- Block
- Fewest cells required: 3 (2o$o)
- Edgeshootable predecessors: b2o$o2bo, 2b2o$bo$o, 2bo$bobo$o
- Blinker
- Fewest cells required: 3 (3o) (4 for a non-trivial predecessor (o$b2o2$o, bo$obo2$o, bo$obo2$bo, o$obo2$o, o$obo2$bo, o$obo2$2bo))
- Edgeshootable predecessors: 3o
- Note: A traffic light makes four blinkers.
- Beehive
- Fewest cells required: 4 (b3o2$o, 4o, 2bo$2o2$o, 2bo$2o2$bo, o$b2o$3bo, o$2o2$o, bo$2o2$o)
- Edgeshootable predecessors: b3o2$o, b2o$o2b2o, 2bo$2ob2o
- Note: A honey farm makes four beehives.
- Glider
- Fewest cells required: 5 (3o$o$2bo, 3o$o$3bo, obo$bobo$bo, 2o$2b2o$bo, 3o$3bo$o)
- Edgeshootable predecessors: 3o$3bo$o, 2bo$b3o$o$o, bo$obo$3bo$2o
- Loaf
- Fewest cells required: 5 (bo$o$bobo$2bo, bo$o$bo$2b2o, o$o$bo$2b2o, 3o2$3b2o, 2b3o$o$bo, ob3o2$bo, 3o$2bo$3bo, 3o$2bo$4bo, o$b2o$2bo$3bo, o2$b2o$2bo$3bo, o2$b2o$2bo$4bo, b4o$o, 2b3o$bo$o, 2bo$b3o$o, 2bo$b3o2$o, o$b2o$3bo$4bo, o$obo2$2b2o, bo$obo2$2b2o, 2bo$obo2$2b2o, b2o$2o2$o, b2o$2o2$bo, o$3o2$3bo, bobo$2o2$o, bo$2obo2$o, bo$2obo2$2bo)
- Edgeshootable predecessors: bo$o$bobo$2bo, bo$o$bo$2b2o, o$o$bo$2b2o, 3o$o$o, b4o$o, 2b3o$bo$o
- Boat
- Fewest cells required: 5 (bo$obo$bo$3bo, bobo$obo$bo, 2o$o$b2o, bo$ob2o$o, bobo$obo$o, bo2$4o, o2$3o$3bo, o2$b2o$3b2o, o2$b2obo$3bo, 2b2o$bo$2o, 2b2o2$bo$2o, bobo2$bo$2o)
- Edgeshootable predecessors: 3o$3bo$o3bo
- Ship
- Fewest cells required: 6 (2o$bo$2b2o2$4bo, 2o$obo$bo$3bo, 2o$o$b2o2$3bo, o$bo$o$b2o2$3bo, bo$bo$o$b2o2$3bo, o$bo$obo$bobo, o$2bo$bobo$2bobo, o$2bo$bobo$2bo$4bo, obo$bobo$2bobo, bo$ob2o$bo$bo, 2o$o2bo$2bo$bo, o$2b2o$b2o$bo, b2o$o2bo$o$bo, bo$3bo$obo$2o)
- Edgeshootable predecessors: 2b3o$bo$o$o$o
- Note: An R-sequence only requires five cells.
- Pond
- Fewest cells required: 4 (bo$2o$2bo)
- Edgeshootable predecessors: none that I know of
- Tub
- Fewest cells required: 4 (bo$obo$bo) (5 for a non-trivial predecessor (bo2$3o2$bo, 2o$2bo$2o$o, b2o$o$obo)(
- Edgeshootable predecessors: 2o$2bo$2o$o
- Long boat
- Fewest cells required: 6 (2b3o$bo$o$bo, 2b3o$bo$o$o, o2$2o2$2bo$2b2o, bo2$2o2$2bo$2b2o)
- Edgeshootable predecessors: 2b3o$bo$o$bo, 2b3o$bo$o$o
- Toad
- Fewest cells required: 6 (bo$2o$2bo$3b2o, bo$2o$2bobo$3bo, o$2o$2b2o$4bo, o$2o$2b2o2$2bo, o$2o$2b2o2$3bo, 3o$3bo2$b2o, o2$b2o$b2o2$3bo, obo2$bo$b2o$3bo, obo2$bo$b2o2$3bo, 2b2o2$bo$b2o2$o, bobo2$bo$b2o2$o, o$2bo$bo$bo$2bo$3bo, bo$o2bo$bo2bo$2bo, bo$o2b2o$bo$2bo, bo$o2bo$bo$2bobo, o$bo$2bo$bo$bo$3bo, o$3b2o$b2o$5bo, o$bobo$2bobo$5bo, 5bo$bobo$2bobo$o, 4bo$obo$bobo$o, 3bo$obo$bobo$o, bo2$2b2o$2o2$2bo, o2$obo$bobo2$bo, o2$obo$bobo2$2bo, o2$obo$bobo2$3bo, bo2$obo$bobo2$bo, bo2$obo$bobo2$2bo, 2bo2$obo$bobo2$bo, bo$2b2o$bo$o$2bo, bo$2b2o$o$bo$2bo)
- Edgeshootable predecessors: none that I know of
- Ship-tie
- Fewest cells required: 8 (4b2o$4bo$2b2o2$bo$2o)
- Edgeshootable predecessors: bo$bo$o$b2o$3bo$3bob2o$4bo
- Note: A blonk-tie only requires six cells, and a clean fleet only requires seven cells.
- Beacon
- Fewest cells required: 6 (bo$2o$2b2o$2bo, o$o$bo$2bo$3b2o, o$o$bo$2bobo$3bo, bo$o$bo$2bobo$3bo, bo2$2o$2bobo$2bo, o2$2o$2bobo$2bo, o2$2o$2bo$2bobo, o$bo$bo$2b2o$4bo)
- Edgeshootable predecessors: o$o$bo$2bo$3b2o, o$o$bo$2bobo$3bo, bo$o$bo$2bobo$3bo, 3b2o$5bo$3b2o$obo$obo$bo
- Barge
- Fewest cells required: 6 (3o$3bo$4b2o, 3o$3bobo$4bo, o2$b2o$3b2o2$5bo, 2o$2bo$bo$2b2o)
- Edgeshootable predecessors: 3o$3bo$4b2o, o$o$b2o$2bo$3b2o
- Half-bakery
- Fewest cells required: 8 (o$o$o$bo$2bo$3b3o, o$bo$bo$2bo$3bo$4b2o$6bo)
- Edgeshootable predecessors: o$o$o$bo$2bo$3b3o
- Note: A bakery only requires seven cells.
- Mango
- Fewest cells required: 7 (bo$obo$bo$2b2o2$bo, 2o$2bo$bo$2b2o2$bo, 2o2$bob3o2$bo, bo$o$bob3o2$bo, 2bo$bob2o$2bo$2o, 5bo2$bob2o$obo$bo, 5bo2$bob2o$obo$o)
- Edgeshootable predecessors: 2bo$4o$3b2o$bo$4bo
- Fishhook
- Fewest cells required: 7 (o$bo$2b2o2$4b2o$6bo, 2o$bo$bobo$2bobo, 2o$bo$bob2o$2bo, 2bo$5bo$3b2o$o$b2o, 2bo$5bo$3b2o$2o$2bo, 2bo$5bo$3b2o$bo$obo, o$2bo$bo$3b2obo$5bo, o$2bo$bo$3b2o$5b2o, 2o$bo2$2b3o2$2bo, 2o$bo$4bo$2b2o2$bo, o$2bo$2o2$2bo$2b2o, bo$o$obo2$2bo$2b2o)
- Edgeshootable predecessors: 2o$2o$2b2o$4bo
- Note: It often forms from two edgeshootable R-pentomino grandparents arranged as 2b3o$o4bo$o4bo$o$b2o.
- Lightweight spaceship
- Fewest cells required: 8 (4o$o3bo$o$bo, 3b4o$2bo4bo$bo$o, bo$o3bo$o$4o, 3b4o$2bo$bo5bo$o, 5bo$bo$b2ob2o$o$3bo, 2bo$2obo$4bo$bo2bo$6bo)
- Edgeshootable predecessors: 4o$o3bo$o$bo, 3b4o$2bo4bo$bo$o
- Long barge
- Fewest cells required: 7 (ob2o$2bo$2o$o, obo$2b2o$2o$bo)
- Edgeshootable predecessors: none that I know of
- Aircraft carrier
- Fewest cells required: 6 (bo3bo$2b2o$o3bo)
- Edgeshootable predecessors: none that I know of
- Pulsar
- Fewest cells required: 7 (3o2$bo2$3o, 3bo$b2ob2o$o5bo, bo$5bo$ob3o2$bo, bo$4b2o$ob2o2$2bo, bo$4bo$ob2obo2$2bo, 3bo$2bo2b2o$2o2bo, 3bo$obo3bo$bo2b2o, 3bo$2bo3bo$2o2b2o, 3bo$obo2bo$bo2bobo, 3bo$obo2b2o$bo2bo, 3bo$2bo2bo$2o2bobo, 3bo$bo3bo$obobobo, 3bo$bo3b2o$obobo, 3bo$bo4bo$obob2o, 3bo$o5bo$b2ob2o, 3bo$o4b2o$b2obo, 3bo$2o3b2o$2bobo)
- Edgeshootable predecessors: 5o$o3bo, 3bo$b2ob2o$o5bo
- Paperclip
- Fewest cells required: 7 (o$2o2$b4o, bo$2o2$b4o)
- Edgeshootable predecessors: none that I know of
- Middleweight spaceship
- Fewest cells required: 9 (5o$o4bo$o$bo, 3b5o$2bo5bo$bo$o, 2o2b2o$bob2o$o4bo, b2o2b2o$obob2o$6bo, b2o2b2o$2bob2o$o5bo, 2bo$bo$o2b2o$o2bo$2o, 2bo2$2ob2o$o2bo$o$bo, bo$o4bo$o$5o, 3b5o$2bo$bo6bo$o)
- Edgeshootable predecessors: 5o$o4bo$o$bo, 3b5o$2bo5bo$bo$o
- Note: 5b3o25$2o$2bo$2bo$2bo, 5b3o25$bo$obo$2bo$3bo, 5b3o25$2bo$obo$2b2o, 28b3o2$3bo$o$2b2o$bo, 27b3o2$3bo$o$b2o$o, 27b3o2$2bo$bo$bo$o$2bo, 27b3o2$bo$bo$2o2$2bo, 11b3o28$b2o$o$o$o, 12b3o28$2bo$bobo$bo$o, 12b3o28$bo$bobo$2o, 31b3o11$bo$2b2o$o$3bo, 30b3o11$o$b2o$o$3bo, 30b3o10$2bo$o$bo$bo$2bo, 30b3o10$2bo2$2o$bo$bo, 17b3o31$o$o$o$b2o, 18b3o31$o$bo$bobo$2bo, 18b3o32$2o$bobo$bo, 32b3o17$2bo$2o$3bo$o, 33b3o17$3bo$b2o$3bo$o, 32b3o16$o$2bo$bo$bo$o, 32b3o16$o2$b2o$bo$bo, 35b3o16$b2o$o$o$o, 36b3o16$2bo$bobo$bo$o, 36b3o16$bo$bobo$2o, 19b3o35$bo$2b2o$o$3bo, 18b3o35$o$b2o$o$3bo, 18b3o34$2bo$o$bo$bo$2bo, 18b3o34$2bo2$2o$bo$bo, 36b3o16$b2o$o$o$o, 37b3o16$2bo$bobo$bo$o, 37b3o16$bo$bobo$2o, 19b3o36$bo$2b2o$o$3bo, 18b3o36$o$b2o$o$3bo, 18b3o35$2bo$o$bo$bo$2bo, 18b3o35$2bo2$2o$bo$bo, 30b3o14$3o$3bo$3bo, 30b3o13$o$b2o$3bo$2bo, 29b3o13$o$3o2$bo, 14b3o29$bobo$bo$o$2bo, 14b3o28$3bo$bo$bo$obo, 15b3o29$o3bo$2b2o$bo, 15b3o29$o$2b3o$2bo, 33b3o6$b3o$o$o, 33b3o5$3bo$b2o$o$bo, 33b3o5$2bo$3o2$bo, 6b3o30$2bo$o$bo$bobo, 6b3o31$obo$bo$bo$3bo, 7b3o31$bo$2b2o$o3bo, 7b3o31$2bo$2b3o$o, 49b3o18$3bo$3bo$3o, 49b3o18$2bo$3bo$b2o$o, 48b3o18$bo2$3o$o, 21b3o48$obo$2bo$3bo$bo, 21b3o47$o$2bo$2bo$bobo, 21b3o48$o3bo$b2o$3bo, 21b3o48$4bo$3o$2bo, and 2bo$2obo$2bo$4b3o only have eight cells.
- Long ship
- Fewest cells required: 7 (2o$o$2b2o$4bo$bo)
- Edgeshootable predecessors: none that I know of
- Integral sign
- Fewest cells required: 9 (o$2bo$bo$3b2ob2o$5b2o, o$2bo$bo$3b2obobo$5b2o, o$2bo$bo$3b2obo$5b2obo, 4bo$3bo$4bo$b3o$o$bo$o, 3bo$3bo$4bo$b3o$o$bo$o, 3bo$3bo$4bo$b3o$o$bo$bo, obo2$bo2$3o2$3bo$3b2o, 2o2$bo2$3o2$3bo$3b2o, bobo2$bo2$3o2$3bo$3b2o, obo2$2bo2$b3o2$4bo$4b2o, 2o2$2bo2$b3o2$4bo$4b2o, b2o2$3bo2$2b3o2$bo$2o, o$bo$bo2$3o2$3bo$3b2o, o$o$bo2$3o2$3bo$3b2o, bo$o$bo2$3o2$3bo$3b2o, 2bo$o$bo2$3o2$3bo$3b2o, o$2bo$bo2$3o2$3bo$3b2o, 3bo$2bo$bo2$3o2$3bo$3b2o, o$bo$2bo2$b3o2$4bo$4b2o, 3bo$bo$bo2$3o2$3bo$3b2o, o$2bo$2bo2$b3o2$4bo$4b2o, o2$obo2$3o2$3bo$3b2o, bo2$obo2$3o2$3bo$3b2o, 2bo2$obo2$3o2$3bo$3b2o, o2$2o2$b2o$o$3bo$3b2o, bo2$2o2$b2o$o$3bo$3b2o, 2bo2$2o2$b2o$o$3bo$3b2o, o2$b2o2$2b2o$bo$4bo$4b2o)
- Edgeshootable predecessors: none that I know of
- Note: o$2o8$bo$2obo$bo, o$2o7$2bo$bo$bo$b2o, o$2o8$b2o$bo$bo$2bo, bo$2o8$bo$2obo$bo, bo$2o7$2bo$bo$bo$b2o, bo$2o8$b2o$bo$bo$2bo, 2o$o8$bo$2obo$bo, 2o$o7$2bo$bo$bo$b2o, 2o$o8$b2o$bo$bo$2bo, 2o$bo8$bo$2obo$bo, 2o$bo7$2bo$bo$bo$b2o, and 2o$bo8$b2o$bo$bo$2bo only have eight cells.
- Shillelagh
- Fewest cells required: 8 (4bobo$2bo$bob2o$o$o, 4bo$2bo3bo$bob2o$o$o, 4bo$2bo$bob2obo$o$o, b3o2$2o2b3o, o$b2o$2bo$2bo$3b2o2$2bo, o2$b2o$2bo$2bo$3b2o2$2bo, 2b3o$2bo$o$b2o2$o, 2b3o$2bo$o$b2o2$3bo, 2o$2bo$o$o$bo$2b2o, 2o$2bo$o$o$bobo$2bo, 2o$2bo$o$bo$bo$2bo$3bo, 2o$2bo$o$bo$b3o, bobo$obo$o$bo$2o)
- Edgeshootable predecessors: 2b2o$b2obo$o4bo$4bo
- Boat-tie
- Fewest cells required: 10 (3b3o$2bo$bo3bo$o$o$obo, 4bo$3bobo$3bo2bo$b2o$o$bo$2bo, 4bo$3bobo$3bo2bo$b2o$o$obo, 4b2o$3bo$3bobo$b2o$o$obo, 4b2o$3bo$3b2o$b2o$2bo$2o, o$bo$obo$2bo$3b2o$5bo$4bobo, o$bo$obo$2bo$3b2o$5bo$4bo$6bo, o$bo$obo$2bo$3b2o$5bo$4bo$3bo, o$bo$obo$2bo$3b2o$5bo$3bobo, 7bo$5bo$4bobo$4bo$2b2o$bo$2bo$o, 6bo$4bo$3bobo$3bo$b2o$o$bo$2bo, 6bo$4bo$3bobo$3bo$b2o$o$obo, bo2$3o$4bo$bo$3b3o2$4bo, bo2$3o2$bo2bo$2bobobo$4bo)
- Edgeshootable predecessors: 3b3o$2bo$bo3bo$o$o$obo
- Note: 3o2$bo$6bo2$5b3o, o$obo$o2$5bo2$4b3o, 3o2$bo3$5b3o2$6bo, o$obo$o4$4b3o2$5bo, bo2$3o5$5b3o2$6bo, and 2bo$obo$2bo4$6b3o2$7bo only have eight cells.
- Snake
- Fewest cells required: 6 (2obo$ob2o) (7 for a non-trivial predecessor (2o$3bo$2bo$bo$b2o, 2o2$2b2o$bo$bo$2bo, 2o2$o$obo$bo$o, 3bo$o3bo$ob2o$5bo, 2bo$o3bo$2b2obo$o, 2bo$o3b2o$2b2o$o))
- Edgeshootable predecessors: none that I know of
- Big S
- Fewest cells required: 7 (3bo$3obo$4bo$5bo)
- Edgeshootable predecessors: 2b2o$b2obo$o4bo$4bo
- Bipond
- Fewest cells required: 7 (o$bo$bo$2bo$3b2o$5bo)
- Edgeshootable predecessors: none that I know of
- Trans-boat with tail
- Fewest cells required: 8 (3b2o$2bobo$2bo$o$o$bo, 3bobo$2bobo$2bo$o$o$bo, 3bo$2bob2o$2bo$o$o$bo, 3b2o$2bobo$2bo$o$bo$bo, 3bobo$2bobo$2bo$o$bo$bo, 3bo$2bob2o$2bo$o$bo$bo, 3b2o$2bobo$2bo$o$bo$o, 3bobo$2bobo$2bo$o$bo$o, 3bo$2bob2o$2bo$o$bo$o)
- Edgeshootable predecessors: none that I know of
- Boat tie ship
- Fewest cells required: 10 (4bo$3bobo$3bo2bo$b2o$o$2o, 4b2o$3bo$3bobo$b2o$o$2o, 4bo$3bobo$3bo2bo$b2o$o$bo$o, 4b2o$3bo$3bobo$b2o$o$bo$o, 4bo$3bobo$3bo2bo$b2o$o$bo$bo, 4b2o$3bo$3bobo$b2o$o$bo$bo, 5bo$4bo$3bobo$3bo$b2o$o$2o, 6bo$4bo$3bobo$3bo$b2o$o$2o, 5bo$4bo$3bobo$3bo$b2o$o$bo$o, 6bo$4bo$3bobo$3bo$b2o$o$bo$o, 5bo$4bo$3bobo$3bo$b2o$o$bo$bo, 6bo$4bo$3bobo$3bo$b2o$o$bo$bo)
- Edgeshootable predecessors: none that I know of
- Hat
- Fewest cells required: 8 (obobo$2bo2$b3o2$2bo)
- Edgeshootable predecessors: none that I know of
- Very long ship
- Fewest cells required: 9 (3b2o$4bo$b2o$o3bo$bo$bo, 4bo$3bo$4bo$b2obo$o$bo$bo, 3bo$3bo$4bo$b2obo$o$bo$bo, 3b2o$4bo$b2o$o3bo$bo$o, 4bo$3bo$4bo$b2obo$o$bo$o, 3bo$3bo$4bo$b2obo$o$bo$o, 3b2o$4bo$b2o$o3bo$2o, 4bo$3bo$4bo$b2obo$o$2o, 3bo$3bo$4bo$b2obo$o$2o)
- Edgeshootable predecessors: none that I know of
- Heavyweight spaceship
- Fewest cells required: 10 (6o$o5bo$o$bo, 3b6o$2bo6bo$bo$o, 2bo2$b4o$o4bo$o5bo$bo, bo2$b3obo$o3bo$o5bo$bo, bo2$b3obo$o3bo$o4bo$bo, o2$b2o2bo$o2b2o$o5bo$bo, o2$b2ob2o$o2bo$o5bo$bo, o2$b2obo$o2bobo$o5bo$bo, bo$3bo$b2o2bo$o3bo$2o2bo, bo$3bo$b2o2bo$o3bo$bo2bo$o, bo$3bo$b2o2bo$o3bo$bo2bo$bo)
- Edgeshootable predecessors: 6o$o5bo$o$bo, 3b6o$2bo6bo$bo$o
- Note: 11b2o$12bo41$2bo$3o$bo, 12b2o$13bo41$o$2b3o$2bo, 12b2o$13bo41$o3bo$2b2o$bo, 11b2o$12bo40$3bo$bo$bo$obo, 11b2o$12bo41$bobo$bo$o$2bo, 11b2o$12bo40$o$bo$3o, 12b2o$13bo40$bo$obo$2bo$3bo, 12b2o$13bo40$2o$2bo$2bo$2bo, 12b2o$13bo40$2bo$obo$2b2o, 11b2o$11bo41$2bo$3o$bo, 12b2o$12bo41$o$2b3o$2bo, 12b2o$12bo41$o3bo$2b2o$bo, 11b2o$11bo40$3bo$bo$bo$obo, 11b2o$11bo41$bobo$bo$o$2bo, 11b2o$11bo40$o$bo$3o, 12b2o$12bo40$bo$obo$2bo$3bo, 12b2o$12bo40$2o$2bo$2bo$2bo, 12b2o$12bo40$2bo$obo$2b2o, 12bo$11b2o41$2bo$3o$bo, 13bo$12b2o41$o$2b3o$2bo, 13bo$12b2o41$o3bo$2b2o$bo, 12bo$11b2o40$3bo$bo$bo$obo, 12bo$11b2o41$bobo$bo$o$2bo, 12bo$11b2o40$o$bo$3o, 13bo$12b2o40$bo$obo$2bo$3bo, 13bo$12b2o40$2o$2bo$2bo$2bo, 13bo$12b2o40$2bo$obo$2b2o, 11bo$11b2o41$2bo$3o$bo, 12bo$12b2o41$o$2b3o$2bo, 12bo$12b2o41$o3bo$2b2o$bo, 11bo$11b2o40$3bo$bo$bo$obo, 11bo$11b2o41$bobo$bo$o$2bo, 11bo$11b2o40$o$bo$3o, 12bo$12b2o40$bo$obo$2bo$3bo, 12bo$12b2o40$2o$2bo$2bo$2bo, 12bo$12b2o40$2bo$obo$2b2o, 2bo$3o$7b3o$bo, b3o$o6b3o$o, 3bo$b2o$o6b3o$bo, 3o4$3bo$bo$2bo$2bobo, 3o5$bobo$2bo$2bo$4bo, 3o5$bo$2b2o$o3bo, and 3o5$2bo$2b3o$o only have eight cells.
- Tub with tail
- Fewest cells required: 8 (3b2o$5bo$b2o$o$obo, 3b2o$5bo$b2o$o$bo$2bo, 3bo$4b2o$b2o$o$obo, 3bo$4b2o$b2o$o$bo$2bo, 3bobo$4bo$b2o$o$obo, 3bobo$4bo$b2o$o$bo$2bo, 5bo$3b2o$b2o$b2o$o)
- Edgeshootable predecessors: none that I know of
- Note: It sometimes forms from a traffic light predecessor hitting a certain spark.
- Mirrored tables
- Fewest cells required: 10 (bo2$2b2o$o$o2bo$b3o2$o, obo2$bo$bo2bo$o2bo$b2o$bo, obo2$o$bobo$o2bo$b2o$bo, b2o2$o$bobo$o2bo$b2o$bo, obo2$bo$o2bo$o2bo$b2o$bo, bobo2$2bo$bo2bo$o2bo$b2o$2bo, b2o2$3bo$obo$bo2bo$b2o$2bo, bobo2$3bo$obo$bo2bo$b2o$2bo, obo2$2bobo$bo$2bo$4o, b2o2$obo$3bo$2bo$b4o, 2bobo2$obo$3bo$2bo$b3obo2$o, 2bobo2$obo$3bo$2bo2bo$b3o2$o, 2bobo2$obo$3bobo$2bo$b3o2$o, b2o2$obo$3bo$2bo$b3obo2$o, b2o2$obo$3bo$2bo2bo$b3o2$o, b2o2$obo$3bobo$2bo$b3o2$o, 2bobo2$obo$3bo$2bo$b3obo$o, 2bobo2$obo$3bo$2bo2bo$b3o$o, 2bobo2$obo$3bobo$2bo$b3o$o, b2o2$obo$3bo$2bo$b3obo$o, b2o2$obo$3bo$2bo2bo$b3o$o, b2o2$obo$3bobo$2bo$b3o$o, 3bo$2ob4o$bobo$bo, o2bo$bob4o$bobo$2bo, 4bo$2o$bo2b3o$2bo$2o, 4bo$2o$bo2b2o$2bo$2o4bo, 5bo$2o$bo2b2o$2bo$2o4bo, o3bo$bo$bo2b3o$obo$bo, o3bo$bo$bo2b2o$obo$bo4bo, o4bo$bo$bo2b2o$obo$bo4bo, 4bo$bo$2o2b3o$2bo$bo$o, 4bo$bo$2o2b2o$2bo$bo4bo$o, 5bo$bo$2o2b2o$2bo$bo4bo$o, 2o$2b3o$bo2$2bo$obo$4bo, b2o$2bobo$bobo$o$b3o)
- Edgeshootable predecessors: none that I know of
- Dead spark coil
- Fewest cells required: 10 (o2bo$3o6$3o$o2bo, bo2bo$b3o6$b3o$o2bo, bo2$3o$bo4$bo$3o2$bo)
- Edgeshootable predecessors: none that I know of
- Note: It can form in sequences that develop a line of odd reflection symmetry early on (especially with a gutter) then happen to form a pi-sequence a certain distance from the line of reflection aimed at the line of reflection on one side, as that means that there is a pi seqeunce properly aligned and timed on the other side.
- Canoe
- Fewest cells required: 8 (2o$o$2bo$2bo2bo$3b2o, 2o$o$2bo$bo2bo$3b2o)
- Edgeshootable predecessors: none that I know of
- Beehive on dock
- Fewest cells required: 10 (o$o$o$4bo$b2o$3bob3o)
- Edgeshootable predecessors: none that I know of
- Note: bo$bo$o2b3o3$3b3o, 2o2$bob3o3$3b3o, bo$o$bob3o3$3b3o, bo2$2ob3o3$3b3o, 4bo$3bobo$2bo3bo$2bo2$2o$2bo, 4b2o$3bo$2bo3bo$2bo2$2o$2bo, 4bo$3bobo$2bo3bo$2bo2$obo$2bo, 4b2o$3bo$2bo3bo$2bo2$obo$2bo, 4bo$3bobo$2bo3bo$2bo2$obo$bo, 4b2o$3bo$2bo3bo$2bo2$obo$bo, 4bo$3bobo$2bo3bo$2bo2$obo$o, 4b2o$3bo$2bo3bo$2bo2$obo$o, 4bo$2b3o$6bo$bo2$obo$o, 5bo$3b2o$2bo3bo$bo2$obo$o, 4bo$2b3o$6bo$bo2$obo$bo, 5bo$3b2o$2bo3bo$bo2$obo$bo, 4bo$2b3o$6bo$bo2$obo$2bo, and 5bo$3b2o$2bo3bo$bo2$obo$2bo only have nine cells.
- Mirrored buns
- Fewest cells required: 8 (bo$2o$2bo2$2bo$2o$bo)
- Edgeshootable predecessors: none that I know of
- Moose antlers
- Fewest cells required: 9 (5o2$bo$bo$2bo$o, 5o2$bo$bo$2bo$bo, 5o2$bo$bo$2bo$2bo, 5o2$bo$bo$2bo$3bo, 5o2$bo$2bo$bo$o, 5o2$bo$2bo$bo$bo, 5o2$bo$2bo$bo$2bo, 5o2$bo$2bo$bo$3bo, 5o2$bo$2bo$2bo$o, 5o2$bo$2bo$2bo$bo, 5o2$bo$2bo$bobo, 5o2$3bo$obo$bo, 5o2$3bo$2bo$2o, 5o2$3bo$o$b2o, 5o2$3bo$2o$2bo, 5o2$3bo$bo$obo)
- Edgeshootable predecessors: none that I know of
- Block on dock
- Fewest cells required: 9 (3bo$2o$bo2$3bo$b2o$4bo$o, 3bo$bo$2o2$3bo$b2o$4bo$o, 2bo$bo$2o2$3bo$b2o$4bo$o, 3bo$2o$bo2$3bo$b2o$3bo$bo, 3bo$bo$2o2$3bo$b2o$3bo$bo, 2bo$bo$2o2$3bo$b2o$3bo$bo, 3bo$2o$bo3$b3o$4bo$2bo, 3bo$bo$2o3$b3o$4bo$2bo, 2bo$bo$2o3$b3o$4bo$2bo, b3o$bobo2$bo$2o$2bo, b2obo$bobo2$bo$2o$2bo, b2o$bob2o2$bo$2o$2bo, ob2o$bobo2$bo$2o$2bo)
- Edgeshootable predecessors: none that I know of
- Block on table
- Fewest cells required: 9 (o$2o2$4o$o2bo, bo$2o2$4o$o2bo, b2o$o2bo$bo$bob2o2$3bo)
- Edgeshootable predecessors: none that I know of
- Scorpion
- Fewest cells required: 9 (3b2o$o3bo$2o$4b2o$6bo, 3b2o$2o2bo$o$4b2o$6bo, 4bo$o2b2o$2o$5b2o$4bo, 4bo$2ob2o$o$5b2o$4bo)
- Edgeshootable predecessors: none that I know of
- Beehive with tail
- Fewest cells required: 9 (4bo$2b3o$bo$2bo$2o2$2bo, 3b2o$5bo$b2o$o$obo2$o, 3b2o$5bo$b2o$o$obo2$bo, 3b2o$5bo$b2o$o$obo2$2bo, 3b2o$5bo$b2o$o$bo$2bo$o, 3b2o$5bo$b2o$o$bo$bo$3bo, 3bo$4b2o$b2o$o$obo2$o, 3bo$4b2o$b2o$o$obo2$bo, 3bo$4b2o$b2o$o$obo2$2bo, 3bo$4b2o$b2o$o$bo$2bo$o, 3bo$4b2o$b2o$o$bo$bo$3bo, 3bobo$4bo$b2o$o$obo2$o, 3bobo$4bo$b2o$o$obo2$bo, 3bobo$4bo$b2o$o$obo2$2bo, 3bobo$4bo$b2o$o$bo$2bo$o, 3bobo$4bo$b2o$o$bo$bo$3bo)
- Edgeshootable predecessors: none that I know of
- Twin hat
- Fewest cells required: 11 (3o3b3o3$3b3o$2bo2bo, 3o2$4bo$3b2obo$4bo2$3o)
- Edgeshootable predecessors: none that I know of
- Loop
- Fewest cells required: 9 (4bo$2b2o$2o$obobo$2bo, 2b3o$2o$obo$2bobo)
- Edgeshootable predecessors: none that I know of
- Python
- Fewest cells required: 8 (5bo$2b2o$o3bo$2o2bo, 2o$3bo$2bo$bo$o$2o, o$2b2o$bo2$obo$2o, obo$3bo$bo$2bo$o$2o, o$bobo$2bo2$obo$2o, bo$2bobo$3bo2$b2o$o$3bo, bo$3b2o$2bo2$3o2$3bo, bo$3b2o$2bo$o$b2o2$2bo, bo$3b2o$2bo$o$b2o2$bo)
- Edgeshootable predecessors: none that I know of
- Fourteener
- Fewest cells required: 10 (b3o$o$bo$2bo$2bo$bo2$2b2o, b3o$o$bo$2bo$2bo$bo2$bobo, b3o$o$bo$2bo$2bo$bo2$obo, b3o$o$bo$2bo$bo$2bo2$bobo, b3o$o$bo$2bo$bo$2bo2$obo, b3o$o$bo$2bo$bo$2bo2$2o, b3o$o$bo$2bo$bo$bo2$2b2o, b3o$o$bo$2bo$bo$bo2$bobo, b3o$o$bo$2bo$bo$bo2$obo, o2bob2o$2ob2o2bo$3bo, o2bobo$2ob2ob2o$3bo, o2bobobo$2ob2obo$3bo)
- Edgeshootable predecessors: none that I know of
- Pentadecathlon
- Fewest cells required: 8 (bo2$3o5$3o2$bo)
- Edgeshootable predecessors: bo4bo$obo2bobo$o6bo$b6o
- Note: It often forms from a common phi spark predecessor hitting a beehive parent, such as results from 3bo2$3o4$b3o$o2bo$2b2o.
- Cis-rotated bookends
- Fewest cells required: 9 (o$o$bo3b2o$2b3o2bo, o$o$bo3bo$2b3ob2o, o$o$bo3bobo$2b3obo, bo$o$bo3b2o$2b3o2bo, bo$o$bo3bo$2b3ob2o, bo$o$bo3bobo$2b3obo)
- Edgeshootable predecessors: o$o$bo3b2o$2b3o2bo, o$o$bo3bo$2b3ob2o, o$o$bo3bobo$2b3obo, bo$o$bo3b2o$2b3o2bo, bo$o$bo3bo$2b3ob2o, bo$o$bo3bobo$2b3obo
- Elevener
- Fewest cells required: 9 (2o$obo2$2b2o$4bo$4b2o, 2o$obo2$2b2o$4bobo$4bo, 2o$obo2$2b2o$4bo$4bobo)
- Edgeshootable predecessors: none that I know of
- Clock
- Fewest cells required: 6 (2bo$2o$2b2o$bo) (8 for a non-trivial predecessor (o$2bobo$bo$b2o$obo, 2bo$o$b2o$b2o$3bo$bo))
- Edgeshootable predecessors: none that I know of
- Broken snake
- Fewest cells required: 10 (o$bobo3bo$o3b2o$b2o3bo, 2obo3bo$o3b2o$b2o3bo, 2o$o2b2obo$bobob2o, 2o$o2bobobo$2b2o2bo$5bo, 2o5bo$o2bobo$2b2o2bo$5bo)
- Edgeshootable predecessors: none that I know of
- Fishhook head siamese fishhook tail
- Fewest cells required: 10 (o2$b2o2b3o$3bo$4bo$3b2o, 2bo2$2o2b3o$2bo$3bo$2b2o, o$obob3o2$bobo$2b2o, bo$obob3o2$bobo$2b2o, 3ob3o2$3bo$2bobo$bo, 4bo$3o2b2o2$3b2o$2bo$bo, 2bo$2o2b3o2$2b2o$4bo$bo, 2bobo$2o3b2o2$2b3o2$bo, 4bo$2bo$2o3b2o$4bo$2b2o2$3bo, 4bo$2bo$2o3b2o$4bo$2b2o2$2bo, o$bo2b3o$o$2b2o$4bo$5bo, bo$bo2b3o$o$2b2o$4bo$5bo, o3bo$bo3b2o$o$2b3o2$5bo, bo2bo$bo3b2o$o$2b3o2$5bo, o3bo$bo3b2o$obo$3b2o2$4bo, o4bo$2bo3b2o$bobo$4b2o2$5bo, o3bo$bo3b2o$obo$3b2o2$3bo, o4bo$2bo3b2o$bobo$4b2o2$4bo, o$bo2b3o$obo$3bo$4bo$4bo, o$2bo2b3o$bobo$4bo$5bo$5bo, o$bo2b3o$obo$3bo$4bo$3bo, o$2bo2b3o$bobo$4bo$5bo$4bo, 2bo2$2o2b3o$2bo$3bo$4bo$3bo, 2bo2$2o2b3o$2bo$3bo$4bo$4bo, o2$b2o2b3o$3bo$4bo$5bo$4bo, o2$b2o2b3o$3bo$4bo$5bo$5bo, 3ob3o2$3bo$2bobo$2bo)
- Edgeshootable predecessors: none that I know of
- Block on cover
- Fewest cells required: 10 (2obo$2b2o2$bo$bo$b2o$2bo, 2obo$2b2o2$bo$bo$b2o2$2bo, 2obo$2b2o2$bo$bo$b2o2$bo, 2obo$2b2o2$bo2$2o$2b2o, 2bo$2o$b2o2$o$o$2o$bo, 2bo$2o$b2o2$o$o$2o2$bo, 2bo$2o$b2o2$o$o$2o2$o, 3bo$b2o$2b2o2$bo2$2o$2b2o, o2bo$b3o3$2o$bo$bo$2bo, bo2bo$b3o3$2o$bo$bo$2bo, bo2bo$2b3o2$o$bo$2b2o$3bo, 2bo2bo$2b3o2$o$bo$2b2o$3bo, bo2bo$2b3o2$o2$b3o$4bo, 2bo2bo$2b3o2$o2$b3o$4bo, bo2bo$2b3o3$2o$2b2o$2bo, 2bo2bo$2b3o3$2o$2b2o$2bo)
- Edgeshootable predecessors: none that I know of
- Cis-boat on dock
- Fewest cells required: 9 (2b3o3$b2o$bo2$2o$2bo, bo$bobo2$bo$bo$o$2o$o, 2bo$bobo2$bo$bo$o$2o$o, 3bo$bobo2$bo$bo$o$2o$o, bo$2b2o2$bo$bo$o$2o$o, 4bo$2b2o2$bo$b2o2$o$b2o, 4bo$2b2o2$bo$b2o2$o$obo, 2bobo$3bo2$b2o$2bo2$2o$2bo, 2bobo$3bo2$b2o$2bo2$obo$o, 2bobo$3bo2$b2o$2bo2$obo$bo, 2bobo$3bo2$b2o$2bo2$obo$2bo, 2bobo$3bo2$b2o$bo2$obo$o, 2bobo$3bo2$b2o$bo2$obo$bo, 2bobo$3bo2$b2o$bo2$obo$2bo)
- Edgeshootable predecessors: none that I know of
- Long python
- Fewest cells required: 8 (2o$o2bo$2bo2bo$4b2o)
- Edgeshootable predecessors: none that I know of
- Hook with tail
- Fewest cells required: 8 (2o$bo$o$b3o$3bo) (8 for a non-trivial predecessor (3bo$4bo$ob2obo$o2$2o, 3bo$4bo$ob2o$o4bo2$2o, 3bo$o3bo$2b2obo$o$o$bo, 3bo$o3bo$2b2o$o4bo$o$bo, 4bo$bo$2b2o2$3o$bo$2bo, 3b2o$bo$2bo$3bo$3o$o, 4bo$2bo$bo2bo$obo$o2$2o))
- Edgeshootable predecessors: none that I know of
- Loaf siamese loaf
- Fewest cells required: 10 (bo$bob2o$obo$o2bo$2b2o, 3bo$obobo$o2bobo$4bo2$3b2o, 3bo$obobo$o2bo$4b2o2$2b2o, bo$bob2o$o4bo$o3bo$3bo$3bo, bobo$bo2bo$o4bo$o2b2o2$3bo, bo$bob2o$o4bo$o3bo$3bo$4bo, bobo$bo2bo$o4bo$o2b2o2$4bo, ob3obo$o3bo$bo$2bo$2bo, ob3obo$o3bo$bo$2bo$bo, ob3o$o3bobo$bo$2bo$2bo, ob3o$o3bobo$bo$2bo$bo, ob3o$o3b2o$bo$2bo$2bo, ob3o$o3b2o$bo$2bo$bo, 2bo$o2b2o$o3bobo$b2o2$2bo, 2bo$o2b2o$o3bobo$b2o2$bo, 2bo$o2b2obo$o3bo$b2o2$2bo, 2bo$o2b2obo$o3bo$b2o2$bo, 4bo2$obobo$o3b2o$b2o2$2bo, 4bo2$obobo$o3b2o$b2o2$bo, 3bo2$obobo$o3b2o$b2o2$2bo, 3bo2$obobo$o3b2o$b2o2$bo, bobo$bo$obobo$bob2o$2bo)
- Edgeshootable predecessors: none that I know of
- Symmetric scorpion
- Fewest cells required: 9 (o$b2o$bo3$3obo$2bo, o$b2o$bo3$3o$2bobo, o$b2o$bo3$3o$2b2o, o$b2o$bo2$bo$b3o$4bo, o$b2o$bo2$o$b2o$3b2o, o$b2o$bo2$o$b2obo$3bo, o$b2o$bo2$o$ob2o$3bo, o4bo$b2o$bo2b2o$6b2o)
- Edgeshootable predecessors: none that I know of
- Bee hat
- Fewest cells required: 10 (2o$bo2b3o2$2bo$obo$3bo, 2o$o3b3o2$2bo$obo$3bo, bo3bo$2o3bo$5bo$bo$b3o, o4bo$2o3bo$5bo$bo$b3o, bo3bo$2o3bo$5bo$o$b2o$3bo, o4bo$2o3bo$5bo$o$b2o$3bo)
- Edgeshootable predecessors: none that I know of
- Trans-rotated buns
- Fewest cells required: 9 (3bo2$3bobo$bobo$3o$o, 4bo2$3bobo$bobo$3o$o, 5bo2$3bobo$bobo$3o$o)
- Edgeshootable predecessors: none that I know of
- Snorkel loop
- Fewest cells required: 9 (2bo$2b2o2$o2b2o$2o3bo, 3bo$2b2o2$o2b2o$2o3bo, bobo$2obobo2$3bo$2b2o, o3bo$2obobo2$3bo$2b2o, o4bo$2obobo2$3bo$2b2o)
- Edgeshootable predecessors: none that I know of
- Ship tie long boat
- Fewest cells required: 10 (2o$bo$2b2o2$4bo$4b2o$6bo$6bo, 2o$bo2$2b2o$4bo$4b2o$6bo$6bo, 2o$bo$2b2o2$4bo$4b2o$7bo$7bo, 2o$bo2$2b2o$4bo$4b2o$7bo$7bo, 2o$bo$2b2o2$4bo$4b2obo2$7bo, 2o$bo2$2b2o$4bo$4b2obo2$7bo)
- Edgeshootable predecessors: none that I know of
- Carrier siamese carrier
- Fewest cells required: 10 (bo$o$o3bo$b2ob3o2$7bo, o$2bo$bobobo$bo3b3o2$8bo, o$bo$obobo$o3b3o2$7bo, o$bo$o3bo$obob3o2$7bo, 2o$o3bo$2bob3o$o$7bo, 2o$o3bo$2bob3o$bo$7bo, 2o$obobo$4b3o$o$7bo, 2o$obobo$4b3o$bo$7bo)
- Edgeshootable predecessors: none that I know of
- Cis-Cerberus
- Fewest cells required: 10 (2bo$b2o$o$2b2o$2bo2bo$4b2o)
- Edgeshootable predecessors: none that I know of
- Vase
- Fewest cells required: 10 (bo2$3o$bo27$3o$o2bo)
- Edgeshootable predecessors: none that I know of
- Krake
- Fewest cells required: 9 (2o$bo2$2b3o2$bo$2o)
- Edgeshootable predecessors: none that I know of
- Trans-Cerberus
- Fewest cells required: 10 (2o$bo$5bo$2b2o$o2bo$2o)
- Edgeshootable predecessors: none that I know of
- Sidewalk
- Fewest cells required: 10 (o2bo$b3o4$2b3o$2bo2bo, o2bo$3o4$b3o$bo2bo, o2bo$3o4$b3o$o2bo)
- Edgeshootable predecessors: none that I know of
- Integral siamese fishhook tail
- Fewest cells required: 11 (o$bobo$ob2o3$2o$bo$bo$o, o$2bobo$bob2o3$b2o$2bo$2bo$bo, b2o2$2bo$3o2b3o$5bo2bo, o4bo2bo$b2o2b3o$2bo$bo$bo, o$5bo2bo$b2o2b3o$2bo$bo$bo, o4bo2bo$b2o2b3o$2bo$bo$2bo, o$5bo2bo$b2o2b3o$2bo$bo$2bo, bo$bo2bo$ob2o3$2o$bo$bo$o)
- Edgeshootable predecessors: none that I know of
- Snake siamese snake
- Fewest cells required: 10 (3bo$bo2bobobo$obobo2bo$5bo, 3bo$bo2bobo$obobo2b2o$5bo, 3bo$2o2bobo$2bobo2b2o$5bo, 2obobobo$ob2o2bo$5bo, 7bo$2obobo$ob2o2bo$5bo, 5bo$b2o2bo2bo$o2bo2b2o$3bo)
- Edgeshootable predecessors: none that I know of
- Skewed paperchlip
- Fewest cells required: 10 (3bo$b2o2$2o$2b2o2$b2o$o)
- Edgeshootable predecessors: none that I know of
- Traffic light
- Fewest cells required: 4 (3o2$bo)
- Edgeshootable predecessors: b3o$o3bo, b3o$o3bo$o3bo, 5o, b5o$o5bo, b3o$o$o2bo, 2o$ob2o$3bo
- Honey farm
- Fewest cells required: 6 (2o2$o2$b2o$bo, o$bo$o2$b2o$bo, bo$o$o2$b2o$bo, bo$bo$o2$b2o$bo, 2o2$o2$b2o$2bo, o$bo$o2$b2o$2bo, bo$o$o2$b2o$2bo, 3b3o$b2o$o, bo$b2o2$2o$o, bo$b2o2$2o$bo, 2o$o2$bo$b2o, 2o$bo2$bo$b2o, 2o$o2$2bo$b2o, 3o3$2o$o, 3o3$2o$bo, 3o3$o$2o, 3o3$bo$2o, 3o2$bo$2o, 2ob3o$o, 2ob3o$bo, o2b3o$2o, bob3o$2o, 2bo$b2o$o2bo$o, o$obo2$2b2o$4bo, bo$obo2$2b2o$4bo, 2bo$obo2$2b2o$4bo, 3o2$3b2o$2bo, o$3o$3b2o, o$3obo$3bo, 2b2o$bo2b2o$o, 2b2obo$bo2bo$o, 3bo$b2ob2o$o, 3b2o$b2o2bo$o, 4bo$o$b2obo$bo, 4bo$o3bo$b2o$bo, o$b2o$o$obo, o$b2o$o$bo$2bo, obo$bo$o$b2o, 3bo2$4o$o, o$2b4o$2bo, 3b2o$o$2obo, 3bo$o$2ob2o, 3bo$o2bo$2o2bo, 3bo$2o2bo$o2bo, 3b2o$2o$o2bo, 3bo$2o$o2b2o, 3b2o$2o$bo2bo, 3bo$2o2bo$bo2bo, 3b2o$bo$2o2bo, 3bo$bo2bo$2o2bo, obo2$bo$2o$o, b2o2$o$2o$bo, obo2$o$2o$bo, b2o2$bo$2o$o, obo2$bo$2o2$o, b2o2$o$2o2$o, obo2$o$2o2$o, b2o2$bo$2o2$o, obo2$bo$2o2$bo, b2o2$o$2o2$bo, obo2$o$2o2$bo, b2o2$bo$2o2$bo, 2bo2$2o$bo2$2o, 2bo2$2o$o2$2o, 2bo$2o$o2$2o, o$2bobo$bobobo, o$bobobo$2bobo, o$bobo$obobo, o$2b2o$bo2b2o, o$3b2o$b2o2bo, o$3bo$b2ob2o, o$2bob2o$bobo, o$bobo$2bob2o, o$bob2o$obo, o$2b2obo$bo2bo, o$3bobo$b2obo, ob2o$bo2bo$o, o$o2b3o$2bo, o$3b3o$obo, o2b3o$2bo$o, 3b3o$obo$o, b3o$obo2$o, b3o$obo2$bo, b3o$obo2$2bo, b3o$2bo$o$o, b3o$2bo$o$bo, b3o$2bo$o$2bo, o$b3o$bo$2bo, o$b3o$bo$3bo, o$b3o$bo$4bo, bo2$b2o2$o$2o, 2bo2$b2o2$o$2o, 2b3o$o$bo$bo, 2b3o$o$bo$o, 2b3o$bo$o4bo, bobo$obo$bo2bo, 2bo2$2o$o$b2o, 2bo$2o$o$b2o, b2o$2b2o$2o, b2o$2bo$2o2bo, bobo$obo$o3bo, o$b2o$b2o2$o, bo$2b2o$bo2$2o, o2$b2o$2o$o, o2$b2o$2o$bo, bo2$2b2o$obo$bo, 2o$4bo$b2o$2bo, 3bo$o$2b3o$bo, 3bo$o$b3o$o, 3o$o$bo$2bo, 3o$o$2bo$o, 3o$2bo$o$o)
- Edgeshootable predecessors: 3bo$b2ob2o2$o5bo, 2b2o$bo2b2o$o, 3bo$b2ob2o$o, 3b2o$b2o2bo$o, 2b3o$bo$o4bo
- Blockade
- Fewest cells required: 6 (bo2$2ob2o2$2bo, bo2$2obo$4bo$2bo, bo2$2obo2$2bobo, obo2$2b2o2$3bobo, 2bo$o$2b2o2$3bobo, 2bo2$ob2o2$3bobo, 2bo$o$2b2o$5bo$3bo, 2bo2$ob2o$5bo$3bo, 2bo2$ob2obo2$3bo, 2b3o$2o2$o, 2b3o$2o2$bo, bo$o2b2o$bo$3bo, bo$2b2o2$2o$2bo, 2b2o$2obo2$o, o$3o$3bo$4bo, b2o$o2bo$3b2o, o2$b2o2$3b3o, 2bo$2o$2bobo$3bo, 2bo$2o$2bo$3b2o, bo2$2b2o$bo$o$o, bo2$2b2o$bo$o$bo, 2b3o$bo$o$2bo, bo$2b2o$bo$o$bo, bo$2b2o$bo$o$o, o$2bo$bob2o$5bo, o$bo$ob2o$4bo, o2$b5o, 3bo$b2o2$bo$obo, obo$bo$3b2o$2bo, o$b2o$3b2o2$2bo, 2bobo$3bo$bo$obo, o$3o2$3b2o, o$3o$4bo$3bo, o$3obo2$3bo, 3bobo2$2b2o$2bo$o, 2bobo2$b2o$bo$o, 3bo$5bo$2b2o$2bo$o, 2bo$4bo$b2o$bo$o, 3bo2$2b2obo$2bo$o, 2bo2$b2obo$bo$o, o$b2o$2b2o$4bo, o2$b4o2$5bo, 3o$3b2o2$2bo, o$b2o2$bo$bobo, 2b3o2$bo$o$bo, 2b3o2$bo$bo$o, 2b3o2$bo$o$o, 2b3o2$bo2$2o, 2b3o$2bo$o$bo, 2b3o$2bo$o$2bo, 2b3o$2bo$bo$o, 3b2o$o$b2o$o, 3bo$o3bo$b2o$o, 3bo$o$b2obo$o, 2bo$bobo$4bo$2o, o$bo$b2o$3bo$4bo, o$bo$b2o2$3b2o, o$bo$b2o$4bo$3bo, o$bo$b2obo2$3bo, 5bo$4bo$2b2o$2bo$o, 4b2o2$2b2o$2bo$o, 4bo$5bo$2b2o$2bo$o, 4bo2$2b2obo$2bo$o, o$bo$b3o2$4bo, 5bo$3bo$b3o2$o, 3bo2$ob2o$bo$bo, 2bo2$ob2o$bo$bo, 3bo2$ob2o$bo$o, 2bo2$ob2o$bo$o, o2$2obo$2bo$4bo, bo2$2obo$2bo$4bo, o2$b3o$4bo$5bo, o$2bo$bo$2bobo$3bo, obo$bo$2bobo$3bo, b3o$o2$2o, 3bo$b2o$bo2$2o, 3bo2$b2o$bo2$2o, o$bo$2b2o$4bo$5bo, 2b2o$bo2$2o$o, 2b2o$bo2$2o$bo, bobo$bo2$2o$o, bobo$bo2$2o$bo, bo$2o$b2o$3bo, bo$2o$b2o2$3bo, bo$2b2o$o$3bobo, bo$2b2o$o4bo$3bo, bo$2b2obo$o$3bo, o2$b2o$2b3o, o$b2o$2b3o, 2b3o$obo2$o, 2b3o$obo2$bo, 2b3o$obo2$2bo, 3o2$2o$o, 3o2$2o$bo, b3o2$o$obo, bo$2b2o$o$bo$bo, bo$2b2o$o$bo$o, bo2$2b2o$2o2$bo, bo2$2b2o$2o2$o, bo$3b2o$2o$3bo, 2o$3bo$bo$3b2o, 2o$3b2o$bo$3bo, bo$o2b2o$bo$3bo, o$b2o2$bo$2b2o)
- Edgeshootable predecessors: b3o$o3bo$o$bo, b4o$o4bo$6bo
- Fleet
- Fewest cells required: 7 (3o$o2bo$o$bo, b3o$bo2bo$o$2bo, 3bo$b2o$bo2bo$o$2bo, 2bo$bobo$o3bo$bo$2bo, o$o$b2o2$3bo$3b2o, 2o$obo2$2bobo$2bo, 2o$obo2$2bobo$3bo, 2o$obo2$2bobo$4bo, 2o$o$2bo$2bobo2$2bo, 2o$o$2bo$2bobo2$3bo, 2o$o$2bo$2bobo2$4bo, 2o$o2bo$2bo$bobo, 2o$o$2b2o$2bobo, 2o$o$2b2o$2bo$4bo, obo$bobo$3bo$4b2o, 2bo$2obo$3bo$4b2o, o$b2o$bobo$2bobo, o$b2o$bobo$2bo$4bo, o$b2o$bo$2b2o2$4bo, o$b2o$bo2bo$3bo$2bo, o$b2o$bobo$4bo$2bo, bo$b3o$o$4b2o, bo$b3o$o4bo$4bo, bo$b3obo$o$4bo, o$b2o2bo$o2bo$4bo, 3bo2$b3o$o$o$bo, 3bo$b2o$o2bo$o$bo, 2bo$bobo$o3bo$2o, 2b2o$bobo$bo$o$2bo, 2bobo$bobo$bo$o$2bo, 2bo$bob2o$bo$o$2bo, 3bo$bo$2b2o$o$2o, 2b3o$bo$o4bo$o, 2b3o$bo$o4bo$bo, o$2o$ob2o2$2bo, o$b2o2$3b2o$5bo$2bo)
- Edgeshootable predecessors: 3o$o2bo$o$bo
- Note: A blonk-tie only requires six cells.
- Bakery
- Fewest cells required: 7 (b3o2$3o$bo, b3o2$2obo$bo, 2b3o2$ob2o$2bo, o$2o2$o$b2o2$3bo, bo$2o2$o$b2o2$3bo)
- Edgeshootable predecessors: 2bo$b3o$o3bo$o$bo
- Interchange
- Fewest cells required: 7 (bo$obo$bo2$3o, 3bo$b2ob2o$o$6bo, 5o$o$3bo, bo2bo$ob3o$bo, o3bo$ob3o$bo, 2bo$obob3o$2bo, obo$2bo$bo$b3o, obo$2bo$bo$2b2o$bo, 2bo$obo$bo$2b2o$bo, 2bo$2obo$b2o$4bo)
- Edgeshootable predecessors: 3bo$b2ob2o$o$6bo
- Beethoven
- Fewest cells required: 7 (3ob3o$3bo)
- Edgeshootable predecessors: b3o$o3bo$o3bo$o3bo, 3ob3o$3bo
- Note: It often results when one side of a traffic light predecessor hits something.
- R sequence
- Fewest cells required: 5 (o$3o2$bo, 3o$3bo$3bo, 3bo$b2o$o$bo, o$3bo$2o$2bo, 3bo$o$b2o$o, o3bo$2b2o$bo, 2bo$3o$4bo)
- Edgeshootable predecessors: 3o$3bo$3bo, b3o$o3bo$5bo, 3o$o2bo$bo, o$b2o$3b4o
- B sequence
- Fewest cells required: 6 (3o$o2bo$o, b3o$bo2bo$o, 2b3o$2bo2bo$o, 3o$o2bo$4bo, 5o2$o, o$bob3o$bo, o$b2o$o2bo$4bo, bo$2b2o$o2bo$4bo, bo$2b2o$o2bo$5bo, o$b2o$bo2$2b2o, o$b2o$bo2$bobo, bo$b3o$o$4bo)
- Edgeshootable predecessors: 3o$o2bo$o, b3o$bo2bo$o, 2bo$bobo$o3bo$bo, 2bo$b3o$o3bo$o, 3o$o$o$b2o, 3o$o2bo$4bo
- Note: An R sequence only requires five cells, although it will eventually distrub the B sequence's first block unless something disturbs the R sequence first.
- ∏ sequence
- Fewest cells required: 5 (3o$o2bo, bo$3o2$bo)
- Edgeshootable predecessors: 3o$o2bo, b2o$o$o$2o
- Century sequence
- Fewest cells required: 6 (b3o$o$o$bo, 2obo$3b2o$o, 2ob2o$3bo$o, bob2o$o2bo$o, bobo$o2b2o$o, bo2bo$bob2o$o, bob2o$bo2bo$o, o2b2o$bobo$o, o2bo$bob2o$o, 2bo$bobo$o3bo$o, 2o$o$b2o$3bo, 2bo$bob2o$bo$o, 2bobo$bobo$bo$o, 2b3o$2o$bo, b3o$bo$o$2bo, 2b3o2$bo$2o, 4o2$4b2o, 2b4o$o$bo, ob4o2$bo, o2b3o$2bo$bo, o$o3bo$bo$2b2o, bo$o3bo$bo$2b2o, o$5bo$b3o$3bo, 5bo$o3bo$2b2o$bo, 2o$o$2b2o$bo)
- Edgeshootable predecessors: b3o$o$o$bo, b3o$o3bo$o4bo, 2bo$bobo$o3bo$o
- Queen bee
- Fewest cells required: 7 (o$b2obo$bobobo, o$b2ob2o$bobo)
- Edgeshootable predecessors: 2b3o$bo3bo$o5bo$o5bo, 2b3o$bo3bo$o5bo$bo3bo
- Note: It often results when one side of a honey farm predecessor hits something.
- Wing
- Fewest cells required: 6 (3o$3bo$4bo$5bo, 3bo$b2o$o$o$bo, o2$2o$3bo$2b2o, bo2$2o$3bo$2b2o, 2o$bob2o$2bo, 2o$bobo$2bobo, 2o$o$2b2o$4bo, bobo$2bo$o$2o)
- Edgeshootable predecessors: 3o$3bo$4bo$5bo, 3bo$b2o$o$o$bo
- Two-glider octomino
- Fewest cells required: 6 (b5o$o, 2o$bo$3b2o$2bo, 2o$bo$2bo$3b2o, 2o$bo$2bobo$3bo, 2bo$2b2o$2o2$o, 2bo$2b2o$2o2$bo)
- Edgeshootable predecessors: b5o$o, 2o$bo$2bobo$3bo
- Herschel
- Fewest cells required: 6 (o$obo$3b2o$2bo, o$b2o$3b2o$2bo)
- Edgeshootable predecessors: o$obo$3b2o$2bo
- Note: An R sequence only requires five cells.
- Herschel without its first natural glider
- Fewest cells required: 7 (o$b2o$o2$b3o, bo$bo$ob3o$bo, 3bo$3obo$4bo$6bo, bo$5bo$ob3o2$o, 2o$o3$3o2$bo, 2o$bo3$3o2$bo, o$2o3$3o2$bo, bo$2o3$3o2$bo, o$2o2$bo$bo$obo, bo$2o2$bo$bo$obo, bo2$2obo$ob2o, bo$2ob2o$2bo$bo, bo$2obo$2bobo$bo, bo$2ob2o$2bo$o, bo$2obo$2bobo$o, bo$2obo$2b2o$o, 2bo$ob2o$3b2o$bo, o$b2o2$bo$2b2o$bo, obo$o$o2$b3o, o$bo$bo$2bo$3b2o2$2bo, o$b2o$o2bo$4bo$3bo, o$b2o$o2bo$4bo$4bo, o$b2o$bo$4bo$2b2o)
- Edgeshootable predecessors: b3o$o2bo$2o2bo, 2bo$b3o$o2b2o$o, b3o2$o$o$obo
- Note: An R sequence only requires five cells, and a Herschel only requires six cells.
- Dove sequence
- Fewest cells required: 6 (2b3o$bo$bo$o)
- Edgeshootable predecessors: 2b3o$bo$bo$o
- Note: It forms when one half of a blockade sequence is destroyed before interacting with the other half again.
- I sequence
- Fewest cells required: 6 (2b2o$2obo2$bo, o$2o$b2o2$3bo, o$bo$2bo$3b2o$5bo, 4bo2$2b2o$bo$o$o, 4bo2$2b2o$bo$o$bo, o$b2o$3bo$4b2o, 2bo2$2b2o$bo$o$o, 3bo2$2b2o$bo$o$o, 2bo2$2b2o$bo$o$bo, 3bo2$2b2o$bo$o$bo)
- Edgeshootable predecessors: 5bo$o3bo$ob2o$bo, o$b2o$3bo$4b2o
- Thunderbird
- Fewest cells required: 6 (bo$o2b3o$bo)
- Edgeshootable predecessors: none that I know of
- Teardrop
- Fewest cells required: 6 (2b3o$o$o$o, 3o$o$bo$bo, ob3o$o$3bo, obo$bob2o$bo, obobo$bobo$bo, ob3o$o$bo)
- Edgeshootable predecessors: 2b3o$o$o$o
- Butterfly
- Fewest cells required: 6 (b3o$o$o$o)
- Edgeshootable predecessors: none that I know of
- E sequence
- Fewest cells required: 6 (3bo$2b2o2$bo$2o, 2bo$2b2o2$bo$2o)
- Edgeshootable predecessors: none that I know of
- F sequence
- Fewest cells required: 6 (bo$bo$o$2bo$2bo$2bo, o$bo$o$2bo$2bo$2bo, bo$o$o$2bo$2bo$2bo)
- Edgeshootable predecessors: none that I know of
- Thompson's methuselah
- Fewest cells required: 6 (2b3o$bo$2o)
- Edgeshootable predecessors: none that I know of
- Blonk-tie
- Fewest cells required: 6 (bo$2obo$3bo$4bo, 2o$bo2$bobo$bo, 2o$bo2$bobo$2bo, 2o$bo2$bobo$3bo, 3bo$b2o2$2o$o, 3bo$b2o2$2o$bo)
- Edgeshootable predecessors: 2o$o$2o2bo$2b2o
- Procrestinator sequence
- Fewest cells required: 7 (b3o$bo2$2o$2bo, 3bo$b2o$o2$2o$2bo, b2o$3bobo$o3bo$6bo, 2bo$bobobo$o3bo$6bo, b2o$3bobo$o3bo$5bo, 2bo$bobobo$o3bo$5bo, bo$o$ob3o$5bo, bo$b2o$o$b2o2$o, bo$b2o$o$o$2bo$bo, bo$b2o$o$o$2bo$o, bo$2o$2bo$2bo$o$o, b2o$bo$o$obo2$bo, b2o$bo$o$obo2$o, 2o$bo$2bo$obo2$o, bo2$3o$2o2$o, bo2$3o$2o2$bo, 4b3o$2b2o$o$o, 4b3o$ob2o2$o, o$b2o$2bobo$6bo$6bo, o$b2o$2bobo$5bo$6bo, o$b2o$2bob2o2$6bo, o$b2o$2bobo2$5b2o, o$b2o$2bobobo2$6bo, o$b2o$2bobobo2$5bo, o$b2o$2bobo$6bo$5bo, o2$b2o$2bobo$6bo$6bo, o2$b2o$2bobo$5bo$6bo, o2$b2o$2bob2o2$6bo, o2$b2o$2bobo2$5b2o, o2$b2o$2bobobo2$6bo, o2$b2o$2bobobo2$5bo, o2$b2o$2bobo$6bo$5bo, 3b2o$2bo$bo$obo2$o, 3b2o$2bo$bo$obo2$bo, 3b2o$2bo$bo$obo2$2bo, 3b2o$2bo$bo$2bo$o$o, 3b2o$2bo$bo$2bo$o$bo, 3b2o$2bo$bo$2bo$o$2bo, o$2bo$o$bo$2b2o$4bo, bo$2bo$o$bo$2b2o$4bo, 2bo$2bo$o$bo$2b2o$4bo, bo$2bo$o2b2o$5bo$6bo, obo$2o2$2b2o$bo, bo$o$2o2$2b2o$bo, 2bo$o$2o2$2b2o$bo, o$o$3o2$3b2o, o$o$3o$4bo$3bo, o$o$3obo2$3bo, 5bo$4bo$2b3o2$2o, 5bo$4bo$2b3o$o$bo, 5bo$4bo$ob3o2$bo, 6bo$4bo$2b3o2$2o, 6bo$4bo$2b3o$o$bo, 6bo$4bo$ob3o2$bo, 2b3o$2bo$o$o$2bo, 2b3o$2bo$bo$o$2bo, 2b3o$2bo$o$2bo$2bo, 2b3o$2bo$o$bo$2bo, 2b3o$2bo$o$2bo$bo, 2b3o$2bo$o$2bo$o, 2bo2$3b2o$2bo$bo$obo, 2bo2$3b2o$2bo$bo$2bo$o, obo$o$3bo$b3o, b2o$o$3bo$bo$2o, 3o2$o$2o$2bo, 3o2$o$2o2$2bo, o$b2o2$3bo$3o, b3o$o$bo$b2o, 3bo$b2o$o$b2o$bo, 4bo$2bo$2bo$bo$b2o2$o, 4o$bobo$5bo, 3b2o$o$bobo$b2o, 2o$5bo$bobo$2b2o, 2bo$2o$o$2b2o$4bo, 2bo2$2o$o$2b2o$4bo, o$3o2$3bo$bobo, o$3o2$3bo$b2o, 2b3o$bo2$2obo, 3o$3bo2$2b2obo, 2bo2$3b2o$obo$bo$bo, 3o$o$3bo$2bobo, b3o$o$3bo$4b2o, b3o$4bo$bo$obo, 2bo$bobo$4bo$b2o$o, bo$2b2o2$b2o$o$bo, b2o$3bo$o3b2o2$3bo, 2bo$bobo$o3b2o2$3bo, 2b2o$bo$o3b2o$3bo, 2b2o2$obo$bo$o$2bo, o2b3o$bo$2bo$3bo, 3b3o$2o$2bo$2bo, bo$2o$bo$b2o$3bo, bo$2o$bo$b2o2$o, bo$2o$bo$b2o2$bo, bo$2o$bo$b2o2$2bo, bo$2o$bo$b2o2$3bo, bo$bo$ob2obo2$3bo, bo$bo$ob2o$5bo$3bo, bo$bo$ob2o2$3bobo)
- Edgeshootable predecessors: none that I know of
- U-turner
- Fewest cells required: 6 (o$o$o2$2o$2bo)
- Edgeshootable predecessors: 2bo$b3o$o$o$bo
- Angel
- Fewest cells required: 6 (o$bo2bo$bobo$2bo, b3o$o$o$2bo, 2bo$bobo$b2o2$o, 3bo$bobo$b2o2$o, 2b2o$bo$b2o2$o, 2bo$bobo$obo2$o, 3bo$bobo$obo2$o, 2bo$bobo$obo2$bo, 3bo$bobo$obo2$bo, 2bo$bobo$obo2$2bo, 3bo$bobo$obo2$2bo, 3bo$b2o$b2o2$o, o$ob2o$bo$4bo, bo$obo$bobo$4bo, o$obo$bobo$4bo, 2bo$obobo$3b2o, obo$2bobo$3b2o, 2bo$obobo$3bobo, obo$2bobo$3bobo, 2bo$obob2o$3bo, obo$2bob2o$3bo, 4bo$2bo$bobo$bo$o, 3bo$2bo$bobo$bo$o, obo$o$b2o$3bo, 2o$o2$3o, bo2bo$ob2o$bo, o$2o2$obo$o, o$2o2$obo$bo, o$2o2$obo$2bo, bo$2o2$obo$o, bo$2o2$obo$bo, bo$2o2$obo$2bo, 2o$2b2o$obo, 2o$2b3o$bo, 2b3o$bo2$2o, 2bo$bob2o$o2bo, obo$o$bobo$2bo, bo$obo$bo$3b2o, bo$obo$bo2bo$3bo, bo$obobo$bo$3bo, 3b3o$b2o2$o)
- Edgeshootable predecessors: 3o$obo$o2bo, b3o$o$o$b2o
- Long bun sequence
- Fewest cells required: 7 (obo$o3b3o$3bo, obo3bo$o3b2o$4bo, 6bo$obo$o3b2o$4bo, b2o3bo$o3b2o$4bo, 6bo$b2o$o3b2o$4bo, obo3bo$bo2b2o$4bo, 6bo$obo$bo2b2o$4bo, o$4bo$b2o2b2o$2bo, o3bo$b2o2b2o$2bo, o$obo2$b2o$2o, o$obo2$2o$b2o, o$obo2$2o$bobo, bo$obo2$2o$bobo, 2bo$obo2$2o$bobo, 2obo2$bo$bo$2o, 2obo2$bo$bo$b2o, b3o2$obo$2b2o, 3o2$2o$bobo, obo$2bo2$bobo$2o, 2o$2bo2$bobo$2o, obo$bo2$bobo$2o, 3bo$b2o2$ob2o$2bo, 2bo$2o2$2obo$bo, o$4o$o$2bo, o$4o$o$3bo, bo$o2b3o$2bo$2bo, o$bob3o$2bo$2bo, o$b2ob2o$3bo$2bo, o$b2obo$3bobo$2bo, o$b2ob2o$3bo$bo, o$b2obo$3bobo$bo, o$ob2o$3b2o$bo, o$ob2o$3bobo$bo, o$ob2obo$3bo$bo, o$ob2o$3bobo$2bo, o$ob2obo$3bo$2bo, o$4o$4bo$o, o$3o$3b2o$o, o$3obo$3bo$o, bo$obob2o$3bo$o, bo$obobo$3bobo$o, bo$obo2bo$3b2o$o, o2$b2ob2o$bobo, o2$b2obo$bobobo, o2$b2o2bo$bob2o, o2$ob2o$bob2o, o2$ob2obo$bobo, o2$ob2o$bobobo, bo2$b3o$o2b2o, bo2$b3obo$o2bo, bo2$b3o$o2bobo, bo2$4o$o3bo, o2$3o$o2b2o, o2$3obo$o2bo, 2bo2$b4o$o2bo, o2$ob3o$bobo, 2bo2$b3o$o2b2o, 2bo2$b3obo$o2bo, 2bo2$b3o$o2bobo, o2$4o$o3bo, bo2$3o$o2b2o, bo2$3obo$o2bo, bo2$b4o$o2bo, bo2$5o$3bo, ob4o$o$bo, 2bo$bo$b2o2$2o$2bo, 3bo$bo$b2o2$2o$2bo, bobo$b2o2$2o$2bo, b3o$o5bo$4b2o, b3o$o4b2o$4bo, b3o$o4bo$4bobo, o$bo$2bo$o$3o, o$o$2bo$o$3o, bo$o$2bo$o$3o, 2bo$o$2bo$o$3o, b2o2bo$bobo$o2bo, 2b2o2bo$2bobo$o3bo, obo2bo$bobo$o2bo, bobo2bo$2bobo$o3bo, 2b2o$2bob2o$o2bo, bobo$2bob2o$o2bo, b2o2$o$2o$b2o, obo2$o$2o$b2o, 2b2o$2obo$5bo$2bo, 3bo$o3bo$b2obo$o, o2b2o$2o$obo, o2bo$2o2bo$obo, o2bo$2o$obobo, 3bo2$2b3o$o$2o, 2o$ob2o$o$4bo, 2b3o$bo$bo3bo$o)
- Edgeshootable predecessors: 2b3o$bo$bo3bo$o, b3o$4bo$o3bo$o4bo
- R-turner sequence
- Fewest cells required: 7 (2bo$b3o$o$bo$bo, 2bo$b3o$o$bo$o, 2b2o$b2o$o$o$bo, 2bobo$b2o$o$o$bo, 2bo$b2obo$o$o$bo, 2b2o$bo$o3bo$2o, bobo$2bo$o3bo$2o, 3bo$b2o$o3bo$o$bo, 2b2o$bobo$bo$obo, 2bobo$bobo$bo$obo, o$bo$o$2b2o2$obo, bo$bo$o$2b2o2$obo, o$bo$bo$2bo2$ob2o, o$bo$bo$2bo2$b2obo, 3o2$b2o$2bobo, 2bo$b2o$o2b2o$3bo, 2bo$b2o$3b2o$o2bo, bo$b2o$3bo$o2b2o, bo$2o$2b2o$bo2bo, o$2o$2bo$bob2o, o$2o$2bobo$bobo, bo2$b2o$o2bo$3b2o, 2bo2$b2o$o2bo$3b2o, bo2$2b3o$bo$2o, b2o$2bo$2o2bo$o)
- Edgeshootable predecessors: none that I know of
- Grate
- Fewest cells required: 7 (3b4o2$b2o$o, 3o$bo$2bo$2bo$4bo)
- Edgeshootable predecessors: none that I know of
- Loafer foot
- Fewest cells required: 7 (o2$b2o3bo$3b3o, bo2bo$3obo$o, 3o$bob2o2$2bo, 2b2o$2ob2o2$bo, 2b2o$2obobo2$bo, 2b2obo$2obo2$bo)
- Edgeshootable predecessors: o2$b2o3bo$3b3o, b3o$o3bo$3bo$2o, b3o$o2bo$o$3b2o
- Octomino II
- Fewest cells required: 7 (2bo$2b2o2$bo$obo$bo, 3bo$2b2o2$bo$obo$bo, 2b2o$3bo2$bo$obo$bo, 2b2o$2bo2$bo$obo$bo, 2bo$bo$o2bo$o$2o, 3bo2$3o$o$o$bo, 3bo$2bo$2o$o$o$bo, 2b2o2$2o$o$o$bo, 2bo$3bo$2o$o$o$bo, 2bo2$2obo$o$o$bo, b3o2$o$b2o2$3bo, 3bo2$ob2o$bo$bo$2bo, 4bo$3bo$2bo$bo$bo$obo, 2bo$obo$2bo$2b2o$3bo, 2bo$obo$2bo$2b2o2$3bo, 2bo$obo$2bo$2b2o2$2bo)
- Edgeshootable predecessors: 3bo$2bo$2o$o$o$bo, 2b2o2$2o$o$o$bo, 3bo$2bo$2o$o$o$b2o, 2b2o2$2o$o$o$b2o
- Phi spark
- Fewest cells required: 6 (4o$4bo$5bo, b3o$o3b2o, b3obo$o3bo, o2b3o$b2o, 2ob3o$2bo, bob3o$obo, 2bo$bo$bo2$2o$o, 2bo$2bo$bo2$2o$o, b2o2$bo2$2o$o, bo$2bo$bo2$2o$o, 2bo$bo$bo2$2o$bo, 2bo$2bo$bo2$2o$bo, b2o2$bo2$2o$bo, bo$2bo$bo2$2o$bo, bo$ob2o$bo$4bo, bo$ob2o$o$3bo, 2o$2b2o$o$2bo, o2b3o$2bo$2bo, obo$2obo$o, 2bo2$4o$o, 2o$o2$2o$o, 2o$o2$2o$bo)
- Edgeshootable predecessors: 4o$4bo$5bo, 2b3o$bo3bo$o5bo, b3o$o3b2o
- Note: An R sequence only requires five cells.
- P spark
- Fewest cells required: 4 (b3o$o, 2o$bo$2bo, o$2o2$2bo, bo$2o2$2bo)
- Edgeshootable predecessors: b3o$o, b2o$o2bo$4bo
- Z hexomino
- Fewest cells required: 6 (b2o$o4bo$3b2o, b2o$o3b2o$3bo, obo$bo2b2o$3bo, obo$bo2bo$3bobo, 2bo$2o2b2o$3bo, obo$bo3bo$3b2o, o2$2o$2bo2$b2o, bo2$2o$2bo2$b2o)
- Edgeshootable predecessors: none that I know of
- Six cell row
- Fewest cells required: 6 (4o$o2bo, obo$bo$bo$obo, o2bo$b2o$bo2bo, 3o$bo2$obo, o2$b2o$2o2$2bo)
- Edgeshootable predecessors: 4o$o2bo
Small predecessors of common objects and evolutionary sequences
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Small predecessors of common objects and evolutionary sequences
Last edited by MathAndCode on April 14th, 2024, 5:49 pm, edited 264 times in total.
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Re: Predecessors of common evolutionary sequences
Found an 8-cell Beethoven predecessor:MathAndCode wrote: ↑November 1st, 2020, 8:05 pmBeethoven
- Fewest cells required: 9 (b3o$o3bo$o3bo$o3bo)
Code: Select all
x = 9, y = 3, rule = B3/S23
7bo$3o4b2o$bo4bo!
Code: Select all
x = 35, y = 4, rule = B3/S23
3b4o8b5o8b6o$2bo4bo6bo5bo6bo6bo$bo11bo12bo$o11bo12bo!
bo$3o$2o2o is not a predecessor of the century.
bo$3o is not a predecessor of the P spark.
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Re: Predecessors of common evolutionary sequences
Thank you. I have put it in.Entity Valkyrie 2 wrote: ↑November 2nd, 2020, 2:10 amFound an 8-cell Beethoven predecessor:Code: Select all
x = 9, y = 3, rule = B3/S23 7bo$3o4b2o$bo4bo!
Thank you again. I have also put those in.Entity Valkyrie 2 wrote: ↑November 2nd, 2020, 2:10 am8, 9, and 10 cell edgeshootable predecessors of the standard spaceships:Code: Select all
x = 35, y = 4, rule = B3/S23 3b4o8b5o8b6o$2bo4bo6bo5bo6bo6bo$bo11bo12bo$o11bo12bo!
Whoops. They should be bo$3o$2b2o and b3o$o. I've fixed them now. Thank you for alerting me to the problem.Entity Valkyrie 2 wrote: ↑November 2nd, 2020, 2:10 ambo$3o$2o2o is not a predecessor of the century.
bo$3o is not a predecessor of the P spark.
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Re: Predecessors of common objects and evolutionary sequences
I would appreciate help finding all of the minimal predecessors. I especially suspect that I'm missing minimal predecessors for the honey farm, blockade, century sequence, and wing sequence.
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Re: Predecessors of common objects and evolutionary sequences
All six cells.MathAndCode wrote: ↑November 15th, 2020, 10:04 pmI would appreciate help finding all of the minimal predecessors. I especially suspect that I'm missing minimal predecessors for the honey farm, blockade, century sequence, and wing sequence.
Code: Select all
x = 36, y = 4, rule = B3/S23
b2o8bo10bo9b2o$2obo7b2o8b3o9bobo$2bo9b2o9b2o9b2o$13bo!
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Re: Predecessors of common objects and evolutionary sequences
I have six-cell predecessors, but I do not think that I have all of the six-cell predecessors. That is where I want help.
Edit:
Code: Select all
x = 11, y = 12, rule = B3/S23
8bobo$8b3o$9b2o3$3bo$2b3o$b2obo$2o$b2obo$2b3o$3bo!
Another edit: It also has a ∏→∏ with necessary information transmission speed 9c/10.
Code: Select all
x = 13, y = 5, rule = B3/S23
2b3o$bo2bo4b2o$o9bobo$bo2bo3bobo$2b3o3bo!
Code: Select all
x = 62, y = 27, rule = LifeHistory
54.3D$54.2BD$53.DB2D$53.2D3B$52.6B$52.5B$52.6B$47.A4.6B$47.3A2.7B$50.A.7B$49.A.7B$49.2A.6B$52.7B$52.7B$52.6B2.B$52.B3D2B.B2A$52.3BD4B2A$52.B3D2B.2B$52.6B$52.7B$52.7B$52.6B$53.6B$2.2A9.A10.A8.2A18.7B$A.A9.3A8.2A7.A.2A15.A8B$2A9.2A9.2A9.A16.A.A2.4B$22.A27.2A5.2B!
#C [[ PASTEMODE COPY PASTET 91 PASTE B! 48 14 ]]
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Re: Predecessors of common objects and evolutionary sequences
Not worth adding these:
Code: Select all
x = 15, y = 6, rule = B3/S23
12bo$2bo$bo8b2ob2o$o2b2o5bo2bo$o2bo6bo$2o9bo!
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Re: Predecessors of common objects and evolutionary sequences
They have minimal size and are not already present, so they are worth adding. Thank you for providing them, and please post any more that you find.JP21 wrote: ↑December 17th, 2020, 2:02 amNot worth adding these:Code: Select all
x = 15, y = 6, rule = B3/S23 12bo$2bo$bo8b2ob2o$o2b2o5bo2bo$o2bo6bo$2o9bo!
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Re: Predecessors of common objects and evolutionary sequences
Thank you. I have added the tub to the list.
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Re: Predecessors of common objects and evolutionary sequences
Wait, how could you read apgcode?
The two most common loaf parents: xp0_137 xp0_357
Sorry, I'm not sure which one is the more common.
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Re: Predecessors of common objects and evolutionary sequences
I only include predecessors of minimal size, and I don't include predecessors that are descendants of other minimally-sized predecessors.
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Re: Predecessors of common objects and evolutionary sequences
That pattern has 8 cells.MathAndCode wrote: ↑November 1st, 2020, 8:05 pm
- Thompson's methuselah
- Fewest cells required: 6 (b3o$2bo$2o$2o)
- Edgeshootable predecessors: none that I kow of
User:HotdogPi/My discoveries
Periods discovered: 5-16,⑱,⑳G,㉑G,㉒㉔㉕,㉗-㉛,㉜SG,㉞㉟㊱㊳㊵㊷㊹㊺㊽㊿,54G,55G,56,57G,60,62-66,68,70,73,74S,75,76S,80,84,88,90,96
100,02S,06,08,10,12,14G,16,17G,20,26G,28,38,47,48,54,56,72,74,80,92,96S
217,486,576
S: SKOP
G: gun
Periods discovered: 5-16,⑱,⑳G,㉑G,㉒㉔㉕,㉗-㉛,㉜SG,㉞㉟㊱㊳㊵㊷㊹㊺㊽㊿,54G,55G,56,57G,60,62-66,68,70,73,74S,75,76S,80,84,88,90,96
100,02S,06,08,10,12,14G,16,17G,20,26G,28,38,47,48,54,56,72,74,80,92,96S
217,486,576
S: SKOP
G: gun
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Re: Predecessors of common objects and evolutionary sequences
Thank you for alerting me. I have fixed it.
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Re: Predecessors of common objects and evolutionary sequences
Another tub: xp0_345
Loaf: xp0_12s
Also, what is a blonk-tie?
What does "kow" mean?
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Re: Predecessors of common objects and evolutionary sequences
I already have those.
It's a methuselah.
It was a typo. You're sounding like the Trump-impersonating accounts, which makes sense.
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Re: Predecessors of common objects and evolutionary sequences
I found a six-bit glider parent during my polyomino census. (see my wiki article)
Also, you might have missed the pulsar.
Code: Select all
x = 20, y = 4, rule = B3/S23
bo6bo6bo$2bo5bobo4b3o$o2bo6b2o5b3o$obo8bo!
Code: Select all
x = 23, y = 3, rule = B3/S23
3bo15bo$bo3bo10bo5bo$obobobo10b2ob2o!
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Re: Predecessors of common objects and evolutionary sequences
I only include predecessors of minimal size.ColorfulGalaxy wrote: ↑February 9th, 2021, 9:55 pmI found a six-bit glider parent during my polyomino census. (see my wiki article)
I didn't miss the pulsar. I chose to not cover it yet because I want to cover more common objects first. Also, there are many more seven-cell pulsar predecessors.
Code: Select all
x = 59, y = 46, rule = B3/S23
52bo$51bo2b2o$49b2o2bo9$29bo3bo$29bobobo$29bo3bo2$3bo$obo3bo$bo2b2o$55b
o$54bo3bo$52b2o2b2o6$19bo$16bobo2bo17bo$17bo2bobo13bobo2b2o$37bo2bo9$
55bo$53b2ob2o$52bo5bo2$30bo$14bo12bo4bo$11b2o3bo11b2obobo$13bobobo!
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Re: Predecessors of common objects and evolutionary sequences
That six-bit one could be edgeshootable.MathAndCode wrote: ↑February 9th, 2021, 10:20 pmI only include predecessors of minimal size.ColorfulGalaxy wrote: ↑February 9th, 2021, 9:55 pmI found a six-bit glider parent during my polyomino census. (see my wiki article)I didn't miss the pulsar. I chose to not cover it yet because I want to cover more common objects first. Also, there are many more seven-cell pulsar predecessors.I doubt that those are all of them.Code: Select all
x = 59, y = 46, rule = B3/S23 52bo$51bo2b2o$49b2o2bo9$29bo3bo$29bobobo$29bo3bo2$3bo$obo3bo$bo2b2o$55b o$54bo3bo$52b2o2b2o6$19bo$16bobo2bo17bo$17bo2bobo13bobo2b2o$37bo2bo9$ 55bo$53b2ob2o$52bo5bo2$30bo$14bo12bo4bo$11b2o3bo11b2obobo$13bobobo!
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Re: Predecessors of common objects and evolutionary sequences
Thank you. If you had told me that you posted it specifically because it's edgeshootable, I would have added it right away.
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Re: Predecessors of common objects and evolutionary sequences
WHERE ?MathAndCode wrote: ↑February 9th, 2021, 11:02 pmThank you. If you had told me that you posted it specifically because it's edgeshootable, I would have added it right away.
Where is the six-bit Pulsar-Predecessor ?
( Pulsars fascinate me )
Thank You !
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Re: Predecessors of common objects and evolutionary sequences
I'm pretty sure that ColorfulGalaxy was talking about a six-bit glider predecessor.
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Re: Predecessors of common objects and evolutionary sequences
well Thank You for the seven-bit ones !MathAndCode wrote: ↑February 23rd, 2021, 11:12 amI'm pretty sure that ColorfulGalaxy was talking about a six-bit glider predecessor.
Cheers !
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Re: Predecessors of common objects and evolutionary sequences
here is an 8x8 17bit PaperClip Predecessor :
Code: Select all
x = 8, y = 8, rule = B3/S23
4bo$o2b3o$2bob2o$b2o$2b2o$3bo2b2o$5bo$5bo!
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Re: Predecessors of common objects and evolutionary sequences
I already know of two paperclip predecessors with less than half of the population and less than a third of the bounding box area.
Code: Select all
x = 5, y = 13, rule = B3/S23
bo$2o2$b4o6$o$2o2$b4o!
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