For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
gmc_nxtman
Posts: 1150
Joined: May 26th, 2015, 7:20 pm

If one adds two blocks to a known method of constructing a unix, it forms a large 26-bit still life:

Code: Select all

x = 14, y = 14, rule = B3/S23
5b2o$5b2o2b2o$9b2o2$5b2o$2o2bo2bo$2o2bo2bo$5b2o2b3o$8bo3bo$b2o4bo5bo$b 2o4bo5bo$7bo5bo$8bo3bo$9b3o!

However, there is another natural reaction that produces this object:

Code: Select all

x = 17, y = 17, rule = B3/S23
15bo$14bo$14b3o3$b2o$o2bo$bobo$2bo4$b2o$bo7b2o$bo2bo3bo2bo$2b3o4bobo$10bo!  mniemiec Posts: 1220 Joined: June 1st, 2013, 12:00 am Re: Thread For Your Accidental Discoveries gmc_nxtman wrote:If one adds two blocks to a known method of constructing a unix, it forms a large 26-bit still life: Code: Select all x = 14, y = 14, rule = B3/S23 5b2o$5b2o2b2o$9b2o2$5b2o$2o2bo2bo$2o2bo2bo$5b2o2b3o$8bo3bo$b2o4bo5bo$b
2o4bo5bo$7bo5bo$8bo3bo$9b3o!  However, there is another natural reaction that produces this object: Code: Select all x = 17, y = 17, rule = B3/S23 15bo$14bo$14b3o3$b2o$o2bo$bobo$2bo4$b2o$bo7b2o$bo2bo3bo2bo$2b3o4bobo$
10bo!

It seems obvious in retrospect, but I don't anyone ever actually having done it. It takes 8 gliders, which is better than 12 from the natural method. It can also be done with many other inducting still-lifes (e.g. pond, but nothing that protrudes farther than that).

By building the unix starting with the long barge, rather than the blocks, this takes 11 gliders, but adds the flexibility that the inducting still-lifes can be added in cis- and/or trans- positions. This is, in fact, the traditional way to make something like this; unix is just what happens when you make two siamese dock-with-tubs but don't induct them.

On the other hand, adding inducting still-lifes to an existing unix would be very difficult, since they would have to advance at c to avoid the receding spark.

Code: Select all

x = 190, y = 87, rule = B3/S23
87bo$85bobo$86boo$$165bo165bobo165boo72boo28boo28boo19bo8boo54bo 16bobbo26bobbo27boo17bobo8boo52boo17bobo27bobo48boo53boo17bo29bo5bo 16boo28boo57bo48boo17boo5boo21boo5boo18boo57bobo47boo23boboboo24bobo boo14boboboo53boobboo75boboo26boboo16boboo4bo48bobo78bo29bo19bo4bob o17boo18boo7bo10boo28boo9bo26bobo27bobo17bobo3oboo17bobbo16bobbo16bo bbo26bobbo7bo18boobboobbobo19boobboobbobo13boobbobobbo20bobo17bobo17b obo27bobo8b3o16boobbo4bo20boobbo4bo14bo4bobo22bo19bo19bo29bo33b4o26b 4o16b4o105bo44b3o104boo22boo22bo5boo18boo104bobo21boo21bo6boo18boo 19123bo123bobo16boo18boo18boo123boo17boobboo14boobboo14boboboo126b 3o17boo18boo16boboo126bo57bo102boo18boo3bo14boo18boo18bobo81bobo17b obbo16bobbo12boobbobbo12boobbobbo12boobbobo82boo17bobbo11b3obbobbo12b oobbobbo12boobbobbo12bo4bo82bo19boo14bo3boo18boo18boo14b4o117bo50bob o81boo36boo17boo18boo8boo8boo80bobo36bobo16boo18boo9bo8boo82bo36bo 167boo166boo168bo10167bo166bo85bo39bo40b3o85bobo3bo33bobo33bo 82bobboo3bo31bobboo4bo27bobo41bo41bo6b3o30bo6bo29boo42bo38b3o18boo 17b3o6b3o9boo3bo21bo12boo40b3o59boboboo34bobobobo19bo13bobobo87b3o 14boboo19b3o14bobobo6bo12b3o13bob3o43bobo17bo19bo3bo16bo18bo3bo16bobb o8bo6bo20bo4bo43boo17bobo12bo4bobo3bo13bobo12bo4bobo3bo13bobo9b3o5bob o17bobo3boo44bo16bobo11bobo3bobo13boobbobo11bobo3bobo13boobbobo17bobo 7boo4boobbobo60bobo13boobbobo14bo4bo13boobbobo14bo4bo17bobo7boo5bo4bo 39b3o19bo19bo16b4o19bo16b4o19bo10bo5b4o41bo31b3o37b3o40bo34bo24boo 13bo24boo10boo26boo74bo6boo17boo12bo6boo16bobbo8bobo26bo81bobo37bobo 16boo11bo6boo16bobo81bo39bo38bobo15boo77boo39boo36bo3bo76bobo38bobo 36boo78bo40bo35bobo!  Extrementhusiast Posts: 1870 Joined: June 16th, 2009, 11:24 pm Location: USA Re: Thread For Your Accidental Discoveries Interesting eater 2 reaction: Code: Select all x = 11, y = 7, rule = B3/S23 6bo5boboo4bobo2o2b2ob3o2bo7bo2o2b2ob3o4b2obo!  I Like My Heisenburps! (and others) Scorbie Posts: 1538 Joined: December 7th, 2013, 1:05 am Re: Thread For Your Accidental Discoveries Extrementhusiast wrote:Interesting eater 2 reaction: Code: Select all x = 11, y = 7, rule = B3/S23 6bo5boboo4bobo2o2b2ob3o2bo7bo2o2b2ob3o4b2obo!  Hehe, yep that's interesting to watch. That was pointed out some time before and is essentially equivalent with a block: Code: Select all x = 11, y = 25, rule = B3/S23 o2o2bob2o2o2b2o54b2o5boo4bob2obo2o2b2obob2o2bo2o2b3o4bo2bo 6b2o36bo5boboo4bobo2o2b2ob3o2bo7bo2o2b2ob3o4b2obo! Best wishes to you! - Scorbie Extrementhusiast Posts: 1870 Joined: June 16th, 2009, 11:24 pm Location: USA Re: Thread For Your Accidental Discoveries Two extremely unusual components, one of which has two variants: Code: Select all x = 72, y = 82, rule = B3/S23 48bo37bobo7bo38b2o7b3o38bo245bo6bo43b2o7bobo44b2o6b2o26bo27bo 25b3o437b3o246bo45b2o41bo3bobo40bobo41bobo22b3o17bo24bo3b3o 23bo6bo29bo346bo45b2o45bobo2412bobo42bobo13b2o9bobo31b2o9bobo 13bo10b2o32bo10b2o25bo44bo21bo44bo19b2o43b2o20b2o43b2o4bo44bo5b 2o43b2o4b2o43b2o413b3o42b3o222bo44bo21b2o43b2o17bo3bobo38bo3bobo 16bobo42bobo3o14bobo42bobo2bo15bo27b2o15bobo45b2o46bo422bo44bo 21b2o43b2o21bobo42bobo!  I Like My Heisenburps! (and others) BlinkerSpawn Posts: 1979 Joined: November 8th, 2014, 8:48 pm Location: Getting a snacker from R-Bee's Re: Thread For Your Accidental Discoveries The hat-with-eater-head inserter from the previous works well with snakes and eaters: Code: Select all x = 66, y = 11, rule = Life 6b2o24bo31b2o5bobo24b3o29bo5bo29bo29bo4b2o28b2o28b2o3bo29bo29bob 3o27b3o27b3oo29bo29bob3o27b3o27b3o3bo29bo29bo3bobo27bobo27bobo4b 2o28b2o28b2o!  LifeWiki: Like Wikipedia but with more spaceships. [citation needed] Extrementhusiast Posts: 1870 Joined: June 16th, 2009, 11:24 pm Location: USA Re: Thread For Your Accidental Discoveries And here's another component: Code: Select all x = 30, y = 30, rule = B3/S23 25bo23b3o22bo22b2o28b2o28bo26bobo26b2o216b3o18bo2b2o17bo2b2o 22bo8bob2oobo57b2o8b2o7bo!  I Like My Heisenburps! (and others) Kazyan Posts: 1060 Joined: February 6th, 2014, 11:02 pm Re: Thread For Your Accidental Discoveries A junk CatForce result hinted at a nonspartan catalysis when I was looking for something else. I fed that accident into Bellman, and here it is: Code: Select all x = 12, y = 13, rule = B3/S23 7b2o7b2o4bo4b7o10bo6b2o6b2o39b2ob2o5bo2boo2bo5b2o3o! Tanner Jacobi Coldlander, a novel, available in paperback and as an ebook. Now on Amazon. Extrementhusiast Posts: 1870 Joined: June 16th, 2009, 11:24 pm Location: USA Re: Thread For Your Accidental Discoveries Not sure if new p3 endpoint (on the right): Code: Select all x = 12, y = 12, rule = B3/S23 6b2o6b2ob3o7bobobob2o2boo6b2obo2o7bobo6bo2bobo6b3obo9bo8bo 8b2o!  I Like My Heisenburps! (and others) Kazyan Posts: 1060 Joined: February 6th, 2014, 11:02 pm Re: Thread For Your Accidental Discoveries Component? Code: Select all x = 12, y = 9, rule = B3/S23 5bobo25b3o3bo5bo2bobo3bobo2bobo3bo2bo3bo5b2o3oo! Tanner Jacobi Coldlander, a novel, available in paperback and as an ebook. Now on Amazon. drc Posts: 1664 Joined: December 3rd, 2015, 4:11 pm Location: creating useless things in OCA Re: Thread For Your Accidental Discoveries Kazyan wrote:Component? Code: Select all x = 12, y = 9, rule = B3/S23 5bobo25b3o3bo5bo2bobo3bobo2bobo3bo2bo3bo5b2o3oo! Double variant: Code: Select all x = 13, y = 9, rule = B3/S23 5bobo25b3o3bo5bo2bobo3bobo2bobo3bobo3bo5bo3o7b3oo11bo!  \100\97\110\105 Extrementhusiast Posts: 1870 Joined: June 16th, 2009, 11:24 pm Location: USA Re: Thread For Your Accidental Discoveries A transparent block reaction: Code: Select all x = 14, y = 24, rule = LifeHistory 8.A6.3A5.A5.2A92.3C.C2.CC2.C.2C612.2C8.2D2.2C8.2D!  But if one puts another block at the indicated location, that block becomes transparent and makes the first one opaque. I Like My Heisenburps! (and others) drc Posts: 1664 Joined: December 3rd, 2015, 4:11 pm Location: creating useless things in OCA Re: Thread For Your Accidental Discoveries Extrementhusiast wrote:A transparent block reaction: Code: Select all x = 14, y = 24, rule = LifeHistory 8.A6.3A5.A5.2A92.3C.C2.CC2.C.2C612.2C8.2D2.2C8.2D!  But if one puts another block at the indicated location, that block becomes transparent and makes the first one opaque. I like how it becomes sooooo close to being transparent at the end. \100\97\110\105 A for awesome Posts: 2288 Joined: September 13th, 2014, 5:36 pm Location: Pembina University, Home of the Gliders Contact: Re: Thread For Your Accidental Discoveries A Spartan catalyst that can replace the eater on dock in some situations (first catalysis), the eater 2 in others (second catalysis), and also has some completely new ones (third catalysis): Code: Select all x = 43, y = 11, rule = B3/S23 12bo14bo14bo2o8b3o2b2o8b3o2b2o8b3obo7bo6bo7bo6bo7bobobo5b2o5bobo5b 2o5bobo5b2o2b2o13b2o13b2o6b2o13b2o13b2o5bobo12bobo12bobo5b2o2bo10b 2o2bo10b2o2bo9bo14b4o9bo18bo9b2obo9bo!  The main problem with it is the clearance past the rightmost eater. EDIT: Unfortunately, it appears to reduce nothing in either the Elementary Conduits collection or the H-to-G collection. The dependent syringe comes closest, but that problematic eater blocks the output. EDIT 2: Another unusual catalysis: Code: Select all x = 13, y = 13, rule = B3/S23 bob3o4bo3b2o26b2o5bobo5b2o22b2o3b4obobo3b2o2b2obo6bo2o6bo!  praosylen#5847 (Discord) x₁=ηx V*_η=c²√(Λη) K=(Λu²)/2 Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)$$x_1=\eta xV^*_\eta=c^2\sqrt{\Lambda\eta}K=\frac{\Lambda u^2}2P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}

simeks
Posts: 369
Joined: March 11th, 2015, 12:03 pm
Location: Sweden

I don't know, it's not exactly a standard object...

Code: Select all

x = 72, y = 80, rule = LifeHistory
56.2C$56.C.C$57.C6$48.2C$48.C.C$49.C6$40.2C$40.C.C$41.C3$70.C$69.C.C$70.2C$32.2C$32.C.C$33.C3$62.C$61.C.C$62.2C$24.2C$24.C.C$25.C3$54.C$
53.C.C$54.2C$16.2C$16.C.C$17.C3$46.C$45.C.C$46.2C$8.2C$8.C.C$9.C3$38. C$37.C.C$38.2C$2C$C.C$.C3$30.C$29.C.C$30.2C6$10.3A9.C$7.3A11.C.C$7.3A
12.2C$8.A5$14.C$13.C.C$14.2C!


dvgrn
Moderator
Posts: 7573
Joined: May 17th, 2009, 11:00 pm
Contact:

simeks wrote:I don't know, it's not exactly a standard object...
Pretty standard, though. What were you doing to turn that up, if you weren't deliberately trying to channel a switch engine?

Here's some prior art -- you even got the same form of the catalyst, and there are a lot of choices for it.

Extrementhusiast
Posts: 1870
Joined: June 16th, 2009, 11:24 pm
Location: USA

Three-glider collision produces, among other junk, a long integral:

Code: Select all

x = 10, y = 10, rule = B3/S23
obo$11b2o$12bo2$bo9b2o$b2o7b2o$obo9bo7bo$19b2o$19bobo!  LifeWiki: Like Wikipedia but with more spaceships. [citation needed] Hdjensofjfnen Posts: 1654 Joined: March 15th, 2016, 6:41 pm Location: r cis θ Re: Thread For Your Accidental Discoveries Extrementhusiast wrote:Another natural integral: Code: Select all x = 25, y = 30, rule = B3/S23 11$11bo$10b3o$10bobo7$16b2o$16bobo$16bo!  So a pi heptomino and a glider? Nice! Code: Select all x = 5, y = 9, rule = B3-jqr/S01c2-in3 3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!


Hdjensofjfnen
Posts: 1654
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

gmc_nxtman wrote:If one adds two blocks to a known method of constructing a unix, it forms a large 26-bit still life:

Code: Select all

x = 14, y = 14, rule = B3/S23
5b2o$5b2o2b2o$9b2o2$5b2o$2o2bo2bo$2o2bo2bo$5b2o2b3o$8bo3bo$b2o4bo5bo$b 2o4bo5bo$7bo5bo$8bo3bo$9b3o!

However, there is another natural reaction that produces this object:

Code: Select all

x = 17, y = 17, rule = B3/S23
15bo$14bo$14b3o3$b2o$o2bo$bobo$2bo4$b2o$bo7b2o$bo2bo3bo2bo$2b3o4bobo$10bo!  The tub with arms can't stand alone -- it needs the surrounding blocks. This is a strict still life. Code: Select all x = 5, y = 9, rule = B3-jqr/S01c2-in3 3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!


NoLongerBreathedIn
Posts: 31
Joined: March 25th, 2015, 5:57 pm

Yes, yes, we knew that.

gmc_nxtman
Posts: 1150
Joined: May 26th, 2015, 7:20 pm

I hope this reaction is known:

Code: Select all

x = 22, y = 22, rule = LifeHistory
15.D$14.3D$13.2D2BD$13.5B$13.6B$12.8B$13.2B2A4B$14.B2A5B$15.7B$15.6B$
15.2A3B$14.B2A3B$14.6B$14.6B$11.9B$4.2B2.12B$3.C15B$.3BC13B$4B2C12B$3B2C13B$.2BC13B$2.3B.B!  It seems like it could have some applications. It can be used to do things like these (obsolete) p539 and p515 guns, where two mutually reset each other in tandem: Code: Select all x = 305, y = 127, rule = LifeHistory 190.2A$190.ABA$190.A3B$191.4B$192.4B$193.4B$194.4B$85.A11.2A96.4B$84. A.A9.B2AB96.4B$76.A3.2A2.A.A9.3B98.4B$75.A.A2.A2.2A.2A9.B.B98.4B$75.A
.A3.A.A2.B8.5B99.4B$76.A.4A2.AB2A6.6B100.4B$78.A3.A.A.2A4.8B101.4B$77.A2.BA.A2.13B103.4B$76.A.2BA.A5.13B102.4B$76.2A.2BA5.15B102.4B$51.
4B7.A17.6B.15B103.4B$52.4B6.3A16.4B.17B103.4B$53.4B8.A8.29B104.4B$54. 4B6.2A7.16B2A13B104.4B$55.4B5.5B.B2.16B2A14B104.4B$56.4B6.6B.27B3.B2A 104.4B$57.4B4.34B4.A2.A104.4B$58.25B2.2B2.B3.6B5.2A.A104.4B$59.21B14.
6B7.A3.2A4.B95.4B$59.19B14.9B6.2A2.A.A2.4B94.4B$57.20B15.2A4.4B10.A7B
15.2A78.4B6.3B$56.21B16.A5.4B11.6B8.BA5.A80.4B4.2A3B9.A$56.13B2.8B11.
3A7.4B10.7B3.4BABA.BA.A81.4B3.2A4B6.3A$53.AB.12B5.B3.2A11.A10.4B.B5. 17B2A.B2A83.4B2.7B4.A$52.A.A15B7.A24.31B86.4B2.6B4.2A$53.A2B.B.6B3.2A 8.3A21.31B87.4B.5B2.5B$54.B4.7B2.A11.A21.30B83.2A4.14B$58.7B4.3A30. 28B85.2A5.14B2.B$58.7B6.A31.26B94.14B3A$57.8B36.2AB2.22B87.4A5.17B$
55.2AB.7B34.A.AB3.21B.2B84.A2.A5.18B$54.A.AB.6B35.A5.24B2A80.BA.A2.A. AB2.14B3A3B$54.A4.6B6.2A26.2A5.24B2A77.B.BA.A4.2AB.14BA2BA4B$53.2A4. 7B6.A32.23B.2B72.A4.2A3BA7.20BA5B$59.8B2.3A33.23B73.3A4.2AB.4B5.15BA
3B2A8B$57.12BA36.20B74.A8.B3.3B5.14B2A3BA10B$57.11B38.16B78.2A10.4B.
19BABA12B$57.5B2A4B38.4B3A8B76.A4B3.30BA8BA5B$57.5B2A3B39.5BA8B75.2BA
2B4.30BA3BA4BA8B$57.10B38.6B3A7B74.2BA4B2.29BA10BA4B.2A$57.9B38.18B
72.9B.29BA4B2A5B5.A$57.9B39.2A16B72.38BA2B2A6B7.3A$58.8B39.2A17B70.
20B2.2B4.11B3A8B9.A$57.8B41.14B.4B68.18B9.3B.21B$58.6B42.11B5.4B66.
17B11.2A3.20B$58.6B43.8B8.4B64.17B13.A3.7B.12B3.A11.2A$58.6B32.2A9.8B
9.4B62.18B10.3A6.4B.13B2.A.A9.B2AB$58.7B16.A15.A9.7B4.2A69.12B.8B8.A 9.2B2.12B3.A.A9.3B$59.6B14.3A15.A.AB5.8B4.A69.13B3.B3.2A17.B2AB.8B6.
2A.2A9.B.B$58.6B14.A19.2AB.8B2A2B.BA.A68.11BA2B7.A19.2A2.8B6.A2.B8.5B$49.2A8.5B14.2A20.10B2A2B.B2A68.10B2AB2A8.3A21.6B8.AB2A6.6B$49.A9.6B 14.B20.16B69.10BA5B10.A20.7B6.A.A.2A4.8B$46.BA.A9.6B14.3B19.14B69.9B
2A6BAB28.8B6.2A2.13B$46.B2A10.6B13.6B16.16B67.4B.5B2ABA4BA3B19.2A4.8B 13.13B$19.2A23.3B12.7B11.10B11.18B57.B2.21BA2B2A2B2A18.A.A2.9B12.15B$20.A22.4B12.7B8.B2.11B3.2B2.20B57.20B5A4BA.BA.A19.A2.3B.6B11.15B$20.A
.AB18.4B13.8B6.8B2A31B58.20BABA5BAB4.A19.3A10B8.B.17B$21.2AB.2A14.4B 4.B.7B.22B2A22B.7B57.24BABA3BA2B3.2A16.2A2.BA2.34B$23.2B2AB12.4B.13B.
46B2.6B57.23B2ABABA5B19.A2.4AB.20B2A13B$23.4B6.72B3.6B55.BA14B2.2B2. 2B2AB2A7B19.A.A.3B2.19B2A14B$23.6B3.31B2A2B2A35B6.4B55.ABA10B10.2BA2B
A2B2.4B17.2A.A.2A33B3.B2A$24.6B2.31B2A2B2A9B.13B.4B12.B2A2B55.ABA8B 12.2BA2BAB4.4B16.A2.ABA6B2A25B4.A2.A$24.7B.22B2A22B.7B.B4.4B14.2A.B2A
54.A8B14.2B3A6.4B16.2A4.AB2.B2A9B2.2B2.B3.6B5.2A.A$23.12B3A16B2A8B6. 8B13.4B18.BA.A53.10B14.6B5.4B17.5A3.9B14.6B7.A$22.15BA4B2.2B3.11B2.B
8.7B12.4B22.A54.9B18.2A6.4B10.A5.A7.7B14.9B6.2A25.2B$21.15BA2B11.10B 11.7B12.3B23.2A54.8B18.A8.4B7.3A7.A5.B2A3B15.2A4.4B7.A23.5B$21.16B16.
6B13.6B10.2AB81.7B20.3A6.4B5.A9.2A5.B2A3B5.2A9.A5.4B6.3A20.7B$22.14B 19.3B14.6B9.A.AB82.5B23.A7.4B4.2A15.6B5.A7.3A7.4B8.A18.8B$21.16B20.B
14.6B9.A87.2B25.2A6.9B14.7B7.A5.A10.4B6.2A18.9B$19.2AB.14B20.2A14.5B 8.2A115.A7.6B14.9B3.5A17.4B5.6B14.10B$18.A.AB.12B.B2A19.A14.6B124.A.
2A5.6B3.B2.2B2.12B2.BA4.2A16.4B6.5B14.8BA$18.A4.8B5.BA.A15.3A14.6B 126.A2.A4.33BABA2.A16.4B4.7B12.8BABA$17.2A4.7B9.A15.A16.7B126.2AB3.
33B2A.A.2A17.4B2.8B10.10BABA$9.4B9.8B9.2A32.6B127.14B2A19B2.3B.A.A19. 14B2.2B2.14BAB$10.4B8.8B43.6B128.13B2A20B.B4A2.A19.34B$11.4B5.11B42. 6B129.34B2.AB2.2A16.2A3.33B$12.4B.14B41.8B128.17B.B8.10B3A19.A4.30B$13.17B2A39.8B130.15B11.6B.3B2.A19.A.AB.30B$14.16B2A39.9B129.15B12.9B
2.A.A18.2A28B2.B$15.18B38.9B130.13B13.8B4.2A19.17B.4B$16.16B38.10B
132.13B2.2A6.8B28.19B$17.14B39.3B2A5B131.8B4.2A.A.A6.7B20.A10.16B$16.
15B38.4B2A5B131.6B6.2ABA8.6B21.3A8.15B$15.16B38.11B131.5B8.B2.A6.2B3A 3B2.2A19.A7.14B$11.20B36.A12B131.B.B9.2A.2A6.4BA3B.B2AB17.2A3.B3.13B$9.23B33.3A2.8B134.3B9.A.A3.7B3A2B2.2B9.A8.8B.12B$6.2B.23B32.A6.7B4.2A
127.B2AB9.A.A2.13B.4B6.3A10.18B$5.2A24B5.2A26.2A6.6B4.A129.2A11.A3. 12B.7B3.A13.17B$5.2A24B5.A35.6B.BA.A146.20B3.2A11.17B$6.2B.21B3.BA.A 34.7B.B2A147.21B.3B9.18B$9.22B2.B2A36.8B140.A9.22B4.2B2.20B$8.26B31.A 6.7B141.3A7.49B$7.28B30.3A4.7B144.A5.41B.9B$5.30B21.A11.A2.7B4.B139. 2A.45B2.7B$4.31B21.3A8.2A3.6B.B.2BA138.48B4.5B$4.31B24.A7.8B2A5BA.A 139.45B3.5B$2.2AB.2A17B5.B.4B10.A11.2A3.B5.5BA2BA3B.BA139.34B.4B10.2A
$.A.AB.ABA4B3.7B10.4B7.3A11.8B2.9BA3B142.30B5.3B3.B8.A$.A5.AB8.6B11.
4B5.A16.14B3A4B143.29B5.4B.B2A4.3A$2A15.7BA10.4B4.2A15.20B147.26B7.A 3B2A4.A$17.4B2.A.A2.2A6.9B14.19B151.22B.B2A4.A.AB.B$19.B4.2A3.A7.6B 14.21B152.20B2.BA.A2.A.AB$29.A.2A5.6B3.B2.2B2.25B153.18B5.A2.A$30.A2. A4.34B4.BABA153.17B5.4A$31.2AB3.27B.6B6.B2AB153.17B$32.14B2A16B2.B.5B 5.A3B153.B2.14B5.2A$33.13B2A16B7.2A6.4B156.14B4.2A$34.29B8.A8.4B153. 5B2.5B.4B$34.17B.4B16.3A6.4B152.2A4.6B2.4B$35.15B.6B17.A7.4B152.A4.7B 2.4B$35.15B5.A2B.2A174.3A6.4B2A3.4B$36.13B5.A.A2B.A174.A9.3B2A4.4B$
38.13B2.A.AB2.A186.3B6.4B$37.8B4.2A.A.A3.A$37.6B6.2ABA2.4A.A$37.5B8.B 2.A.A3.A.A$37.B.B9.2A.2A2.A2.A.A$38.3B9.A.A2.2A3.A$37.B2AB9.A.A$38.2A 11.A!  It can also put a B in very tight spaces, due to its extremely thin reaction envelope (5 cells at least, 8 or 9 cells at most) such as Scorbie's thumb B-to-H: Code: Select all x = 22, y = 31, rule = LifeHistory 15.B$14.3D$14.BDB$13.2B3D$13.6B$12.7B$11.8B$4.2A4.8B$4.A.A2.9B$6.A2.
3B.2BD3B$6.3A5B3D2B$4.2A2.BA2.B2D2BD$3.A2.4AB.6B$4.A.A.3B2.6B$3.2A.A. 2A10B$3.A2.ABA6B2A4B$4.2A4.AB2.B2A5B$6.5A4.7B$6.A8.6B$8.A6.2A3B$7.2A 5.B2A3B$14.6B$14.6B$11.9B$4.2B2.12B$3.C15B$.3BC13B$4B2C12B$3B2C13B$.
2BC13B$2.3B.B!  EDIT: Something Similar: Code: Select all x = 43, y = 31, rule = LifeHistory 23.3B13.4B$22.5B11.4B$22.5B10.4B$9.B12.5B9.4B$8.3B10.7B7.4B$4.7B7.2B.
8B5.4B$3.10B3.12B5.4B$4.9B2.13B4.4B$4.24B3.4B$3.24B3.4B$3.30B$2.30B$2.29B$3.28B$3.7B2A3B2A14B$2.8B2A3B2A14B$3.9B2.17B$3.7B4.20B$.9B3.22B$
.2BC6B3.22B$3BCBC4B3.22B$.2B3C4B3.18B2D2B$.4BC4B5.6B.10B2DB$2.7B8.2B
5.8BD3B$4.B19.12B$25.10B$26.8B$26.7B$26.5B$27.3B\$28.B!

Unfortunately, an extra block and blinker are produced. There might be a way to clean it up with the r's exhaust, though...