Code: Select all
x = 5, y = 3, rule = B3/S23
o2b2o$2b3o$o2b2o!
Code: Select all
x = 5, y = 3, rule = B3/S23
o2b2o$2b3o$o2b2o!
Code: Select all
x = 64, y = 68, rule = LifeHistory
47.2A$48.A$45.3A$45.A$42.3B$41.5B$40.6B$11.2A27.8B$11.2A27.8B$34.B4.
9B$33.3B3.11B4.D$5.2A24.6B2.13B.3D$5.2A18.4B2.7B.13BD2B2D$9.2A12.28B.
5B$9.2A11.4BD30B$22.4BDBD30B$22.4B3DB2A28B$22.6BDB2A28B$4.2A16.38B$4.
2A21.31B.B2A$29.B2.24B3.BA.A$31.27B4.A$30.25B.2A4.2A$29.9B.15B2.A$28.
4B.20B4.3A$27.4B2.4B.12B9.A$17.3D6.4B8.14B$18.D6.4B9.15B$16.3D5.4B11.
13B$6.2A15.4B13.10B$6.A15.4B17.5B$4.A.A15.3B19.6B$2.3A.2A14.2B24.2A$.
A20.B19.A5.A$2.3A.2A33.A.A5.3A$4.A.2A33.A.A7.A$40.2A.3A$46.A$40.2A.3A
$40.2A.A2$2A$2A2$42.2A$42.2A7$40.2A.A$40.2A.3A$46.A$40.2A.3A$41.A.A$
41.A.A$42.A3$33.2A$14.2A17.2A$14.2A2$28.C$27.3C$27.C.2C!
Code: Select all
x = 19, y = 14, rule = B3/S23
o9b2o$3o7b2o$3bo$2b2o6$8bob2o$4b3ob2obob2o$3bo6b2o2b4o$4b2o3bo3bo4bo$
16b2o!
I think LifeWiki is the only one that says it the other way around, so why dont we just edit LifeWiki?muzik wrote:A 25P3H1V0.2 (can we come to a consensus for this thing's name already?) eater:
Code: Select all
x = 19, y = 14, rule = B3/S23 o9b2o$3o7b2o$3bo$2b2o6$8bob2o$4b3ob2obob2o$3bo6b2o2b4o$4b2o3bo3bo4bo$ 16b2o!
The forst component is pretty interesting! Is it known?gmc_nxtman wrote:Another H->G1 in passing:
Code: Select all
x = 64, y = 68, rule = LifeHistory 47.2A$48.A$45.3A$45.A$42.3B$41.5B$40.6B$11.2A27.8B$11.2A27.8B$34.B4. 9B$33.3B3.11B4.D$5.2A24.6B2.13B.3D$5.2A18.4B2.7B.13BD2B2D$9.2A12.28B. 5B$9.2A11.4BD30B$22.4BDBD30B$22.4B3DB2A28B$22.6BDB2A28B$4.2A16.38B$4. 2A21.31B.B2A$29.B2.24B3.BA.A$31.27B4.A$30.25B.2A4.2A$29.9B.15B2.A$28. 4B.20B4.3A$27.4B2.4B.12B9.A$17.3D6.4B8.14B$18.D6.4B9.15B$16.3D5.4B11. 13B$6.2A15.4B13.10B$6.A15.4B17.5B$4.A.A15.3B19.6B$2.3A.2A14.2B24.2A$. A20.B19.A5.A$2.3A.2A33.A.A5.3A$4.A.2A33.A.A7.A$40.2A.3A$46.A$40.2A.3A $40.2A.A2$2A$2A2$42.2A$42.2A7$40.2A.A$40.2A.3A$46.A$40.2A.3A$41.A.A$ 41.A.A$42.A3$33.2A$14.2A17.2A$14.2A2$28.C$27.3C$27.C.2C!
Code: Select all
x = 49, y = 49, rule = B3/S23
31b2o$31b2o5b2o$38b2o3$7b2o27b2o$7b2o27b2o$42b2o$42b2o$b2o$b2o$5b2o$5b
2o4$2o$2o7$13b3o$14bo$12b3o5$47b2o$47b2o4$42b2o$42b2o$46b2o$46b2o$5b2o
$5b2o$11b2o27b2o$11b2o27b2o3$9b2o$9b2o5b2o$16b2o!
It's in the Elementary Conduits collection, as "BF187H".Scorbie wrote:The forst component is pretty interesting! Is it known?gmc_nxtman wrote:Another H->G1 in passing:
Code: Select all
x = 64, y = 68, rule = LifeHistory 47.2A$48.A$45.3A$45.A$42.3B$41.5B$40.6B$11.2A27.8B$11.2A27.8B$34.B4. 9B$33.3B3.11B4.D$5.2A24.6B2.13B.3D$5.2A18.4B2.7B.13BD2B2D$9.2A12.28B. 5B$9.2A11.4BD30B$22.4BDBD30B$22.4B3DB2A28B$22.6BDB2A28B$4.2A16.38B$4. 2A21.31B.B2A$29.B2.24B3.BA.A$31.27B4.A$30.25B.2A4.2A$29.9B.15B2.A$28. 4B.20B4.3A$27.4B2.4B.12B9.A$17.3D6.4B8.14B$18.D6.4B9.15B$16.3D5.4B11. 13B$6.2A15.4B13.10B$6.A15.4B17.5B$4.A.A15.3B19.6B$2.3A.2A14.2B24.2A$. A20.B19.A5.A$2.3A.2A33.A.A5.3A$4.A.2A33.A.A7.A$40.2A.3A$46.A$40.2A.3A $40.2A.A2$2A$2A2$42.2A$42.2A7$40.2A.A$40.2A.3A$46.A$40.2A.3A$41.A.A$ 41.A.A$42.A3$33.2A$14.2A17.2A$14.2A2$28.C$27.3C$27.C.2C!
Umm... that is David Buckingham's Machine Gun and has been known for at least 15 years. Check Chris C's gun collection.muzik wrote:Gun based on it:
Code: Select all
x = 49, y = 49, rule = B3/S23 31b2o$31b2o5b2o$38b2o3$7b2o27b2o$7b2o27b2o$42b2o$42b2o$b2o$b2o$5b2o$5b 2o4$2o$2o7$13b3o$14bo$12b3o5$47b2o$47b2o4$42b2o$42b2o$46b2o$46b2o$5b2o $5b2o$11b2o27b2o$11b2o27b2o3$9b2o$9b2o5b2o$16b2o!
Wiki article worthy?
Maybe. IIRC, it was the first Herschel-based gun, which may lend it some historical significance.muzik wrote:Right then.
Still, should it have a wiki article?
How about wiki article with the whole gun collection? I know it's kinda big request, on the other hand - guns are quite important, and the fact that there is only handful of guns in the wiki, makes the wiki lacking quite basic information. At least a mention of some sort that the collection exists, and an effort was done latelly to improve the gun collection using syringe is kinda important info.muzik wrote:Still, should it have a wiki article?
It's definitely worth posting, because some (real) work has been done to construct it.Goldtiger997 wrote:Is this interesting enough to be worth posting
I think it's kinda trivial indeed, but it's a good practice.Goldtiger997 wrote: is it kind of trivial?
You can just put rle code inside code tags. We can copy that to clipboard and paste it into golly. (Unless the rle's too long to fit on one post.)Goldtiger997 wrote:(it was to big to show in the life viewer so I uploaded it as an attachment).
Yeah, it's over 100K (well, over 100,000 bytes anyway) and the current forum limit is only 60,000 bytes. Sometimes saving as a macrocell file is a useful trick, but it doesn't help in this case.Scorbie wrote:You can just put rle code inside code tags. We can copy that to clipboard and paste it into golly. (Unless the rle's too long to fit on one post.)
Code: Select all
x = 15, y = 5, rule = LifeHistory
8.A2D$.2A5.C2.D2A$A2.A3.DAD.C2.A$.2A5.C2.D2A$8.A2D!
Unfortunately you can't turn the mid-flip beehive into any sort of induction coil, so this doesn't really work.muzik wrote:Code: Select all
x = 15, y = 5, rule = LifeHistory 8.A2D$.2A5.C2.D2A$A2.A3.DAD.C2.A$.2A5.C2.D2A$8.A2D!
Code: Select all
x = 27, y = 3, rule = LifeHistory
.2A2.A.A5.A5.A.A2.2A$A2.A.A2.A3.A.A3.A2.A.A2.A$.2A2.A.A5.A5.A.A2.2A!
Code: Select all
x = 192, y = 344, rule = B3/S23
bo$obo$o$3o2$4bo$3bobo$3bo$3b3o2$7bo$6bobo$6bo$6b3o2$10bo$9bobo$9bo$9b
3o2$13bo$12bobo$12bo$12b3o2$16bo$15bobo$15bo$15b3o2$19bo$18bobo$18bo$
18b3o2$22bo$21bobo$21bo$21b3o2$25bo$24bobo$24bo$24b3o2$28bo$27bobo$27b
o$27b3o2$31bo$30bobo$30bo$30b3o2$34bo$33bobo$33bo$33b3o2$37bo$36bobo$
36bo$36b3o2$40bo$39bobo$39bo$39b3o2$43bo$42bobo$42bo$42b3o2$46bo$45bob
o$45bo$45b3o2$49bo$48bobo$48bo$48b3o2$52bo$51bobo$51bo$51b3o2$55bo$54b
obo$54bo$54b3o2$58bo$57bobo$57bo$57b3o2$61bo$60bobo$60bo$60b3o2$64bo$
63bobo$63bo$63b3o2$67bo$66bobo$66bo$66b3o2$70bo$69bobo$69bo$69b3o2$73b
o$72bobo$72bo$72b3o2$76bo$75bobo$75bo$75b3o2$79bo$78bobo$78bo$78b3o2$
82bo$81bobo$81bo$81b3o2$85bo$84bobo$84bo$84b3o2$88bo$87bobo$87bo$87b3o
2$91bo$90bobo$90bo$90b3o2$94bo$93bobo$93bo$93b3o2$97bo$96bobo$96bo$96b
3o2$100bo$99bobo$99bo$99b3o2$103bo$102bobo$102bo$102b3o2$106bo$105bobo
$105bo$105b3o2$109bo$108bobo$108bo$108b3o2$112bo$111bobo$111bo$111b3o
2$115bo$114bobo$114bo$114b3o2$118bo$117bobo$117bo$117b3o2$121bo$120bob
o$120bo$120b3o2$124bo$123bobo$123bo$123b3o2$127bo$126bobo$126bo$126b3o
2$130bo$129bobo$129bo$129b3o2$133bo$132bobo$132bo$132b3o2$136bo$135bob
o$135bo$135b3o2$139bo$138bobo$138bo$138b3o2$142bo$141bobo$141bo$141b3o
2$145bo$144bobo$144bo$144b3o2$148bo$147bobo$147bo$147b3o2$151bo$150bob
o$150bo$150b3o2$154bo$153bobo$153bo$153b3o2$157bo$156bobo$156bo$156b3o
2$160bo$159bobo$159bo$159b3o2$163bo$162bobo$162bo$162b3o2$166bo$165bob
o$165bo$165b3o2$169bo$168bobo$168bo$168b3o2$172bo$171bobo$171bo$171b3o
2$175bo$174bobo$174bo$174b3o2$178bo$177bobo$177bo$177b3o2$181bo$180bob
o$180bo$180b3o2$184bo$183bobo$183bo$183b3o2$187bo$186bobo$186bo$186b3o
2$190bo$189bobo$189bo$189b3o7$176bo$171b2o2bo$171bob2o$170bo5b2o$166bo
bo2bo$165bo$165bo3bo2b3ob2o$165bo3bo4bo$170bob2o$166bo3bob2o$165b2ob3o
$169b2obo$165b2o2b3o$165b2obo$168b2o4b2o$166b3o$167bo2b3ob2o$168b2o2b
2o$169b3o!
Code: Select all
...o....oo$
..o.o..o.o$
.o..o..o$
o...o..o.o$
.ooo....oo$
$
$
.ooo$
o...o$
oo.oo
Code: Select all
x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!
Code: Select all
x = 7, y = 7, rule = B3/S23
2bo$bobo$bo2bo$2o3bo$6bo$3b3o$3bo!
Code: Select all
x = 10, y = 10, rule = B3/S23
6bo$4b3o$3bo$2bobo3b2o$3o2bo2bo$6bobo$2b2o3bo$3bob2o$5bo$5bo!
Of course it doesn't; you can't just stack two rotors on top of one another and expect it to work.muzik wrote:This one, based off of jam, does not survive:
Code: Select all
x = 10, y = 10, rule = B3/S23 6bo$4b3o$3bo$2bobo3b2o$3o2bo2bo$6bobo$2b2o3bo$3bob2o$5bo$5bo!
Code: Select all
4bo$3bobo$3bo2bo$b3o3bo$o7bo$bo3b3o$2bo2bo$3bobo$4bo!
Code: Select all
6b2o$5bo2bo$4bob2obo$4bo3bobo$2b3o3bobo$bo7bo$obo3b3o$obo3bo$bob2obo$2bo2bo$3b2o!
Code: Select all
x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!
Code: Select all
15b2o$14bo2bo$12bo2b2o2bo$11bob2o2b2obo$11bo3b2o3bo$9b2o2b2o2b2o2b2o$8bo2b2o2b2o2b2o2bo$7bob2o2b2o2b2o2b2obo$7bo3b2o2b2o2b2o3bo$5b2o2b2o2b2o2b2o2b2o2b2o$4bo2b2o2b2o2b2o2b2o2b2o2bo$3bob2o2b2o2b2o2b2o2b2o2b2obo$3bo3b2o2b2o2b2o2b2o2b2o3bo$b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o$o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2bo$b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o$3b2o2b2o2b2o2b2o2b2o2b2o2b2o$b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o$o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2bo$b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o$3bo3b2o2b2o2b2o2b2o2b2o3bo$3bob2o2b2o2b2o2b2o2b2o2b2obo$4bo2b2o2b2o2b2o2b2o2b2o2bo$5b2o2b2o2b2o2b2o2b2o2b2o$7bo3b2o2b2o2b2o3bo$7bob2o2b2o2b2o2b2obo$8bo2b2o2b2o2b2o2bo$9b2o2b2o2b2o2b2o$11bo3b2o3bo$11bob2o2b2obo$12bo2b2o2bo$14bo2bo$15b2o!
Code: Select all
x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!