It's named so due to this:
Code: Select all
x = 18, y = 23, rule = B3-kq4j/S23
$7b2o$7b2o2$15b2o$15b2o3$6bo$bo3bobo$obo3bo7bo$bo10bobo$13b2o2$16b2o$
16b2o2$5bo$6bo$4b3o2$8b2o$8b2o!
In chronological order:
Sarp wrote:Code: Select all
x = 20, y = 10, rule = B3-kq4j/S23 4b3o6b3o$4bobo6bobo$4b3o6b3o4$bo16bo$obo14bobo$obo14bobo$bo16bo!
apgoucher wrote:Code: Select all
x = 16, y = 16, rule = B3-kq4j/S23 2bob2obo3b5o$obo4b2obob2obo$bobobobobobobobo$2bob3ob3o3bo$4obob3o4bo$ 2o3bobobo2b3o$b2o3b2obo$ob4o2bobo$o2bo2bo6b2o$2bobob2obobo$ob2obobob2o 2bobo$b7o3bo2b2o$2o3bo2bo3b4o$5b2o2b3o2bo$b2o2bob8o$b2o2b3o3bob3o!
Mally (and Ian07 from 2018) wrote:Code: Select all
x = 10, y = 18, rule = B3-kq4j/S23 b2o$o2bo$b2o$4b2o$4b2o6$3b2o$2bobo$o3bo3bo$2obo3bobo$2bo4bobo$8bo$2b2o$2b2o!
400spartans wrote:this p24 from catagolue looks like a good gun componentif you remove one of the stabilizing blinkers it produces a blinkerCode: Select all
x = 27, y = 27, rule = B3-kq4j/S23 10b3o6$13bo$12bobo$11bo3bo$12bobo$13bo12bo$8bo9bo7bo$7bobo7bobo6bo$6bo3bo5bo 3bo$o6bobo7bobo$o7bo9bo$o12bo$12bobo$11bo3bo$12bobo$13bo6$14b3o!
bubblegum wrote:so lower-period achim's p144
apgoucher wrote:MirrorLife also contains a trivial Heisenburp:Code: Select all
x = 7, y = 6, rule = B3-kq4j/S23 obo$2o$bo$4b2o$4bobo$4bo!
apgoucher wrote:Two blocks can act as an eater:Code: Select all
x = 17, y = 17, rule = B3-kq4j/S23 10b2o3b2o$10b2o3b2o13$b2o$obo$2bo!
Sarp wrote:You can't damage this class of sls from the inside:Code: Select all
x = 18, y = 18, rule = B3-kq4j/S23 6b2o2b2o$7bo2bo$6bo4bo$5bo6bo$4bo8bo$3bo3b4o3bo$obo3b4obo3bobo$2o4b2ob obo4b2o$4bob9o$4b3o3bo3bo$2o3bo3b2ob2o2b2o$obo6b3o3bobo$3bo2bo2bo4bo$ 4bo8bo$5bo6bo$6bo4bo$7bo2bo$6b2o2b2o!
Moosey wrote:Code: Select all
x = 9, y = 7, rule = B3-kq4j/S23 4bo$3b4o$6b2o$3b3ob2o$ob3ob2o$o$o!
Code: Select all
x = 8, y = 8, rule = B3-kq4j/S23 2bo$b2o$2b2o2b2o$6b2o3$2o$2o!
Code: Select all
x = 12, y = 9, rule = B3-kq4j/S23 b2o$o2bo4bo$b2o6bo$7bobo$7b2o$2b2o3bo$3b2o4b2o$8bo2bo$9b2o!
Code: Select all
x = 7, y = 7, rule = B3-kq4j/S23 3b3o$3bo2bo$6bo$2o3b2o$o$o2bo$b3o!
400spartans wrote:Code: Select all
x = 12, y = 23, rule = B3-kq4j/S23 8b2o$7bo$6bo3bo$6bo2b2o$6b2ob3o$8b2obo$4b3o$3bo$2bo3bo$2bo4bo2bo$bob6o bo$3o$bob6obo$2bo4bo2bo$2bo3bo$3bo$4b3o$8b2obo$6b2ob3o$6bo2b2o$6bo3bo$ 7bo$8b2o!
Sarp wrote:It looks extensibleYou can also skew itCode: Select all
x = 12, y = 35, rule = B3-kq4j/S23 8b2o$7bo$6bo3bo$6bo2b2o$6b2ob3o$8b2obo$4b3o$3bo$2bo3bo$2bo4bo2bo$bob6o bo$3o$bob6obo$2bo4bo2bo$2bo3bo$3bo$4b3o2$4b3o$3bo$2bo3bo$2bo4bo2bo$bob 6obo$3o$bob6obo$2bo4bo2bo$2bo3bo$3bo$4b3o$8b2obo$6b2ob3o$6bo2b2o$6bo3b o$7bo$8b2o!
400spartans wrote:there's a 26-cell c/3Code: Select all
x = 7, y = 14, rule = B3-kq4j/S23 2b2o$2b2o$2b2ob2o$4bo$6bo$4bobo$4o$bo$bo3bo$2bobo$2bobo2$b2o$2bo!
apgoucher wrote:Oh, nice. These three c/3s came out of ikpx2 after 6 minutes of searching:and here's an odd-symmetric one for completeness:Code: Select all
x = 82, y = 28, rule = B3-kq4j/S23 64b3obo6bob3o$64b3ob2o4b2ob3o$66bo3bo2bo3bo$bo29bo36bob4obo$b2o28b2o 38b2o$bob2o26bob2o29bo6b2o6bo$o2bob2o23bo2bob2o26bobobo2bo2bo2bobobo$o 2bob2o23bo2bob2o26bo3b2obo2bob2o3bo$5bobo27bobo27bob2obo2bob2obo$2b2o 2bo25b2o2bo$bo2b2o25bo2b2o$67bob6obo$bobo3bo23bobo3bo29bo8bo$5ob2o22b 5ob2o29bobo4bobo$2o2bobobo21b2o2bobobo30bo4bo$4bo3bo25bo3bo29b3o2b3o3$ 5b3o27b3o33b2o$5bobo28bo31b3o2b3o2$4b2ob2o21bo3bobobo3bo26bo4bo$4b2ob 2o20b2ob2ob3ob2ob2o24bo6bo$2bo2bobo2bo25bo31bo6bo$2b3o3b3o21b3o3b3o22b o4bo6bo4bo$2bo7bo51b2ob3o8b3ob2o$bo9bo$bo9bo53b3o8b3o!
Code: Select all
#C completed spaceship: xq3_0a564668e0e866465az4qthqhhcxchhqhtq4zy1m72s0s27mz0cg1tgfc303cfgt1gczw31y713 #CLL state-numbering golly x = 19, y = 22, rule = B3-kq4j/S23 2b2o11b2o$b2obo9bob2o$b2ob3o5b3ob2o$b2obo2bo3bo2bob2o$8bobo$3b2obo bobobob2o$4b3obobob3o$4b2o2bobo2b2o$5b2obobob2o$5bo2bobo2bo2$2b2o 11b2o$bo2bob2o3b2obo2bo$o3bo2bo3bo2bo3bo$obo13bobo$b2ob2o7b2ob2o$ 2b4o7b4o2$2b7ob7o$bobo4bobo4bobo$bo4bo5bo4bo$2bo13bo!
dani wrote:tagalong:Code: Select all
x = 15, y = 27, rule = B3-kq4j/S23 2bo$2b2o$2bob2o$bo2bob2o$bo2bob2o$6bobo$3b2o2bo$2bo2b2o2$2bobo3bo$b5ob 2o$b2o2bobobo$5bo3bo3$6b3o$7bo2$bo3bobobo3bo$2ob2ob3ob2ob2o$7bo$3b3o3b 3o3$4b2o$3bo2bo$4b2o!
puffer!!!Code: Select all
x = 30, y = 31, rule = B3-kq4j/S23 17bo$17b2o$17bob2o$16bo2bob2o$12bo3bo2bob2o$11b2o8bobo$9b2obo5b2o2bo$ 7b2obo2bo3bo2b2o$7b2obo2bo$6bobo8bobo3bo$7bo2b2o4b5ob2o$8b2o2bo3b2o2bo bobo$20bo3bo$6bo3bobo$6b2ob5o$5bobobo2b2o7b3o$5bo3bo12bo2$16bo3bobobo 3bo$6b3o6b2ob2ob3ob2ob2o$7bo14bo$18b3o3b3o$bo3bobobo3bo$2ob2ob3ob2ob2o $7bo10b2o$3b3o3b3o5bo2bo$18b2o2$10b2o$9bo2bo$10b2o!
oh theres probably a p34 diagonal puffer hang on
blinker pufferCode: Select all
x = 22, y = 13, rule = B3-kq4j/S23 4bo$3b4o$6b2o$3b3ob2o$ob3ob2o10bo$o16b3o$o16bob2o$18bobo$17b2ob2o$17b 2obo$17bo2$15b3o!
400spartans wrote:something in catagolue that I did "not see" coming:Code: Select all
x = 32, y = 32, rule = B3-kq4j/S23 obooobboboobobbboooboooooooobbbo$ bbobboboobobobooboooobbboboboobb$ booooobbboboobbbobbbbooobobboooo$ boobooooboobboooboobbooboboobobo$ obbobboooobbbbboobooboobbbbboobo$ oobobbobbbbbbobobobbbooobobbooob$ obobbobobobbbbobbbbbbobbobooobbb$ oobobboobbbbooobbbbooboboobooboo$ obobbobboobobbboobbbbobobbbobbob$ oboooobobooboooobboooooobobooobo$ obooooobooboobbbobooobobbbbboboo$ oobbbbbobooboboboobbbobobbbbbobb$ bobbobboboobbbooboobooobobbbbooo$ ooboobbbbooboobobbobbbobobobobbb$ oobobobbbbboobbbbbbooboboobbobob$ obobobbboboobbbbbboobboobbooobob$ bobooobboobboobbbbbboobobbbobobo$ bobobbooboboobbbbbboobbbbboboboo$ bbbobobobobbbobbobooboobbbbooboo$ ooobbbbobooobooboobbboobobbobbob$ bbobbbbbobobbbooboboboobobbbbboo$ oobobbbbbobooobobbbooboobooooobo$ oboooboboooooobboooobooboboooobo$ bobbobbbobobbbboobbboboobbobbobo$ ooboobooboboobbbbooobbbboobboboo$ bbbooobobbobbbbbbobbbbobobobbobo$ booobbobooobbbobobobbbbbbobboboo$ oboobbbbboobooboobbbbboooobbobbo$ obobooboboobboobooobboobooooboob$ oooobbobooobbbbobbboobobbbooooob$ bboobobobbboooobooboboboobobbobb$ obbboooooooobooobbboboobobbooobo!