Now that I think of it, the 100% thing doesn't really count, but the 101% does:
The 101% is rightfully fused to the end of the slider area.
Now that I think of it, the 100% thing doesn't really count, but the 101% does:
anythingsonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
Thanks. I've posted a potential fix but still can't reproduce so please let me know if you still see it with build 567.
Fixed, thanks.
anythingsonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
rowett wrote: ↑August 25th, 2017, 10:45 am...Code: Select all
! /bin/sh # Add LifeViewer to the Life Lexicon # define input and output file names input=lex.html output1=lex1.html output2=lex2.html output3=lexlv.html # insert the LifeViewer plugin into the head section cat $input | sed 's@</head>@<meta name="LifeViewer" content="viewer pre 150">\n<script src="lv-plugin.js"></script>\n&@' > $output1 # add a show in viewer button to each pattern cat $output1 | sed 's@<pre>@<div class="viewer">\n<button type="button" onclick="updateViewer(this);return false;">Show in Viewer</button>\n&@' > $output2 cat $output2 | sed 's@</pre>@&\n</div>\n@' > $output3 # tidy up rm -f $output1 $output2
Because ! marks the end of an RLE pattern so it's valid. Everything after the ! is considered as comments.
Thanks for the suggestion. This isn't a priority at the moment and would be quite tricky to implement (especially for reversible rules) so I don't know if and when I'll get to it.PHPBB12345 wrote: ↑October 15th, 2020, 6:18 amSuggestion: Margolus Generation (multi-state)
e.g. M0,8,4,3,2,5,9,7,1,6,10,11,12,13,14,15,3 is 3-state rule
Note that the PASTE command is given states 5 and 2 yet produces state 1 for both.bubblegum wrote: ↑September 26th, 2020, 2:53 pmCode: Select all
#C [[ PASTET 1 PASTE E! 0 1 ]] x = 3, y = 1, rule = LifeHistory 3A!
Code: Select all
#C [[ PASTET 1 PASTE B! 0 1 ]] x = 3, y = 1, rule = DeadlyEnemies 3A!
anythingsonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
Code: Select all
x = 16, y = 18, rule = R2,C2,S3-4,B3-4,NW0000001110010100111000000|R2,C2,S3-4,9-20,B4,NW1111111111110111111111111
9b3o5b$9bo7b$9b4o4b$17b$17b$17b$17b$17b$b3o13b$4o13b$2o15b$2o15b$17b$13b2o2b$12bo2bob$11bo4bo$11bo4bo$12bo2bob$13b2o2b$!
Code: Select all
03ajkr/2ak/3 - Fireworld
anythingsonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
Code: Select all
x = 26, y = 74, rule = LifeSuper
24.2P$23.P.P$22.P$21.P$20.P$19.P$18.P$17.P$16.P$15.P$12.P.P$12.2P4$11.
2P$10.P2.P$11.2P3$8.P$7.P.P$7.2P3$11.P$10.P.P$9.P.P$10.P3$8.P$7.P.P$8.
P4$9.2P$9.2P4$4.M6.M$3.M.M.2M.M.M$3.2M2.2M2.2M$7.2M2$5.2M2.2M$5.2M2.2M
$6.4M$6.M2.M$5.M4.M$5.M4.M$5.M.2M.M$6.M2.M$6.M2.M2$M14.M$2M4.M2.M4.2M
$M5.4M5.M$.2M4.2M4.2M$2.M10.M$M.M10.M.M$.5M4.5M$3.M2.4M2.M$2.M4.2M4.M
$6.M2.M$7.2M$4.2M.2M.2M2$3.M8.M$2.3M6.3M$2.M2.M4.M2.M$.2M10.2M!
[[ COLOR 14 255 255 255 ]] [[ COLOR 16 255 255 255 ]]
Code: Select all
x = 26, y = 74, rule = LifeSuper
24.2P$23.P.P$22.P$21.P$20.P$19.P$18.P$17.P$16.P$15.P$12.P.P$12.2P4$11.
2P$10.P2.P$11.2P3$8.P$7.P.P$7.2P3$11.P$10.P.P$9.P.P$10.P3$8.P$7.P.P$8.
P4$9.2P$9.2P4$4.M6.M$3.M.M.2M.M.M$3.2M2.2M2.2M$7.2M2$5.2M2.2M$5.2M2.2M
$6.4M$6.M2.M$5.M4.M$5.M4.M$5.M.2M.M$6.M2.M$6.M2.M2$M14.M$2M4.M2.M4.2M
$M5.4M5.M$.2M4.2M4.2M$2.M10.M$M.M10.M.M$.5M4.5M$3.M2.4M2.M$2.M4.2M4.M
$6.M2.M$7.2M$4.2M.2M.2M2$3.M8.M$2.3M6.3M$2.M2.M4.M2.M$.2M10.2M!
[[ COLOR 13 255 15 255 ]]
I don't think there's any bug here, but maybe you can explain it better. States 14 and 16 are even-numbered states, so they're OFF cells, meant for use as annotations, not as actual pattern cells. No matter what you draw in state 16, it will just sit there, and the bulldozer spaceship will happily bulldoze over it -- and so would any other sufficiently wide spaceship:ColorfulGalaxy wrote: ↑December 6th, 2020, 7:12 amI failed to color the states 14 and 16 in LifeSuper.
Reproduce this bug
Code: Select all
x = 16, y = 48, rule = LifeSuper
4.P6.P$3.P.P.2P.P.P$3.2P2.2P2.2P$7.2P2$5.2P2.2P$5.2P2.2P$6.4P$6.P2.P$
5.P4.P$5.P4.P$5.P.2P.P$6.P2.P$6.P2.P2$P14.P$2P4.P2.P4.2P$P5.4P5.P$.2P
4.2P4.2P$2.P10.P$P.P10.P.P$.5P4.5P$3.P2.4P2.P$2.P4.2P4.P$6.P2.P$7.2P$
4.2P.2P.2P2$3.P8.P$2.3P6.3P$2.P2.P4.P2.P$.2P10.2P10$7.3M$6.M2.M$9.M$
5.M3.M$5.M3.M$9.M$6.M.M!
The real matter is, I couldn't color these cells using scripts.dvgrn wrote: ↑December 6th, 2020, 9:14 amI don't think there's any bug here, but maybe you can explain it better. States 14 and 16 are even-numbered states, so they're OFF cells, meant for use as annotations, not as actual pattern cells. No matter what you draw in state 16, it will just sit there, and the bulldozer spaceship will happily bulldoze over it -- and so would any other sufficiently wide spaceship:ColorfulGalaxy wrote: ↑December 6th, 2020, 7:12 amI failed to color the states 14 and 16 in LifeSuper.
Reproduce this bug
State 14 is a label state that disappears after one tick, so that won't persist for long. State 16 is a label state that persists until it is touched by a live cell, and then it switches to state 14 and disappears in a reaction that spreads to all nearby state-16 cells at lightspeed -- as you can see in the final object touched by the spaceship in your pattern: no block is left behind at the end, unlike what would happen if those were real ON cells.Code: Select all
x = 16, y = 48, rule = LifeSuper 4.P6.P$3.P.P.2P.P.P$3.2P2.2P2.2P$7.2P2$5.2P2.2P$5.2P2.2P$6.4P$6.P2.P$ 5.P4.P$5.P4.P$5.P.2P.P$6.P2.P$6.P2.P2$P14.P$2P4.P2.P4.2P$P5.4P5.P$.2P 4.2P4.2P$2.P10.P$P.P10.P.P$.5P4.5P$3.P2.4P2.P$2.P4.2P4.P$6.P2.P$7.2P$ 4.2P.2P.2P2$3.P8.P$2.3P6.3P$2.P2.P4.P2.P$.2P10.2P10$7.3M$6.M2.M$9.M$ 5.M3.M$5.M3.M$9.M$6.M.M!
Ah, I see now, you're looking to hide the fact that those are actually OFF states, maybe for trolling purposes.ColorfulGalaxy wrote: ↑December 7th, 2020, 6:07 amThe real matter is, I couldn't color these cells using scripts.
Code: Select all
[[ COLOR 14 255 255 255 ]]
[[ COLOR 16 255 255 255 ]]
Code: Select all
x = 19, y = 48, rule = LifeSuper
6.B6.B$5.B.B.2B.B.B$5.2B2.2B2.2B$9.2B2$7.2B2.2B$7.2B2.2B$8.4B$8.B2.B$
7.B4.B$7.B4.B$7.B.2B.B$8.B2.B$8.B2.B2$2.B14.B$2.2B4.B2.B4.2B$2.B5.4B
5.B$3.2B4.2B4.2B$4.B10.B$2.B.B10.B.B$3.5B4.5B$5.B2.4B2.B$4.B4.2B4.B$
8.B2.B$9.2B$6.2B.2B.2B2$5.B8.B$4.3B6.3B$4.B2.B4.B2.B$3.2B10.2B10$2.3M
4.3M4.3M$.M2.M3.M2.M3.M2.M$4.M6.M6.M$M3.M2.M3.M2.M3.M$M3.M2.M3.M2.M3.
M$4.M6.M6.M$.M.M4.M.M4.M.M!
[[ COLOR 2 White ]]
Code: Select all
x = 19, y = 48, rule = LifeHistory
6.B6.B$5.B.B.2B.B.B$5.2B2.2B2.2B$9.2B2$7.2B2.2B$7.2B2.2B$8.4B$8.B2.B$
7.B4.B$7.B4.B$7.B.2B.B$8.B2.B$8.B2.B2$2.B14.B$2.2B4.B2.B4.2B$2.B5.4B
5.B$3.2B4.2B4.2B$4.B10.B$2.B.B10.B.B$3.5B4.5B$5.B2.4B2.B$4.B4.2B4.B$
8.B2.B$9.2B$6.2B.2B.2B2$5.B8.B$4.3B6.3B$4.B2.B4.B2.B$3.2B10.2B10$2.3A
4.3A4.3A$.A2.A3.A2.A3.A2.A$4.A6.A6.A$A3.A2.A3.A2.A3.A$A3.A2.A3.A2.A3.
A$4.A6.A6.A$.A.A4.A.A4.A.A!
[[ COLOR 2 White ]]
Code: Select all
x = 19, y = 48, rule = none
6.B6.B$5.B.B.2B.B.B$5.2B2.2B2.2B$9.2B2$7.2B2.2B$7.2B2.2B$8.4B$8.B2.B$
7.B4.B$7.B4.B$7.B.2B.B$8.B2.B$8.B2.B2$2.B14.B$2.2B4.B2.B4.2B$2.B5.4B
5.B$3.2B4.2B4.2B$4.B10.B$2.B.B10.B.B$3.5B4.5B$5.B2.4B2.B$4.B4.2B4.B$
8.B2.B$9.2B$6.2B.2B.2B2$5.B8.B$4.3B6.3B$4.B2.B4.B2.B$3.2B10.2B10$2.3M
4.3M4.3M$.M2.M3.M2.M3.M2.M$4.M6.M6.M$M3.M2.M3.M2.M3.M$M3.M2.M3.M2.M3.
M$4.M6.M6.M$.M.M4.M.M4.M.M!
[[ COLOR 2 White ]]
LifeSuper is directly implemented in the viewer, while Immigration and the like are simulated using rule tables.ColorfulGalaxy wrote: ↑December 9th, 2020, 1:03 amYes, I tried to make a troll, but failed because of coloring issues.
Coloring works in many other rules like Immigration and Symbiosis.
LifeHistory and LifeSuper, likely for this reason, are uncolourable (this wasn't the case before).
anythingsonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
Fixed, thanks.
Fixed, thanks.
The LifeHistory colouring example only works if you manually switch the rule to LifeSuper.
anythingsonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
At the moment [R]History rules need state names for the colouring to work. I'll allow state numbers in a future release:
Code: Select all
# Type or paste RLE data into this box and click on the View button.
x = 9, y = 5, rule = B3/S23History
.ABCDEF!
[[
COLOR OFF Blue
COLOR ON Pink
COLOR HISTORY Green
COLOR MARK1 Purple
COLOR MARKOFF Gold
COLOR MARK2 Yellow
COLOR KILL Red
]]
anythingsonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
Ow, this is a grumpy and slightly cryptic bug report. It was very tempting to answer it with
Code: Select all
x = 9, y = 14, rule = B36/S23
bo$bo$bo3$3bo$2b2o$bobo$3o2$6b3o$5bobo$5b2o$5bo!
Code: Select all
x = 9, y = 14, rule = HighLife
bo$bo$bo3$3bo$2b2o$bobo$3o2$6b3o$5bobo$5b2o$5bo!