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user@errorlevel:0:~$ echo $(firefox --version) ::: $(uname -o -p)
Mozilla Firefox 65.0.1 ::: x86_64 GNU/Linux
user@errorlevel:0:~$
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user@errorlevel:0:~$ echo $(firefox --version) ::: $(uname -o -p)
Mozilla Firefox 65.0.1 ::: x86_64 GNU/Linux
user@errorlevel:0:~$
Please refresh your browser (Ctrl-F5) and check you're using Build 418 (press H for Help and the build number is shown at the top).
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(this.Ci="")};l.prototype.ZH=function(e){this.scale=e};l.prototype.Bl=function(e,h,p,q){var t;this.Be||(this.width=this.aa.width,this.height=this.aa.height,this.j=document.createElement("canvas"),this.j.width=this.width,this.j.height=this.height,this.D=this.j.getContext("2d"),this.ga=new Image,this.ja=new Image);if(this.Es){this.D.drawImage(this.aa,0,0);var v=this.D.getImageData(0,0,this.j.width,this.j.height);var u=new Uint32Array(v.data.buffer);for(t=0;t<u.length;t+=1)4294967295===u[t]&&(u[t]=this.uz);
This should be fixed in Build 421. Please let me know.
It's possible this is also fixed in Build 421 but again please let me know since I can't reproduce it.
The height issue should now be fixed. Note I still need to deal with the browser zoom being changed dynamically.
This should also be improved though I think there are still slight clipping issues.mniemiec wrote: ↑October 5th, 2019, 6:35 amIn Firefox 69.0.2 (64-bit), at any zoom factor of 100% or above, the image appears to be about half the size it should be, also with the top half extending beyond the top of the screen; the initial image is pinned to the left edge of the screen rather than the right, and also seems to be slightly mis-aligned as in Chrome, clipping off the edge of the left side of the image.
Hopefully this is fixed in Build 423. I've tested it on Chrome, Firefox, Opera and Edge on Windows, and Safari on iPhone.