It's a map rule so I guess it isn't terribly interesting, but the behavior nonetheless caught my eye-- an oblique, dirty, forerake-replicator:

Code: Select all

```
x = 5, y = 5, rule = MAPARYXfhZofugWaH7oaIDogBZofuhogOiAaIDogIAAgAAWaH7oaIDogGiA6ICAAIAAaICatIAAg20IAmSocrates
2bo$bobo$o3bo$o3bo$b3o!
```

Based on everybody's favorite MAP rule

Btw this relative has some superluminal-looking fun:

Code: Select all

```
x = 3, y = 5, rule = MAPARYXfhZofugWaH7oaIDogBZofuhogOiAaIDogIAAgAAWaH7oiIDogGiA6ICAAIAAaICatIAAg20IAmSocrates
3o$3o$o2$o!
```

Explosions are slightly more northbound:

Code: Select all

```
x = 4, y = 3, rule = MAPARYXfhZofugWaH7oaIDogBZofuhogOiAaIDogIAAgAAWaH7oiIDogGiA6ICAAIAAaICatIAAg20IAmSocrates
b2o$o2bo$4o!
```

There's some failedrep behavior there with something.

My CA rules can be found

here
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Nanho walåt derwo esaato?

Code: Select all

```
x = 4, y = 5, rule = B34e5e67c/S23ce45
4o2$b2o$o2bo$b2o!
[[ TRACK 0 -7/325 ZOOM 16 THEME 0 ]]
```