4G seems to be the optimum:Moosey wrote:How awfully convenient:I suppose there are better ways to synthesize it that hitting a halfblockade with a glider.Code: Select all
x = 58, y = 56, rule = LifeHistory 44.2D4.2D$44.2D4.2D4.A$55.A$55.3A4$44.2D4.2D$44.2D2.2A2D$48.2A2.2A$ 52.2A43$3A$2.A$.A!
There! 5G!Code: Select all
x = 64, y = 47, rule = LifeHistory 62.A$61.A$61.3A34$2D4.2D$2D4.2D4.A$11.A$11.3A4$6.2D$4.2A2D$4.2A2.2A$ 8.2A!
It could POSSIBLY be reduced to 4G IF there is a way to turn a halfblockade into something in the path of the excess glider with 1G, but that’s unlikely.Code: Select all
x = 86, y = 71, rule = LifeHistory 84.A$83.A$83.3A25$20.A$20.A.A$20.2A4$42.A$41.A$41.3A24$2.A$3.A$.3A$2D 3.ADC$2D3.ACD$6.A5$6.2D$6.2D!
Code: Select all
x = 10, y = 8, rule = B3/S23
bo$2bo$3o4bo$7bobo$7b2o$5bo$6bo$4b3o!