The Hunting of the Elementary Conduits

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
MathAndCode
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Re: The Hunting of the Elementary Conduits

Post by MathAndCode » January 11th, 2021, 9:25 pm

wwei23 wrote:
January 11th, 2021, 9:16 pm
This doesn't work either :(

Code: Select all

x = 46, y = 50, rule = LifeHistory
10.2A.2A$11.A.A$6.2A.A5.A.2A$5.A.A.2A3.2A.A.A$4.A6.A.A6.A$5.6A3.6A$2.
3A15.3A$2.A3.3A7.3A3.A$3.3A2.A3.A3.A2.3A$6.A4.A.A4.A$5.A5.A.A5.A$5.A.
A4.A4.A.A$6.A.A7.A.A$7.A9.A$12.A$11.A.A$11.A.A$12.A2$44.A$43.A$43.A$
39.2A2.3A$39.2A6$18.D23.2A$2A16.2D7.2C14.A$2A15.2D8.2C13.A$42.2A$9.2A
$9.2A19.A$30.A$22.3A$30.A$21.A3.A3.A.A$22.3A$29.3A3$29.3A$22.3A$21.A
3.A3.A.A$30.A$22.3A$30.A$30.A!
Try synchronizing the glider and Herschel.

Code: Select all

x = 28, y = 40, rule = B3/S23
bo$2bo$3o14$27bo$25b3o$24bo$24b2o7$2b2o$bobo$bo$2o6$15b3o$6b2o8bo$7bo
6b3o$4b3o$4bo!
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wwei23

Re: The Hunting of the Elementary Conduits

Post by wwei23 » January 11th, 2021, 9:41 pm

I tried to figure out where a P6 catalyst could fit, here's the room for the stator. The blue cells represent places where no two blue cells two cells or less away from each other could be on:

Code: Select all

x = 43, y = 53, rule = LifeHistory
7D$7D$6D$6D$6D$6D$7D11.D$8D9.3D$9D10.2D$9D$9D$9D$10D$11D$12DB$12DB$
12DB$12DB$12DB$12D$12D$12D$12D$12D$12D$13D$14D$13D2C$13D2C$14D$13D18.
2A$13D17.A.A$13D18.A$13D$13D$14D$14DB$14DB$16D$17D$17D$17D8.C$17D7.3C
$17DB5.2C$17DB$17DB18.2A$17DB18.2A$19D$20D16.A$20D3.2A10.A.A$20D3.2A
10.A2.A2.2A$39.A.2A$37.2A!

Code: Select all

x = 22, y = 5, rule = LifeHistory
A2.A6.D.D7.2D$4A4.3D.3D5.2D$7.D7.D$4A3.2D5.2D$A2.A!
Note that this diagram does not care about input clearance, that depends on how you get the century in.

MathAndCode
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Re: The Hunting of the Elementary Conduits

Post by MathAndCode » January 11th, 2021, 9:54 pm

wwei23 wrote:
January 11th, 2021, 9:41 pm
Note that this diagram does not care about input clearance, that depends on how you get the century in.
I think that the conduit would have to be proceeded by PF*39C, so you may want to keep that in mind when setting the search bounds.
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Kazyan
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Re: The Hunting of the Elementary Conduits

Post by Kazyan » January 11th, 2021, 9:58 pm

Here are two additional almost-conduits. The problems should be clear.

Code: Select all

x = 74, y = 43, rule = B3/S23
2o$bo58bo$bobo56b3o$2b2o59bo$62b2o$7b2o$7b2o$64b2o$64b2o11$2bo49bo$2bo
bo47bobo$2b3o47b3o$4bo49bo3$13bo49bo$12bobo47bobo$12bobo47bobo$13bo49b
o$8bo9bo39bo9bo$7bobo7bobo37bobo7bobo$6bobo4bo4bobo35bobo4bo4bobo$6bo
5bobo5bo35bo5bobo5bo$7bo4bobo4bo37bo4bobo4bo$4b3o2bo3bo3bo2b3o31b3o2bo
3bo3bo2b3o$3bo3b3o7b3o3bo29bo3b3o7b3o3bo$3b3o15b3o29b3o15b3o$6b6o3b6o
35b6o3b6o$5bo6bobo6bo33bo6bobo6bo$6bobob2o3b2obobo35bobob2o3b2obobo$7b
2obo5bob2o37b2obo5bob2o$12bobo47bobo$11b2ob2o45b2ob2o!
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wwei23

Re: The Hunting of the Elementary Conduits

Post by wwei23 » January 11th, 2021, 10:32 pm

MathAndCode wrote:
January 11th, 2021, 9:54 pm
I think that the conduit would have to be proceeded by PF*39C, so you may want to keep that in mind when setting the search bounds.
I can't find a copy of that conduit when searching.

MathAndCode
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Re: The Hunting of the Elementary Conduits

Post by MathAndCode » January 11th, 2021, 10:36 pm

wwei23 wrote:
January 11th, 2021, 10:32 pm
I can't find a copy of that conduit when searching.

Code: Select all

x = 15, y = 27, rule = LifeHistory
7.D$7.2D$6.2D$6.D4$A$3A$3.A$2.A$2.2A4$6.3C4.2A$8.C4.2A$6.3C7$4.A$3.A.A$3.2A!
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wwei23

Re: The Hunting of the Elementary Conduits

Post by wwei23 » January 11th, 2021, 10:42 pm

MathAndCode wrote:
January 11th, 2021, 10:36 pm
wwei23 wrote:
January 11th, 2021, 10:32 pm
I can't find a copy of that conduit when searching.

Code: Select all

x = 15, y = 27, rule = LifeHistory
7.D$7.2D$6.2D$6.D4$A$3A$3.A$2.A$2.2A4$6.3C4.2A$8.C4.2A$6.3C7$4.A$3.A.A$3.2A!
Thanks, with this, here's an updated diagram, showing how the stator might be "welded" with the catalysts:

Code: Select all

x = 49, y = 53, rule = LifeHistory
13D$13D$12D$12D$12D$12D$13D11.D$14D9.3D$15D10.2D$15D$15D$15D$16D$17D$
18DB$18DB$18DB$18DB$18DB$18D$18D$18D$18D$18D$18D$19D$20D$19D2C$19D2C$
20D$19D18.2A$19D17.A.A$14DC2DCD18.A$14D4CD$14D$7D4B2D3.2A$6D10.2A$4D$
4D$4D$4D$5D10.3C13.D$5D10.C.C12.3D$3D2C10.C.C11.2D$4DC2.A$4DC.A.A33.
2A$3D2C.2A13.A.A18.2A$3DCD16.2A.A$4DCD4CD13.A17.A$5D2C2DCD13.2A3.2A
10.A.A$11D18.2A10.A2.A2.2A$11D34.A.2A$43.2A!

MathAndCode
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Re: The Hunting of the Elementary Conduits

Post by MathAndCode » January 11th, 2021, 11:04 pm

wwei23 wrote:
January 11th, 2021, 10:42 pm
Thanks, with this, here's an updated diagram, showing how the stator might be "welded" with the catalysts:
Don't forget how one would get the pi in in the first place.
Also, in order for this to be useful, the output also must connect to something.



Edit: Also, there are alternatives to the boat that increase the possibilities for welds.

Code: Select all

x = 65, y = 29, rule = LifeHistory
7.D24.D24.D$7.2D23.2D23.2D$6.2D23.2D23.2D$6.D24.D24.D4$A24.A24.A$3A22.
3A22.3A$3.A24.A24.A$2.A24.A24.A$2.2A23.2A23.2A4$6.3C4.2A16.3C4.2A16.3C
4.2A$8.C4.2A18.C4.2A18.C4.2A$6.3C22.3C22.3C7$4.A24.A24.A$3.A.A22.A.A22.
A.A$3.2A22.A.A24.A$28.A22.3A$51.A!
However, it's also possible that the sparker will be small enough that no weld will be required.
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GUYTU6J
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Re: The Hunting of the Elementary Conduits

Post by GUYTU6J » January 11th, 2021, 11:08 pm

Entity Valkyrie 2 wrote:
January 11th, 2021, 8:36 pm
Well, there's still this:

Code: Select all

Partial B138
It would be a p138 Herschel loop if there is a suitable RF48H, or a small p6 duoplet sparker:

Code: Select all

x = 61, y = 53, rule = LifeHistory
10.2A.2A$11.A.A$6.2A.A5.A.2A$5.A.A.2A3.2A.A.A$4.A2.B2.BA.AB2.B2.A$5.
6AB.B6A$2.3A3.3B.B.3B3.3A$2.A3.3AB.3B.B3A3.A$3.3A.BA3BA3BAB.3A$6.A3.B
ABAB3.A$5.A4.BABAB4.A33.3B$5.A.A2.2BA2B2.A.A32.5B$6.A.A.2B.2B.A.A33.
6B$7.A2.5B2.A33.8B$10.2BA2B14.A8.2A11.8B$10.BABAB13.2BAB5.A.A11.9B$
10.BABAB12.2A2B6.BA11.9B$11.BA3B10.ABAB4.B3.2B9.9B$9.8B8.3BA.10B2.8B
2A7B$8.8B2.32B2A7B$8.2B3A2B2.16B2C22B.2B$8.BA2BA2B2.16B2C24B2A$9.3BA
3B.41B.2A$8.A30B2A9BA6B$7.BA2BA15B2.2B4.4B2A8B3A5B$7.B3A13B11.8B3A3BA
B2A2B$7.2A6B2A7B13.7B2A6B2A$6.2B2ABA3B3A8B11.13B3AB$4.5B3A8B2A4B4.2B
2.15BA2BAB$4.6BA9B2A30BA$2A.41B.3BA3B$2A24B2C16B2.2BA2BAB$.2B.22B2C
16B2.2B3A2B$2.7B2A32B2.8B$2.7B2A8B2.10B.A3B8.8B$3.9B9.2B3.B4.BABA10.
3BAB$2.9B11.AB6.2B2A12.BABAB$.9B11.A.A5.2A.B13.BABAB$2.8B11.2A5.A17.
2BA2B$2.8B33.A2.5B2.A$3.6B33.A.A.2B.2B.A.A$4.5B32.A.A2.2BA2B2.A.A$5.
3B33.A4.BABAB4.A$42.A3.BABAB3.A$39.3A.BA3BA3BAB.3A$38.A3.3AB.3B.B3A3.
A$38.3A3.3B.B.3B3.3A$41.6AB.B6A$40.A2.B2.BA.AB2.B2.A$41.A.A.2A3.2A.A.
A$42.2A.A5.A.2A$47.A.A$46.2A.2A!
#C [[ STOP 138 ]]
There is still a bit of room for a search, I hope...
Last edited by GUYTU6J on January 11th, 2021, 11:15 pm, edited 1 time in total.

wwei23

Re: The Hunting of the Elementary Conduits

Post by wwei23 » January 11th, 2021, 11:12 pm

MathAndCode wrote:
January 11th, 2021, 11:04 pm
wwei23 wrote:
January 11th, 2021, 10:42 pm
Thanks, with this, here's an updated diagram, showing how the stator might be "welded" with the catalysts:
Don't forget how one would get the pi in in the first place.
Oh no, we're running low on space!

Code: Select all

x = 111, y = 102, rule = LifeHistory
15.A$15.3A$18.A$17.A.A$17.A.A$12.C5.A$13.C$11.3C3$33.2A$33.2A4$13.2A$
12.A.A$12.A$11.2A7.2A$20.2A2$28.2A.A$28.2A.3A$34.A$28.2A.3A$27.A2.2A$
26.A.A11.2A$8.A16.A.A.2A.A7.A.A4.28D$8.3A15.A2.A.2A9.A4.2A26D$11.A6.
3D8.A8.4A.2A2.A2DA23D$10.2A8.D7.2A8.A2.A.A.A.AD2A23D$19.3D3.A.A2.2A9.
A.A.A.A26D$25.2A2.A2.A9.2A.A.AD2C23D$30.3A13.A.CDC24D11.D$33.2A13.C
27D9.3D$30.2A.A14.2C27D10.2D$29.A.A.A7.2A6.28D$5.2A22.A.A.A.A5.2A7.
27D$6.A23.A3.2A15.26D$6.A.A43.26D$7.2A44.26D$54.26DB$55.25DB$21.2A33.
24DB$21.A.A33.23DB$23.A20.2A12.22DB$23.2A19.A14.21D$45.3A12.20D$12.2D
.D31.A13.19D$3.A.2A6.3D46.18D$3.2A.A7.D48.17D$30.3D31.16D$12.2A18.D
32.16D$12.2A17.D34.16D$67.14D2C$68.13D2C$69.13D$70.11D18.2A$71.10D17.
A.A$72.4DC2DCD18.A$73.3D4CD$74.2D$78.2A$78.2A$73.D$71.D.D$72.2D2$77.
3D13.D$12.3D5.2A3.A51.D.D12.3D$14.D6.A2.A.A50.D.D11.2D$13.3D3.A4.A.A
42.A$19.5A.A42.A.A33.2A$23.A44.2A7.2D4.A.A18.2A$19.2A3.A52.2D4.2A.A$
19.A.A3.A60.A17.A$20.A3.2A60.2A3.2A10.A.A$39.A16.2A15.3D5.A9.2A10.A2.
A2.2A$2A35.3A17.A16.D5.A.A24.A.2A$2A34.A20.A.A14.3D4.A23.2A$24.D11.2A
20.A.A$22.3D34.A3.2A$22.D.D38.2A$5.2A15.D$5.2A$.2A$.2A38.2D21.D$42.2D
18.3D$41.2D2.2A15.D.D$7.2A32.D3.2A15.D$7.2A13.2A$21.A.A$21.A$20.2A10.
2A48.2A$33.A48.2A$30.3A9.2A32.2A$30.A11.A33.2A$43.A$42.2A$78.2A$71.2A
5.2A$71.2A!
EDIT: That glider means that you can't even weld to the boat anymore anyways.

MathAndCode
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Re: The Hunting of the Elementary Conduits

Post by MathAndCode » January 11th, 2021, 11:32 pm

wwei23 wrote:
January 11th, 2021, 11:12 pm
Oh no, we're running low on space!
This is probably a sign that we should also work on finding pi-creating conduits with good clearance.



Edit: The block in the PF*39C conduit can be moved one cell to the left.
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bubblegum
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Re: The Hunting of the Elementary Conduits

Post by bubblegum » January 11th, 2021, 11:44 pm

On the H-to-backwards-R, why not just check the ECC for better I/O conduits? No need to default to BFx59H.
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MathAndCode
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Re: The Hunting of the Elementary Conduits

Post by MathAndCode » January 11th, 2021, 11:58 pm

Is there a suitable replacement catalyst?

Code: Select all

x = 8, y = 15, rule = LifeHistory
3D$2.D$.D2$2.C$3C$.C5$4.2A$4.A$5.3A$7.A!
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MathAndCode
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Re: The Hunting of the Elementary Conduits

Post by MathAndCode » January 12th, 2021, 7:04 pm

Scorbie wrote:
June 12th, 2015, 3:14 am
Unexpected catalysis of a double BTS:
Here's an H→Q based off of it:

Code: Select all

x = 46, y = 29, rule = LifeHistory
11.D$10.3D$9.5D12.A.2A$8.2D3.2D10.A.2A.A$25.A4.A$22.2A.6A.2A$22.A.A6.
A.A$24.A.4A.A$23.2A.A2.A.2A4$2.2A$.A.A$.A42.2A$2A42.2A6$11.2A$11.2A2$
33.3C$24.2A8.C$25.A6.3C$22.3A$22.A!
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Scorbie
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Re: The Hunting of the Elementary Conduits

Post by Scorbie » January 13th, 2021, 5:27 am

MathAndCode wrote:
January 12th, 2021, 7:04 pm
Scorbie wrote:
June 12th, 2015, 3:14 am
Unexpected catalysis of a double BTS:
Here's an H→Q based off of it:

Code: Select all

x = 46, y = 29, rule = LifeHistory
11.D$10.3D$9.5D12.A.2A$8.2D3.2D10.A.2A.A$25.A4.A$22.2A.6A.2A$22.A.A6.
A.A$24.A.4A.A$23.2A.A2.A.2A4$2.2A$.A.A$.A42.2A$2A42.2A6$11.2A$11.2A2$
33.3C$24.2A8.C$25.A6.3C$22.3A$22.A!
Whoops to mislead you; It's in the collection; I think dvgrn told me that in the past :s

MathAndCode
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Re: The Hunting of the Elementary Conduits

Post by MathAndCode » January 13th, 2021, 9:55 am

Scorbie wrote:
January 13th, 2021, 5:27 am
Whoops to mislead you; It's in the collection; I think dvgrn told me that in the past :s
Ah; I simply didn't recognize it because it uses two blocks instead of a double BTS.
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Re: The Hunting of the Elementary Conduits

Post by Entity Valkyrie 2 » January 14th, 2021, 11:32 pm

wwei23 wrote:
November 13th, 2020, 9:57 am
Entity Valkyrie 2 wrote:
November 13th, 2020, 1:13 am
I chose an active region that doesn't have a name, but this happened when a pi was hit by a unwanted spark.
How'd you find that transparent block?
If you remove the block, the block regenerates. When there is a block, a spark eats it and then the conduit regenerates it.
This is a block keeper.

Code: Select all

x = 13, y = 48, rule = B3/S23
11b2o$11bo$9b3o16$9b2o$9b2o2$3bo$b3o$o$2o$5bo$4bobo$4b2o9$12bo$4b2o5bo
$5bo$5bobo$6b2o3$9b3o$10bobo$12bo$9bob2o$9b2o!
Bx222 IS MY WORST ENEMY.

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MathAndCode
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Re: The Hunting of the Elementary Conduits

Post by MathAndCode » January 14th, 2021, 11:49 pm

Entity Valkyrie 2 wrote:
January 14th, 2021, 11:32 pm
wwei23 wrote:
November 13th, 2020, 9:57 am
Entity Valkyrie 2 wrote:
November 13th, 2020, 1:13 am
I chose an active region that doesn't have a name, but this happened when a pi was hit by a unwanted spark.
How'd you find that transparent block?
If you remove the block, the block regenerates. When there is a block, a spark eats it and then the conduit regenerates it.
This is a block keeper.

Code: Select all

x = 13, y = 48, rule = B3/S23
11b2o$11bo$9b3o16$9b2o$9b2o2$3bo$b3o$o$2o$5bo$4bobo$4b2o9$12bo$4b2o5bo
$5bo$5bobo$6b2o3$9b3o$10bobo$12bo$9bob2o$9b2o!
I think that you did something similar with an E→H.
Also, speaking of unusual regions for conduits, do you have any ideas for good regions to try looking into?
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Re: The Hunting of the Elementary Conduits

Post by Entity Valkyrie 2 » January 15th, 2021, 12:14 am

Entity Valkyrie 2 wrote:
January 14th, 2021, 11:32 pm
If you remove the block, the block regenerates. When there is a block, a spark eats it and then the conduit regenerates it.
This is a block keeper.

Code: Select all

x = 13, y = 48, rule = B3/S23
11b2o$11bo$9b3o16$9b2o$9b2o2$3bo$b3o$o$2o$5bo$4bobo$4b2o9$12bo$4b2o5bo
$5bo$5bobo$6b2o3$9b3o$10bobo$12bo$9bob2o$9b2o!
I think that you did something similar with an E→H.
Also, speaking of unusual regions for conduits, do you have any ideas for good regions to try looking into?

Yes, that is.

Code: Select all

x = 36, y = 31, rule = B3/S23
10b2o22b2o$10bo23bo$8bobo21bobo$8b2o22b2o7$o23bo$obo21bobo$3o21b3o$bo
23bo4$3b2o23bo$3b2o22bo10$b3o21b3o$3bo23bo$3b2o22b2o!
I'm doing a by-hand catalyst search on this.

Code: Select all

x = 7, y = 5, rule = B3/S23
bo$ob4o$o5bo$b4o$3bobo!
:
Bx222 IS MY WORST ENEMY.

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Re: The Hunting of the Elementary Conduits

Post by MathAndCode » January 15th, 2021, 12:41 am

Entity Valkyrie 2 wrote:
January 15th, 2021, 12:14 am
I'm doing a by-hand catalyst search on this.

Code: Select all

x = 7, y = 5, rule = B3/S23
bo$ob4o$o5bo$b4o$3bobo!
:
How'd you choose that region?
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Re: The Hunting of the Elementary Conduits

Post by Entity Valkyrie 2 » January 15th, 2021, 1:31 am

MathAndCode wrote:
January 15th, 2021, 12:41 am
Entity Valkyrie 2 wrote:
January 15th, 2021, 12:14 am
I'm doing a by-hand catalyst search on this.

Code: Select all

x = 7, y = 5, rule = B3/S23
bo$ob4o$o5bo$b4o$3bobo!
:
How'd you choose that region?
Sorry, couldn't restore the block.

Code: Select all

x = 77, y = 49, rule = B3/S23
21bo$21b3o16bo$24bo13b3o$23b2o12bo$37b2o8$56b2o$21bo34b2o$21bobo$21b3o
$22bo49bo$72b3o$37b2o35bo$2bo34b2o35bo$2bo$3o$o$31b2o$31bo3bo$32b4o$
17bo55b2o$16bobo15b2o37bobo$17b2o11b2obo2bo38bo$29bobobob2o38b2o$12b2o
16bo2bo$13bo8b3o8bo$13bobo8bo7b2obo15bo$14b2o8b2o3bobo2bobo13bobo$29b
2o2bo2bo13b2o$34b2o6$58b2o$58b2o3$15b2o15b2o$15b2o15bobo$34bo$34b2o!
The region is produced by adding a block catalyst to an E:

Code: Select all

x = 5, y = 9, rule = B3/S23
o$obo$3o$bo4$3b2o$3b2o!
#C [[ STOP 46 ]]
Bx222 IS MY WORST ENEMY.

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StateInvestigator 3.0
B3-kq4ej5i6ckn7e/S2-i34q6a7
B3-kq4ej5y6c/S2-i34q5e
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MathAndCode
Posts: 5142
Joined: August 31st, 2020, 5:58 pm

Re: The Hunting of the Elementary Conduits

Post by MathAndCode » January 15th, 2021, 9:50 am

Entity Valkyrie 2 wrote:
January 15th, 2021, 1:31 am
The region is produced by adding a block catalyst to an E:

Code: Select all

x = 5, y = 9, rule = B3/S23
o$obo$3o$bo4$3b2o$3b2o!
#C [[ STOP 46 ]]
Ah, so it's E−B. I think that I at least found some partial conduits for E−B and E−H a while back that you might be able to complete.



Edit: Here's a near-miss way to turn it into a pi:

Code: Select all

x = 31, y = 14, rule = B3/S23
29b2o$15b3o10bobo$14b2o12bo$15b2o10b2o2$27b2o$2o24bobo$2o25bo$28b3o$30b
o3$22b2o$22b2o!
I am tentatively considering myself back.

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yujh
Posts: 3068
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Re: The Hunting of the Elementary Conduits

Post by yujh » January 15th, 2021, 8:12 pm

MathAndCode wrote:
January 15th, 2021, 9:50 am
Edit: Here's a near-miss way to turn it into a pi:

Code: Select all

x = 31, y = 14, rule = B3/S23
29b2o$15b3o10bobo$14b2o12bo$15b2o10b2o2$27b2o$2o24bobo$2o25bo$28b3o$30b
o3$22b2o$22b2o!
Seriously? Wdym? Just replace the block with an eater1
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

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Extrementhusiast
Posts: 1966
Joined: June 16th, 2009, 11:24 pm
Location: USA

Re: The Hunting of the Elementary Conduits

Post by Extrementhusiast » January 15th, 2021, 8:17 pm

yujh wrote:
January 15th, 2021, 8:12 pm
MathAndCode wrote:
January 15th, 2021, 9:50 am
Edit: Here's a near-miss way to turn it into a pi:

Code: Select all

RLE
Seriously? Wdym? Just replace the block with an eater1
Look on the right.
I Like My Heisenburps! (and others)

User avatar
yujh
Posts: 3068
Joined: February 27th, 2020, 11:23 pm
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Re: The Hunting of the Elementary Conduits

Post by yujh » January 15th, 2021, 8:24 pm

Extrementhusiast wrote:
January 15th, 2021, 8:17 pm
yujh wrote:
January 15th, 2021, 8:12 pm
MathAndCode wrote:
January 15th, 2021, 9:50 am
Edit: Here's a near-miss way to turn it into a pi:

Code: Select all

RLE
Seriously? Wdym? Just replace the block with an eater1
Look on the right.
Oh no!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

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