Extrementhusiast wrote:Not bad! What's interesting is that the HWSS-LWSS salvo that collides with the block can be delayed for however long is necessary.
Now for the fanout devices.
Thanx. BTW: leaving the block out of the way of the rest of the helix-reaction was a design-goal
oblique wrote:I found a helix ....
Congrats! Very well done! It seems that you found a way to make use of g+3ss collisions. Just out of curiosity, have you tried to find a shorter helix for the caterpillar using the extended collision database?
Not yet. Since I only have that DB and no helix compiling program (yet) I used just some simple SQL and a lot of cut, paste and puzzle.
The next (fairly easy) step is to use the reactions of the original caterpillar (or something like them) to fill in the gaps and to build at least one other trails (codeholic found ways to create more the trails if you have at least two of them).
It is quite probable, that two initial tracks won't suffice, because there has to be a mechanism for adjusting track periods and it cannot be done as easy as in the caterpillar because of sideways gliders that Herschels emit compared to clean pies travelling along blinker tracks.
I have not tried yet to design trails and tracks ...
But yes - the fact that we have no rakeless version of the base reaction might be a problem.
Maybe we could place two trails so close to each other that two base reactions interfer in just the right ways ...
oblique wrote:The next BIG problem will be how create p316 rakes ...
When building the caterpillar they minimized the number of long-period rakes by using kickback reactions. E. g. the following is LWSS synthesis taken from robocat.zip
Code: Select all
x = 452, y = 790, rule = B3/S23
That's not quite the same situation: all the glider streams in this pattern already *are* p6*45
The kickbacks are used because the *WSS-syntheses used in the caterpillar need very closly spaced glider salvos:
Code: Select all
#C One-sided ship syntheses
x = 234, y = 134
BTW: If I am not mistaken, the LWSS and the MWSS could be split in to easy reactions ...
gen 44 of the MWSS-syntheses looks like just a blinker an two gl
And gen 49 of LWSS is just block+2gl.
And if I'm not blind the first part is not interacting with the second part of the salvo ...
As for the slow rakes: the filtering trick of the caterpillar might prove hard to duplicate for us.
They use a forward 6x ss-stream to send back a 6x period glider stream the kills every 6th MWSS in an backward stream.
They only need TWO of theese for the whole ship!
This won't work whith our ship, though.
We can't use *WSS because they travel in the wrong direction.
If I get my geometry right, all we can use is gliders (or other (1,1)/2 ships).
And as far as I know you can only use a glider to filter gilders if you let *both* of them die.
Maybe there is a single glider ./. glider flotilla collision that kills the single glider but does not harm the flotilla