Oscilluction Coils(Game)

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HerscheltheHerschel
Posts: 589
Joined: September 4th, 2023, 5:23 am

Re: Oscilluction Coils(Game)

Post by HerscheltheHerschel » November 8th, 2023, 10:08 am

hotdogPi wrote:
November 8th, 2023, 9:58 am
HerscheltheHerschel wrote:
November 8th, 2023, 9:49 am

Code: Select all

x = 10, y = 10, rule = B3/S23
b3o$o3bo$o3bo$o3bo$b3o$6b3o$5bo3bo$5bo3bo$5bo3bo$6b3o!

Code: Select all

x = 16, y = 16, rule = B3/S23
4bo$2b3o5bo$bo7bobo$bo2b3o2bobo$2obo3bobob2o$3bo3bo2bo2bo$3bo3bo3b3o$
4b3o$9b3o$2b3o3bo3bo$2bo2bo2bo3bo$3b2obobo3bob2o$4bobo2b3o2bo$4bobo7bo
$5bo5b3o$11bo!
Billiard table stabilizations are no longer allowed
superstrings, fuses, waves, wicks, and agars are cool
30P5H2V0 IS A BAD, UNMEMORIZABLE NAME
moved to new account hth

Disaster16439
Posts: 191
Joined: June 30th, 2023, 9:17 am
Location: Suffocating(my coordinates are 3,-64,192929929)

Re: Oscilluction Coils(Game)

Post by Disaster16439 » November 8th, 2023, 1:02 pm

HerscheltheHerschel wrote:
November 8th, 2023, 10:08 am
hotdogPi wrote:
November 8th, 2023, 9:58 am
HerscheltheHerschel wrote:
November 8th, 2023, 9:49 am

Code: Select all

x = 10, y = 10, rule = B3/S23
b3o$o3bo$o3bo$o3bo$b3o$6b3o$5bo3bo$5bo3bo$5bo3bo$6b3o!

Code: Select all

x = 16, y = 16, rule = B3/S23
4bo$2b3o5bo$bo7bobo$bo2b3o2bobo$2obo3bobob2o$3bo3bo2bo2bo$3bo3bo3b3o$
4b3o$9b3o$2b3o3bo3bo$2bo2bo2bo3bo$3b2obobo3bob2o$4bobo2b3o2bo$4bobo7bo
$5bo5b3o$11bo!
Billiard table stabilizations are no longer allowed
Yes they are. NEW USERS STOP RUINING MY POSTS!!!!
Next Patturn:

Code: Select all

x = 7, y = 7, rule = B3/S23
3bo$3bo$2b3o$7o$2b3o$3bo$3bo!
MY 123rdPOST!
123=3X41
I QUIT CA

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hotcrystal0
Posts: 2246
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Location: United States

Re: Oscilluction Coils(Game)

Post by hotcrystal0 » November 9th, 2023, 6:41 pm

Disaster16439 wrote:
November 8th, 2023, 1:02 pm
HerscheltheHerschel wrote:
November 8th, 2023, 10:08 am
hotdogPi wrote:
November 8th, 2023, 9:58 am

Code: Select all

x = 16, y = 16, rule = B3/S23
4bo$2b3o5bo$bo7bobo$bo2b3o2bobo$2obo3bobob2o$3bo3bo2bo2bo$3bo3bo3b3o$
4b3o$9b3o$2b3o3bo3bo$2bo2bo2bo3bo$3b2obobo3bob2o$4bobo2b3o2bo$4bobo7bo
$5bo5b3o$11bo!
Billiard table stabilizations are no longer allowed
Yes they are. NEW USERS STOP RUINING MY POSTS!!!!
Next Patturn:

Code: Select all

x = 7, y = 7, rule = B3/S23
3bo$3bo$2b3o$7o$2b3o$3bo$3bo!
MY 123rdPOST!
123=3X41
That is probably impossible.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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hotcrystal0
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Location: United States

Re: Oscilluction Coils(Game)

Post by hotcrystal0 » March 11th, 2024, 10:15 pm

To revive this thread, here is the new next pattern:

Code: Select all

x = 5, y = 3, rule = B3/S23
4bo$2o2bo$2o2bo!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

Haycat2009
Posts: 783
Joined: April 26th, 2023, 5:47 am
Location: Bahar Junction, Zumaland

Re: Oscilluction Coils(Game)

Post by Haycat2009 » March 12th, 2024, 12:06 am

hotcrystal0 wrote:
March 11th, 2024, 10:15 pm
To revive this thread, here is the new next pattern:

Code: Select all

x = 5, y = 3, rule = B3/S23
4bo$2o2bo$2o2bo!
That is impossible - nice try. :lol:
~ Haycat Durnak, a hard-working editor
Also, support Conway and Friends story mode!
I mean no harm to those who have tested me. But do not take this for granted.

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May13
Posts: 789
Joined: March 11th, 2021, 8:33 am

Re: Oscilluction Coils(Game)

Post by May13 » March 12th, 2024, 1:13 am

Haycat2009 wrote:
March 12th, 2024, 12:06 am
hotcrystal0 wrote:
March 11th, 2024, 10:15 pm
To revive this thread, here is the new next pattern:

Code: Select all

x = 5, y = 3, rule = B3/S23
4bo$2o2bo$2o2bo!
That is impossible - nice try. :lol:
But why?
p4

Code: Select all

x = 20, y = 22, rule = LifeHistory
9.2A$9.A2.A2.A$6.2A.A.5A$5.A2.A.A5.2A$5.2ABA.A.4A2.A$6.4B3A3.A.A$5.2A
3B.3A2BA.2A$4.B2A.3A.2B2.A.A$4.C3B5A2B2A.A$2C.BC2B.4B.B3A.2A$2C.BC2B
3.B2.B3A$3.BA2B3.B2.B3A$3.BA2B.4B.B3A.2A$4.A3B5A2B2A.A$4.B2A.3A.2B2.A
.A$5.2A3B.3A2BA.2A$6.4B3A3.A.A$5.2ABA.A.4A2.A$5.A2.A.A5.2A$6.2A.A.5A$
9.A2.A2.A$9.2A!
Edit: p27

Code: Select all

x = 70, y = 47, rule = LifeHistory
53.2A$51.2B2AB$51.4B$51.6B$51.5BAB$52.4B3A$52.4BA2BA$51.6B2ABA$23.A.
2A4.2A.A13.9B2A3B$23.2A2.A2.A2.2A12.A14B$21.2A3.A4.A3.2A9.A15B$20.A3.
2A.4A.2A3.A7.AB2A5B2.7B2.4B$21.3A.A.A2.A.A.3A7.BAB2A4B4.12B$23.A.A.A
2BA.A.A8.B3A5B6.10B2A$24.2BA4BA2B7.B.8B8.9B2A$24.3B4A3B6.2A9B8.8B.B$
27.B2AB9.2A10B6.5B3AB$13.2A13.2B11.12B4.4B2ABAB$11.2B2AB7.2A4.B11.4B
2.7B2.5B2ABA$11.4B9.A4.2B8.2A7.15BA$11.6B7.A.AB.2AB5.BA2BA6.14BA$11.
5BAB7.2AB.2BA5B4A7.3B2A9B$12.4B3A8.4B3A2BC2A4B6.AB2A6B$12.4BA2BA7.4BA
2C2BC2A4B7.A2BA4B$11.6B2ABA6.4BA2C2BC2A4B8.3A4B$8.9B2A3B7.4A5BA2B.B2A
7.BA5B$7.A14B6.A2BAB5.B2A.BA.A7.6B$6.A15B7.2A8.2B4.A9.4B$5.AB2A5B2.7B
2.4B11.B4.2A7.B2A2B$4.BAB2A4B4.12B11.2B13.2A$3.B3A5B6.10B2A9.B2AB$.B.
8B8.9B2A6.3B4A3B$2A9B8.8B.B7.2BA4BA2B$2A10B6.5B3AB8.A.A.A2BA.A.A$.12B
4.4B2ABAB7.3A.A.A2.A.A.3A$.4B2.7B2.5B2ABA7.A3.2A.4A.2A3.A$8.15BA9.2A
3.A4.A3.2A$8.14BA12.2A2.A2.A2.2A$8.3B2A9B13.A.2A4.2A.A$9.AB2A6B$10.A
2BA4B$11.3A4B$12.BA5B$13.6B$15.4B$14.B2A2B$15.2A!
Next pattern:

Code: Select all

x = 8, y = 5, rule = B3/S23
4bo$4obo$3obobo$5bobo$6bo!
The latest version of hex-gliders.db have 668 gliders from OT hexagonal rules. Let's find more!
My CA (13 rules)
My scripts: new-glider.py v0.2 (new version), nbsearch2a.py, collector.py v0.3

Haycat2009
Posts: 783
Joined: April 26th, 2023, 5:47 am
Location: Bahar Junction, Zumaland

Re: Oscilluction Coils(Game)

Post by Haycat2009 » March 12th, 2024, 2:02 am

May13 wrote:
March 12th, 2024, 1:13 am
Haycat2009 wrote:
March 12th, 2024, 12:06 am
hotcrystal0 wrote:
March 11th, 2024, 10:15 pm
To revive this thread, here is the new next pattern:

Code: Select all

x = 5, y = 3, rule = B3/S23
4bo$2o2bo$2o2bo!
That is impossible - nice try. :lol:
But why?
p4

Code: Select all

x = 20, y = 22, rule = LifeHistory
9.2A$9.A2.A2.A$6.2A.A.5A$5.A2.A.A5.2A$5.2ABA.A.4A2.A$6.4B3A3.A.A$5.2A
3B.3A2BA.2A$4.B2A.3A.2B2.A.A$4.C3B5A2B2A.A$2C.BC2B.4B.B3A.2A$2C.BC2B
3.B2.B3A$3.BA2B3.B2.B3A$3.BA2B.4B.B3A.2A$4.A3B5A2B2A.A$4.B2A.3A.2B2.A
.A$5.2A3B.3A2BA.2A$6.4B3A3.A.A$5.2ABA.A.4A2.A$5.A2.A.A5.2A$6.2A.A.5A$
9.A2.A2.A$9.2A!
Edit: p27

Code: Select all

x = 70, y = 47, rule = LifeHistory
53.2A$51.2B2AB$51.4B$51.6B$51.5BAB$52.4B3A$52.4BA2BA$51.6B2ABA$23.A.
2A4.2A.A13.9B2A3B$23.2A2.A2.A2.2A12.A14B$21.2A3.A4.A3.2A9.A15B$20.A3.
2A.4A.2A3.A7.AB2A5B2.7B2.4B$21.3A.A.A2.A.A.3A7.BAB2A4B4.12B$23.A.A.A
2BA.A.A8.B3A5B6.10B2A$24.2BA4BA2B7.B.8B8.9B2A$24.3B4A3B6.2A9B8.8B.B$
27.B2AB9.2A10B6.5B3AB$13.2A13.2B11.12B4.4B2ABAB$11.2B2AB7.2A4.B11.4B
2.7B2.5B2ABA$11.4B9.A4.2B8.2A7.15BA$11.6B7.A.AB.2AB5.BA2BA6.14BA$11.
5BAB7.2AB.2BA5B4A7.3B2A9B$12.4B3A8.4B3A2BC2A4B6.AB2A6B$12.4BA2BA7.4BA
2C2BC2A4B7.A2BA4B$11.6B2ABA6.4BA2C2BC2A4B8.3A4B$8.9B2A3B7.4A5BA2B.B2A
7.BA5B$7.A14B6.A2BAB5.B2A.BA.A7.6B$6.A15B7.2A8.2B4.A9.4B$5.AB2A5B2.7B
2.4B11.B4.2A7.B2A2B$4.BAB2A4B4.12B11.2B13.2A$3.B3A5B6.10B2A9.B2AB$.B.
8B8.9B2A6.3B4A3B$2A9B8.8B.B7.2BA4BA2B$2A10B6.5B3AB8.A.A.A2BA.A.A$.12B
4.4B2ABAB7.3A.A.A2.A.A.3A$.4B2.7B2.5B2ABA7.A3.2A.4A.2A3.A$8.15BA9.2A
3.A4.A3.2A$8.14BA12.2A2.A2.A2.2A$8.3B2A9B13.A.2A4.2A.A$9.AB2A6B$10.A
2BA4B$11.3A4B$12.BA5B$13.6B$15.4B$14.B2A2B$15.2A!
Next pattern:

Code: Select all

x = 8, y = 5, rule = B3/S23
4bo$4obo$3obobo$5bobo$6bo!
Just make a unix
~ Haycat Durnak, a hard-working editor
Also, support Conway and Friends story mode!
I mean no harm to those who have tested me. But do not take this for granted.

User avatar
May13
Posts: 789
Joined: March 11th, 2021, 8:33 am

Re: Oscilluction Coils(Game)

Post by May13 » March 12th, 2024, 2:14 am

Haycat2009 wrote:
March 12th, 2024, 2:02 am
May13 wrote:
March 12th, 2024, 1:13 am
Next pattern:

Code: Select all

x = 8, y = 5, rule = B3/S23
4bo$4obo$3obobo$5bobo$6bo!
Just make a unix
You're right, it's part of unix.
But what about oscillator with another period?
HotWheels9232 wrote:
August 17th, 2022, 3:00 pm
No. You cannot only try 1 period
The latest version of hex-gliders.db have 668 gliders from OT hexagonal rules. Let's find more!
My CA (13 rules)
My scripts: new-glider.py v0.2 (new version), nbsearch2a.py, collector.py v0.3

User avatar
hotcrystal0
Posts: 2246
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: Oscilluction Coils(Game)

Post by hotcrystal0 » March 12th, 2024, 4:57 pm

May13 wrote:
March 12th, 2024, 1:13 am

Next pattern:

Code: Select all

x = 8, y = 5, rule = B3/S23
4bo$4obo$3obobo$5bobo$6bo!
I was thinking this when I saw it:

Code: Select all

x = 16, y = 16, rule = B3/S23
7bo$6bobo$2b2o3bobob3o$2b2o4bob4o$2b2o5bo$3bo$2bobo9bo$bobo9bobo$obo9b
obo$bo9bobo$12bo$6bo5b2o$2b4obo4b2o$2b3obobo3b2o$7bobo$8bo!
Edit: Here is a P3 stabilization, found by hand:

Code: Select all

x = 18, y = 12, rule = B3/S23
9b2o$8bo2bo$8bobo$9bo3b2o$10b2obo$3b2o6bo$3bo7bo$2obo2b2o6bo$o2bob4ob
4obo$2b2obo2bob3obobo$6b2o7bobo$16bo!
Next:

Code: Select all

x = NaN, y = NaN, rule = EV2QuadColor
AFA$FAF$AFA!
Dark blue is dead on generation 0.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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hotcrystal0
Posts: 2246
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: Oscilluction Coils(Game)

Post by hotcrystal0 » March 18th, 2024, 7:49 pm

hotcrystal0 wrote:
March 12th, 2024, 4:57 pm

Next:

Code: Select all

x = NaN, y = NaN, rule = EV2QuadColor
AFA$FAF$AFA!
Dark blue is dead on generation 0.
I have found P2, P3, P4, and P5 solutions, and a P6 solution is definitely possible. there is a spoiler somewhere on the forums.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

hotdogPi
Posts: 1627
Joined: August 12th, 2020, 8:22 pm

Re: Oscilluction Coils(Game)

Post by hotdogPi » March 18th, 2024, 9:36 pm

Or p106?

Code: Select all

x = 35, y = 21, rule = B3/S23
18bo6bo$16b3o4b3o$15bo6bo$15b2o5b2o$3bo28b2o$4b2o28bo$2b2o27bo$4bo27b
2o2$2bo13bobobo$2bo14bo3b2o7b3o$2bo13bobobo2$bo28bo$2o26bobo$2o27bobo$
o28bo$10b2o5b2o$11bo6bo$8b3o4b3o$8bo6bo!
User:HotdogPi/My discoveries

Periods discovered: 5-16,⑱,⑳G,㉑G,㉒㉔㉕,㉗-㉛,㉜SG,㉞㉟㊱㊳㊵㊷㊹㊺㊽㊿,54G,55G,56,57G,60,62-66,68,70,73,74S,75,76S,80,84,88,90,96
100,02S,06,08,10,12,14G,16,17G,20,26G,28,38,47,48,54,56,72,74,80,92,96S
217,486,576

S: SKOP
G: gun

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hotcrystal0
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Location: United States

Re: Oscilluction Coils(Game)

Post by hotcrystal0 » March 18th, 2024, 9:59 pm

hotdogPi wrote:
March 18th, 2024, 9:36 pm
Or p106?

Code: Select all

x = 35, y = 21, rule = B3/S23
18bo6bo$16b3o4b3o$15bo6bo$15b2o5b2o$3bo28b2o$4b2o28bo$2b2o27bo$4bo27b
2o2$2bo13bobobo$2bo14bo3b2o7b3o$2bo13bobobo2$bo28bo$2o26bobo$2o27bobo$
o28bo$10b2o5b2o$11bo6bo$8b3o4b3o$8bo6bo!
You have to do another period. Hint: beehive push

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

User avatar
May13
Posts: 789
Joined: March 11th, 2021, 8:33 am

Re: Oscilluction Coils(Game)

Post by May13 » March 19th, 2024, 9:39 am

hotcrystal0 wrote:
March 12th, 2024, 4:57 pm
Next:

Code: Select all

x = NaN, y = NaN, rule = EV2QuadColor
AFA$FAF$AFA!
Dark blue is dead on generation 0.
Unsynthesizable oscillator 1:

Code: Select all

x = 60, y = 53, rule = B3/S23
27b2ob2o$27bo3bo$28b3o$16bobo5b2o7b2o5bobo$14bo3bobo3b2o7b2o3bobo3bo$
12bo2bo4bobo2bo2b3o2bo2bobo4bo2bo$10bo2bobo4bo2b3obobobob3o2bo4bobo2bo
$11bob2o4b2obobo3bobo3bobob2o4b2obo$8bob2o10bo5b3o5bo10b2obo$7bob2o6b
5ob5o3b5ob5o6b2obo$8b2obob2obobo3bo2bobo3bobo2bo3bobob2obob2o$11b3o3bo
b2obo2b3o3b3o2bob2obo3b3o$6b3o5bo2b3o2b3o3b3o3b3o2b3o2bo5b3o$6bo2bo3bo
b2o5bobo3bobo3bobo5b2obo3bo3bo$8b2o3b2obo2bo2b3o2bobobo2b3o2bo2bob2o4b
2obo$10b2obob2obob2o3b2obobob2o3b2obob2obobo4bo$10bo2bobo3bobo3bobo3bo
bo3bobo3bobob5o$8b2o2b2o5b2obobob2o3b2obobob2o5bo6b3o$7bo6b5o2bobobo2b
3o2bobobo2b5ob5o4bo$4b2o2b3ob2o2bobo3bobo3bobo3bobo3bobo2bo3bo3bobo$3b
o2b2o2b2obo2b3o3b2obo2b3o3b2obo2b3o2bob2ob2obob2o$3b3o2b4o2b2o3b3o2bob
2o3b3o2bob2o3b3o2b4obo$6bobo4bobo3bobo3bobo3bobo3bobo3bobo7bo$5b2obo3b
4o3b3o2bobobo2b3o2bobobo2b3o2bo4bob2o$6b2o2b2o4b3o3b2obobob2o3b2obobob
2o3b2obo2b2ob2o$7bo3b2o3bobo3bobo3bobo3bobo3bobo3bob2o2bo$5bobob2ob2ob
obobobobobobobobobobobobobobobobobob2o$4bob2obo4bobobobobobobobobobobo
bobobobobobobo2bob2o$4bo5bob2obo3bobo3bobo3bobo3bobo3bobo7bobo$2b2ob3o
b2o2b3o3b2obobob2o3b2obobob2o3b2obob4o4bo$3bobo2bobo5b3o2bobobo2b3o2bo
bobo2b3o2bobo4b5o2bo$2bo2b2ob3o2bo2bobo3bobo3bobo3bobo3bobo3bob2obo5b
3o$2b2obobo3b2obob3o3b2obo2b3o3b2obo2b3o3b3o2b2ob3o$2o5bo3bobo5b3o2bob
2o3b3o2bob2o3b3o5bobo2bob2o$o2b3obo2bobobobo2bobo3bobo3bobo3bobo3bobo
2bo2b3ob2o2bo$b2o2b2ob2obobobobob3o2bobobo2b3o2bob2o3b3obob2o3bobo$3bo
bo2bobo3bobo5b2obobob2o3b2obo2b3o5bobo3bo3bo$3bobo2b2obobobobobo2bobo
3bobo3bobo3bobo2bobobobo2bobo$2b2o2bo2bobo2bobobobob2obobobobobobobo2b
3obobobobob2ob2o2bo$4b2o5bo5bobo3bobo2bobobobobob2o5bobo3bobo2bob2o$4b
ob4ob4obob2o5bo5bobo3bobo2bobobobobob2ob3o$5b2o3bo4bobo2b4ob4obobobobo
b2obobobobo2bobo5b2o$8bo2bob2obo3bobo4bobob3o2bobo3bobo5bo5bobo$5b2ob
2obo2b3o3b2o2b2o2b2o6bo5b2obob4obob3o2bo$6bo4bo5b3o2bobo3b2o2b3obob4o
2bobo5b2o3b2o$6bob3o3bobo2bo2bobo6bobo3bobobo3bob2ob2o3b2o$7bo3b2ob4ob
3obo3bobob2ob2obo2b2o3b3o3bo4bo$8b2o3bo5bob2o3bob2o2bob2obobo2b3o5bo4b
o$10b3ob3o9bo3b2o5bobobo3bobo2bobobo$10bo2bobo2bo2b2o4b3o7bob4ob4ob2ob
2o$13bo3b2obo2bo5bo5b2obo8bo3bo$14b3o3bobo12bo2bobo2bo2bob2obo$16bo3b
2o15b2ob2o3b2obobo!
Next pattern:

Code: Select all

x = 5, y = 5, rule = LifeHistory
2.2A$.2ABA$A2BA$ABA$.A!
(state 2 = dead on generation 0)
The latest version of hex-gliders.db have 668 gliders from OT hexagonal rules. Let's find more!
My CA (13 rules)
My scripts: new-glider.py v0.2 (new version), nbsearch2a.py, collector.py v0.3

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hotcrystal0
Posts: 2246
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: Oscilluction Coils(Game)

Post by hotcrystal0 » March 19th, 2024, 7:10 pm

May13 wrote:
March 19th, 2024, 9:39 am

Next pattern:

Code: Select all

x = 5, y = 5, rule = LifeHistory
2.2A$.2ABA$A2BA$ABA$.A!
(state 2 = dead on generation 0)
P2 and P3:

Code: Select all

x = 40, y = 32, rule = LifeHistory
$20.2A$15.2A3.A2.2A$15.A.A3.2A2.A$17.4A2.A.A$16.A5.2A.2A$15.A2.2A4.A2.
A$16.2A3.3A.3A$19.A.A.2A3.2A$16.2A5.A.2A2.A$15.A2.3A.A2.A.2A$16.2A4.A
$18.A.A4.4A$16.2A2.A.2A5.A$15.A2.2A2.2A2.A.A$4.2A9.A2.A2.2A.A2.A$4.A.
A9.2A2.A2.A.A.A$.2A.A.A11.3A4.2A$2.A.A2.2A7.2A5.5A$.A2.A4.A5.A2.A4.A$
.A.A2.2C.A5.2A.A.A$2.A.A2CDC9.A.A.2C$4.C2DC10.2A.2CDC$4.CDC8.2A.A.C2D
C$5.C9.A2.A.CDC$17.2A.AC!
Next:

Code: Select all

x = 6, y = 4, rule = EV2QuadColor
.4F$AFAFAF$FAFAFA$.4F!
Dark blue is dead on Generation 0.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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eRroR_6o6
Posts: 178
Joined: August 15th, 2023, 1:24 am
Location: somewhere over the rainbow

Re: Oscilluction Coils(Game)

Post by eRroR_6o6 » March 20th, 2024, 2:19 pm

Done:

Code: Select all

x = 16, y = 16, rule = LifeHistory
7.2A$6.A2.A3$5.ACACAC$4.A.ACAC.C$.A2.2A.2A.2A2.A$A3.3A2.3A3.A$A3.3A2.
3A3.A$.A2.2A.2A.2A2.A$4.A.4A.A$5.6A3$6.A2.A$7.2A!
Next:

Code: Select all

x = 5, y = 6, rule = LifeHistory
A$A$A2.2A$A3.A$2A2.A$3.2A!

Code: Select all

x = 19, y = 37, rule = B3/S23
13b3o$12b4o$11b2obobo$13bobo$15bo12$10b2o$bobo7bobo$o7b2o3b2o$o3bo2b3o
3bo$o6b4obo$o2bo7bo$3o12bobo$18bo$14bo3bo$14bo3bo$18bo$9bo5bo2bo$8b3o
5b3o2$10bo$2bobo4b2o$5bo2b3o$5bo2b3o$2bo2bo2b2obo$3b3o3b3o$10bo!

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hotcrystal0
Posts: 2246
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: Oscilluction Coils(Game)

Post by hotcrystal0 » March 20th, 2024, 2:28 pm

eRroR_6o6 wrote:
March 20th, 2024, 2:19 pm

Next:

Code: Select all

x = 5, y = 6, rule = LifeHistory
A$A$A2.2A$A3.A$2A2.A$3.2A!
I know you didn’t follow that dark blue = dead and you only did 1 period, but I’ll let it slide this one time.
P1, P2, and P3:

Code: Select all

x = 36, y = 15, rule = LifeHistory
32.2A$32.2A$5.A$4.C.A8.AC.2A.2A4.AC.6A$.A2.C.A6.A2.C.A3.A2.A2.C.A4.A$
A.A.C2.2C4.2A.C2.2CA3.2A.C2.2C$.A2.C3.C7.C3.C7.C3.C$4.2C2.C.2A4.2C2.C
7.2C2.C$7.2C.2A7.2CA9.2C$28.3A4.A$27.A3.5A$19.3A6.3A$18.A3.A8.3A$18.2A
.2A7.A2.A$30.2A!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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eRroR_6o6
Posts: 178
Joined: August 15th, 2023, 1:24 am
Location: somewhere over the rainbow

Re: Oscilluction Coils(Game)

Post by eRroR_6o6 » March 20th, 2024, 5:02 pm

eRroR_6o6 wrote:
March 20th, 2024, 2:19 pm
Done:

Code: Select all

x = 16, y = 16, rule = LifeHistory
7.2A$6.A2.A3$5.ACACAC$4.A.ACAC.C$.A2.2A.2A.2A2.A$A3.3A2.3A3.A$A3.3A2.
3A3.A$.A2.2A.2A.2A2.A$4.A.4A.A$5.6A3$6.A2.A$7.2A!
Next:

Code: Select all

x = 5, y = 6, rule = LifeHistory
A$A$A2.2A$A3.A$2A2.A$3.2A!
I forgot to say that I was thinking of a specific oscillator.

Code: Select all

x = 19, y = 37, rule = B3/S23
13b3o$12b4o$11b2obobo$13bobo$15bo12$10b2o$bobo7bobo$o7b2o3b2o$o3bo2b3o
3bo$o6b4obo$o2bo7bo$3o12bobo$18bo$14bo3bo$14bo3bo$18bo$9bo5bo2bo$8b3o
5b3o2$10bo$2bobo4b2o$5bo2b3o$5bo2b3o$2bo2bo2b2obo$3b3o3b3o$10bo!

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hotcrystal0
Posts: 2246
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: Oscilluction Coils(Game)

Post by hotcrystal0 » March 25th, 2024, 5:08 pm

eRroR_6o6 wrote:
March 20th, 2024, 5:02 pm
eRroR_6o6 wrote:
March 20th, 2024, 2:19 pm
Next:

Code: Select all

x = 5, y = 6, rule = LifeHistory
A$A$A2.2A$A3.A$2A2.A$3.2A!
I forgot to say that I was thinking of a specific oscillator.
What is that oscillator?

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

User avatar
eRroR_6o6
Posts: 178
Joined: August 15th, 2023, 1:24 am
Location: somewhere over the rainbow

Re: Oscilluction Coils(Game)

Post by eRroR_6o6 » March 25th, 2024, 9:14 pm

hotcrystal0 wrote:
March 25th, 2024, 5:08 pm
eRroR_6o6 wrote:
March 20th, 2024, 5:02 pm
eRroR_6o6 wrote:
March 20th, 2024, 2:19 pm
Next:

Code: Select all

x = 5, y = 6, rule = LifeHistory
A$A$A2.2A$A3.A$2A2.A$3.2A!
I forgot to say that I was thinking of a specific oscillator.
What is that oscillator?
P9 billiard table.

Code: Select all

x = 11, y = 15, rule = B3/S23
2bo2bo$2b4o2$2b2ob3o$o2bobo2bo$2obo2b2obo$bobo3bobo$bob2o2bob2o$2bo3b
2o2bo$3b2o3bo$5b3o$b3o$bo2b2o$4bobo$5bo!

Code: Select all

x = 19, y = 37, rule = B3/S23
13b3o$12b4o$11b2obobo$13bobo$15bo12$10b2o$bobo7bobo$o7b2o3b2o$o3bo2b3o
3bo$o6b4obo$o2bo7bo$3o12bobo$18bo$14bo3bo$14bo3bo$18bo$9bo5bo2bo$8b3o
5b3o2$10bo$2bobo4b2o$5bo2b3o$5bo2b3o$2bo2bo2b2obo$3b3o3b3o$10bo!

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hotcrystal0
Posts: 2246
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: Oscilluction Coils(Game)

Post by hotcrystal0 » March 26th, 2024, 6:53 pm

Since Error did not post the next pattern, here it is:

Code: Select all

x = 6, y = 3, rule = B3/S23
2ob2o$o3b2o$bobo!
Edit: changed pattern

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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eRroR_6o6
Posts: 178
Joined: August 15th, 2023, 1:24 am
Location: somewhere over the rainbow

Re: Oscilluction Coils(Game)

Post by eRroR_6o6 » March 27th, 2024, 8:49 pm

4,9,15

Code: Select all

x = 34, y = 26, rule = LifeHistory
2A16.2A$.A16.A$.A.A12.A.A$2.2A12.2A$6.2CA2C3A$6.C.2A2C.A$6.ACAC4A$2.
2A12.2A$.A.A12.A.A$.A16.A$2A16.2A5.2A$24.A2.A3$23.6A$22.A.4A.A$19.A2.
2A.2A.2A2.A$4.2CA2C3A6.A3.3A2.3A3.A$4.C.2A2C.A6.A3.3A2.3A3.A$4.ACAC4A
7.A2.2C.2C.2A2.A$22.C.2A2C.A$23.CAC3A3$24.A2.A$25.2A!
next:

Code: Select all

x = 7, y = 6, rule = LifeHistory
7B$5BAB$5BAB$2B4AB$BA5B$7B!
blue=off at t=0

Code: Select all

x = 19, y = 37, rule = B3/S23
13b3o$12b4o$11b2obobo$13bobo$15bo12$10b2o$bobo7bobo$o7b2o3b2o$o3bo2b3o
3bo$o6b4obo$o2bo7bo$3o12bobo$18bo$14bo3bo$14bo3bo$18bo$9bo5bo2bo$8b3o
5b3o2$10bo$2bobo4b2o$5bo2b3o$5bo2b3o$2bo2bo2b2obo$3b3o3b3o$10bo!

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