lifeviewer bug

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rowett
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Re: lifeviewer bug

Post by rowett » July 12th, 2023, 2:38 pm

AlbertArmStain wrote:
July 12th, 2023, 2:27 pm
I'm on https://lazyslug.com/lifeviewer/ and the state selector spontaneously disappears if you use it for long enough
Sorry to hear it. I'll need a set of repeatable steps that show the problem to be able to debug it.

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squareroot12621
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Re: lifeviewer bug

Post by squareroot12621 » July 12th, 2023, 4:54 pm

I have some (on mobile, at least):
  1. Go to lazyslug.com.
  2. Click on the RLE data box.
  3. Press "View". The on-screen keyboard should disappear, but the LifeViewer window shouldn't fill up the screen.
  4. Tap the drawing icon. The window size shouldn't increase.
  5. Scroll down. The window should now fill up the screen, and the state selectors should disappear.

Code: Select all

4b8o$4b8o$4b8o$4b8o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4b8o$4b8o$4b8o$4b8o![[ THEME 0 AUTOSTART GPS 8 Z 16 T 1 T 1 Z 19.027 T 2 T 2 Z 22.627 T 3 T 3 Z 26.909 T 4 T 4 Z 32 T 5 T 5 Z 38.055 T 6 T 6 Z 45.255 T 7 T 7 Z 53.817 LOOP 8 ]]

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lk050807
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Re: lifeviewer bug

Post by lk050807 » July 14th, 2023, 9:29 am

At https://lazyslug.com/ it says:
502 Bad Gateway
Certificate verification error for lazyslug.com: unable to get local issuer certificate (errno: 20, depth: 0)
(Chrome 114.0.5735.198 (x86_64), on OS X 10.14)
It goes away and come back and goes away...
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Re: lifeviewer bug

Post by AlbertArmStain » July 31st, 2023, 10:56 am

rowett wrote:
July 12th, 2023, 2:38 pm
AlbertArmStain wrote:
July 12th, 2023, 2:27 pm
I'm on https://lazyslug.com/lifeviewer/ and the state selector spontaneously disappears if you use it for long enough
Sorry to hear it. I'll need a set of repeatable steps that show the problem to be able to debug it.
It keeps happening, a simple way to fix is to save the pattern and press veiw

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Re: lifeviewer bug

Post by confocaloid » August 2nd, 2023, 8:34 pm

I created a test page: https://conwaylife.com/w/index.php?titl ... did=134429

When I open the test page in the browser, the pop-up window launches immediately, which is unexpected. I expected that the pop-up window would show only after clicking (in the same way as it would work without "RANDOMIZE2").

Source code of the page:

Code: Select all

{{LV:Viewer|x = 0, y = 0, rule = B3/S23
!
#C [[ THEME Inverse ]]
#C [[ RANDOMIZE2 THUMBLAUNCH THUMBNAIL THUMBSIZE 2 GRID ZOOM 4 WIDTH 500 HEIGHT 500 ]]
}}
Context: this is a simplified code behind the random-soup animation in "Conway's Game of Life" page. The significant modification is that "THUMBLAUNCH OFF" is replaced by "THUMBLAUNCH". I'm trying to find a way to modify the template so that it would show a pop-up window when clicked (in the same way as infoboxes work on pattern pages like Glider), instead of expanding directly on the page.
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
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Re: lifeviewer bug

Post by rowett » August 9th, 2023, 2:30 am

confocaloid wrote:
August 2nd, 2023, 8:34 pm
When I open the test page in the browser, the pop-up window launches immediately, which is unexpected. I expected that the pop-up window would show only after clicking (in the same way as it would work without "RANDOMIZE2").
Thanks for reporting. It's on the backlog for a fix.

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rowett
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Re: lifeviewer bug

Post by rowett » August 24th, 2023, 8:25 am

confocaloid wrote:
August 2nd, 2023, 8:34 pm
When I open the test page in the browser, the pop-up window launches immediately, which is unexpected. I expected that the pop-up window would show only after clicking (in the same way as it would work without "RANDOMIZE2").
This should now be fixed.

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confocaloid
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Re: lifeviewer bug

Post by confocaloid » August 24th, 2023, 4:10 pm

rowett wrote:
August 24th, 2023, 8:25 am
confocaloid wrote:
August 2nd, 2023, 8:34 pm
When I open the test page in the browser, the pop-up window launches immediately, which is unexpected. I expected that the pop-up window would show only after clicking (in the same way as it would work without "RANDOMIZE2").
This should now be fixed.
On my side, it appears to be fixed. However, it was reported on Tiki bar that the popup window still appears without clicking for others (edit: test page User:Confocal/Test3).
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.

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Re: lifeviewer bug

Post by rowett » August 24th, 2023, 4:29 pm

confocaloid wrote:
August 24th, 2023, 4:10 pm
On my side, it appears to be fixed. However, it was reported on Tiki bar that the popup window still appears without clicking for others (edit: test page User:Confocal/Test3).
Normally that's because the browser needs a hard refresh. Check they are on build 1035.

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Re: lifeviewer bug

Post by TYCF » August 27th, 2023, 3:56 am

Is this a bug?

Code: Select all

x = 20, y = 20, rule = B3/S23
3bobo2b4ob2obob2o$b2o4b2o2b4o2b3o$b2o3b4obo5bo$8bo8b3o$bobo3b5o2b3ob2o
$3bobo2bob2o7bo$ob2o5b2obob5o$b2o2bo2b3o4b3obo$ob2o4bobo3bobob2o$3ob4o
bo3bo$b2ob4obo3bob2obo$3o4b5obo2bo$2obob2obo2bob3ob3o$2o2b3obo4b2ob2o
bo$2b4o2bo2b2ob2o$3ob3o3bob5obo$4b5o2b2obob2obo$o2b2ob2o2b2o4bobo$ob2o
3b3ob2o3bobo$ob5ob3o4b2o!
[[ COLOR alive 0 0 0 ]]
[[ COLOR dead 255 255 255 ]]

Code: Select all

x = 5, y = 3, rule = B3/S23
obobo$2ob2o$obobo!

Code: Select all

x = 5, y = 4, rule = B35/S234i8
2bo$bobo$2ob2o$5o!



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Re: lifeviewer bug

Post by rowett » August 27th, 2023, 12:20 pm

TYCF wrote:
August 27th, 2023, 3:56 am
Is this a bug?
Is what a bug? It looks fine to me.

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unname4798
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Re: Thread for LifeViewer bugs

Post by unname4798 » August 27th, 2023, 12:34 pm

TYCF wrote:
August 27th, 2023, 3:56 am
Is this a bug?

Code: Select all

x = 20, y = 20, rule = B3/S23
3bobo2b4ob2obob2o$b2o4b2o2b4o2b3o$b2o3b4obo5bo$8bo8b3o$bobo3b5o2b3ob2o
$3bobo2bob2o7bo$ob2o5b2obob5o$b2o2bo2b3o4b3obo$ob2o4bobo3bobob2o$3ob4o
bo3bo$b2ob4obo3bob2obo$3o4b5obo2bo$2obob2obo2bob3ob3o$2o2b3obo4b2ob2o
bo$2b4o2bo2b2ob2o$3ob3o3bob5obo$4b5o2b2obob2obo$o2b2ob2o2b2o4bobo$ob2o
3b3ob2o3bobo$ob5ob3o4b2o!
[[ COLOR alive 0 0 0 ]]
[[ COLOR dead 255 255 255 ]]
No.

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Re: lifeviewer bug

Post by TYCF » August 27th, 2023, 12:46 pm

rowett wrote:
August 27th, 2023, 12:20 pm
TYCF wrote:
August 27th, 2023, 3:56 am
Is this a bug?
Is what a bug? It looks fine to me.
Why does the the cells that was alive turn white?

Code: Select all

x = 5, y = 3, rule = B3/S23
obobo$2ob2o$obobo!

Code: Select all

x = 5, y = 4, rule = B35/S234i8
2bo$bobo$2ob2o$5o!



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squareroot12621
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Re: lifeviewer bug

Post by squareroot12621 » August 27th, 2023, 1:33 pm

TYCF wrote:
August 27th, 2023, 12:46 pm
rowett wrote:
August 27th, 2023, 12:20 pm
TYCF wrote:
August 27th, 2023, 3:56 am
Is this a bug?
Is what a bug? It looks fine to me.
Why does the the cells that was alive turn white?
You didn't specify "ALIVERAMP" or "DEADRAMP":

Code: Select all

x = 20, y = 20, rule = B3/S23
3bobo2b4ob2obob2o$b2o4b2o2b4o2b3o$b2o3b4obo5bo$8bo8b3o$bobo3b5o2b3ob2o
$3bobo2bob2o7bo$ob2o5b2obob5o$b2o2bo2b3o4b3obo$ob2o4bobo3bobob2o$3ob4o
bo3bo$b2ob4obo3bob2obo$3o4b5obo2bo$2obob2obo2bob3ob3o$2o2b3obo4b2ob2o
bo$2b4o2bo2b2ob2o$3ob3o3bob5obo$4b5o2b2obob2obo$o2b2ob2o2b2o4bobo$ob2o
3b3ob2o3bobo$ob5ob3o4b2o!
[[ COLOR ALIVE 0 0 0 ]]
[[ COLOR ALIVERAMP 0 0 0 ]]
[[ COLOR DEAD 255 255 255 ]]
[[ COLOR DEADRAMP 255 255 255 ]]

Code: Select all

4b8o$4b8o$4b8o$4b8o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4b8o$4b8o$4b8o$4b8o![[ THEME 0 AUTOSTART GPS 8 Z 16 T 1 T 1 Z 19.027 T 2 T 2 Z 22.627 T 3 T 3 Z 26.909 T 4 T 4 Z 32 T 5 T 5 Z 38.055 T 6 T 6 Z 45.255 T 7 T 7 Z 53.817 LOOP 8 ]]

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Re: lifeviewer bug

Post by TYCF » August 27th, 2023, 2:41 pm

squareroot12621 wrote:
August 27th, 2023, 1:33 pm
TYCF wrote:
August 27th, 2023, 12:46 pm
rowett wrote:
August 27th, 2023, 12:20 pm

Is what a bug? It looks fine to me.
Why does the the cells that was alive turn white?
You didn't specify "ALIVERAMP" or "DEADRAMP":

Code: Select all

x = 20, y = 20, rule = B3/S23
3bobo2b4ob2obob2o$b2o4b2o2b4o2b3o$b2o3b4obo5bo$8bo8b3o$bobo3b5o2b3ob2o
$3bobo2bob2o7bo$ob2o5b2obob5o$b2o2bo2b3o4b3obo$ob2o4bobo3bobob2o$3ob4o
bo3bo$b2ob4obo3bob2obo$3o4b5obo2bo$2obob2obo2bob3ob3o$2o2b3obo4b2ob2o
bo$2b4o2bo2b2ob2o$3ob3o3bob5obo$4b5o2b2obob2obo$o2b2ob2o2b2o4bobo$ob2o
3b3ob2o3bobo$ob5ob3o4b2o!
[[ COLOR ALIVE 0 0 0 ]]
[[ COLOR ALIVERAMP 0 0 0 ]]
[[ COLOR DEAD 255 255 255 ]]
[[ COLOR DEADRAMP 255 255 255 ]]
Thank you!

Code: Select all

x = 5, y = 3, rule = B3/S23
obobo$2ob2o$obobo!

Code: Select all

x = 5, y = 4, rule = B35/S234i8
2bo$bobo$2ob2o$5o!



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Re: lifeviewer bug

Post by EvinZL » September 4th, 2023, 7:38 pm

Running this for 100+ generations then pressing Ctrl-Z causes the active region to turn into a tub.

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Re: lifeviewer bug

Post by mniemiec » September 4th, 2023, 8:43 pm

EvinZL wrote:
September 4th, 2023, 7:38 pm
Running this for 100+ generations then pressing Ctrl-Z causes the active region to turn into a tub.
It seems to depend on what steps you use. E.g. if I step every 20 until 200, repeatedly pressing Ctrl+Z works fine until 120. Then, at 100 the bottom is just a tub, then at 80 it's a tub and a loaf, then at 60 and below it's correct again.

But then again, you can't expect consistent behavior in a troll pattern that periodically alters the values of cells.

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Re: lifeviewer bug

Post by rowett » September 5th, 2023, 3:13 am

EvinZL wrote:
September 4th, 2023, 7:38 pm
Running this for 100+ generations then pressing Ctrl-Z causes the active region to turn into a tub.
Fixed, thanks!


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Re: lifeviewer bug

Post by rowett » September 11th, 2023, 12:51 am

PHPBB12345 wrote:
September 10th, 2023, 11:55 pm
I found bug in viewtopic.php?f=12&t=3223&start=25#p164428
What is the bug?

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Re: lifeviewer bug

Post by PHPBB12345 » September 11th, 2023, 1:42 am

rowett wrote:
September 11th, 2023, 12:51 am
What is the bug?
Unexpected state 12 cell in generation 62:

Code: Select all

#C [[ AUTOSTART ]]
x = 1, y = 1, rule = PowerOfTwoRoundUp
B!

@RULE PowerOfTwoRoundUp

@TABLE
n_states:13
neighborhood:oneDimensional
symmetries:none

var c={1,2,3,4,5,6,7,8,9,10,11,12}
var a={0,c}
var b=a
var d={11,12}
var h={6,7,8,9,10}
var l={0,1,2,3,4,5}
var A={1,6}
var B={0,A}
var C={2,7}
var D={3,8}
var E={4,9}
var F={5,10}

c,d,a,12
B,a,11,3
C,a,11,5
D,a,11,7
E,a,11,9
F,a,11,11
d,a,b,0
10,10,10,11
A,a,l,1
B,a,h,2
C,a,l,3
C,a,h,4
D,a,l,5
D,a,h,6
E,a,l,7
E,a,h,8
F,a,l,9
F,a,h,10

@ICONS

XPM
/* width height num_colors chars_per_pixel */
"7 77 2 1"
/* colors */
". c #000000"
"@ c #FFFFFF"
/* icon for state 1 */
"..@@@.."
".@...@."
".@..@@."
".@.@.@."
".@@..@."
".@...@."
"..@@@.."
/* icon for state 2 */
"...@..."
"..@@..."
"...@..."
"...@..."
"...@..."
"...@..."
"..@@@.."
/* icon for state 3 */
"..@@@.."
".@...@."
".....@."
"....@.."
"...@..."
"..@...."
".@@@@@."
/* icon for state 4 */
"..@@@.."
".@...@."
".....@."
"...@@.."
".....@."
".@...@."
"..@@@.."
/* icon for state 5 */
"....@.."
"...@@.."
"..@.@.."
".@..@.."
".@@@@@."
"....@.."
"....@.."
/* icon for state 6 */
".@@@@@."
".@....."
".@....."
"..@@@.."
".....@."
".@...@."
"..@@@.."
/* icon for state 7 */
"..@@@.."
".@....."
".@....."
".@@@@.."
".@...@."
".@...@."
"..@@@.."
/* icon for state 8 */
".@@@@@."
".....@."
"....@.."
"...@..."
"..@...."
".@....."
".@....."
/* icon for state 9 */
"..@@@.."
".@...@."
".@...@."
"..@@@.."
".@...@."
".@...@."
"..@@@.."
/* icon for state 10 */
"..@@@.."
".@...@."
".@...@."
"..@@@@."
".....@."
".....@."
"..@@@.."
/* icon for state 11 */
"@@@@@@@"
"@@@@@@@"
"@@@@@@@"
"@@@@@@@"
"@@@@@@@"
"@@@@@@@"
"@@@@@@@"

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Re: lifeviewer bug

Post by b3s23love » September 11th, 2023, 5:28 am

rowett wrote:
September 11th, 2023, 12:51 am
What is the bug?
It’s a comeback of the phantom cells bug.

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rowett
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Re: lifeviewer bug

Post by rowett » September 11th, 2023, 7:39 am

PHPBB12345 wrote:
September 11th, 2023, 1:42 am
rowett wrote:
September 11th, 2023, 12:51 am
What is the bug?
Unexpected state 12 cell in generation 62:
Thanks! This has been fixed and will be in the next release.

EDIT: This has now been released.

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Joaozin003
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Re: lifeviewer bug

Post by Joaozin003 » September 14th, 2023, 6:58 am

Here is a bug: If you reset in gen 0 with any theme, it'll change back to the default.

Code: Select all

x=4, y=4, rule=B2k/S2
2bo$o$3bo$bo!
[[
AUTOSTART
GPS 2
LOOP 8
]]

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rowett
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Re: lifeviewer bug

Post by rowett » September 14th, 2023, 5:24 pm

Joaozin003 wrote:
September 14th, 2023, 6:58 am
Here is a bug: If you reset in gen 0 with any theme, it'll change back to the default.
It's by design. Resetting at gen 0 performs a hard reset which restores defaults.

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