b2o
20b2o$45b2o$7b2o30b2ob2ob2o$7b2o30b2ob2o5$27b2o$27b2o38$21bobo$21bobo$
22bo25$18b2o$18b2o5$3b2ob2o30b2o$2ob2ob2o30b2o$2o$16b2o21b2o$18bo20b2o
$16b2o$39b2o$23b2o14b2o$23b2o6$4bo$3bobo$3bobo29bobo$35bobo$36bo7$2o$
2o$23b2o$2o20bo$2o21b2o$39b2o$b2o30b2ob2ob2o$b2o30b2ob2o!
No, the 5-cell bounces inside a single loop, between the two sides.
Also, for it to work, the loop needs to be resized. It won't work with that size.
I don't see how would that work. Do you have, for example, a blueprint?

User avatar
EvinZL
Posts: 852
Joined: November 8th, 2018, 4:15 pm
Location: A tungsten pool travelling towards the sun
Contact:

Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by EvinZL » April 19th, 2020, 9:14 pm

Code: Select all

x = 49, y = 59, rule = B2e3aciy4jnw68_S23678History
2$28.D$27.3D$26.D.D.D$28.D3$28.D$27.D.D$27.D.D2$7.2A.2A30.2A$4.2A.2A.
2A30.2A$4.2A$20.2A4.2D15.2A$22.A2.D2.D14.2A$20.2A4.2D$43.2A$43.2A5$
26.D$25.3D$8.A11.D.D.D.D.D$7.A.A10.D.D3.D$7.A.A11.D17.A.A$39.A.A$26.D
13.A$21.D3.D.D$19.D.D.D.D.D$20.3D$21.D3$4.2A$4.2A$21.2D4.2A$4.2A14.D
2.D2.A$4.2A15.2D4.2A$43.2A$5.2A30.2A.2A.2A$5.2A30.2A.2A4$19.D.D$19.D.
D$20.D3$20.D$18.D.D.D$19.3D$20.D!
It would probably have to be long and thin.
Or impossible

User avatar
FWKnightship
Posts: 1470
Joined: June 23rd, 2019, 3:10 am
Location: Hey,wait!! Where am I!? Help! Somebody help!I'm lost!!

Re: Traffic flow(2e3aciy4jnw68/S23678)

Post by FWKnightship » April 20th, 2020, 1:12 am

P98 U gun:

Code: Select all

x = 109, y = 55, rule = B2e3aciy4jnw68/S23678
3b2ob2o98b2o$2ob2ob2o98b2o$2o$35b2o47b2o21b2o$36bo48bo21b2o$35b2o47b2o
$107b2o$107b2o4$20b2o30b2ob2o$20b2o30b2ob2ob2o$58b2o$19b2o21b2o$19b2o
20bo$42b2o$19b2o$19b2o2$3b3o29b2o3b2o$3bobo29b2o3b2o5$42b2o$42b2o14b2o
$58b2o$35b2o$37bo20b2o$35b2o21b2o$19b2o82bobo$19b2ob2ob2o30b2o44b3o$
22b2ob2o30b2o5$37b2o7b2o$37b2o2bo4b2o$40bobo$40bobo4$2o$2o$23b2o47b2o$
2o21bo48bo$2o21b2o47b2o$107b2o$b2o38b2o2bobo53b2ob2ob2o$b2o38b2o2bobo
53b2ob2o$46bo!
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
AttributeError: 'FWKnightship' object has no attribute 'signature'

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