The omnibus has now appeared five times in the b3s23/C1 census:One of my soups just made the 40 cell object again.
http://catagolue.appspot.com/census/b3s23/C1/xs40
The omnibus has now appeared five times in the b3s23/C1 census:One of my soups just made the 40 cell object again.
Code: Select all
x = 16, y = 16, rule = B3/S23
boboboobbooboobb$
ooooobooooobobbb$
bboboobbbbooooob$
obbbobbobobobooo$
bboooobbbooooooo$
obbboobobbbbbboo$
bbobboboobbbboob$
obbbbboooooobooo$
bobbbobboobboobo$
bbbbbooobooooooo$
oobooobooobboboo$
oooobobbobbobobb$
ooooobbobbbboooo$
bobbbboobboboobb$
bbboobobobooobbb$
ooobobobbbobobbo!
Ahh, so now we have an incredibly inefficient glider synthesis for the p3, namely:This rather remarkable soup not only produces an unusual p3 oscillator; it also produces a temporary HWSS that at one point in time is the only active pattern in the entire soup.
I wonder what the highest score was before the Catagolue? I once found a score of 40 from two quadpole-on-ships in the same soup (from a symmetrical piece of junk hitting a fleet).A for awesome wrote:If the HWSS had escaped, The soup's score would be 42, higher than the current highest score in the Catagolue
Code: Select all
x = 58, y = 67, rule = B3/S23
23bo$24b2o2bo$23b2o2bo$27b3o11$22bobo$23b2o$23bo2$21b2o$bo18b2o$b2o11b
obo5bo$obo11b2o$15bo2$13b3o$15bo$14bo17$55b3o$55bo$56bo19$55b2o$55bobo
$55bo!
Code: Select all
x = 10, y = 10, rule = B3/S23
3b2o$2bobo$2bob5o$2b2o2bo2bo$2bo4b3o$3o4bo$o2bo2b2o$b5obo$5bobo$5b2o!
Code: Select all
x = 12, y = 12, rule = B3/S23
6bo$6bo$3b2o2bo$2bob2o$2b2ob2o2bo$3b2o2bo2b2o$2o2bo2b2o$2bo2b2ob2o$6b
2obo$4bo2b2o$5bo$5bo!
40 was about the highest I saw -- looks like I got four of those, if you count the two *WSS-on*WSS that showed up as 50's before they were added to the objects list. Saw one 39, and 38 was fairly common:gameoflifeboy wrote:I wonder what the highest score was before the Catagolue? I once found a score of 40 from two quadpole-on-ships in the same soup (from a symmetrical piece of junk hitting a fleet).
Code: Select all
#C 17M714179578 -- two large still lifes, score = 38
x = 16, y = 16, rule = B3/S23
2bo5b2ob2ob2o$2b2obob4obo2bo$2o3bo4b4obo$bo3bo7b3o$2o2bo3b2o2b2o$b2ob
3ob4obo$2o3bo2b2ob4o$6ob3o2b2obo$4obo2bo2b2obo$8o2bo2b2o$3o4b2o$2o2b2o
bo2b2o2b2o$3obo3b2obob2o$8b2ob3o$o2bo2b3ob5o$2b3ob3o2bo2bo!
Code: Select all
#C 11Mr8138703 -- two large symmetrical still lifes, score = 38
x = 16, y = 16, rule = B3/S23
2bo2bo2b3o$2o3bobo5bobo$2o2bob2o3b2o2bo$2o3b4o2bob2o$ob5ob2obo2b2o$3b
7o2b2o$3o2b2obo2b3obo$o4bo2bobob3o$6ob2o4b3o$4o4bobo2bobo$obob3o2bobob
2o$4b3o3b2obobo$b7o3bob2o$b4o2bo2bo3b2o$obo3bo2bobo3bo$o5bo4b2o!
Code: Select all
#C 11Md7004597 -- blocker, dock on pond, and southbound LWSS
x = 16, y = 16, rule = B3/S23
2b2o4bo6bo$2b2ob2obob2o$4obobobobo2b2o$ob2ob3obo2bo$o3b3o2b3o3bo$3b2o
4b4o2bo$b4ob2o2b3o$o3bo4bo$bo4b5ob3o$5o2bo5b3o$5bob2ob2ob2o$2bo3bo2b3o
2bo$ob2obob3obo3bo$b5o2b3o2b2o$o2b3o3bo4bo$2o3b2o2b3o2bo!
If I'm not mistaken, blockers are worth 24, so the score would be 24 + 18 + 7 = 49.dvgrn wrote: I also have one reported 49 from apgsearch 0.5, but I don't see why it isn't just a 37:
Code: Select all
#C 11Md7004597 -- blocker, dock on pond, and southbound LWSS RLE
#C [[ THUMBNAIL ZOOM 4 LOOP 200 ]]
x = 32, y = 31, rule = B3/S23
4ob2obobo2b2o2b2o2bobob2ob4o$b4obo3bo2b6o2bo3bob4o$b5ob4o3b4o3b4ob5o$
3bob2o2bo3b6o3bo2b2obo$obo3bob2o2b2ob2ob2o2b2obo3bobo$2o2b4o2bobo6bobo
2b4o2b2o$b2ob2o3b4ob4ob4o3b2ob2o$2obob2ob4o8b4ob2obob2o$2b4ob2o3b8o3b
2ob4o$2b3o2b2obobobo2bobobob2o2b3o$2obobobobobob2o2b2obobobobobob2o$3b
o2bob3obo2b2o2bob3obo2bo$4b3o7b4o7b3o$2obob5obo2bo2bo2bob5obob2o$3ob2o
b3o12b3ob2ob3o$3bo11b2o11bo$3ob2ob3o12b3ob2ob3o$2obob5obo2bo2bo2bob5ob
ob2o$4b3o7b4o7b3o$3bo2bob3obo2b2o2bob3obo2bo$2obobobobobob2o2b2obobobo
bobob2o$2b3o2b2obobobo2bobobob2o2b3o$2b4ob2o3b8o3b2ob4o$2obob2ob4o8b4o
b2obob2o$b2ob2o3b4ob4ob4o3b2ob2o$2o2b4o2bobo6bobo2b4o2b2o$obo3bob2o2b
2ob2ob2o2b2obo3bobo$3bob2o2bo3b6o3bo2b2obo$b5ob4o3b4o3b4ob5o$b4obo3bo
2b6o2bo3bob4o$4ob2obobo2b2o2b2o2bobob2ob4o!
This predecessor might yield at least a 13-glider synth, possibly less (maybe 4 for each tub predecessor, 5 for the edge-shoot prepulsar):flipper77 wrote:One of Adam's soups in the D4_+2 symmetry found an x66.
Code: Select all
x = 9, y = 11, rule = B3/S23
bo$ob2o$o2bo$4o2b2o$7b2o$6b3o$7b2o$4o2b2o$o2bo$ob2o$bo!
Wow.One of Adam's soups in the D4_+2 symmetry found an x66:
Code: Select all
x = 247, y = 80, rule = B3/S23
78b2o4b2o30bo6bo$bo3bo37bo7bo26b2o4b2o30b2o4b2o29b3o6b3o68b2o6b2o$bo3b
o17bo3bo14bo3bobo3bo25bo2b2o2bo30b2o4b2o71b2o4b2o29bo2bo4bo2bo$bo3bo
17b5o15bo2bobo2bo26b8o31bo4bo28bo4bo4bo4bo27bo2bo2bo2bo28bobobo2bobobo
$25bo17bo2bobo2bo25b10o64bo3bobo2bobo3bo27bo3b2o3bo26b2ob2obo2bob2ob2o
$2bobo19bobo17bobobobo25bo10bo30b4o29bo2bo2b4o2bo2bo25b2o3bo2bo3b2o23b
o2bo3bo2bo3bo2bo$2obob2o18bo18b2o3b2o21b5o10b5o18b3o4bo4bo4b3o23bo3bo
2bo3bo26bo4bo4bo4bo22bob2o10b2obo$7o16b5o44b2ob2o10b2ob2o19b3o2bo6bo2b
3o25b3o4b3o27bo3bo6bo3bo23bo14bo$bo3bo17bo3bo16b2o3b2o24b2o4b2o4b2o26b
o8bo30bo6bo29bobo8bobo25b3o8b3o$44bobobobo23b3o3bo2bo3b3o25bo8bo30bo6b
o30bo4b2o4bo$43bo2bobo2bo22b3o3bo2bo3b3o25bo8bo29b3o4b3o29bo4b2o4bo$
43bo2bobo2bo23b2o4b2o4b2o26bo8bo28bo3bo2bo3bo27bobo8bobo25b3o8b3o$42bo
3bobo3bo19b2ob2o10b2ob2o19b3o2bo6bo2b3o22bo2bo2b4o2bo2bo24bo3bo6bo3bo
23bo14bo$43bo7bo20b5o10b5o18b3o4bo4bo4b3o21bo3bobo2bobo3bo24bo4bo4bo4b
o22bob2o10b2obo$76bo10bo30b4o29bo4bo4bo4bo25b2o3bo2bo3b2o23bo2bo3bo2bo
3bo2bo$77b10o107bo3b2o3bo26b2ob2obo2bob2ob2o$78b8o31bo4bo30b3o6b3o29bo
2bo2bo2bo28bobobo2bobobo$78bo2b2o2bo30b2o4b2o71b2o4b2o29bo2bo4bo2bo$
78b2o4b2o30b2o4b2o109b2o6b2o$78b2o4b2o30bo6bo16$21bo10bo$21bobo6bobo$
22bobo4bobo$9b2o11bo2bo2bo2bo11b2o$9b2o11bobo4bobo11b2o$21bobo6bobo$
21bo4b2o4bo$25bo2bo$26b2o14$60bo2bob2obo2bo$59b2o2bo4bo2b2o3bo$60bo2bo
b2obo2bo3b2o$74bo2bo$75b2obo$77bob2o$77bobo$22bo12bo42bo$22bo12bo$21b
3o10b3o43bo$79b3o2$21b3o4b2o4b3o$22bo5b2o5bo43b3o$22bo12bo$22bo12bo43b
obo$22bo5b2o5bo43bobo$21b3o4b2o4b3o$79b3o2$21b3o10b3o$22bo12bo43b3o$
22bo12bo44bo!
Here is a 13 glider synthesis:A for awesome wrote:This predecessor might yield at least a 13-glider synth, possibly less (maybe 4 for each tub predecessor, 5 for the edge-shoot prepulsar):flipper77 wrote:One of Adam's soups in the D4_+2 symmetry found an x66.Unfortunately, I have never seen that tub predecessor occur naturally, so it might be hard to find a suitable synthesis (maybe bun + spark?).Code: Select all
x = 9, y = 11, rule = B3/S23 bo$ob2o$o2bo$4o2b2o$7b2o$6b3o$7b2o$4o2b2o$o2bo$ob2o$bo!
Code: Select all
x = 38, y = 45, rule = B3/S23
18bo$19b2o$18b2o3$18bo$19bo$17b3o2$29bobo$29b2o4bo$13bo16bo4bobo$11bob
o21b2o$12b2o3$15bo$16bo$14b3o3$16b3o$18bo$6b2o9bo$5bobo$7bo3$35b2o$30b
o4bobo$29b2o4bo$29bobo2$17b3o$19bo$18bo3$18b2o$19b2o$18bo2$2o$b2o$o!
Code: Select all
x = 29, y = 33, rule = B3/S23
16bobo$17b2o$17bo$9bo$10b2o$9b2o6bo$15bobo$16b2o$22bo$9bo10b2o5bo$10b
2o9b2o3bo$9b2o15b3o7$9b2o$10b2o$9bo$26b3o$21b2o3bo$bo18b2o5bo$b2o19bo$
obo3bo9b2o$6b2o7bobo$5bobo9bo3$17bo$17b2o$16bobo!
Code: Select all
x = 62, y = 67, rule = B3/S23
16bo$17b2o$16b2o2$8bobo$9b2o5bo$9bo7bo$15b3o2$53bobo$8bobo42b2o4bo$9b
2o43bo4bobo$9bo49b2o5$32bobo$33b2o$33bo$25bo$26b2o$25b2o6bo$31bobo$32b
2o$38bo$25bo10b2o5bo$26b2o9b2o3bo$25b2o15b3o7$25b2o$26b2o$25bo$42b3o$
37b2o3bo$17bo18b2o5bo$17b2o19bo$16bobo3bo9b2o$22b2o7bobo$21bobo9bo3$
33bo$33b2o$32bobo2$9bo$9b2o$8bobo$59b2o$54bo4bobo$53b2o4bo$2o51bobo$b
2o$o4b2o8b3o$6b2o9bo$5bo10bo3$16b2o$17b2o$16bo!
This is quite a reduction from 166 gliders for x66 (I guess that means x = 1? ), which goes to show that even symmetrical soups can still improve glider syntheses of life objects.chris_c wrote:Here is a 13 glider synthesis:
Code: Select all
x = 38, y = 45, rule = B3/S23 18bo$19b2o$18b2o3$18bo$19bo$17b3o2$29bobo$29b2o4bo$13bo16bo4bobo$11bob o21b2o$12b2o3$15bo$16bo$14b3o3$16b3o$18bo$6b2o9bo$5bobo$7bo3$35b2o$30b o4bobo$29b2o4bo$29bobo2$17b3o$19bo$18bo3$18b2o$19b2o$18bo2$2o$b2o$o!
#C [[ THUMBNAIL ZOOM 4 LOOP 200 ]]
x = 32, y = 31, rule = B3/S23
ob2obo5bobob2obobo5bob2obo$obobo2bo2b3o2b2o2b3o2bo2bobobo$2b2obobo2bo
2bo4bo2bo2bobob2o$bobo2b20o2bobo$obo2bobo3bo8bo3bobo2bobo$2o3b3o2bobo
6bobo2b3o3b2o$3b2o2bo2b3o2b2o2b3o2bo2b2o$5bob7o4b7obo$obob3o3bob2o4b2o
bo3b3obobo$o4b3o2b3o2b2o2b3o2b3o4bo$2b3ob6o8b6ob3o$3o2b4o3b2ob2ob2o3b
4o2b3o$4o2bo2bo3bo4bo3bo2bo2b4o$5o2b3ob4o2b4ob3o2b5o$ob2o2bob7o2b7obo
2b2obo$ob2o2bo3b2o2b4o2b2o3bo2b2obo$ob2o2bob7o2b7obo2b2obo$5o2b3ob4o2b
4ob3o2b5o$4o2bo2bo3bo4bo3bo2bo2b4o$3o2b4o3b2ob2ob2o3b4o2b3o$2b3ob6o8b
6ob3o$o4b3o2b3o2b2o2b3o2b3o4bo$obob3o3bob2o4b2obo3b3obobo$5bob7o4b7obo
$3b2o2bo2b3o2b2o2b3o2bo2b2o$2o3b3o2bobo6bobo2b3o3b2o$obo2bobo3bo8bo3bo
bo2bobo$bobo2b20o2bobo$2b2obobo2bo2bo4bo2bo2bobob2o$obobo2bo2b3o2b2o2b
3o2bo2bobobo$ob2obo5bobob2obobo5bob2obo!
#C [[ THEME 4 LOOP 750 AUTOSTART X 35 Y -40 ZOOM 4.44 ]]
x = 16, y = 16, rule = B3/S23
obobbbbbooobbooo$
booobbbbbobooobb$
bobobbooobbbbobo$
oobbbboooooobooo$
bbbobobbbboobbbb$
boooboooooboboob$
booboobooboobbbb$
obboooboobobobob$
bbbobbbboooooboo$
bbbboooboobobbbb$
ooobbooobbbbbobb$
booboobbboobbobb$
bobobbobboooobbb$
ooboboobbobooooo$
oooobboobboooobo$
obobbboobbbboboo!
Code: Select all
x = 24, y = 30, rule = B3/S23
11bobo$12b2o$12bo3$12bo$10bobo$3bo7b2o$bobo13bo$2b2o11b2o5bo$16b2o3bo$
21b3o3$7bo$8bo$6b3o6$bo$b2o$obo$21b2o$20b2o$16b2o4bo$15b2o$17bo!
#C [[ THUMBNAIL ZOOM 4 LOOP 240 THEME 4 ]]
x = 31, y = 31, rule = B3/S23
4o3bo2b3o5b3o2bo3b4o$b3ob2ob3o2bobobo2b3ob2ob3o$4bobo4b2o5b2o4bobo$3b
2ob19ob2o$bo3bob3obo2bobo2bob3obo3bo$obobo3b2o2b7o2b2o3bobobo$obobo2b
2ob2o2bobo2b2ob2o2bobobo$bo2bo3bo2b2ob3ob2o2bo3bo2bo$bo2bobo3bob2obob
2obo3bobo2bo$3b2obo2bo3b2ob2o3bo2bob2o$o2bo3bo2bob3ob3obo2bo3bo2bo$2o
6bob3o5b3obo6b2o$b2ob2o4b2obo3bob2o4b2ob2o$ob4obobobo2b3o2bobobob4obo$
o2bob2obob2o2b3o2b2obob2obo2bo$b4o2b2obo9bob2o2b4o$o2bob2obob2o2b3o2b
2obob2obo2bo$ob4obobobo2b3o2bobobob4obo$b2ob2o4b2obo3bob2o4b2ob2o$2o6b
ob3o5b3obo6b2o$o2bo3bo2bob3ob3obo2bo3bo2bo$3b2obo2bo3b2ob2o3bo2bob2o$b
o2bobo3bob2obob2obo3bobo2bo$bo2bo3bo2b2ob3ob2o2bo3bo2bo$obobo2b2ob2o2b
obo2b2ob2o2bobobo$obobo3b2o2b7o2b2o3bobobo$bo3bob3obo2bobo2bob3obo3bo$
3b2ob19ob2o$4bobo4b2o5b2o4bobo$b3ob2ob3o2bobobo2b3ob2ob3o$4o3bo2b3o5b
3o2bo3b4o!
#C [[ THUMBNAIL AUTOSTART THEME 4 X 5 Y -4 LOOP 280 ZOOM 10 ]]
x = 12, y = 24, rule = B3/S23
9b2o$8bo2bo$8bobo$3o4bobo$8bo$6b3o$7bo$6bo$6bo15$6b3o!
#C [[ THUMBNAIL THEME 4 ZOOM 12 ]]
x = 16, y = 16, rule = B3/S23
bbobobbbbboooboo$
booboobbbooooboo$
ooboobbobboboobo$
ooooobboobbbobbb$
obooooobboboobbo$
oobooooobbbboooo$
obbbbobbobbobbob$
obobobbooboooobb$
bboboooobobbbbob$
boobobooooooobbb$
oooboboobobbobbo$
oobbboooboobooob$
boobbooobbbobbob$
obbbooobbboboobo$
booooboooobboooo$
oooooobboooooooo!
Same mechanism as previous fumaroles from recent soup searches -- all three converge to this reaction within a few ticks:gameoflifeboy wrote:A fumarole just occurred in B3S23/C1...
#C [[ AUTOSTART THUMBNAIL GPS 2 ZOOM 19 THEME 0 ]]
x = 11, y = 9, rule = B3/S23
9b2o$2o$2o6bo$7bobo$6bo2bo$7b2o$10bo$2o$2o!