## Day & Night (B3678/S34678)

For discussion of other cellular automata.
2718281828
Posts: 738
Joined: August 8th, 2017, 5:38 pm

### Re: Day & Night (B3678/S34678)

Is this non-monotonic 123 cell c/6 cell ship known? I did not find it here or on related pages.

Code: Select all

x = 17, y = 18, rule = B3678/S34678
3bob5obo$5b5o$3obo2bo2bob3o$2bo9bo$bob4ob4obo$3bob5obo$4b7o$4b7o$3b9o$4b7o$15o$b6ob6o$b4o5b4o$bobobo3bobobo$2bobo5bobo$3bo7bo$o3bo5bo3bo$2bo 9bo!  It is slightly larger (1 cell) than the smallest currently known c/6 ship. AforAmpere Posts: 1079 Joined: July 1st, 2016, 3:58 pm ### Re: Day & Night (B3678/S34678) 2718281828 wrote:Is this non-monotonic 123 cell c/6 cell ship known? I did not find it here or on related pages. I don't think it is, nice find! That's also kind of hilarious that it is one cell above the best known. I and wildmyron manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. Things to work on: - Find a (7,1)c/8 ship in a Non-totalistic rule - Finish a rule with ships with period >= f_e_0(n) (in progress) 2718281828 Posts: 738 Joined: August 8th, 2017, 5:38 pm ### Re: Day & Night (B3678/S34678) AforAmpere wrote:That's also kind of hilarious that it is one cell above the best known. Yes. But this c/6: Code: Select all x = 15, y = 16, rule = B3678/S34678 7bo$6bobo$6b3o$6bobo4$6b3o$6b3o$4bo2bo2bo$3bob5obo$3b9o$4ob5ob4o$2obob 5obob2o$b2o4bo4b2o$7bo!  is substantially smaller, 63 cells. AforAmpere Posts: 1079 Joined: July 1st, 2016, 3:58 pm ### Re: Day & Night (B3678/S34678) Awesome find! I'll update the wiki. I and wildmyron manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. Things to work on: - Find a (7,1)c/8 ship in a Non-totalistic rule - Finish a rule with ships with period >= f_e_0(n) (in progress) 2718281828 Posts: 738 Joined: August 8th, 2017, 5:38 pm ### Re: Day & Night (B3678/S34678) A slightly smaller 2c/5, 254 cells: Code: Select all x = 23, y = 30, rule = B3678/S34678 3bob2o9b2obo$2b4o11b4o$3b3o11b3o$bo2bo13bo2bo$obobo13bobobo$2b2o3bo7bo
3b2o$2b8o3b8o$4b5o5b5o$2b8o3b8o$3b7o3b7o$5b3o7b3o$3b6o5b6o$3b3obobo3bo bob3o$4bo2bobo3bobo2bo$2b2ob4o5b4ob2o$2b3o4bo3bo4b3o$3bo5bo3bo5bo$6bob
2o3b2obo$6bo9bo$3bo2bo3bobo3bo2bo$2b8obob8o$2b2o3bo3bo3bo3b2o$bo2bo2bo bobobobo2bo2bo$b4o5b3o5b4o$10b3o$2b2ob3o7b3ob2o$3bo2b2o2bobo2b2o2bo$4b
2o3b5o3b2o$5bob2obobob2obo$6b4o3b4o!


AforAmpere
Posts: 1079
Joined: July 1st, 2016, 3:58 pm

### Re: Day & Night (B3678/S34678)

Nice. Which program are you using for these? ntzfind, gfind, or something else?
I and wildmyron manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules.

Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule
- Finish a rule with ships with period >= f_e_0(n) (in progress)

2718281828
Posts: 738
Joined: August 8th, 2017, 5:38 pm

### Re: Day & Night (B3678/S34678)

AforAmpere wrote:Nice. Which program are you using for these? ntzfind, gfind, or something else?
Nothing else than the mentioned ones. Gfind and ntzfind. Ntzfind for the c/6 ship (with restricted length), for the 2c/5 gfind.

Maybe for the record: Another 2c/5 and a relatively small asymmetric c/3 (still a bit larger than the symmetric record holder).

Code: Select all

x = 51, y = 53, rule = B3678/S34678
9$7b3o$5b7o22bo$4b2ob3ob2o20bobo$4bo3bo4bo18b5o$3b3o2bo2b2o18b2obob2o$
5b2o2bob2o16b2o2bobo2b2o$4b3o2bobobo14b2ob3ob3ob2o$5bobo5b2o13b2o2b2ob
2o2b2o$6b2o19b3o2bobobo2b3o$5bo21b2ob2obobob2ob2o$26bobo4b3o4bobo$25b
3obobo2bo2bobob3o$29b5ob5o$24bob3ob9ob3obo$25bo3b11o3bo$24b2o2b13o2b2o
$26bob13obo$26bo2b11o2bo$28b13o$26b2obob7obob2o$27bob11obo$31bob3obo$34bo$30b3obob3o$29bob3ob3obo$30b9o$30b9o$27b2o2b7o2b2o$26b3o3b5o3b3o$
26bob2obob3obob2obo$25bo2b3o2b3o2b3o2bo$26b2ob2o2b3o2b2ob2o$25b6o7b6o$
27bo2bo7bo2bo$27b2o2bo5bo2b2o$27bob2o7b2obo$26b2obo9bob2o$26b4o9b4o$26bo15bo!  I think, a plausible speed where we might find a ship is 2c/7 diagonal. A for awesome Posts: 1950 Joined: September 13th, 2014, 5:36 pm Location: 0x-1 Contact: ### Re: Day & Night (B3678/S34678) 2718281828 wrote:I think, a plausible speed where we might find a ship is 2c/7 diagonal. Funnily enough, I've already been running a width-19 bilaterally symmetric 2c/7d gfind search for a few CPU hours now (but I started it well before you posted). I'll post if it finds anything, but I'd imagine ships probably don't exist until width 21 or 23. EDIT: I was correct in my guess — there are no bilaterally-symmetric ships at width 19. Gfind output: Code: Select all ./gfind B3678/S34678/L140/D7/N2/U gfind 4.6, D. Eppstein, 10 February 2001 Rule: B3678/S34678/L140/D7/N2/U Searching for speed 2c/7, width 19, diagonal, bilateral symmetry. Queue full, depth 5, deepening 7, 524k/531k -> 34k/36k Queue full, depth 5, deepening 14, 524k/533k -> 19k/23k Queue full, depth 6, deepening 20, 524k/535k -> 8.1k/11k Queue full, depth 7, deepening 26, 524k/535k -> 4.9k/8.4k Queue full, depth 8, deepening 32, 524k/547k -> 1.9k/5.6k Queue full, depth 10, deepening 37, 524k/566k -> 888/3.9k Queue full, depth 13, deepening 41, 524k/618k -> 534/3.1k Queue full, depth 15, deepening 46, 524k/565k -> 282/2.2k Queue full, depth 19, deepening 49, 524k/672k -> 188/1.9k Queue full, depth 23, deepening 52, 524k/641k -> 107/1.4k Queue full, depth 28, deepening 54, 524k/602k -> 69/1.0k Queue full, depth 32, deepening 57, 524k/572k -> 51/854 Queue full, depth 37, deepening 59, 524k/634k -> 44/881 Queue full, depth 41, deepening 62, 524k/597k -> 32/670 Queue full, depth 48, deepening 62, 524k/1.0M -> 24/634 Queue full, depth 56, deepening 61, 524k/994k -> 14/420 Queue full, depth 66, deepening 58, 524k/1.2M -> 19/469 Queue full, depth 72, deepening 59, 524k/958k -> 17/432 Queue full, depth 77, deepening 61, 524k/556k -> 10/371 Queue full, depth 82, deepening 63, 524k/628k -> 7/241 Queue full, depth 93, deepening 59, 524k/1.6M -> 4/261 Queue full, depth 119, deepening 40, 524k/3.0M -> 5/384 Queue full, depth 140, deepening 26, 524k/1.7M -> 53/445 Queue full, depth 145, deepening 28, 524k/648k -> 83/480 Queue full, depth 154, deepening 26, 524k/1.2M -> 97/809 Queue full, depth 163, deepening 24, 524k/1.1M -> 342/1.6k Queue full, depth 169, deepening 25, 524k/939k -> 313/1.7k Queue full, depth 174, deepening 27, 524k/827k -> 105/903 Queue full, depth 181, deepening 27, 524k/943k -> 33/511 Queue full, depth 195, deepening 20, 524k/1.5M -> 59/627 Queue full, depth 204, deepening 18, 524k/1.1M -> 55/590 Queue full, depth 218, deepening 11, 524k/2.3M -> 516/2.0k Queue full, depth 224, deepening 12, 524k/1.0M -> 36/483 Unfortunately, I did not think to keep the longest partial. If anyone else wants to run the width-21 and/or 23 searches, feel free — it seems like they might be worthwhile, but I don't have the patience or the CPU time to spare at the moment. x₁=ηx V ⃰_η=c²√(Λη) K=(Λu²)/2 Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt) $$x_1=\eta x$$ $$V^*_\eta=c^2\sqrt{\Lambda\eta}$$ $$K=\frac{\Lambda u^2}2$$ $$P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$ http://conwaylife.com/wiki/A_for_all Aidan F. Pierce 2718281828 Posts: 738 Joined: August 8th, 2017, 5:38 pm ### Re: Day & Night (B3678/S34678) New smallest 2c/5 with 164 cells: Code: Select all x = 26, y = 20, rule = B3678/S34678 5b3o10b3o$3b3ob3o6b3ob3o$2b3o2b4ob2ob4o2b3o$3b2o2b3ob4ob3o2b2o$2bob3o 2bob4obo2b3obo$2b3o5b6o5b3o$2bo7bo4bo7bo$2o2bo6b4o6bo2b2o$3bobo5bo2bo 5bobo$3b2o16b2o$2bo2b3o10b3o2bo$5b2obo8bob2o$b8o8b8o$2bob4o10b4obo$2b 2ob4o8b4ob2o$4bo2bo10bo2bo$6bo12bo$8bo8bo$7b2o8b2o$8bo8bo!


CollinGao
Posts: 4
Joined: July 31st, 2019, 7:42 am

### Re: Day & Night (B3678/S34678)

velcrorex wrote:Found this pattern and I'm not sure quite how to classify it. It's like a wickstretcher, except the wick is "noisy".

Code: Select all

x = 40, y = 13, rule = B3678/S34678
bboo13bo$boo12b6o$5o8boob3o$b3obo7b6obboo6bobbo3boo$bbo3bob3obbobb4obb
o4b5ob5o$3bobboo3bobob11oboobb8o$4b10obbob7o3boobb6obo$3bobboo3bobob 11oboobb8o$bbo3bob3obbobb4obbo4b5ob5o$b3obo7b6obboo6bobbo3boo$5o8boob
3o$boo12b6o$bboo13bo!

Just call it a "wickpuffer".
I will call it a "wickpuffer", since I cant find a pattern of the oscillating "noise", which might be simulating a dirty puffer in a 1dimensional CA (i dunno)
Can anyone prove that this is aperiodic or not?

JP21
Posts: 441
Joined: October 26th, 2019, 5:39 am
Location: PH

### Re: Day & Night (B3678/S34678)

Lol:

Code: Select all

x = 10, y = 10, rule = B3678/S34678
3bo4bo$4ob4o$b3o2b3o$b2o2bob3o$bobo$6bobo$3obo2b2o$b3o2b3o$b4ob4o$bo4b o!  A 13 year old guy that have useless discoveries about life and other rules. Code: Select all x = 13, y = 20, rule = B3/S23 11b2o$11b2o4$8b2o$8b2o2$2o$2o3$3b2o$3b2o2$11b2o$10b2o$12bo$3b2o$3b2o!  AforAmpere Posts: 1079 Joined: July 1st, 2016, 3:58 pm ### Re: Day & Night (B3678/S34678) (2,1)c/5: Code: Select all x = 15, y = 81, rule = B3678/S34678 7bo$7b3o$7b4o$7b3obo$4b2o4bobo$b2ob2o4b3o$bob3ob2obob2o$obobob8o$2b2o 3b2o2bo$b4obo2b2o$9b3o$b2o5bob2o$b3o4bobo$b4obo$4bo4bo$8bob2o$6bo3bobo$8b3obo$10bobo$7bo2b2o$6b4o3b2o$9bo2b3o$7b2ob5o$3bo2b3o2bo$3bo2b3obobo$5bo2b2o$6b5o$7b3o$5bo$4b2o4bo$b3obobobo$b2o4bo3b2o$2bo2bo5b2o$b3o5b2o
bo$4b5obo$2bo2b2o3b3o$3b3obob3obo$2b3o2bobo2b2o$2b5ob2o2b2o$4b2obo2bo$7bob2obo$6b2ob2ob2o$4b2o4bob3o$2bo2b2o2bo$3b2o2bo3b4o$4b5obob2o$3b2obo 6bo$3b2o3bo$5bo4bo$4b3o4b2o$5b2o4b2o$4bobobob2o$3b3ob5o$6b2obo$4bobo3b 2o$4bo2bo3bo$4bobo2b2o$4b8o$6b2ob2o$6b2o$8bobo$5b7o$8b2o$8bo2bo$10b3o$
9bo2bo$11bo$9bob2obo$4b3o2b3o2bo$4b3obobo2b2o$2bo4b2obo$2b2o2bo2bo$4bo bobo$3b2ob2o$2bo2b4o$4bo3bo$7b2o$4b2ob2o$6b2o$4b3o$6bo!  I and wildmyron manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. Things to work on: - Find a (7,1)c/8 ship in a Non-totalistic rule - Finish a rule with ships with period >= f_e_0(n) (in progress) Layz Boi Posts: 72 Joined: October 25th, 2018, 3:57 pm ### Re: Day & Night (B3678/S34678) Why is the "smallest known" P10 oscillator in the wiki so big? There are obviously smaller ones like this monomer of a known oscillator, and known roter with a reduced stator. Both have minimum pop <40. Code: Select all x = 27, y = 8, rule = B3678/S34678 24bo$22bob3o$2o6bo13b5o$5o2b4o7b2o2b4o$b4ob5o7b9o$b8o10b4o2b2o$3b6o10b 2o$5b2o!

AforAmpere
Posts: 1079
Joined: July 1st, 2016, 3:58 pm

### Re: Day & Night (B3678/S34678)

First asymmetric 2c/5:

Code: Select all

x = 14, y = 49, rule = B3678/S34678
5b2o$3b6o$2bo2b2ob2obo$b3o6bobo$o2b2o4b4o$obob2o2b3ob2o$2bob2ob3o$2b2o 4b3o$4b3ob2o$3b2ob4o$2b3obo2bo$2bo2bobo$3b2ob3o$5b3ob2o$7bobobo$7bo2b 2o$3b2o2bobo$3b4o$2b3o3b2o$3b4obo$3bo4b2o$4b2o3bobo$5b2obo3bo$4bo2b2ob 3o$5bo2b3o2bo$7b5o$11bo$11bo$9b2o$7b2obo$6bobo$7b3o$2b8o$2b2o3bo2bo$3b
o4bo$2b3ob2o$4bob2o$7bo2bo$7b5o$3b2obob5o$2bobo3b4o$2b2obo4bobo$bob2o
5b2o$3b2o5b2o2$10bo$7b3o$7bob2o$9bo!  I and wildmyron manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. Things to work on: - Find a (7,1)c/8 ship in a Non-totalistic rule - Finish a rule with ships with period >= f_e_0(n) (in progress) Naszvadi Posts: 432 Joined: May 7th, 2016, 8:53 am Contact: ### Re: Day & Night (B3678/S34678) AforAmpere wrote: February 19th, 2020, 3:13 pm (2,1)c/5: Code: Select all x = 15, y = 81, rule = B3678/S34678 7bo$7b3o$7b4o$7b3obo$4b2o4bobo$b2ob2o4b3o$bob3ob2obob2o$obobob8o$2b2o 3b2o2bo$b4obo2b2o$9b3o$b2o5bob2o$b3o4bobo$b4obo$4bo4bo$8bob2o$6bo3bobo$8b3obo$10bobo$7bo2b2o$6b4o3b2o$9bo2b3o$7b2ob5o$3bo2b3o2bo$3bo2b3obobo$5bo2b2o$6b5o$7b3o$5bo$4b2o4bo$b3obobobo$b2o4bo3b2o$2bo2bo5b2o$b3o5b2o
bo$4b5obo$2bo2b2o3b3o$3b3obob3obo$2b3o2bobo2b2o$2b5ob2o2b2o$4b2obo2bo$7bob2obo$6b2ob2ob2o$4b2o4bob3o$2bo2b2o2bo$3b2o2bo3b4o$4b5obob2o$3b2obo 6bo$3b2o3bo$5bo4bo$4b3o4b2o$5b2o4b2o$4bobobob2o$3b3ob5o$6b2obo$4bobo3b 2o$4bo2bo3bo$4bobo2b2o$4b8o$6b2ob2o$6b2o$8bobo$5b7o$8b2o$8bo2bo$10b3o$
9bo2bo$11bo$9bob2obo$4b3o2b3o2bo$4b3obobo2b2o$2bo4b2obo$2b2o2bo2bo$4bo bobo$3b2ob2o$2bo2b4o$4bo3bo$7b2o$4b2ob2o$6b2o$4b3o$6bo!  Congrats! Definiately a 2020 OCA POTY candidate! How did you find it? AforAmpere Posts: 1079 Joined: July 1st, 2016, 3:58 pm ### Re: Day & Night (B3678/S34678) Naszvadi wrote: February 20th, 2020, 7:03 am Congrats! Definiately a 2020 OCA POTY candidate! How did you find it? Thanks! The ship was found with LSSS, like the one below. (2,1)c/6: Code: Select all x = 12, y = 138, rule = B3678/S34678 5bo$3b4o$3b5o$3b5o$3b4o$2bobo$3b2o2b2o$3bo3b2o$bo2b2o$bo2bo3b2o$2bo3b 4o$4bobo2bo$6bob2o$2b6obo$4b5obo$3b9o$2bob5o$2b7o$bob6o$2b4o$ob4obo$2b
5ob3o$3b8o$2b3obob2obo$4bo5bo$5b2o$6b2obo$5b3o$5b3o$6b3o$5bob3o2$5bo2b
o$6bobo$6bob2o$7bo$5b2o3bo$5b2o$4b2o2b2o$6b2o$8bo$5bo$4b2obob2o$5bo3b 2o$9bo$6b2o$6b2o$6bo$4b4o$4b4obo$3bob5o$4b6o$2b6o$2b5obo$b4o$b7o$b5o$b 6o$3b7o$4b6o$5b4o$6bobo$5b3o$3b4o$3b5o$2b6o$6b2o$4bo$3b3o$6b2o$3b3obo$3b2ob3o$2bo2b3o$3b4o$bo2b2o$b5o$b4o$2bob2o$2b3o2$bo2b2o$3b2o2$5b2o$2bo
b3o$5b3o2$b2ob2obo$bo4b3o$4bob3o$b2o3b2o$b3ob3o$5bobo$3b4o$bo3b3o$2bo$4o2b2o$2bobob3o$obo5b2o$5bo3bo$bo2b3ob3o$3bo4bo$2bo3b2obo$5b2o$4bob2ob o$2b3ob2o$5b2o$2bobobobo$3b2ob4o$5b2obo$3b3obo2$2b3o$4b2o$2b2ob3o$2bo 4bo$4b3o$6bo$7b2o$5b2obo$5b2obo$5bo$2b6o$2b6o$bob3o$2b7o$bob5obo$bob6o$b9o$3b5o$b6o$bo2b4o$bo2b3obo$2b6o$2b5o$2b5o$2o2bo$2b2o! I and wildmyron manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. Things to work on: - Find a (7,1)c/8 ship in a Non-totalistic rule - Finish a rule with ships with period >= f_e_0(n) (in progress) LaundryPizza03 Posts: 534 Joined: December 15th, 2017, 12:05 am Location: Unidentified location "https://en.wikipedia.org/wiki/Texas" ### Re: Day & Night (B3678/S34678) AforAmpere wrote: February 22nd, 2020, 3:10 pm Naszvadi wrote: February 20th, 2020, 7:03 am Congrats! Definiately a 2020 OCA POTY candidate! How did you find it? Thanks! The ship was found with LSSS, like the one below. (2,1)c/6: Code: Select all x = 12, y = 138, rule = B3678/S34678 5bo$3b4o$3b5o$3b5o$3b4o$2bobo$3b2o2b2o$3bo3b2o$bo2b2o$bo2bo3b2o$2bo3b 4o$4bobo2bo$6bob2o$2b6obo$4b5obo$3b9o$2bob5o$2b7o$bob6o$2b4o$ob4obo$2b
5ob3o$3b8o$2b3obob2obo$4bo5bo$5b2o$6b2obo$5b3o$5b3o$6b3o$5bob3o2$5bo2b
o$6bobo$6bob2o$7bo$5b2o3bo$5b2o$4b2o2b2o$6b2o$8bo$5bo$4b2obob2o$5bo3b 2o$9bo$6b2o$6b2o$6bo$4b4o$4b4obo$3bob5o$4b6o$2b6o$2b5obo$b4o$b7o$b5o$b 6o$3b7o$4b6o$5b4o$6bobo$5b3o$3b4o$3b5o$2b6o$6b2o$4bo$3b3o$6b2o$3b3obo$3b2ob3o$2bo2b3o$3b4o$bo2b2o$b5o$b4o$2bob2o$2b3o2$bo2b2o$3b2o2$5b2o$2bo
b3o$5b3o2$b2ob2obo$bo4b3o$4bob3o$b2o3b2o$b3ob3o$5bobo$3b4o$bo3b3o$2bo$4o2b2o$2bobob3o$obo5b2o$5bo3bo$bo2b3ob3o$3bo4bo$2bo3b2obo$5b2o$4bob2ob o$2b3ob2o$5b2o$2bobobobo$3b2ob4o$5b2obo$3b3obo2$2b3o$4b2o$2b2ob3o$2bo 4bo$4b3o$6bo$7b2o$5b2obo$5b2obo$5bo$2b6o$2b6o$bob3o$2b7o$bob5obo$bob6o$b9o$3b5o$b6o$bo2b4o$bo2b3obo$2b6o$2b5o$2b5o$2o2bo$2b2o! Do you mean LLS? If so, precisely how did you use it? Code: Select all x = 4, y = 3, rule = B3-q4z5y/S234k5j 2b2o$b2o\$2o!
`
LaundryPizza03 at Wikipedia

Moosey
Posts: 3061
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board. Or [click to not expand]
Contact:

### Re: Day & Night (B3678/S34678)

LaundryPizza03 wrote:
February 23rd, 2020, 1:13 am
Do you mean LLS? If so, precisely how did you use it?
They meant Andrew J. Wade's search program.
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"