Catagolue Oddities

For general discussion about Conway's Game of Life.
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dvgrn
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Re: Catagolue Oddities

Post by dvgrn » September 19th, 2019, 7:13 am

Okay, I'll admit my ignorance. What's the oddity about that page? Is it just that there's no synthesis, or is it the mysterious comment?

I've submitted a 7G solution to the emphatically nonmagical box:

Code: Select all

x = 16, y = 19, rule = B3/S23
11bo$12b2o$11b2o5$14bo$13bo$13b3o$bo$obo$o2bo8b2o$bobo2b2o3b2o$2bo4bo
5bo$3b4o2$3b2o$3b2o!
This seems like something that must have been discovered before -- I haven't looked, just ran synthsise-patt on that R predecessor -- and that transfer.py should have been able to figure out, so maybe that's the oddity. (?) Except I don't think anyone has been ambitious enough to apply transfer.py Lessons Learned to 24-bit still lifes...

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Moosey
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Re: Catagolue Oddities

Post by Moosey » September 19th, 2019, 7:16 am

No, it's that it's a "mango long line mango on boat" or whatever when there is a block, not a boat.
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

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dvgrn
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Re: Catagolue Oddities

Post by dvgrn » September 19th, 2019, 7:18 am

Moosey wrote:No, it's that it's a "mango long line mango on boat" or whatever when there is a block, not a boat.
Ah, thanks. Figured it would be something obvious, but I didn't think it would be _that_ obvious...

Now that I bother to look for prior art, it was (also) silly of me to build a 7G synthesis when there were easy 6G ones:

Code: Select all

x = 14, y = 14, rule = B3/S23
11bobo$11b2o$12bo3$bo8b2o$obo6b2o$o2bo7bo$bobo2b2o$2bo4bo$3b4o2$3b2o$
3b2o!

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cordership3
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Re: Catagolue Oddities

Post by cordership3 » September 26th, 2019, 11:33 am

fg

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A for awesome
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Re: Catagolue Oddities

Post by A for awesome » November 4th, 2019, 2:34 am

It appears that, in the rare case that an internal glider collision (after a sufficient lapse) "restarts" a soup which later produces a block-laying switch engine, the switch engine is at least sometimes misclassified: https://catagolue.appspot.com/object/yl ... 18e7/b3s23
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)

$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$

http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce

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Re: Catagolue Oddities

Post by Hdjensofjfnen » November 5th, 2019, 3:15 am

A for awesome wrote:
November 4th, 2019, 2:34 am
It appears that, in the rare case that an internal glider collision (after a sufficient lapse) "restarts" a soup which later produces a block-laying switch engine, the switch engine is at least sometimes misclassified: https://catagolue.appspot.com/object/yl ... 18e7/b3s23
The soup for convenience:

Code: Select all

x = 16, y = 16, rule = B3/S23
bobbbbboboboobbb$
ooobobbobobobobo$
obooboboboobbbbo$
boobboboooobbbob$
oboooobobooobobb$
boobobbbbooboooo$
bobbbboobobbbbbb$
bbobobooooobobbb$
bboboobboooboooo$
oboobboobbboobob$
obbbbboooobboobo$
ooooobbooooobobo$
oobbbobbbbbbobbb$
bbobbooboobbbbob$
boboooobobbobobo$
ooboobobobbbbobo!
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

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