For discussion of other cellular automata.
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Saka
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by Saka » January 16th, 2017, 5:54 am
A small thread I would like to start to post regular life spaceships but different. Like these
Code: Select all
x = 3, y = 3, rule = B3-nqr4acew5y6/S1e2-a34wz
3o$o$bo!
Code: Select all
x = 3, y = 3, rule = B2e3/S23ir
b2o$obo$2bo!
Code: Select all
x = 3, y = 3, rule = B2c3/S1e23-j
2o$b2o$o!
Code: Select all
x = 3, y = 3, rule = B3-j/S1c234nt
obo$b2o$bo!
They are all gliders but different...
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drc
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by drc » January 16th, 2017, 11:35 am
Does this count? I find this one quite funny:
Code: Select all
x = 3, y = 3, rule = B3/S1e2-e3
2o$b2o$o!
It's pretty much the Life version of rickrolling.
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BlinkerSpawn
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by BlinkerSpawn » January 16th, 2017, 12:05 pm
This one's almost trivial:
Code: Select all
x = 3, y = 3, rule = B2a3a4r/S3j
bo$b2o$obo!
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AbhpzTa
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by AbhpzTa » January 16th, 2017, 1:51 pm
Code: Select all
x = 3, y = 3, rule = B3-q5nq/S2-ck3-n4ir5y
2o$b2o$o!
100009436650194649 = 94649 * 1056634900001
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drc
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by drc » January 16th, 2017, 2:53 pm
Code: Select all
x = 3, y = 3, rule = B35ijn6i/S23-cnq4jy5n
3o$2bo$bo!
I win the thread.
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praosylen
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by praosylen » January 16th, 2017, 8:55 pm
Code: Select all
x = 3, y = 3, rule = B3ai45/S1e3
3o$o$bo!
former username: A for Awesome
praosylen#5847 (Discord)
The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...
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SuperSupermario24
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by SuperSupermario24 » January 17th, 2017, 7:56 am
Surprised the "spinning glider" from Move/Morley hasn't been posted yet:
Code: Select all
x = 3, y = 3, rule = B368/S245
bo$b2o$obo!
Code: Select all
bobo2b3o2b2o2bo3bobo$obobobo3bo2bobo3bobo$obobob2o2bo2bobo3bobo$o3bobo3bo2bobobobo$o3bob3o2b2o3bobo2bo!
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praosylen
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by praosylen » January 17th, 2017, 9:55 pm
Code: Select all
x = 3, y = 3, rule = B34w5y/S1c2-k3
3o$o$bo!
Code: Select all
x = 3, y = 3, rule = B3/S1c2-c3
3o$o$bo!
Code: Select all
x = 3, y = 3, rule = B3-j4nwz5c7/S1c2-ik34i5ac
3o$o$bo!
Code: Select all
x = 3, y = 3, rule = B3-jkr4jnwz5c7/S01c2-ik34iq5ac
3o$o$bo!
The third rule also contains the last glider from the OP, as well as a new c/7 diagonal:
Code: Select all
x = 3, y = 3, rule = B3-j4nwz5c7/S1c2-ik34i5ac
3o$o$o!
former username: A for Awesome
praosylen#5847 (Discord)
The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...
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GUYTU6J
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by GUYTU6J » January 23rd, 2017, 11:21 pm
Code: Select all
x = 3, y = 3, rule = B2e3/S23cn
2bo$obo$b2o!
Code: Select all
x = 3, y = 3, rule = B2cei3/S23c
2bo$obo$b2o!
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Saka
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by Saka » January 24th, 2017, 2:51 am
GUYTU6J wrote:Code: Select all
x = 3, y = 3, rule = B2e3/S23cn
2bo$obo$b2o!
Code: Select all
x = 3, y = 3, rule = B2cei3/S23c
2bo$obo$b2o!
Sorry, but we're focusing on spaceships
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Saka
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by Saka » January 26th, 2017, 6:43 am
Kinda
Code: Select all
x = 4, y = 4, rule = B2ik34r6n78/S2-ik34it5q
2o$obo$o$3bo!
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Saka
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by Saka » January 30th, 2017, 4:48 am
Code: Select all
x = 7, y = 3, rule = B2ae/S2e3r
b2ob2o$obobobo$2bobo!
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Hdjensofjfnen
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by Hdjensofjfnen » February 3rd, 2017, 8:52 pm
Glider is stuck in quicksand:
Code: Select all
x = 3, y = 3, rule = B2-a3-i/S23-a
3o$o$bo!
Code: Select all
x = 5, y = 9, rule = B3-jqr/S01c2-in3
3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!
Code: Select all
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
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Mr. Missed Her
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by Mr. Missed Her » February 9th, 2017, 4:40 pm
SuperSupermario24 wrote:Surprised the "spinning glider" from Move/Morley hasn't been posted yet:
Code: Select all
x = 3, y = 3, rule = B368/S245
bo$b2o$obo!
Those tripped me up once. So, out of curiosity, I put two gliders one cell apart, and they start spinning. I think, "Hey, I've discovered a new oscillator!" And then I look at the top of the window and instead of [Life] it says [Morley].
There is life on Mars. We put it there with not-completely-sterilized rovers.
And, for that matter, the Moon, Jupiter, Titan, and 67P/Churyumov–Gerasimenko.
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BlinkerSpawn
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by BlinkerSpawn » March 11th, 2017, 1:23 pm
Courtesy of one of shouldsee's recent posts:
Code: Select all
x = 3, y = 3, rule = B2cei3ai5n/S1e3n
bo$2bo$3o!
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Mr. Missed Her
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by Mr. Missed Her » March 13th, 2017, 11:23 am
Something I found on the forums:
Code: Select all
x = 29, y = 29, rule = B2ei3eikqry4ceijkr5aciknq6aein7c8_S1c2cen3-iqr4aqwz5-inr6cikn78
o$bo$2o
Doesn't match a glider in one of its phases, though it is a glider minus one cell in its first phase. Also, same velocity.
There is life on Mars. We put it there with not-completely-sterilized rovers.
And, for that matter, the Moon, Jupiter, Titan, and 67P/Churyumov–Gerasimenko.
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toroidalet
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by toroidalet » March 13th, 2017, 12:01 pm
A counterfeit LWSS which looks like one in both phases:
Code: Select all
x = 22, y = 5, rule = B3/S23-ijn4a
bo2bo$o17b2o$o3bo12b2ob2o$4o14b4o$19b2o!
Any sufficiently advanced software is indistinguishable from malice.
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drc
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by drc » March 13th, 2017, 3:35 pm
toroidalet wrote:A counterfeit LWSS which looks like one in both phases:
Code: Select all
x = 22, y = 5, rule = B3/S23-ijn4a
bo2bo$o17b2o$o3bo12b2ob2o$4o14b4o$19b2o!
Wow. That really tripped me up there.
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Naszvadi
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by Naszvadi » March 13th, 2017, 4:38 pm
toroidalet wrote:A counterfeit LWSS which looks like one in both phases:
Code: Select all
x = 22, y = 5, rule = B3/S23-ijn4a
bo2bo$o17b2o$o3bo12b2ob2o$4o14b4o$19b2o!
++WOW
Someone now really can play with alternating rules ( life in odd, B3/S23-ijn4a in even generations) Incredibly many oblique spaceships could be generated with this method!
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Saka
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by Saka » March 20th, 2017, 4:20 am
c/12d
Code: Select all
x = 3, y = 3, rule = B2ce3aijn4e6a7c/S23-aq4eijtz
3o$2bo$bo!
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Saka
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by Saka » March 25th, 2017, 1:11 am
Saka wrote:
Code: Select all
x = 3, y = 3, rule = B2e3/S23ir
b2o$obo$2bo!
Counterfeit counterfeit?
Code: Select all
x = 3, y = 3, rule = B2ei3-a8/S23r48
b2o$obo$2bo!