I call this "snake with feather". "11-snake" would be a snake whose body is lengthened by 5 cells. The junk looks highly artificial, and not worth synthesizing. However, a simple predecessor from the above reaction can be formed from a block, a honeyfarm, and an exploded block. Replacing the block by a glider and the exploded block by a slightly different one gives this:gmc_nxtman wrote:Anyways, here is a reaction between a boat and some junk to produce an 11-snake (which probably isn't helpful)
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x = 5, y = 15, rule = B3/S23
3b2o$2bo$2bo$3bo2$b2o$o2bo$b3o$2bo4$b3o$3bo$2bo!
There are a spurious block and blinker (i.e. debris) at the very back. In fact, this exact same census (with spurious glider, block, and blinker) is produced by the standard 5-glider synthesis:gmc_nxtman wrote:I also have this very clean stabilization of a glider-producing switch engine, with no debris, and just one backward glider:
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x = 58, y = 46, rule = B3/S23
56bo$55bo$55b3o7$2bo$obo$b2o25$3o$2bo$bo$28b2o$27b2o$29bo2$3b2o$4b2o$
3bo!
This is just one induction coil trivially (i.e. non-essentially) inducting another. Gluing together old pieces to make newer ones is rarely noteworthy, unless the combination possesses some functionality that the parts lack, or the combination arises from some natural reaction (like a soup or cheap glider synthesis), or is a necessary step in some other construction or synthesis. There are hundreds of Lego pieces, and these are interesting; there are billions of things one can make by combining Lego pieces, and most of these are not.gmc_nxtman wrote:New induction coils aren't necessarily novel, unless they're smaller than previous ones. The smallest 4-cell induction coil is the block, and I could post the following induction coil as "new":
Exactly. This particular still-life is not particularly interesting, unless someone has some reason to try to construct it (either as part of some catalyst, like the ones found by Bellman, or just "because it's there").gmc_nxtman wrote:But it isn't really useful. No offense though. Just that still lifes/components of still lifes are less notable.
On my web site, I have tried to show syntheses for most (if not all) objects and pseudo-objects up to a certain size, depending on periods (e.g. still-lifes up to 15 bits, pseudo-still-lifes up to 16,
P2 oscillators up to 18, P2 pseudo-oscillators up to 17, other oscillators and pseudo-oscillators up to 21 bits, and some up to 22-25 bits). The vast majority of these syntheses are boring and not worth noting, mostly being formed by cutting and pasting mechanisms from earlier syntheses. I include them for completeness, but most of them are the kind of things that aren't worth posting (let alone including on the Wiki). For the larger sizes, it's obvious that the vast majority of oscillators are merely larger variants of smaller oscillators that have already been synthesized. There are often a few that aren't (or that are variants with pathological geometries that resist known synthesis methods). These few are the ones worthy of attention. (For example, of the 57 22-bit variants of Silver's P5, one still eludes synthesis, making this otherwise uninteresting oscillator noteworthy).