Code: Select all
x = 5, y = 5, rule = B2ce3ai678_S1e23
bo$bo$5o$2obo$3obo!
Code: Select all
x = 5, y = 5, rule = B2ce3ai678_S1e23
bo$bo$5o$2obo$3obo!
Code: Select all
x = 139, y = 81, rule = B0124/S025
32$40bo$37b2o3b5o$37bob6o2bo$37b3ob7o30b2o2b2o2b2o2b2o3bo$37b12obo11bo
9b2o2b19ob2o$29b2o5b13o8b4o10b26obo$28b6ob15o3bo2bob6obo2bo2b27obo$29b
2ob17o3bobob6o2b2obob30obo$29bob21o2bo2b5o3b20o2b14o$30b13ob8o2b9obob
18ob2ob13o$27b15o2b5o2bo4b3o3b16obob2obo3b4o3b4obo$30b12obobobobobo3b
2o2b2o3b12o8b3o3b8obo$28b10obo3b2o10bobo8b2ob7o22bo$30b7ob2o4bo16bo4bo
bo17bo5b3o$29bo2b2o28b2o3bo2b5o$62bo!
Code: Select all
x = 27, y = 28, rule = B0134568/S0234
7$20bo$20bobo$19b2obo$19b2o$20bo9$18b3o$18b3o!
Code: Select all
x = 139, y = 38, rule = B0134568/S0234
7$26b2o$9bo2b3o10b4o$10b5o2bo8b2o$9bob5o10bo$9b8o$8b4o3bobo$9b2o4b5o8b
o$10bo2b6ob4o$11b2ob6ob4o2bo5b2ob2o$11bob12o11b2o$11bob3ob8o13b89o$11b
6ob4ob3o6bo4bob88o$12bo12bo4b3o$30b2o$30b2o$30b2o$15bo14b2obo$30b2o$
13b5o$12b2ob3o$11b6o$12bo5bo!
Code: Select all
@RULE SCRT1
@TREE
num_states=3
num_neighbors=8
num_nodes=104
1 0 0 0
1 1 1 1
2 0 1 0
1 2 2 2
2 1 3 3
2 0 3 0
3 2 4 5
2 3 0 1
2 3 1 3
3 4 7 8
3 5 8 5
4 6 9 10
2 0 0 3
2 1 3 0
3 7 12 13
2 3 0 0
3 8 13 15
4 9 14 16
3 5 15 12
4 10 16 18
5 11 17 19
2 0 3 1
2 3 1 0
3 12 21 22
2 0 0 0
3 13 22 24
4 14 23 25
3 15 24 24
4 16 25 27
5 17 26 28
3 12 24 15
4 18 27 30
5 19 28 31
6 20 29 32
2 3 1 1
2 1 1 0
3 21 34 35
3 22 35 12
4 23 36 37
3 24 12 5
4 25 37 39
5 26 38 40
3 24 5 24
4 27 39 42
5 28 40 43
6 29 41 44
4 30 42 27
5 31 43 46
6 32 44 47
7 33 45 48
2 1 1 1
3 34 50 35
3 35 35 12
4 36 51 52
2 3 3 0
3 12 12 54
4 37 52 55
5 38 53 56
3 5 54 24
4 39 55 58
5 40 56 59
6 41 57 60
3 24 24 24
4 42 58 62
5 43 59 63
6 44 60 64
7 45 61 65
2 0 0 1
3 24 24 67
4 27 62 68
5 46 63 69
6 47 64 70
7 48 65 71
8 49 66 72
2 1 0 0
3 50 74 74
3 35 74 24
4 51 75 76
2 3 0 3
3 12 24 78
4 52 76 79
5 53 77 80
3 54 78 21
4 55 79 82
5 56 80 83
6 57 81 84
3 24 21 2
4 58 82 86
5 59 83 87
6 60 84 88
7 61 85 89
3 24 2 24
4 62 86 91
5 63 87 92
6 64 88 93
7 65 89 94
8 66 90 95
3 67 24 74
4 68 91 97
5 69 92 98
6 70 93 99
7 71 94 100
8 72 95 101
9 73 96 102
@COLORS
0 0 0 0
1 255 0 0
2 0 255 0
Code: Select all
import java.util.*;
public class RuleTreeGen
{
/* Put your state count, neighbor count, and function here */
final static int numStates = 3;
final static int numNeighbors = 8;
final static int ruleTable[][] =
{
{0, 1, 2, 0, 0, 2, 1, 1, 0},
{0, 2, 1, 2, 1, 1, 1, 0, 0},
{0, 2, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 2, 2, 0, 0, 0, 0},
{2, 0, 0, 0, 2, 0, 0, 0, 0},
{0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0}
};
/* order for nine neighbors is nw, ne, sw, se, n, w, e, s, c */
/* order for five neighbors is n, w, e, s, c */
int f(int[] a)
{
int sum1 = 0;
int sum2 = 0;
for (int i = 0; i < 8; i++)
if (a[i] == 1)
sum1++;
else if (a[i] == 2)
sum2++;
return ruleTable[sum2][sum1];
}
final static int numParams = numNeighbors + 1;
HashMap<String, Integer> world = new HashMap<String, Integer>();
ArrayList<String> r = new ArrayList<String>();
int[] params = new int[numParams];
int nodeSeq = 0;
int getNode(String n)
{
Integer found = world.get(n);
if (found == null)
{
found = nodeSeq++;
r.add(n);
world.put(n, found);
}
return found;
}
int recur(int at)
{
if (at == 0)
return f(params);
String n = "" + at;
for (int i=0; i<numStates; i++)
{
params[numParams-at] = i;
n += " " + recur(at-1);
}
return getNode(n);
}
void writeRuleTree()
{
System.out.println("@RULE SCRT1");
System.out.println("@TREE");
System.out.println("num_states=" + numStates);
System.out.println("num_neighbors=" + numNeighbors);
System.out.println("num_nodes=" + r.size());
for (int i=0; i<r.size(); i++)
System.out.println(r.get(i));
System.out.println("@COLORS");
System.out.println(" 0 0 0 0");
System.out.println(" 1 255 0 0");
System.out.println(" 2 0 255 0");
}
public static void main(String[] args) throws Exception
{
RuleTreeGen rtg = new RuleTreeGen();
rtg.recur(numParams);
rtg.writeRuleTree();
}
}
Code: Select all
x = 31, y = 31, rule = SCRT1
4.BAB$4.ABA2.3B$4.ABA2.3B6.B$4.BAB$B2AB$A2BA$B2AB3$.2B$.2B$.2B$28.B6$
2.B$28.2B$28.2B$28.2B3$27.B2AB$27.A2BA$27.B2AB$24.BAB$12.B6.3B2.ABA$
19.3B2.ABA$24.BAB!
Code: Select all
x = 17, y = 5, rule = SCRT1
10.3B3.B$BAB8.B4.A$.B4.A4.B4.A$3B3.B3.3B3.B$3B!
Code: Select all
x = 16, y = 18, rule = SCRT1
12.B2AB$4.B3.B2.B$4.A7.2B$4.A$4.B3.B6.B$15.B$15.B$B2AB3$12.B2AB$B$B$B
6.B3.B$11.A$2.2B7.A$4.B2.B3.B$B2AB!
Code: Select all
x = 12, y = 23, rule = SCRT1
.B2AB$.4B$.B2.B$2.3B$2.B.A$2BA2B$2B.BA$A.B.B$B2.2B$A2B3$.2BA$3.B$3.B.
3A$5.ABA$5.B2.B2A$5.A4.B$5.3B2.B$8.2B3$8.B2.B!
Code: Select all
@RULE TinyLoop2
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4
var a={0,1,2,3}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
var i={2,3}
0,1,2,0,0,0,0,0,0,2
0,2,0,0,0,0,0,0,0,1
0,0,0,0,0,2,1,0,1,2
0,1,0,2,0,0,0,0,0,2
1,0,0,0,0,0,0,0,0,3
3,0,0,0,0,0,0,0,0,0
3,a,b,c,d,e,f,g,h,1
2,a,b,c,d,e,f,g,h,0
Code: Select all
x = 2, y = 1, rule = TinyLoop2
AB!
Code: Select all
x = 37, y = 105, rule = B2a/S345
33b3o$34bo$33b4o$34b2o32$11b3o$12bo$11b4o$12b2o18$8b3o$9bo$8b4o$9b2o
32$2bo15bo$b3o9bo3b3o$2ob2o8bo2b2ob2o$b3o13b3o$2bo15bo3$9b2o$31bo$10bo
19b3o$9b3o19bo$8b2ob2o$9b3o$10bo!
Code: Select all
x = 7, y = 3, rule = B2k35y/S23-a4i5i
3ob3o$obobobo$bo!
Eater for the same rule:Rhombic wrote:For those who like to tame difficult rules, this one has a lot of potential as a computational one:Code: Select all
x = 37, y = 105, rule = B2a/S345 33b3o$34bo$33b4o$34b2o32$11b3o$12bo$11b4o$12b2o18$8b3o$9bo$8b4o$9b2o 32$2bo15bo$b3o9bo3b3o$2ob2o8bo2b2ob2o$b3o13b3o$2bo15bo3$9b2o$31bo$10bo 19b3o$9b3o19bo$8b2ob2o$9b3o$10bo!
Code: Select all
x = 21, y = 47, rule = B2a/S345
8b3o$9bo$8b4o$9b2o9$8b3o$9bo$8b4o$9b2o9$8b3o$9bo$8b4o$9b2o6$2bo15bo$b
3o9bo3b3o$2ob2o8bo2b2ob2o$b3o13b3o$2bo15bo3$9b2o2$10bo$9b3o$8b2ob2o$9b
3o$10bo!
Code: Select all
x = 12, y = 38, rule = B2a/S345
8b3o$9bo$8b4o$9b2o21$bo$3o$bo2bo$bo2bo$3o$bo3$8b2o3$7bo2bo$6b6o$7bo2bo
!
Code: Select all
x = 39, y = 46, rule = B2a/S345
4bo15bo$3b3o4bo8b3o$4bo5bo9bo17$bo$3o$bo2bo31bo$bo2bo30b3o$3o33b3o$bo
28bo6bo$30bo6bo$36b3o$35b3o$36bo12$11b2o3$10bo2bo$9b6o$10bo2bo!
Code: Select all
x = 53, y = 18, rule = B2a/S345
bo4bo$3o2b3o$bo4bo$3b2o$3b2o$3b2o17bobo$3b2o16b4o17bobo$3b2o16b2obo5bo
bo8b4o$3b2o17bo6b4o8b2obo5bobo$3b2o24b2obo9bo6b4o$3b2o25bo18b2obo$3b2o
45bo$3b2o$3b2o$3b2o$bo4bo$3o2b3o$bo4bo!
Code: Select all
x = 58, y = 78, rule = B2a/S345
27b3o$28bo$27b4o$28b2o23$26b3o$27bo$26b4o$27b2o10$26b3o$27bo$26b4o$27b
2o18$bo4bo44bo4bo$3o2b3o42b3o2b3o$bo4bo44bo4bo$3b2o48b2o$3b2o48b2o$3b
2o48b2o$3b2o48b2o$3b2o48b2o$3b2o23bo24b2o$3b2o23bo24b2o$3b2o48b2o$3b2o
48b2o$3b2o48b2o$3b2o48b2o$3b2o48b2o$bo4bo44bo4bo$3o2b3o42b3o2b3o$bo4bo
44bo4bo!
Code: Select all
x = 54, y = 28, rule = B2ak/S345
33b2o4$5b2o$4b4o4b2o6b2o29b2o$5bo23b2o10b2o8b2o$4b3o4bo2bo4bobo6b4o8b
3o7bo2bo$29bo3b2o6b2o8b2o$28b4o19b2o$30bo6$13b2o$12bobo$13bo$12bobo$
10bo5bo$8bo7bobo$8bobo9bo$b2o17bo$4o22b2o$2bo22b4o$b3o22bo$25b3o!
Code: Select all
x = 5, y = 4, rule = B2k35y/S23-a4i5i
3b2o$2obo$o2bo$b3o!
Code: Select all
x = 10, y = 18, rule = B3-k/S2-i3-k4cen
o$b2o$2o3$2b2o$bobo$3bo8$7b3o$7bo$8bo!
Code: Select all
x = 11, y = 8, rule = B3-k/S2-i3-k4cen
2bo5bo$3bo4bobo$b3o4b2o3$bo$b2o$obo!
Code: Select all
x = 15, y = 11, rule = B3-k/S2-i3-k4cen
12bobo$12b2o$13bo5$o$b2o2bo$2o3bobo$5b2o!
Code: Select all
x = 8, y = 8, rule = B3-k/S2-i3-k4cen
7bo$5b2o$2o4b2o$2o3$3b2o$3b2o!
Code: Select all
x = 20, y = 20, rule = B3-k/S2-i3-k4cen
obo4bo3bo3b5o$5bobo2b2ob2ob3o$b2obo3b3o3bob4o$2bobobo6bob5o$ob2o2bo6bo
bo2bo$2bo3b4o2b3ob2obo$bob2o2b3ob3ob3o$3o2bobob3o2b2o$bobo5bobo3bo2b2o
$2obobob2o3bob6o$5o3bobobobo2b3o$bo2bo5b2obo3b3o$3b3ob5obobob3o$o2b4ob
o2b2o2b2o$5obobo3b2o2bo2bo$o4bo3bo5b2obo$bob2o2b2o2bobo$bobo4bobob8o$b
5o2b3o3bob3o$ob4o2b3ob2obobobo!
Code: Select all
x = 20, y = 20, rule = B3-k/S2-i3-k4cen
2b2obo3bo2b3o3b2o$b2o2b3ob2o2bobo3bo$2obob2o2bo3b2obo2bo$ob2obo3bob2ob
ob4o$5o6bob2obobo$3bobo2b3ob4ob2o$bob3obo3b4o3bo$b2o3b2ob2ob4ob2o$3bo
6b2ob7o$4ob4obobo2bobobo$ob3obob2obob2ob4o$2ob2o2bo4b3obo2bo$bobobobo
3b2obob4o$b4o4b3obo4b2o$2b2ob2ob3o3b3obo$3ob2obo2bob3o$obo2bo2b2ob4o2b
2o$2o4bo4bobo2bo2bo$4obo2bob6o$2b2o4b2o3bob2o2bo!
Code: Select all
x = 7, y = 7, rule = B3-k/S2-i3-k4cen
bo$2bo$3o2$5b2o$4b3o$5b2o!
Code: Select all
x = 8, y = 5, rule = B24j5y/S0
3b2o$2bo2bo$3b2o$bo4bo$o6bo!
Code: Select all
x = 12, y = 13, rule = B24j5y/S0
5b2o$4bo2bo$5b2o$3bo4bo$2bob4obo$bobo4bobo$2bo6bo$2o8b2o$b3o4b3o$2bo6b
o2$bobo4bobo$o3bo2bo3bo!
Code: Select all
x = 4, y = 3, rule = B3/S2-i3-a4nq
2bo$b3o$2obo!
Code: Select all
x = 5, y = 4, rule = B3/S2-i3-a4nq
2b2o$3b2o$b3o$3o!
Code: Select all
x = 18, y = 13, rule = B3/S2-i3-a4nq
16b2o$15b2o$16b2o$17bo6$2b2o$3b2o$b3o$3o!
Code: Select all
x = 4, y = 4, rule = B3/S2-i3-a4nq
2b2o$bobo$o2bo$b2o!
Code: Select all
x = 10, y = 13, rule = B3/S2-i3-a4nq
o$b2o$2o$8bo$7b3o$6b2obo4$7bo$6bob2o$6bob2o$8bo!
Code: Select all
x = 191, y = 326, rule = B01378/S01
18$119bobo7bo$127bo3bo$121bo9bo$127bo$119bo2$116bo14bobo$133bo$118bo
12bo2$116b2o$113bo2$113bo25$119bobo2$131bo$113bo17bo3bo$111bo21bo3bo$
105bo5bo25bo$119bo3bo11bo$119bo$121bo$113bobo9bobo13$125bo2$107bobo13b
o$97bobo13bobo13bobo$125bo7bo2$129bo3bo3bo$135bo3bo$135bo3bo$129bo3bo
3bo2$125bo7bo$97bobo13bobo13bobo$107bobo13bo2$125bo72$120bo2$119bobo3$
118bo7bo$116bo3bo7bo$116bo3bo7bo$118bo7bo3$119bobo2$120bo27$38bo11bo$
36bo3bo$50bo$34bobo5bo5bo$20bo7bo$22bo7bobo7bo5bo2bo$16bo5bo3bo3bo7bo
15bo$14bo3bo5bo15bo9bobo3bo$14bo3bo5bo15bo9bobo3bo$16bo5bo3bo3bo7bo15b
o$22bo7bobo7bo5bo2bo$20bo7bo$34bobo5bo5bo$50bo$36bo3bo$38bo11bo36$122b
obo2$132bobobobo$140bo$140bo$132bobobobo2$122bobo5$132bo$130bo3bo$132b
obo34$71bobo$69bo$74bo2bo$65bo3bo7bo$63bo3bo5bobo$63bo3bo$65bo3bo$69bo
9bobo$75bo$80bo$75bo$80bo2$85bo2$87bo2$85b2o!
Code: Select all
x = 170, y = 181, rule = B01478/S0
5$29b49o15b62o$29b50o13b64o$28b49o15b62o$28b50o13b64o$27b28o3b18o15b
13o3b46o$27b50o13b64o$26b49o15b62o$26b49o14b64o$25b50o14b62o$25b51o12b
64o$24b32ob19o12b17ob44o$24b32ob20o10b18ob45o$23b33ob21o9b18ob43o$23b
53o10b64o$22b55o9b62o$22b53o10b64o$7bo13b55o9b62o$21b53o10b64o$7bo12b
35o3b17o9b20o3b39o$19b54o10b64o$21b53o9b62o$20b52o10b64o$22b51o8b63o$
21b50o12b62o$23b33ob15o10b23ob37o$22b34ob13o14b21ob38o$24b32ob14o12b
22ob36o$23b46o16b58o$25b45o14b57o$24b44o18b56o$26b43o16b55o$25b30o3b9o
20b54o$27b28o3b10o18b18o3b32o$26b30ob9o22b52o$28b27o3b9o20b51o$27b27o
5b6o24b50o$29b26o3b8o22b49o$28b25o7b4o26b48o$30b24o5b6o24b16ob30o$29b
23o9b2o28b14ob31o$31b22o7b4o26b15ob29o$30b21o10b2o29b44o$32b19o40b13o
3b27o$31b20o42b10o5b27o$33b19o40b12o3b26o$32b20o42b8o7b25o$34b19o40b
10o5b24o$33b20o42b6o9b23o$35b19o40b8o8b21o$34b20o42b4o10b22o$36b19o40b
6o8b21o$36b19o42b2o10b22o$36b20o40b4o8b21o$35b21o41b2o9b22o$35b22o50b
21o$34b23o50b22o$34b24o48b21o$33b25o48b22o$33b26o46b21o$32b27o46b22o$
32b28o44b21o$31b29o44b22o$30b31o42b21o$32b29o42b22o$31b31o40b21o$33b
29o40b22o$32b31o38b21o$34b29o38b22o$33b31o36b21o$35b29o35b23o$34b31o
36b19o$36b29o35b21o$35b31o36b17o$37b29o35b19o$36b31o36b15o$38b29o35b
17o$37b31o36b13o$39b29o35b15o$38b31o36b11o$40b29o36b12o$39b31o35b10o$
41b29o34b12o$40b31o33b10o$42b29o32b12o$41b31o31b10o$43b29o30b12o$42b
31o29b10o$44b29o28b12o$43b31o27b10o$45b29o26b12o$44b31o25b10o$46b29o
24b12o$45b31o23b10o$47b29o22b12o30b2o$46b31o21b10o32b2o$48b29o20b12o
30b4o$47b31o19b10o32b4o$49b29o18b12o30b6o$48b31o17b10o32b6o$50b29o16b
12o30b8o$49b31o15b10o32b8o$51b29o14b12o30b10o$50b31o13b10o32b10o$52b
30o11b12o30b12o$51b29o13b10o32b12o$53b28o11b12o30b14o$52b27o13b10o32b
14o$54b26o11b12o30b16o$53b25o13b10o32b16o$55b23o12b12o30b18o$54b24o12b
10o32b18o$56b23o10b12o30b20o$15b2o38b24o10b10o32b20o$57b23o8b12o30b22o
$15b2o39b24o8b10o32b22o$15b2o41b23o6b12o30b24o$14b4o39b24o6b10o32b25o$
14b4o41b23o4b12o30b24o$13b6o39b24o4b10o32b25o$12b7o41b23o2b12o30b24o$
14b6o39b36o32b25o$13b7o41b35o30b24o$15b6o39b34o32b25o$14b7o41b33o30b
24o$16b6o39b32o32b25o$15b7o41b31o30b24o$17b6o39b30o31b26o$16b7o41b29o
32b22o$18b6o39b28o33b24o$17b7o41b27o34b20o$19b6o39b26o35b22o$18b7o41b
25o36b18o$20b6o39b24o37b20o$19b7o41b23o38b16o$21b6o39b22o39b18o$20b7o
41b21o40b14o$22b6o39b20o41b16o$21b7o41b19o42b12o$23b6o39b18o43b14o$22b
7o41b17o44b10o$24b6o39b16o45b12o$23b7o41b14o47b8o$25b6o39b15o46b10o$
24b7o41b14o47b6o$26b6o39b15o46b8o$25b7o41b14o47b4o$27b6o39b15o46b6o$
26b7o41b14o47b2o$28b6o39b15o47b2o$27b8o40b14o$29b4o41b16o$28b6o42b12o$
30b2o43b14o$29b4o44b10o$30b2o44b12o$78b8o$77b10o$79b6o$78b8o$80b4o$79b
6o$81b2o$80b4o$81b2o!
Code: Select all
x = 4, y = 4, rule = B013468/S023
b2o$o2bo$o$bo!
Code: Select all
x = 26, y = 18, rule = B013468/S023
8$21b2o$20bo$2bo$3bo$3bo$2bo!
Code: Select all
x = 40, y = 13, rule = B2-k3cy/S2-k
2bo$2bo$3o4$39bo$39bo$39bo2$11bo27bo$10bo28bo$11bo27bo!
Code: Select all
x = 7, y = 20, rule = B2-k3cy/S2-k
6bo$2bo3bo$2bo$obo7$6bo$2bo3bo$2bo$obo3$2bo$3bo$3bo$2bo!
Code: Select all
x = 15, y = 50, rule = b2a3qjr4aiyrt5iq6k7e/s2ka3qj4ar5q6kn
2.A$A.A7$2.A.A$A.A.A7$2.A.A.A$A.A.A.A7$2.A.A.A.A$A.A.A.A.A7$2.A.A.A
.A.A$A.A.A.A.A.A7$2.A.A.A.A.A.A$A.A.A.A.A.A.A7$2.A.A.A.A.A.A.A$A.A.
A.A.A.A.A.A!
Code: Select all
x = 5, y = 4, rule = B2-k3cy/S2-k
b2o$4bo$o3bo$2bo!
Code: Select all
x = 8, y = 7, rule = B34/S23-a
o2bo2$2b6o$7bo$2bo4bo$2bo3bo$3b2o!
These oscillators are as far as I've come in this endeavour:bprentice wrote:This rule supports ships with any odd length greater than one.
Can guns be constructed for any of them?Code: Select all
<ships>
Code: Select all
x = 116, y = 29, rule = B2a3jqr4airty5iq6k7e/S2ak3jq4ar5q6kn
6b3o27b3o9b3o25b3o27b3o$6bobo27bobo9bobo25bobo27bobo3$11b2o28b2ob2o35b
2o28b2o$12bo29bobo37bo29bo$2o9b2o17b2o9b2ob2o9b2o13b2o9b2o17b2o9b2o$o
29bo25bo13bo29bo13b2o$2o28b2o23b2o13b2o28b2o13bo$114b2o2$4bobo27bobo
13bobo21bobo27bobo$4b3o27b3o13b3o21b3o27b3o$114b2o2$78b3o33b2o$78bobo
23b3o$104bobo2$83b2o29b2o$84bo15b2o13bo$72b2o9b2o15bo13b2o$72bo27b2o9b
2o$72b2o38bo$111b2o2$76bobo$76b3o27bobo$106b3o!
Code: Select all
x = 18, y = 13, rule = B2a3jqr4airty5iq6k7e/S2ak3jq4ar5q6kn
6b3o8bo$6bobo8bo3$11b2o$12bo$2o9b2o$o$2o3$4bobo$4b3o!
Here is one:wildmyron wrote:These oscillators are as far as I've come in this endeavour:
Code: Select all
x = 63, y = 63, rule = B2a3jqr4airty5iq6k7e/S2ak3jq4ar5q6kn
6.3A9.A.A3.A.A3.A.A3.A.A3.A.A9.3A$6.A.A9.A.A3.A.A3.A.A3.A.A3.A.A9.A
.A$11.A3.A31.A3.A$6.A.A9.A.A3.A.A3.A.A3.A.A3.A.A9.A.A$6.3A9.A.A3.A.
A3.A.A3.A.A3.A.A9.3A2$2A.2A53.2A.2A$A3.A53.A3.A$2A.2A53.2A.2A3$2.A57.
A4$2.A57.A3$2A.2A53.2A.2A2$2A.2A53.2A.2A4$2A.2A53.2A.2A2$2A.2A53.2A
.2A4$2A.2A53.2A.2A2$2A.2A53.2A.2A4$2A.2A53.2A.2A2$2A.2A53.2A.2A4$2A
.2A53.2A.2A2$2A.2A53.2A.2A3$2.A57.A4$2.A57.A3$2A.2A53.2A.2A$A3.A53.
A3.A$2A.2A53.2A.2A2$6.3A9.A.A3.A.A3.A.A3.A.A3.A.A9.3A$6.A.A9.A.A3.A
.A3.A.A3.A.A3.A.A9.A.A$11.A3.A31.A3.A$6.A.A9.A.A3.A.A3.A.A3.A.A3.A.
A9.A.A$6.3A9.A.A3.A.A3.A.A3.A.A3.A.A9.3A!
The rule could also be modified rather severely if other close rules prove workable: the ships that started the discussion of this rule should work in most rules with B2a3r4i and without any of B012c3n/S01.bprentice wrote:Here is one:wildmyron wrote:These oscillators are as far as I've come in this endeavour:
There are probably many more.Code: Select all
rle
Brian Prentice
Code: Select all
x = 3, y = 3, rule = B35y/S236c
2bo$obo$2bo!
Code: Select all
x = 14, y = 3, rule = B35y/S236c
2o4bobo3b2o$o4bob2o3b2o$6bobo!
Code: Select all
x = 16, y = 7, rule = B35y/S236c
14b2o$12bo2bo$2o3bobo4b3o$2o3b2obo$5bobo4b3o$12bo2bo$14b2o!
Code: Select all
x = 3, y = 4, rule = B35y/S236c
3o$obo$bo$3o!
Code: Select all
x = 3, y = 4, rule = B35y/S236c
bo$2o$obo$bo!
Code: Select all
x = 1, y = 6, rule = B35y/S236c
6o!
Code: Select all
x = 10, y = 1, rule = B35y/S236c
10o!
Code: Select all
x = 8, y = 5, rule = B35y/S236c
3o$b2o2bo$5b2o$6b2o$5b2o!
Code: Select all
x = 28, y = 7, rule = B35y/S236c
3o$b2o2bo$5b2o14b2o$6b2o13b2o2bo$5b2o15b2o3bo$24b2obo$25b3o!
Code: Select all
x = 15, y = 19, rule = B35y/S236c
4bo$3b2o$3b2o3$ob2o$3o$bo7$8b2o$8b2o2bo$9b2o3bo$11b2obo$12b3o!
Code: Select all
x = 42, y = 7, rule = B35y/S236c
b3o4b3o5b3o5b3o4bo3bo3b3o$o2bo3bo2bo4bo2bo5bobo3b3ob3o4bo$3bo6bo7bo13b
obo5bo$3bo6bo3bo3bo4b2ob2o4bobo$obo7bo3bo3bo12b2ob2o$7bobo8bo$15bobo!