Soup search results

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
googoIpIex
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Re: Soup search results

the original soup just produces a very large blob which shrinks into that.
woomy on a vroomy

dvgrn
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Re: Soup search results

BlinkerSpawn wrote:The original soup should provide some clues, if you have it.
googoIpIex wrote:the original soup just produces a very large blob which shrinks into that.
If you're asking for help, it doesn't hurt to provide the link when it's requested, so people can see for themselves if any clues are available in the Very Large Blob.

I checked Goldtiger997's script this morning, and there are no three-glider syntheses of the particular Small Blob quoted above. I tried fast-forwarding it several ticks, but no match there either.

However, the soup linked to above is just the second C1 soup. If it's not useful, there are ten more options to look at just in C1. The first soup looks reasonably promising also.

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Re: Soup search results

dvgrn wrote:However, the soup linked to above is just the second C1 soup.
That one doesn't even look that hard:

Code: Select all

x = 23, y = 52, rule = B3/S23
19bo$19bo$obo16bo$b2o5bo9b3o$bo4b2o$7b2o12b2o$22bo$19b3o$19bo$8b2o$7bo
2bo$8b2o9$21bo$21bo$obo16bo$b2o5bo9b3o$bo4b2o$7b2o12b2o$22bo$19b3o$19b
o$8b2o$7bo2bo$8b2o10$20bo$obo13b2obo$b2o5bo9b3o$bo4b2o$7b2o12b2o$22bo$
19b3o$19bo$8b2o$7bo2bo$8b2o!

EDIT: Fairly easy seed from soup 8:

Code: Select all

x = 37, y = 16, rule = B3/S23
35bo$2bo31bobo$bobo29bo2bo$o2bo26bo3b2o$b2o25b2ob2o$28b2ob2o$28b2ob2o$30bo$18b2o$17bo2bo$18b2o2$23bo$22bobo$22bobo$23bo!

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Freywa
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Re: Soup search results

The synthesis file in Niemiec's database for 17.1202 was found to be botched – and it was listed as costing 70 gliders. Here's a 12-glider replacement synthesis from this soup:

Code: Select all

x = 126, y = 34, rule = B3/S23
56bobo$56b2o$2bo47bo6bo54bo$3bo47bo59bo$b3o45b3o59b3o2$109b2o$109b2o
12bo$123bobo$123b2o$41bo79bo$11b2o28bo5b2o71bobo$b2o7bobo28bo4bobo54bo 16b2o$obo8bo35bo55b3o$2bo59bo43bo$49b3o8b2o41b2o2bo$51bo9b2o39bo2b3o$
50bo6bo44bobo$56b2o45bobo$56bobo45bo12$71bo$70b2o$70bobo! Princess of Science, Parcly Taxel alphazelf Posts: 7 Joined: January 8th, 2019, 12:57 pm Re: Soup search results First pseudo-period-6 oscillator to contain a griddle (found by alexgreason): Code: Select all x = 16, y = 16, rule = B3/S23 oobooboboobbobob$
ooooobbboboooooo$oobbbboobbbbbboo$
ooobbboooobooobo$oooobboboobbobob$
bboobbobbobbbbbb$booooooooobbbbbo$
obobbboooobboobo$bobbooboboooobbb$
bbbobobbooboobbb$boobobobboooooob$
bbbbbobbbbooobob$obobobboboooobob$
ooobobboboooobbb$obobboboobobbbbo$
oobbobbbbboooooo!


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Re: Soup search results

Freywa wrote:The synthesis file in Niemiec's database for 17.1202 was found to be botched – and it was listed as costing 70 gliders. Here's a 12-glider replacement synthesis from this soup:

Code: Select all

rle
Reduced to eleven, with ten possible if the constellation is doable in 3:

Code: Select all

x = 95, y = 61, rule = B3/S23
92bobo$92b2o$93bo25$56bobo$56b2o$2bo47bo6bo$3bo47bo$b3o45b3o6$41bo$11b 2o28bo5b2o$b2o7bobo28bo4bobo$obo8bo35bo$2bo59bo$49b3o8b2o$51bo9b2o$50b o6bo$56b2o$56bobo12$71bo$70b2o$70bobo!

EDIT: A very nice seed for another 17-bitter with no listed synthesis:

Code: Select all

x = 10, y = 11, rule = B3/S23
2bo$obo$b2o$4bo3b2o$3bobobobo$3bobob2o$4bobo3$5b3o$5bo2bo!

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mniemiec
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Re: Soup search results

Freywa wrote:I'm not one to be outdone though. There's this 17-cell heart-shaped SL that is listed as requiring 108 gliders; here it is in 13 from this soup: ... Edit: Never mind, found that 9G synthesis.
I seemed to have missed that one when it was first posted. It makes two previously obsolete syntheses for 17.1199 and 17.1644 again minimal from 20 and 17 gliders respectively (unless those numbers have been otherwise superceded?)

Code: Select all

x = 168, y = 65, rule = B3/S23
96bo$97boo16bo$96boo17bobo$109bo5boo$94bo14bobo$95bo13boo44boo$93b3o
35boo18booboo$130bobo17bobo3bo$45bo85bo19bo$46bo$44b3o$48bobo62bo18boo 18boo$48boo23bo29bo9bobo16boo18boo$bo22bo24bo4bo17bobo17bobo7bobo8boo 8boo18boo18boo$bbo20bobo27bobo15bobobo17boo6bobobo17bobo17bobo17bobo$3oboo17bobbo26bobbo14bobobbo16bo7bobobbo3b3o7boobobbo13boobobbo13boobo bbo$4bobo17boo28boo16boboobo24boboobobbo9boboboobo12boboboobo12boboboo
bo$4bo42boo24bobbo26bobbo4bo11bobbo16bobbo16bobbo$48boo24boo28boo18boo
18boo18boo$36bo10bo10bo34b3o$36boo13bo4boo37bo$35bobo13boo4boo35bo$50b
obo$59boo$59bobo28boo$59bo29bobo$91bo6$48boo$49boo$48bo14$140bo$130bob o8bo$131boo6b3o$131bo$93bo19bo29bo$92bobo17bobo21bobo3bobo19bo$91bobob
o15bobobo21boobbobobo17bobo$85bo5bobobbo14bobobbo20bo3bobobbo16bobbo$
86bo5boboobo14boboobo15b3o6boboobo13booboobo$84b3o6bobbo12bo3bobbo18bo 3bo3bobbo13bobbobbo$94boo12bobo3boo18bo3bobo3boo14boobboo$87b3o18bobo 27bobo$89bo19bo29bo$88bo$138boo$137bobo$139bo!


Freywa
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Re: Soup search results

mniemiec wrote:It makes two previously obsolete syntheses for 17.1199 and 17.1644 again minimal from 20 and 17 gliders respectively (unless those numbers have been otherwise superceded?)
Just to be clear, the numbers you see interspersed between the Shinjuku comment lines here are not your still life numbers. I can't find the formula for assigning your numbers, so I devised a simpler numbering system based on apgcodes; as an example, 17.0 to 17.7772 list the 17-bit strict still lifes in lexicographic order of their apgcodes. These "lex-apg" codes up to 18-bit still lifes can be found here.

In my numbering, 17.1199 and 17.1644 become 17.5750 and 17.5749 respectively, and both the two syntheses you showed are already in Shinjuku/Catagolue.

You can query Shinjuku from the command line for cheapest syntheses if you have the necessary dependencies:

Code: Select all

>>> from shinjuku.search import dijkstra, lookup_synth
>>> min_paths = dijkstra()
>>> lookup_synth(min_paths, "xs17_cidikozw56")
Instruction set AVX2 detected
(20, <Pattern(logdiam=9, beszel_index=402, ulqoma_index=0, rule=b3s23) owned by <lifelib.pythlib.session.Lifetree object at 0x7f0f582ec780>>)
>>> lookup_synth(min_paths, "xs17_cidik8z643")
(17, <Pattern(logdiam=9, beszel_index=527, ulqoma_index=0, rule=b3s23) owned by <lifelib.pythlib.session.Lifetree object at 0x7f0f582ec780>>)
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Ian07
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Re: Soup search results

Natural sidecar found in G1:

Code: Select all

x = 16, y = 16, rule = B3/S23
oboobobbooobooob$booooboooooooobo$
bbooboboobobbbbo$bobbobobobbobbbb$
obbbbbooooboboob$bbobobbobbbbbooo$
bbbbbboobboboobb$bbbbbbobbooooboo$
bobooobbboobobbo$oobobbobbbbboboo$
oboobbbobbbbobob$oobboooboboobobb$
bobooobobobboboo$bbbooobobbobbbbb$
bobbooobboobobbo$bbbbbbboooooooob! Haul: https://catagolue.appspot.com/haul/b3s2 ... 8da540b69c (Rob Liston, 2019-05-12) EDIT: Crystal-based methuselah, also in G1: Code: Select all x = 16, y = 16, rule = B3/S23 b3obob3o4b2o$ob8o2bo2bo$o2bo7b3o$o2b3o2b2o2bobo$2bo2b6o2b2o$2bo2bo5b2o
$3o2b3o2b2ob3o$o2b2o2bob7o$bo2b2o2bob2obo$bob4o3bo4bo$bo4b2o3bob2o$o2b
o2bo2bob2o2bo$2b3o2bob2o2b3o$b2o3bobobo3b2o$obobo2b3o5bo$o4bobobob3obo
!

Haul: https://catagolue.appspot.com/haul/b3s2 ... b0c582469c (Rob Liston, 2019-05-11)
Last edited by Ian07 on May 12th, 2019, 10:41 am, edited 1 time in total.

Moosey
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Re: Soup search results

Ian07 wrote:Natural sidecar found in G1:

Code: Select all

x = 16, y = 16, rule = B3/S23
oboobobbooobooob$booooboooooooobo$
bbooboboobobbbbo$bobbobobobbobbbb$
obbbbbooooboboob$bbobobbobbbbbooo$
bbbbbboobboboobb$bbbbbbobbooooboo$
bobooobbboobobbo$oobobbobbbbboboo$
oboobbbobbbbobob$oobboooboboobobb$
bobooobobobboboo$bbbooobobbobbbbb$
bobbooobboobobbo$bbbbbbboooooooob! Haul: https://catagolue.appspot.com/haul/b3s2 ... 8da540b69c (Rob Liston, 2019-05-12) Wow! Funny how there aren’t any coeships or schick engines in G1 like there are in C1 yet. I am a prolific creator of many rather pathetic googological functions My CA rules can be found here Also, the tree game Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?" Macbi Posts: 711 Joined: March 29th, 2009, 4:58 am Re: Soup search results Ian07 wrote:EDIT: Crystal-based methuselah, also in G1: Code: Select all x = 16, y = 16, rule = B3/S23 b3obob3o4b2o$ob8o2bo2bo$o2bo7b3o$o2b3o2b2o2bobo$2bo2b6o2b2o$2bo2bo5b2o
$3o2b3o2b2ob3o$o2b2o2bob7o$bo2b2o2bob2obo$bob4o3bo4bo$bo4b2o3bob2o$o2b
o2bo2bob2o2bo$2b3o2bob2o2b3o$b2o3bobobo3b2o$obobo2b3o5bo$o4bobobob3obo
!

Haul: https://catagolue.appspot.com/haul/b3s2 ... b0c582469c (Rob Liston, 2019-05-11)
That's a new record by a long way! It lasts for 133100 generations. More than double the previous record holder, 47575M.

Apple Bottom
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Re: Soup search results

Macbi wrote:That's a new record by a long way! It lasts for 133100 generations. More than double the previous record holder, 47575M.
Hmm? I reckon I'm just missing the obvious here, but in what sense is this a methuselah, much less one that stops evolving at generation 133,100?
If you speak, your speech must be better than your silence would have been. — Arabian proverb

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Macbi
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Re: Soup search results

Apple Bottom wrote:Hmm? I reckon I'm just missing the obvious here, but in what sense is this a methuselah, much less one that stops evolving at generation 133,100?
Some gliders are being shot backwards from the switch engines and reacting with the ash near the origin. They finally bore through it at 133100.

I guess it's an unusual methuselah because it has a long lifespan "for a reason" rather than "by accident".

calcyman
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Re: Soup search results

Macbi wrote:
Apple Bottom wrote:Hmm? I reckon I'm just missing the obvious here, but in what sense is this a methuselah, much less one that stops evolving at generation 133,100?
Some gliders are being shot backwards from the switch engines and reacting with the ash near the origin. They finally bore through it at 133100.
Indeed. I wouldn't classify that as a methuselah unless the reaction managed to destroy the switch-engines (as was the case for the 750k methuselah from b38s23/C1).
What do you do with ill crystallographers? Take them to the mono-clinic!

Macbi
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Re: Soup search results

calcyman wrote:Indeed. I wouldn't classify that as a methuselah unless the reaction managed to destroy the switch-engines (as was the case for the 750k methuselah from b38s23/C1).
I see that there's something different about this pattern compared to other methuselahs, but I don't see why destroying the switch-engines or not would be an important part of the requirements. Is it because you don't think that an infinite-growth pattern can be said to have stabilised? I would say that an infinite growth pattern can be considered stabilised so long as it is growing in a regular way. (The phrase "regular way" isn't precisely defined, but I think switch engines definitely satisfy it.)

dvgrn
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Re: Soup search results

Macbi wrote:
calcyman wrote:Indeed. I wouldn't classify that as a methuselah unless the reaction managed to destroy the switch-engines (as was the case for the 750k methuselah from b38s23/C1).
I see that there's something different about this pattern compared to other methuselahs, but I don't see why destroying the switch-engines or not would be an important part of the requirements. Is it because you don't think that an infinite-growth pattern can be said to have stabilised? I would say that an infinite growth pattern can be considered stabilised so long as it is growing in a regular way. (The phrase "regular way" isn't precisely defined, but I think switch engines definitely satisfy it.)
The way I think about methuselah lifespans is that you measure the time until they "go boring". My instinct would be that infinite-growth patterns should count just as much as patterns where the bounding box keeps growing indefinitely (which is almost every methuselah ever found).

However, it's definitely true that infinite-growth patterns haven't traditionally been included in the "methuselah" category. Otherwise there are all kinds of difficult cases that would have to be considered, especially from Nick Gotts' old "Patterns with Eventful Histories" blog, from back in the days when weblogs were so new that not many people knew how to use them yet.

I'm not sure if anyone has figured out yet whether this 32-bit pattern ever goes boring, for example:

Code: Select all

#C nikk-nikkm1r90-w4s906
#C http://nickgotts-nikk-nikkm1r90-w4s906.blogspot.com/
#C pattern given at http://nickgotts-eventful.blogspot.com/
x = 38, y = 940, rule = S23/B3
6bo$5bobo$$4bobbo4boo4bo2534bobo37bo33bobbo32b3o87328bo3bo29bo bo30bobbo33bo33bo24obobboboobb3o! I think I'd vote against adding the new two-switch-engine soup to the methuselah list, to avoid opening yet another can of methuselah-worms. But whether it does or not, it seems like the pattern is a record-breaker in some kind of category. Longest time to "go boring" from the smallest bounding box, I think, as well as the longest lifespan for a natural asymmetric 16x16 pattern? Maybe it needs its own category name, or just a new infinite-growth section of the methuselah-list page. And Now For Something Slightly Different I surveyed the current final four of the "kaleidoscope" patterns in D8_4, and all the most common ways showed up for a kaleidoscope to go boring: Code: Select all Seed Ticks Before Boring Borificaton Method D8_4/m_MqDCX5fsCpSu5292567 13,466,679 eater near center, boat-bit D8_4/m_wENPkZhTVTmx3581125 16,467,563 eater tie eaters in arms, boat-bit D8_4/m_55MBifjCkqyg1071727 9,307,907 glider-block bounce, 90-degree annihilation D8_4/m_AsRrkqLwMJuA9526739 16,467,583 converges to m_wENPkZhTVTmx3581125 pattern It might be interesting to see if any new ways to go boring have showed up in D8_4 or D8_1, since the last time Bill Gosper was looking at these things a few years ago. I checked the last five of the D8_1's, and they're all pretty much instantly boring. The only delayed-boring one I've run into so far is the very first one, D8_1/27CHaXKUTxiw6209593 -- but there are a lot more left to check. Code: Select all #C D8_1/27CHaXKUTxiw6209593 goes boring at T=456.601 x = 31, y = 31, rule = B3/S23 3b3obob2ob2obob2ob2obob3ob3o3bo2bob7obo2bo3b3ob5o7bobobo7b5o3obo2b 5obo3bob5o2bob3oob2o2bo6b2ob2o6bo2b2oboobo2b2o2bo3bo3bo3bo2b2o2bobo 4b3ob3obo5bob3ob3o2obo3b2ob2o7b2ob2o3bob2o3bo2b6obo3bob6o2boo2bob2o b3o2b5o2b3ob2obo2bo2obo2b6ob2ob2ob6o2bob2o3bo3b2obobobobobobob2o3bo 2o4bo4bo7bo4bo4b2o6o2b3o4bo4b3o2b6obo2bo4b3o3bo3b3o4bo2bo3o6bo3b5o 3bo6b3obo2bo4b3o3bo3b3o4bo2bo6o2b3o4bo4b3o2b6o2o4bo4bo7bo4bo4b2o3b o3b2obobobobobobob2o3bo2obo2b6ob2ob2ob6o2bob2oo2bob2ob3o2b5o2b3ob2ob o2bo3bo2b6obo3bob6o2bo2obo3b2ob2o7b2ob2o3bob2o4b3ob3obo5bob3ob3oob o2b2o2bo3bo3bo3bo2b2o2boboob2o2bo6b2ob2o6bo2b2obo3obo2b5obo3bob5o2bo b3ob5o7bobobo7b5ob3o3bo2bob7obo2bo3b3o3b3obob2ob2obob2ob2obob3o! A for awesome Posts: 1942 Joined: September 13th, 2014, 5:36 pm Location: 0x-1 Contact: Re: Soup search results An asymmetric p4 that's more common in odd orthogonal symmetries (analogous to the overabundance of Achim's p8 in diagonal symmetries): Code: Select all x = 16, y = 31, rule = B3/S23 bbbbooobobbbbbob bbbbbboboobobbob obobbooobbbbbboo oobooobbobbbobbb obooobooboboobob bobbbobbbooobobb boboobobbbobbobo obbooobobbooboob booboobbobobbbbb boboobobbobboooo booobbbboobobobb boobobooooobbobo oobbobbobooooooo obbooobboooobbbb obbbooobobobbboo bbbbboooobbboobo obbbooobobobbboo obbooobboooobbbb oobbobbobooooooo boobobooooobbobo booobbbboobobobb boboobobbobboooo booboobbobobbbbb obbooobobbooboob boboobobbbobbobo bobbbobbbooobobb obooobooboboobob oobooobbobbbobbb obobbooobbbbbboo bbbbbboboobobbob bbbbooobobbbbbob! x₁=ηx V ⃰_η=c²√(Λη) K=(Λu²)/2 Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)$$x_1=\eta xV^*_\eta=c^2\sqrt{\Lambda\eta}K=\frac{\Lambda u^2}2P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$http://conwaylife.com/wiki/A_for_all Aidan F. Pierce mniemiec Posts: 1083 Joined: June 1st, 2013, 12:00 am Re: Soup search results A for awesome wrote:An asymmetric p4 that's more common in odd orthogonal symmetries (analogous to the overabundance of Achim's p8 in diagonal symmetries): ... Very nice! This leads to a 16-glider synthesis, and a 24-glider synthesis of the one previously-unsolved non-trivial 24-bit P4 pseudo-oscillator (It's quite possible that there is a cheaper way to delete the attached doves): EDIT: using a different soup, reduced to 12 and 20 gliders, respectively: Code: Select all x = 117, y = 87, rule = B3/S23 62bobo23bobo63boo8bo14boo63bo10boo13bo73boo$$79bo$77boo$78boo17bo 17bo$96bobo15bobo$96bobbo13bobbo$31bo33b3o17b3o9bobo13bobo$32bo34bo17b o12booboo7booboo$30b3o33bo19bo13bobbo5bobbo$50boo18boo28bobobbobobbobo$32bo17bobo17bobo28bo9bo$31boo18bo19bo30booboboboo$31bobo70bo3bo3$77bo$77boo$76bobo$$65boo66boo16boo65bo17boo85bo74boo73bobo75bo868bo 51bo17bo11bo52boo13b3o9boo51boo18bo8boo11bo58bo9bobo19boo16bo11b oo7b3o10bo10boo19boo16boo10boo19boo7boo39bobo31bobo6bobo8bo63bo 33bo17bo63bobo30bobo15bobo63boo31bobbo13bobbo97bobo13bobo58bobo37b ooboo7booboo59boo39bobbo5bobbo59bo14boo24bobobbobobbobo73boo26bo9bo 75bo26booboboboo45b3o3boo27boo3b3o16bo3bo47bobbobo17boo8bobobbo46b o5bo18boo7bo5bo70bo148bo75bo6bobo75bobo7boobbobo65bobobboo11boo 67boo7bo4bo12bo29bo24bo4bobo4bobo15bobo27bobo27bobo4boboo3bobbo13bo bbo26bobbo26bobbo3booobo4bobo13bobo27bobo27bobo4bobo8booboo7booboo 16boo7booboo16boo7booboo16boo7boo10bobbo5bobbo17bobbo5bobbo17bobbo5bo bbo17bobbo5bobbo4boo4bobobbobobbobo17bobobbobobbobo17bobobbobobbobo4b oo11bobobbobobbobo3bobo5bo9bo19bo9bo19bo9bo5bobo11bo9bo5bo6boobobob oo21booboboboo21booboboboo6bo14booboboboo14bo3bo25bo3bo25bo3bo25bo3bo !  BlinkerSpawn Posts: 1932 Joined: November 8th, 2014, 8:48 pm Location: Getting a snacker from R-Bee's Re: Soup search results mniemiec wrote:(It's quite possible that there is a cheaper way to delete the attached doves) Indeed, only one glider each is required, for a 14G synthesis: Code: Select all x = 99, y = 30, rule = B3/S23 41bobo23bobo42b2o8bo14b2o42bo10b2o13bo52b2o258bo56b2o57b2o3bo 42b3o17b3o2bo43bo17bo22b2o7b2o3o42bo19bo20bo2bo5bo2bo20b2o27b2o35bo bo2bobo2bobo2bo17bobo26bobo35bo9bob2o18bo28bo37b2obobob2obobo86bo3b o356bo32b3o21b2o18b3o34bo20bobo18bo33bo43bo44b2o45b2o16b2o44bo 17b2o64bo53b2o52bobo54bo!  LifeWiki: Like Wikipedia but with more spaceships. [citation needed] A for awesome Posts: 1942 Joined: September 13th, 2014, 5:36 pm Location: 0x-1 Contact: Re: Soup search results Nice symmetrical p4 from G1 (found by rliston) which forms in a strangely satisfying manner: Code: Select all x = 16, y = 16, rule = B3/S23 bbobooooobbbbbbo ooobobooboboobbo boobbbboobbboooo bboboboooboboooo oobobobbbboobobb bbobboooobbbooob bbbbbobbboooobbb obobooooobbbbboo bbbobbooobbooobb bobobooooooooobb boooooobobbbbobo boobbobobobbbboo bobooooboobboobb boobobobbboooooo bobboboobbobobbb obbooooboobooobb! x₁=ηx V ⃰_η=c²√(Λη) K=(Λu²)/2 Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)$$x_1=\eta xV^*_\eta=c^2\sqrt{\Lambda\eta}K=\frac{\Lambda u^2}2P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$http://conwaylife.com/wiki/A_for_all Aidan F. Pierce A for awesome Posts: 1942 Joined: September 13th, 2014, 5:36 pm Location: 0x-1 Contact: Re: Soup search results What I would imagine to be a new p4 from D4_x4, found by carybe: Code: Select all x = 32, y = 32, rule = B3/S23 bbbboooboooboooboobbooboobbbbbbb bboobbobobobobboooboobboobbbobbb boobboobbobbobooboboobbbbobobobb bobobbbbboobbbobboboobboobobobob obbbooobooooobbbobbbbobboboobobb obobobobobbbbbobboboobbbooboobbb oooboobooboboboobbbbboobobobbobb bbbbbboobbooobboobbobooboooooboo oobbooobobbobboooboboboobbbboboo obooobbbbboobboobobooobooobbbbbb ooboobooboobbbobbboooooboobobbbo bbbbobbooobbbobbbboobooobboboooo oooboboobbbbbobbbbobooobobobooob obbbbbbbbbboobobbobooobobbbbbbbb obooboobooobbobbobobbbobbboboooo boobbboooobbbbbooobbbbboobbobboo oobbobboobbbbbooobbbbboooobbboob oooobobbbobbbobobbobbooobooboobo bbbbbbbbobooobobboboobbbbbbbbbbo booobobobooobobbbbobbbbboobobooo oooobobboooboobbbbobbbooobbobbbb obbboboobooooobbbobbbooboobooboo bbbbbboooboooboboobboobbbbbooobo oobobbbboobobobooobbobbobooobboo ooboooooboobobboobbooobboobbbbbb bbobboboboobbbbboobobobooboobooo bbbooboobbboobobbobbbbbobobobobo bboboobobbobbbbobbbooooobooobbbo boboboboobboobobbobbboobbbbbobob bbobobobbbbooboboobobbobboobboob bbbobbboobboobooobbobobobobboobb bbbbbbbooboobboobooobooobooobbbb! And a p6 that I doubt is new from D4_+4, likewise by carybe: Code: Select all x = 32, y = 32, rule = B3/S23 booboooobboooobbbboooobbooooboob bbobboobooooooooooooooooboobbobb oobboobbbbbboooooooobbbbbboobboo obbbbbobobbbobbbbbbobbbobobbbbbo boobbobbbbbobobbbbobobbbbbobboob oobboboobbobooobbooobobboobobboo oboboobooooobobbbboboooooboobobo bobbbobbboobbbboobbbboobbbobbbob ooboobobobbbbbbbbbbbbbbobobooboo boooboooobobbboooobbboboooobooob bboboooboobbboooooobbboobooobobb obbbobooboobobboobbobooboobobbbo obbbbbobobboobbbbbboobbobobbbbbo ooobbboooooobbobbobboooooobbbooo obbboobobbobobbbbbbobobboboobbbo bboooobbboobbboooobbboobbboooobb bboooobbboobbboooobbboobbboooobb obbboobobbobobbbbbbobobboboobbbo ooobbboooooobbobbobboooooobbbooo obbbbbobobboobbbbbboobbobobbbbbo obbbobooboobobboobbobooboobobbbo bboboooboobbboooooobbboobooobobb boooboooobobbboooobbboboooobooob ooboobobobbbbbbbbbbbbbbobobooboo bobbbobbboobbbboobbbboobbbobbbob oboboobooooobobbbboboooooboobobo oobboboobbobooobbooobobboobobboo boobbobbbbbobobbbbobobbbbbobboob obbbbbobobbbobbbbbbobbbobobbbbbo oobboobbbbbboooooooobbbbbboobboo bbobboobooooooooooooooooboobbobb booboooobboooobbbboooobbooooboob! x₁=ηx V ⃰_η=c²√(Λη) K=(Λu²)/2 Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)$$x_1=\eta xV^*_\eta=c^2\sqrt{\Lambda\eta}K=\frac{\Lambda u^2}2P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$http://conwaylife.com/wiki/A_for_all Aidan F. Pierce Scorbie Posts: 1443 Joined: December 7th, 2013, 1:05 am Re: Soup search results I found interesting known relatives, but I haven't seen them before. Code: Select all x = 32, y = 37, rule = B3/S23 6b2o18b2o$5bo2bo16bo2bo$5bo2bo16bo2bo$4b2o2b2o13b3o2b3o$3bo6bo2bo8bobo 4bobo$b3obo2bob4o8bobo4bobo$o4b4o14b3o2b3o$ob3o4b3o13bo2bo$b2o2bo2bo2b o13bo2bo$4b2o2b2o16b2o8$11b2o$10bobo2$9b3o$9b2o17bo$6b2o17bo3b2o$5bobo
b2o13bob2o$5b2ob3o7b2o5bobob2o$7bo8bo2bo5b2o2b2o$3b2ob2o4b2ob2obo4bo5b o$bob2ob2o4b2ob2o7bob3o$o2bo8bo11bob2o$2o7b3ob2o$9b2obobo$12b2o$9b2o$
8b3o2$7bobo$7b2o!
Best wishes to you, Scorbie

mniemiec
Posts: 1083
Joined: June 1st, 2013, 12:00 am

Re: Soup search results

Scorbie wrote:I found interesting known relatives, but I haven't seen them before. ...
The top right is A for All (synthesis), and bottom right is 24P4.4 (synthesis).

Sokwe
Moderator
Posts: 1598
Joined: July 9th, 2009, 2:44 pm

Re: Soup search results

Scorbie wasn't claiming that the oscillators on the right were new, but rather that they were known relatives of the potentially new oscillators on the left. It happens that A for Awesome's intuition was correct: the p6 is not new. It's in jslife (osc/o0006-bil.lif 5th column, 1st row) and was found by Dean Hickerson in 1997 using dr.c.

The p4 is relatively small and has high volatility. Such an oscillator would probably have made it into jslife if it had been found before 2013. Since it doesn't appear to be there, and I don't otherwise remember it from the forums, I also suspect that it's new.
-Matthias Merzenich

Ian07
Posts: 447
Joined: September 22nd, 2018, 8:48 am

Re: Soup search results

Achim's p144 showed up semi-naturally:

Code: Select all

x = 32, y = 31, rule = B3/S23
bbbbbbbbbbbbbbbboobbbbbobobbobob$bbbbbbbbbbbbbbbboobbbbbbbboooobb$
bbbbbbbbbbbbbbbboobboobboboboooo$bbbbbbbbbbbbbbbbooobbobbbobobbbb$
bbbbbbbbbbbbbbbboboooobbbooooooo$bbbbbbbbbbbbbbbbobobooboobbbobob$
bbbbbbbbbbbbbbbbobbooobbboobboob$bbbbbbbbbbbbbbbbbbobbobboobbooob$
bbbbbbbbbbbbbbbbobobobboboobbooo$bbbbbbbbbbbbbbbbbbboobbobbbbbobo$
bbbbbbbbbbbbbbbbooobooooobbobobo$bbbbbbbbbbbbbbbbbbobobbbbboobooo$
bbbbbbbbbbbbbbbbbbbboooobbbboboo$bbbbbbbbbbbbbbbboobooboboboobbbo$
bbbbbbbbbbbbbbbboooooooboobbobbb$obbooboooooobbboobbbooooooboobbo$
bbbobboobooooooobbbbbbbbbbbbbbbb$obbboobobobooboobbbbbbbbbbbbbbbb$
oobobbbboooobbbbbbbbbbbbbbbbbbbb$oooboobbbbbobobbbbbbbbbbbbbbbbbb$
obobobbooooobooobbbbbbbbbbbbbbbb$obobbbbbobboobbbbbbbbbbbbbbbbbbb$
ooobboobobbobobobbbbbbbbbbbbbbbb$booobboobbobbobbbbbbbbbbbbbbbbbb$
boobboobbbooobbobbbbbbbbbbbbbbbb$bobobbbooboobobobbbbbbbbbbbbbbbb$
ooooooobbboooobobbbbbbbbbbbbbbbb$bbbbobobbbobbooobbbbbbbbbbbbbbbb$
oooobobobboobboobbbbbbbbbbbbbbbb$bboooobbbbbbbboobbbbbbbbbbbbbbbb$
bobobbobobbbbboobbbbbbbbbbbbbbbb!
Haul: https://catagolue.appspot.com/haul/b3s2 ... 4648181da8 (carybe, 2019-05-02)