RANDOM POSTS (YUJH)

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yujh
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Re: RANDOM POSTS (YUJH)

Post by yujh » December 4th, 2021, 10:45 pm

ihatecorderships wrote:
August 7th, 2021, 5:28 pm
(bump)
Could some please tame B2i3-qr4az7e8/S2-i3-ai4eijrtz5ciry6-ei78?
The following patterns must still work:

Code: Select all

x = 61, y = 4, rule = B2i3-qr4az7e8/S2-i3-ai4eijrtz5ciry6-ei78
37b3o19bo$3o14b2o20bo18b3o$3o13b4o18bo21bo$obo!
I've tried to apgsearch this rule, and now the haul should be submitted (or a while later, shouldn't take too long). Check Santagolue. No replies needed! :D

Basically nothing new except for this natural p13 oscillator

Code: Select all

x = 16, y = 16, rule = B2i3-qr4az7e8/S2-i3-ai4eijrtz5ciry6-ei78
bbobobbobbbbbbob$
obbbooooobooobbb$
oboboobbobbbbboo$
obobbobbbbbboooo$
bobooooooboooboo$
oobobobobooooobb$
oboboooobooobbbo$
bbbobbboobboobbo$
ooobbbobobbbbbbb$
bobobooobbbooooo$
ooobbbooooboobob$
booooooboobbooob$
bboobobbobbbbboo$
bbbooooboooobobb$
oooooboboobooooo$
bobbboooobboobbb!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

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yujh
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Re: RANDOM POSTS (YUJH)

Post by yujh » December 14th, 2021, 5:51 pm

Please exsist

Code: Select all

x = 29, y = 22, rule = B2cen3c4ik5cj678/S12aen3cr4ary5cjq6aci78
2$19b2o4$25bo$23b2o2$6bo$6bo$4bo23bo$4b2o22bo6$5b2o$4bo!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

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otismo
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Re: RANDOM POSTS (YUJH)

Post by otismo » December 14th, 2021, 11:09 pm

@ yujh

I played with your rule

and have appeared to have "discovered"

our much-vaunted Quadriatic Growth -

a Switch Engine of sorts ?

Code: Select all

x = 3, y = 4, rule = B2i3-qr4az7e8/S2-i3-ai4eijrtz5ciry6-ei78
bo$bo$3o$b2o!
There is also this :

Code: Select all

x = 5, y = 4, rule = B2i3-qr4az7e8/S2-i3-ai4eijrtz5ciry6-ei78
ob3o$b2obo$2bobo$2bo!
which appears to stabilize and be periodic - a spaceship that moves three cells orthogonally every eighty-five generations...

Cheers !
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yujh
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Re: RANDOM POSTS (YUJH)

Post by yujh » December 15th, 2021, 12:32 am

otismo wrote:
December 14th, 2021, 11:09 pm
@ yujh

I played with your rule

Snip

Cheers !
Heh, it is not mine, it is actually IHC’s . But nice rediscoveries anyways! You found the most important elements of this rule
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

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yujh
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Re: RANDOM POSTS (YUJH)

Post by yujh » December 15th, 2021, 9:38 am

Oh if you will ever see this post, I can help you apgsearch some explosive rules in that range, just pm me.

(Not talking about anyone else, No B2a/B1e/B1c obviously
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

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yujh
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Re: RANDOM POSTS (YUJH)

Post by yujh » December 11th, 2022, 4:46 pm

random LSSing:

(3,1)c/6 b1e ship

Code: Select all

x = 3, y = 5, rule = B1e2c3aknqr4aikrwz5ejnq6ak8/S2ae3-acjk4-en5eikr6cek8
2o$3o$2o$b2o$b2o!
(3,1)c/7 b1e3i ship

Code: Select all

x = 3, y = 5, rule = B1e2-a3eijqy4jqry5-iqy6ck7c8/S1e2acn3ainr4ceiknrw5-acij6ai
b2o$b2o$3o$2o$b2o!
(3,1)c/9 b1e3i ship

Code: Select all

x = 3, y = 5, rule = B1e2ce3ij4cjrtwyz5ceiqr6-ai7c/S1c2ikn3-cej4aceikqz5qry6-ci7c8
b2o$b2o$2bo$3o$2o!
c/9o b1e3i ship

Code: Select all

x = 6, y = 5, rule = B1e2-a3ijnqy4iknwyz5ejnq6ce7c8/S12-en3-aj4-aeijk5inqr6ckn8
2b2o$b2ob2o$3ob2o$2o$b2o!
another, but without b3aor3i

Code: Select all

x = 5, y = 4, rule = B1e2cek3ceqry4ceinwyz5-ciqy6ac7e/S1e2eik3ey4ejqwy5cjknq6aei8
5o$2ob2o$bobo$b3o!
like above, but c/11o

Code: Select all

x = 7, y = 4, rule = B1e2-ak3ejnry4einqry5cjq6-ae7c8/S12aci3cknr4ajknwy5ckry6ce7
7o$3ob3o$2obob2o$2bobo!
c/13o

Code: Select all

x = 7, y = 4, rule = B1e2cik3e4-aijkr5ce6ae7e8/S1e2ae3-ay4aiwz5jry6an78
2o3b2o$o2bo2bo$3bo$2b3o!

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yujh
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Re: RANDOM POSTS (YUJH)

Post by yujh » January 18th, 2023, 8:30 pm

Seems to be the smallest (2,1)c/5 with b1e:

Code: Select all

x = 4, y = 4, rule = B1e2ckn3anqy4ejnqy5cikqy6cik7e/S12ace3-aikn4ckrw5-ae6ac7
2b2o$o2bo2$2o!
same as the above, except it is (3,1)c/5:

Code: Select all

x = 3, y = 6, rule = B1e2cek3-ac4iqrt5acij6cek7e8/S1c2ack3ceknr4jnwyz5-cijk6-an7e
2o$obo$2bo2$o$2o!
c/5d:

Code: Select all

x = 3, y = 3, rule = B1e2-an3cjn4ajw5ky6in7e8/S1e2-e3eijqr4tz5ajky6ck7e8
b2o$o$obo!
2c/5d:

Code: Select all

x = 3, y = 3, rule = B1e2-ak3cn4-acny5ejnry6ce78/S12ein3eir4aceint5acr6c7
obo$2bo$2o!
(3,2)c/5:

Code: Select all

x = 5, y = 4, rule = B1e2cen3-ar4-krw5-ijk6in7e/S2ack3-ae4cnrwyz5akqry6-cn7e
3b2o$3bo$2o2bo$3obo!
2c/4d:

Code: Select all

x = 3, y = 3, rule = B1e2cek3nr4r5eikn/S1c2aik3aej4k5ci6i
b2o$o$obo!
(2,1)c/4:

Code: Select all

x = 5, y = 4, rule = B1e2-an3cr4cirty5acijr6n7c/S12cek3-acky4ajnwy5aeny6-ak
3b2o$4bo$o$obo!
c/4d:

Code: Select all

x = 3, y = 3, rule = B1e2-an3acknq4aikyz5aejy6-ci7e/S1e2-ae3eijr4airt5ejk6-i7e
b2o$o$obo!
c/3d:

Code: Select all

x = 3, y = 3, rule = B1e2cei3jq4ijknt5aenq6aen7/S12-a3eijkr4r5q6ak7e
b2o$o$obo!
(2,1)c/3:

Code: Select all

x = 3, y = 6, rule = B1e2cik3aeiny4ikrty5ikq6k7e/S12cik3er4inz5kr6c
2o$obo$2bo$o2$2o!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

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Re: RANDOM POSTS (YUJH)

Post by pzq_alex » January 19th, 2023, 3:57 am

yujh wrote:
December 11th, 2022, 4:46 pm
random LSSing:
LLS

(By the way, search programs seem to favor the letters L and S: we have LS, LLS, WLS, LSSS, LLSSS. )
\sum_{n=1}^\infty H_n/n^2 = \zeta(3)

How much of current CA technology can I redevelop "on a desert island"?

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yujh
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Re: RANDOM POSTS (YUJH)

Post by yujh » February 26th, 2023, 3:28 pm

P80 oscillator in 4x4 bounding box:

Code: Select all

x = 4, y = 4, rule = B2ei3aq4acjqtw5ckn6ckn7/S012-ai3acnqy4aikryz5ae6-ak7c
2obo$3o2$3o!
P84:

Code: Select all

x = 3, y = 4, rule = B2cin3eij4jkqrwy5-kqr6cek7c/S123-einq4acijqrt5acijy6an
o$b2o$3o$2o!
P88:

Code: Select all

x = 4, y = 4, rule = B2kn3ceky4-ckwyz5-iry6ci7c/S012-n3-cir4-ejrt5acjnq6-ac78
o2bo$b3o$3o$4o!
P92:

Code: Select all

x = 4, y = 4, rule = B2ikn3ceiqr4-aity5an6-ac7c/S012ace3-ejk4-cenw5r6-e7c8
bo$o2bo$o$2bo!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

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yujh
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Re: RANDOM POSTS (YUJH)

Post by yujh » August 11th, 2023, 5:54 am

Code: Select all

x = 6, y = 5, rule = B3-nr4kty5ceq6cn8/S2-ai3-n4-aenq5eiqr6-c78
b2o$b4o$o2bobo$b4o$b2o!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

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yujh
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Re: RANDOM POSTS (YUJH)

Post by yujh » August 12th, 2023, 2:04 am

https://catagolue.hatsya.com/haul/b2-ac ... a82b70b149

Code: Select all

x = 16, y = 15, rule = B2-ac3-i45678/S012345678
boobbobboobobbbo$
boobbbbooooobboo$
boobobobbbbbobbo$
bbbbobobbbbbboob$
bbbboboobbobbobo$
booooooooooooobo$
bobbbbobobbboboo$
bboobobobbooobbo$
bobboobooobbboob$
bboboobbbboboobb$
booobbobbboboobb$
bbooobobobobbbob$
boooobobobbobobb$
bbbooboooooobbbo$
bbbobbbobboobooo!
https://catagolue.hatsya.com/haul/b2-ac ... 9335ca4132

Code: Select all

x = 16, y = 16, rule = B2-ac3-i45678/S012345678
obbbobbbobbboobb$
obbooobobboboooo$
obbbbbbbboobbbbo$
bbbboboobbbboooo$
bbbbobbobboobbob$
bbbbboboboobobbb$
obbboobooooboboo$
bbbbobbboobobobb$
obboooobbbbbbbob$
obbbbbooboobbboo$
obbbbobbboobobbb$
obbbbboobbbbboob$
obbobbbbobbboobb$
obbbobbboboobbob$
bbbbbbboboooooob$
obbbbbobbbbbbobb!
https://catagolue.hatsya.com/haul/b2-ac ... 80e190a841

Code: Select all

x = 16, y = 16, rule = B2-ac3-i45678/S012345678
ooboobbboobboboo$
bbboobobboobobob$
boobobbbooboooob$
oobbobbooboobbob$
bbooobbbbobbooob$
bbooooboobobbobb$
obboboooooobbbbo$
obboooobbbooobbo$
bbboooobbbbbbboo$
booobbbobobobbbo$
bbbbbbbbbbbbbbbb$
bbbbbbbbbbbbbbbb$
bbbbbbobbooobbbo$
oobbbobbbobbbbbb$
obbboooooobbobob$
oobboooooboobbbo!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

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yujh
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Re: RANDOM POSTS (YUJH)

Post by yujh » August 12th, 2023, 11:40 pm

Code: Select all

x = 16, y = 16, rule = B3-nry4cjkqty5ceq6cn8/S2-ai3-n4-aenq5ceiqr6-en78
2bobo4b5obo$bobob4o2bob2o$bob3ob5o3bo$4b3o3bo$2bo2bo2b7o$ob2o2b2ob2obo
2bo$ob3o3bo2bob2o$obobo2bobob3obo$2bo2bob2o2bo3bo$b3o2b5o4bo$bob2o4bob
o3bo$3o2bo5bo3bo$b4o2bo6b2o$obobob2obob2obo$b4o3b3o2b3o$3obobobo2b2o!

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yujh
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Re: RANDOM POSTS (YUJH)

Post by yujh » December 11th, 2023, 2:15 am

An interesting replicator two transitions away from logarithmic replicator rule, now known as sqrt replicator rule

Code: Select all

x = 2, y = 4, rule = B36-i/S2-i45
bo$2o$2o$bo!

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yujh
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Re: RANDOM POSTS (YUJH)

Post by yujh » January 25th, 2024, 1:41 am

Notability? (referring to some parts of the OCA forums) Maybe it’s just me being stubborn in general.
—————
Self note: potential rulegolfable rule:

Code: Select all

x = 4, y = 3, rule = B3-knqr5k6i/S2-ci3-ak4eikqtyz5aceq6-ak7
bo$3o$ob2o!
funny how b produces a symmetric pattern. I’ve never tried -nr for B3 yet, I’m not sure if I could add S4a without losing common small period ships.

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