A forum where anything goes. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. This is the forum for "non-academic" content.
-
Entity Valkyrie 2
- Posts: 1758
- Joined: February 26th, 2019, 7:13 pm
-
Contact:
-
Quote
-
Login to like this post
Post
by Entity Valkyrie 2 » January 8th, 2020, 4:40 am
PkmnQ wrote: ↑January 8th, 2020, 4:14 am
Just made a new puzzle:
Code: Select all
x = 10, y = 10, rule = LifeHistory
2.C.C$3C.3C.2C$3.C4.2C$3.C$3.C$3.C2.C$4.3C2$7.2C$7.2C!
Whenever it’s ok.
37:
Code: Select all
x = 13, y = 15, rule = LifeHistory
4.2A$4.A$5.A$4.2A$3.C.D$.3C.3C.2C$A3.C2.A.2C$.A2.C$2.A.CA$.2A.C2.C2.A
$5.3C3A$11.2A$5.2A.2C.A$5.2A.2C2.A$11.2A!
-
toroidalet
- Posts: 1514
- Joined: August 7th, 2016, 1:48 pm
- Location: My computer
-
Contact:
-
Quote
-
Login to like this post
Post
by toroidalet » January 8th, 2020, 2:48 pm
That would actually be 59.
Here's 54:
Code: Select all
x = 13, y = 10, rule = LifeHistory
3.C.CA$.3C.CDC.2C$A3.C2.A.2C$.A2.C.2A$2.A.C2.A$.2A.C2.C.A$5.3C.3A$12.
A$5.2A.2C.A$5.2A.2C.2A!
EDIT:
53:
Code: Select all
x = 13, y = 12, rule = LifeHistory
4.A$3.A.A$3.C.C$.3C.2CD.2C$A3.C4.2C$.A2.C$2.A.CA$.2A.C2.C.A$5.3C.3A$
12.A$5.2A.2C.A$5.2A.2C.2A!
EDIT2: 50, and corrected the scores
Code: Select all
x = 11, y = 12, rule = LifeHistory
4.A$3.A.A$3.C.C$.3C.2CD.2C$A3.C4.2C$.A2.C$2.A.CA3.2A$.2A.C2.C2.A$5.3C
2A2$5.2A.2C$5.2A.2C!
Any sufficiently advanced software is indistinguishable from malice.
-
Entity Valkyrie 2
- Posts: 1758
- Joined: February 26th, 2019, 7:13 pm
-
Contact:
-
Quote
-
Login to like this post
Post
by Entity Valkyrie 2 » January 8th, 2020, 4:02 pm
toroidalet wrote: ↑January 8th, 2020, 2:48 pm
That would actually be 59.
Here's 54:
Code: Select all
x = 13, y = 10, rule = LifeHistory
3.C.CA$.3C.CDC.2C$A3.C2.A.2C$.A2.C.2A$2.A.C2.A$.2A.C2.C.A$5.3C.3A$12.
A$5.2A.2C.A$5.2A.2C.2A!
EDIT:
53:
Code: Select all
x = 13, y = 12, rule = LifeHistory
4.A$3.A.A$3.C.C$.3C.2CD.2C$A3.C4.2C$.A2.C$2.A.CA$.2A.C2.C.A$5.3C.3A$
12.A$5.2A.2C.A$5.2A.2C.2A!
EDIT2: 50, and corrected the scores
Code: Select all
x = 11, y = 12, rule = LifeHistory
4.A$3.A.A$3.C.C$.3C.2CD.2C$A3.C4.2C$.A2.C$2.A.CA3.2A$.2A.C2.C2.A$5.3C
2A2$5.2A.2C$5.2A.2C!
Minor improvement to 49:
Code: Select all
x = 11, y = 12, rule = LifeHistory
4.A$3.A.A$3.C.C$.3C.2CD.2C$A3.C4.2C$.A2.C$2.A.CA$.2A.C2.C.2A$5.3CA.A
2$5.2A.2C$5.2A.2C!
-
Entity Valkyrie 2
- Posts: 1758
- Joined: February 26th, 2019, 7:13 pm
-
Contact:
-
Quote
-
Login to like this post
Post
by Entity Valkyrie 2 » May 16th, 2021, 6:16 am
Entity Valkyrie 2 wrote: ↑January 8th, 2020, 4:34 am
EDIT:
Hdjensofjfnen wrote: ↑January 8th, 2020, 1:21 am
Down to 60.
Code: Select all
x = 12, y = 15, rule = LifeHistory
10.A$8.3A$.2A.2C.A$2.A.2C.A.2A$A.A5.A.A$2A.C3A.C$3.C3.C.C$2C.C2.C2.C$
2C.CA2.2C$3.C$3.A.C$D2C.2C3.AC$2.A2.D2.CD.A$2.A.2A3.2C$3.A.A!
Still not minimal. (P.S. This one is a trick puzzle)
Answer: 22.
Code: Select all
x = 13, y = 13, rule = LifeHistory
8.A$4.2C.A.A$4.2C4.A$3.A.A4.A$3.C2.2AC$3.C.A.CACA$2C.C.AC2.CA$2C.C.A.
2C2.2A$3.C.A$2.A2.C6.A$3C.2C4.C$5.C2A2C$9.2C!
-
HotWheels9232
- Posts: 559
- Joined: May 25th, 2022, 9:10 pm
- Location: Help! I got dragged away into the middle of nowhere by a LWSS which suddenly launched from a soup
-
Quote
-
Login to like this post
Post
by HotWheels9232 » August 28th, 2022, 11:11 pm
Sorry for necroposting, just so bored.
Code: Select all
x = 5, y = 6, rule = B3/S23
ob2o$o2bo$2o2bo$o3bo$bo$b2o!
I think another coolout conjecture
-
Entity Valkyrie 2
- Posts: 1758
- Joined: February 26th, 2019, 7:13 pm
-
Contact:
-
Quote
-
Login to like this post
Post
by Entity Valkyrie 2 » September 1st, 2022, 6:56 am
HotWheels9232 wrote: ↑August 28th, 2022, 11:11 pm
Sorry for necroposting, just so bored.
Code: Select all
x = 5, y = 6, rule = B3/S23
ob2o$o2bo$2o2bo$o3bo$bo$b2o!
I think another coolout conjecture
add 17 remove 1 (49):
Code: Select all
x = 10, y = 9, rule = LifeHistory
7.2A$6.A2.A$4.A2.A.A$3.C.2C.A$3.C2.C$.A.2C2.C$A.AD.2AC$A.A.C$.2A.2C!
Next pattern:
Code: Select all
x = 13, y = 13, rule = LifeHistory
7.C$6.C2$4.2C2.C$4.C4.C$7.C2.C$5.2C.C.C.C$5.2C3.C$10.C$2.C6.C$3.C$.C$
C!
-
HotWheels9232
- Posts: 559
- Joined: May 25th, 2022, 9:10 pm
- Location: Help! I got dragged away into the middle of nowhere by a LWSS which suddenly launched from a soup
-
Quote
-
Login to like this post
Post
by HotWheels9232 » September 1st, 2022, 11:18 am
Entity Valkyrie 2 wrote: ↑September 1st, 2022, 6:56 am
HotWheels9232 wrote: ↑August 28th, 2022, 11:11 pm
Sorry for necroposting, just so bored.
Code: Select all
x = 5, y = 6, rule = B3/S23
ob2o$o2bo$2o2bo$o3bo$bo$b2o!
I think another coolout conjecture
add 17 remove 1 (49):
Code: Select all
x = 10, y = 9, rule = LifeHistory
7.2A$6.A2.A$4.A2.A.A$3.C.2C.A$3.C2.C$.A.2C2.C$A.AD.2AC$A.A.C$.2A.2C!
Next pattern:
Code: Select all
x = 13, y = 13, rule = LifeHistory
7.C$6.C2$4.2C2.C$4.C4.C$7.C2.C$5.2C.C.C.C$5.2C3.C$10.C$2.C6.C$3.C$.C$
C!
Minimum points 32.
75:
Code: Select all
x = 19, y = 15, rule = LifeHistory
7.A2.C2.A$7.2AC4A2$7.2C2.C$7.C2.A.C2.2A$8.A.C2.C2.A$3.2A.A.CD.C.C.C$
3.A.2A.2C2A.C2.3A$13.C4.A$4.ACA.4AC$2A.A2.C.A$.A.AC5.A$A2.C5.2A$2A3.A
$4.2A!
My 508th post!
-
Entity Valkyrie 2
- Posts: 1758
- Joined: February 26th, 2019, 7:13 pm
-
Contact:
-
Quote
-
Login to like this post
Post
by Entity Valkyrie 2 » September 1st, 2022, 8:34 pm
HotWheels9232 wrote: ↑September 1st, 2022, 11:18 am
Minimum points 32.
It turns out that the minimum points is not 32. If you read the rules, then you would find that this (11) qualifies:
Code: Select all
x = 14, y = 14, rule = LifeHistory
6.A$5.A.C$6.C2$4.2C2AC$4.C4.C$7.CA.C.2A$5.2C.C.C.CA$5.2C3.C$10.C$2.CA
5.C$.A.C$.C$CA!
-
squareroot12621
- Posts: 633
- Joined: March 23rd, 2022, 4:53 pm
-
Quote
-
Login to like this post
Post
by squareroot12621 » September 2nd, 2022, 1:38 pm
New one:
Code: Select all
x = 22, y = 15, rule = LifeHistory
6.2C$7.C4$7.2C$6.C10.2C.2C$2C5.C12.C$.C11.C6.C$13.C2.C2.C$13.4C$10.2C
5.2C$11.C4.C2.C$11.C5.2C$11.2C!
Code: Select all
4b8o$4b8o$4b8o$4b8o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4b8o$4b8o$4b8o$4b8o![[ THEME 0 AUTOSTART GPS 8 Z 16 T 1 T 1 Z 19.027 T 2 T 2 Z 22.627 T 3 T 3 Z 26.909 T 4 T 4 Z 32 T 5 T 5 Z 38.055 T 6 T 6 Z 45.255 T 7 T 7 Z 53.817 LOOP 8 ]]
-
Entity Valkyrie 2
- Posts: 1758
- Joined: February 26th, 2019, 7:13 pm
-
Contact:
-
Quote
-
1
Login to like this post
Post
by Entity Valkyrie 2 » September 4th, 2022, 5:52 am
squareroot12621 wrote: ↑September 2nd, 2022, 1:38 pm
New one:
Code: Select all
x = 22, y = 15, rule = LifeHistory
6.2C$7.C4$7.2C$6.C10.2C.2C$2C5.C12.C$.C11.C6.C$13.C2.C2.C$13.4C$10.2C
5.2C$11.C4.C2.C$11.C5.2C$11.2C!
My first instinct is this 25:
Code: Select all
x = 22, y = 17, rule = LifeHistory
6.2C$6.AC4$7.2C$6.C.A8.2C.2C$2C5.C3.2A5.A.C$AC8.A2.C4.A.C$10.2A.C2.C.
AC$13.4C$10.2C5.2CA$9.A.C.2A.C2.C$9.A.C2.2A.2C$8.2A.2C4.A$17.A.A$18.
2A!
-
wwei47
- Posts: 1674
- Joined: February 18th, 2021, 11:18 am
-
Quote
-
Login to like this post
Post
by wwei47 » September 17th, 2022, 5:15 pm
Entity Valkyrie 2 wrote: ↑September 4th, 2022, 5:52 am
My first instinct is this 25:
Code: Select all
x = 22, y = 17, rule = LifeHistory
6.2C$6.AC4$7.2C$6.C.A8.2C.2C$2C5.C3.2A5.A.C$AC8.A2.C4.A.C$10.2A.C2.C.
AC$13.4C$10.2C5.2CA$9.A.C.2A.C2.C$9.A.C2.2A.2C$8.2A.2C4.A$17.A.A$18.
2A!
22:
Code: Select all
x = 22, y = 17, rule = LifeHistory
6.2C$6.AC4$7.2C$6.C.A8.2C.2C$2C5.C4.A5.A.C$AC9.A.C4.A.C$9.3A.C2.C.AC$
8.A4.4C$8.A.2C5.2CA$9.A.C.3AC2.C$11.C2.A2.2C$11.2C3.A$15.2A!