Project: Build a GD level entirely based on CGOL

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creeperman7002
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Joined: December 4th, 2018, 11:52 pm

Project: Build a GD level entirely based on CGOL

Post by creeperman7002 » January 2nd, 2021, 4:01 pm

For those Life Enthusiasts who are Geometry Dash fans, this thread is for you. Here is a collaborative project about building and decorating a level based mostly or entirely out of CGOL. Any ideas for the layout and decoration?
Firstly, what difficulty should the level be?
  • Auto
  • Easy
  • Normal
  • Hard
  • Harder
  • Insane
  • Easy Demon
  • Medium Demon
  • Hard Demon
  • Insane Demon
  • Extreme Demon
Note: This thread wasn't meant to be spam, it's just meant to be a project. I know this isn't the GD forums, but I am posting here intentionally because the level will be based off of CGOL.
B2n3-jn/S1c23-y is an interesting rule. It has a replicator, a fake glider, an OMOS and SMOS, a wide variety of oscillators, and some signals. Also this rule is omniperiodic.
viewtopic.php?f=11&t=4856

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