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### How about a 56P6H1V0 synthesis?

Posted: **December 23rd, 2014, 9:34 pm**

by **unname66609**

Seems as if we ought to have a glider synthesis for a c/6 spaceship by now...!

56P6H1V0:

Code: Select all

```
x = 26, y = 12, rule = B3/S23
5b3o10b3o$3obo7b2o7bob3o$4bo3bo2bo2bo2bo3bo$4bo5bo4bo5bo$10b2o2b2o$7bo
3bo2bo3bo$7bobo6bobo$8b10o$10bo4bo$8bo8bo$7bo10bo$8bo8bo!
```

### Re: How about a 56P6H1V0 synthesis?

Posted: **December 23rd, 2014, 11:36 pm**

by **Sphenocorona**

Well, the reason we have a synthesis for 2c/5 and c/3 is that those speeds have ships for which the core part of the ship can easily be created from a little bit of manipulation of a similar-looking still life - simplifying things massively. c/7 is so tiny and made out of simple enough pieces loosely connected that it was extremely simple to find a synthesis.

For that ship, there's some hints at a possible still life base but it's not looking too good at first glance:

Code: Select all

```
x = 29, y = 31, rule = B3/S23
5b3o10b3o$3obo7b2o7bob3o$4bo3bo2bo2bo2bo3bo$4bo5bo4bo5bo$10b2o2b2o$7bo
3bo2bo3bo$7bobo6bobo$8b10o$10bo4bo$8bo8bo$7bo10bo$8bo8bo5$6b2o2b2o2b2o
2b2o$7bo3bo2bo3bo$7bobo6bobo$8b10o2$10b2o2b2o$10b2o2b2o!
```

### Re: How about a 56P6H1V0 synthesis?

Posted: **December 25th, 2014, 5:13 am**

by **unname66609**

Sphenocorona wrote:Well, the reason we have a synthesis for 2c/5 and c/3 is that those speeds have ships for which the core part of the ship can easily be created from a little bit of manipulation of a similar-looking still life - simplifying things massively. c/7 is so tiny and made out of simple enough pieces loosely connected that it was extremely simple to find a synthesis.

For that ship, there's some hints at a possible still life base but it's not looking too good at first glance:

Code: Select all

```
x = 29, y = 31, rule = B3/S23
5b3o10b3o$3obo7b2o7bob3o$4bo3bo2bo2bo2bo3bo$4bo5bo4bo5bo$10b2o2b2o$7bo
3bo2bo3bo$7bobo6bobo$8b10o$10bo4bo$8bo8bo$7bo10bo$8bo8bo5$6b2o2b2o2b2o
2b2o$7bo3bo2bo3bo$7bobo6bobo$8b10o2$10b2o2b2o$10b2o2b2o!
```

Is it possible? here is code:

Code: Select all

```
x = 102, y = 17, rule = B3/S23
9bo$9bobo48bo$9b2o49bo2$7b2o49b2o$7b2o41b3o10b3o15b3o10b3o$45b3obo16bo
b3o5b3obo7b2o7bob3o$5b4o40bo3bo2b4o2bo3bo13bo3bo2bo2bo2bo3bo$4bo4bo39b
o5bo4bo5bo13bo5bo4bo5bo$2o2b2o2b2o2b2o41b2o2b2o25b2o2b2o$bo3bo2bo3bo
10bo2bo2bo22bo3bo2bo3bo19bo3bo2bo3bo$bobo6bobo39bobo6bobo19bobo6bobo$
2b10o41b10o21b10o$55bo4bo25bo4bo$4b2o2b2o43bo8bo21bo8bo$4b2o2b2o42bo
10bo19bo10bo$53bo8bo21bo8bo!
```

### Re: How about a 56P6H1V0 synthesis?

Posted: **October 30th, 2019, 8:07 am**

by **Bullet51**

My two cents:

Code: Select all

```
x = 56, y = 41, rule = b3s23
o3b2o4b2o6b2o3bo8bo4bo4b2o6bo4bo$o2bob2o10b2obo2bo8bo3b3o10b3o3bo$o2bo
b2o3b4o3b2obo2bo8bo2b4o3b4o3b4o2bo$4b3o2bo4bo2b3o15bob2o2bo4bo2b2obo$
4b2o3b2o2b2o3b2o16b2o3b2o2b2o3b2o$3b3o4bo2bo4b3o14b3o4bo2bo4b3o$3b2obo
bo6bobob2o14b2obobo6bobob2o$7b10o22b10o2$3bob3o3b2o3b3obo14bob3o3b2o3b
3obo$3bo16bo14bo16bo2$5b3o8b3o18b3o8b3o$4b6o4b6o16b6o4b6o$3bob3o8b3obo
14bob3o8b3obo10$13b2o$4bo7b2o5bo$2o2bo7b2o5bo2b2o$4obo12bob4o$3bob2o3b
4o3b2obo$o4bo3bo4bo3bo4bo$9b2o2b2o$4b2o4bo2bo4b2o$2bobobobo6bobobobo$
7b10o2$2bo2b4ob4ob4o2bo$2bobo14bobo$6bo3b2o5bo$14bo$5b2obo6bob2o$4b2o
2b2o5bo2b2o!
```