WireAllpermutations

For discussion of other cellular automata.
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breaker's glider gun
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WireAllpermutations

Post by breaker's glider gun » March 1st, 2024, 6:17 pm

This is a thread for a rule I made and all variants of it.The rules are pretty simple: wire rules, except you can choose wether a particular wire cell is touched by heads diagonally or orthogonally, and touched by tails diagonally or orthogonally. I trimmed this down to 9 wires, skipping "always dead" and "always alive" wires.
wire 0101, for example, is touched only orthogonally, and I'm guessing that's bliptile. (I can never remember.)

turns a signal into one 1 longer (slow down the top signal to make it even longer):

Code: Select all

x = 30, y = 11, rule = Wire1allpermutations
21.EN$20.I.W$19.pC2.E$.2JSA2JSAJ.W2ENW2ER3.I5.I$A9.O12.NW2AR.I$S9.I.N
W2ENW2ENW2E4.pC$J10.I$J$A$S$.2JAS2JAS2JAS2JAS2JAS2JAS2JA!
breaker's glider gun wrote:
February 25th, 2024, 8:35 pm
tiny diode!

Code: Select all

x = 9, y = 2, rule = Wire12allpermutations
4A$4.D4A!
and a necksore gate:

Code: Select all

x = 10, y = 17, rule = Wire12allpermutations
6.A$3.2AG.AJS$4A$3.2AG.3A$6.A2$6.A$3.2AG.AJS$4A$3.2AG.AJS$6.A2$6.A$3.
2AG.3A$4A$3.2AG.AJS$6.A!
Visual explanation of the wires:

Code: Select all

x = 34, y = 23, rule = Wire12allpermutations
JS$6.A$7.A$8.A$9.A$10.A$.J9.A5.S.T.U.V.W.X.pA.pB.pC$2.S3.2B4.A4.J.K.L
.M.N.O.P.Q.R$8.2B3.A3.A.B.C.D.E.F.G.H.I$10.2B2.A$12.2B.A.A3.A.A3.A.A3.
A$14.2B.B.B3.B.B3.B.B$14.2C.C.C.C7.C.C.C$12.2C.D.D.D.D.D.D.D$2.J7.2C2.
D$3.A4.2C3.D$6.2C4.D$11.D$10.D$9.D$8.D$4.A2.D$4.J.D!
EDIT:

Code: Select all

x = 26, y = 189, rule = Wire1allpermutations
10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A
$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.
A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.
A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.
A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.
A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.
A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.
A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.
A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.
A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.A$10.
A$9.D$9.G$10.D$10.G$9.D$9.G$10.D$10.G$9.D$9.G$10.D$10.G$9.D$9.G$10.D$
10.G$9.D$9.G$10.D$10.G$9.D$9.G$10.D$10.G$3D6.D$D.D6.G$D.D7.D$D.D7.G$D
.D6.D$D.D6.G$D.D7.D$D.D7.G$D.D6.D$D.D6.G$D.7D$D7.D$6D2.A$5.D2.D$5.A2.
D$5.A2.D$5.A2.4D2A2D$5.A2.M6.D$5.D2.S6.D$5.3D.D2A2D.D$13.D.D$13.D.D$13.
D.11D$13.D11.D$13.13D!
longer and longer signals...

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x = 48, y = 6, rule = Wire1allpermutations
40.8E$40.E.E4.E$40.E.E4.E$40.E.E4.E$40.E.E4.D$WN39E.4EHE!
and shorter and shorter signals. (staying put at length 1 tho):

Code: Select all

x = 20, y = 18, rule = Wire1allpermutations
3.14E$2.2E12.2E$.2E.12E.2E$2E.2E10.2E.2E$E.2E.10E.2E.E$E.E.2E8.2E.E.E
$E.E.E.E2NM2NEW.E.E.E$E.E.E.E.N4.N.E.E.E$E.E.E.E.E4.E.E.E.E$E.E.E.E.E
4.E.E.E.E$E.E.E.E.E4.E.E.E.E$E.E.E.E.6E.E.E.E$E.E.3E7.2E.E.E$E.2E3.8E
.2E.E$2E.5E7.2E.2E$.2E5.8E.2E$2.7E7.2E$9.8E!
I'm going to make a thread, because this is sort of cluttery.
:?: :?: . . . :!:
Give me a suggestion of something to draw here!

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confocaloid
Posts: 3064
Joined: February 8th, 2022, 3:15 pm

Re: WireAllpermutations

Post by confocaloid » March 22nd, 2024, 7:09 am

Some of these ruletables currently cause errors "Unsupported symmetries" in Golly. Can you please debug them?

In addition, several other ruletables on LifeWiki also cause errors. For details, see viewtopic.php?p=180642#p180642
If those are needed, something should be done to debug them. If those ruletables are no longer needed, they should be marked for deletion. Here is the list of rules: The following are created by someone else but also cause errors:
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.

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tommyaweosme
Posts: 199
Joined: January 15th, 2024, 9:37 am

Re: WireAllpermutations

Post by tommyaweosme » March 23rd, 2024, 10:13 am

confocaloid wrote:
March 22nd, 2024, 7:09 am
Some of these ruletables currently cause errors "Unsupported symmetries" in Golly. Can you please debug them?

...

The following are created by someone else but also cause errors:
i fixed lifewithfourcell. i accidentally uppercased permute.
edit: 50th post!
(warning: this user many mispronounce words/grammar. do not correct. DO NOT CORRECT.)
hello. i run oca critic. if it werent for me, the cgol community wouldnt know about goose goose revolution.

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