Extended Life Extensions

For discussion of other cellular automata.
TYCF
Posts: 523
Joined: August 7th, 2023, 3:44 am
Location: England, United Kingdom,

Re: Extended Life Extensions

Post by TYCF » February 29th, 2024, 1:07 am

Period-98 sparker.

Code: Select all

x = 18, y = 15, rule = StateInvestigator
11.4A$10.2A.2A$9.2A2.A2.A$9.EA3.3A$7.5A2.A2.A$6.3A6.A.A$7.4A4.2A$2B6.
AHA$7.4A4.2A$6.3A6.A.A$7.5A2.A2.A$9.EA3.3A$9.2A2.A2.A$10.2A.2A$11.4A!

Code: Select all

x = 5, y = 3, rule = B3/S23
obobo$2ob2o$obobo!

Code: Select all

x = 5, y = 4, rule = B35/S234i8
2bo$bobo$2ob2o$5o!



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b-engine
Posts: 1388
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on earth

Re: Extended Life Extensions

Post by b-engine » February 29th, 2024, 5:10 am

P400:

Code: Select all

x = 25, y = 13, rule = B3/S23Investigator
12.E6$B11.H11.B6$12.E!
I think symmetric oscillators are easier to find than asymmetric ones, since asymmetric placements are more likely to turn an egg cell into one of the 2 awfully well known p6 T-noses and 1 p2 dot sparker.
Most LtL patterns under 8x8 bounding box and smallest LtL camelship
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TYCF
Posts: 523
Joined: August 7th, 2023, 3:44 am
Location: England, United Kingdom,

Re: Extended Life Extensions

Post by TYCF » February 29th, 2024, 12:39 pm

P32 domino sparker.

Code: Select all

x = 17, y = 15, rule = StateInvestigator
7.3A2$6.A3.A$6.A.M.A$5.A.3A.A$4.A7.A$3.A9.A$C2.A4.H4.A2.C$3.A9.A$4.A7.
A$5.A.3A.A$6.A.M.A$6.A3.A2$7.3A!

Code: Select all

x = 5, y = 3, rule = B3/S23
obobo$2ob2o$obobo!

Code: Select all

x = 5, y = 4, rule = B35/S234i8
2bo$bobo$2ob2o$5o!



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breaker's glider gun
Posts: 673
Joined: May 23rd, 2021, 10:26 am
Location: the inside of a stuffed anaconda or maybe [click to not expand]

Re: Extended Life Extensions

Post by breaker's glider gun » February 29th, 2024, 1:43 pm

never seen this before, but it's probably known:

Code: Select all

x = 9, y = 9, rule = B3/S23Investigator
4.D2$2.E3.E2$D3.H3.D2$2.E3.E2$4.D!
:?: :?: . . . :!:
Give me a suggestion of something to draw here!

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b-engine
Posts: 1388
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on earth

Re: Extended Life Extensions

Post by b-engine » March 2nd, 2024, 6:07 am

P52 glider loop:

Code: Select all

x = 16, y = 16, rule = B3/S23Investigator
7.EDE$3.E7.2AE$.E9.A.A$9.E.A2.E3$E2.E$D14.E$E14.D$12.E2.E3$.E2.A.E$2.
A.A9.E$2.E2A7.E$6.EDE!
Accidental dirty G-to-LWSS converter:

Code: Select all

x = 14, y = 8, rule = B3/S23Investigator
13.E3$E2.A.E$.A.A$.E2A$5.EDE$13.E!
EDIT:
Clean:

Code: Select all

x = 43, y = 28, rule = B3/S23Investigator
2.A$A.A$.2A12$42.E3$29.E2$34.E3$24.A.E$22.A.A$23.2A$26.EDE7.E$34.E$31.
E!
P124 LWSS gun:

Code: Select all

x = 45, y = 45, rule = B3/S23Investigator
25.E2$34.E3$21.E2$26.E3$2.E13.A.E$14.A.A$15.2A$18.EDE7.E$26.E$23.E$13.
E2$7.E6.E16.E2.E$E30.D$31.E$15.E23.E2$5.E23.E$13.E$13.D30.E$10.E2.E16.
E6.E2$31.E$21.E$18.E$16.E7.EDE$28.2A$28.A.A$26.E.A13.E3$18.E2$23.E3$10.
E2$19.E!
Most LtL patterns under 8x8 bounding box and smallest LtL camelship
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Entity Valkyrie 2
Posts: 1758
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Re: Extended Life Extensions

Post by Entity Valkyrie 2 » March 2nd, 2024, 6:34 am

Current version of the StateInvestigator files for the "Patterns" folders (Patterns/StateInvestigator):
StateInvestigator.zip
(310.13 KiB) Downloaded 9 times
Tip: you can right-click on the RLE files in Golly to view the notes on the pattern
Last edited by Entity Valkyrie 2 on March 2nd, 2024, 7:37 pm, edited 1 time in total.
Bx222 IS MY WORST ENEMY.

Please click here for my own pages.

My recent rules:
StateInvestigator 3.0
B3-kq4ej5i6ckn7e/S2-i34q6a7
B3-kq4ej5y6c/S2-i34q5e
Move the Box

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b-engine
Posts: 1388
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on earth

Re: Extended Life Extensions

Post by b-engine » March 2nd, 2024, 7:56 am

P903 glider gun:

Code: Select all

x = 13, y = 13, rule = B3/S23Investigator
9.E6$6.Q2$8.H3.E$E3$8.E!
EDIT:
2-cell predecessor of p90:

Code: Select all

x = 2, y = 1, rule = B3/S23Investigator
IP!
Most LtL patterns under 8x8 bounding box and smallest LtL camelship
My rules

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1000th post: 8 March 2024
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Antonin Duda
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Re: Extended Life Extensions

Post by Antonin Duda » March 4th, 2024, 11:08 am

3-cell glider splitter:

Code: Select all

x = 12, y = 16, rule = StateInvestigator
5.C$11.A$9.2A$10.2A5$3.Q7$C!

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breaker's glider gun
Posts: 673
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Re: Extended Life Extensions

Post by breaker's glider gun » March 4th, 2024, 1:08 pm

Here's a weird rule I've been working on:

Code: Select all

@RULE NotSlowLifeInv

@TABLE
n_states:8
neighborhood:Moore
symmetries:permute
var L  = {1,2}
var D  = {0,3}
var l  = {L,4,6}
var d  = {D,5,7}
var a  = {l,d}
var l1 =   {l}
var l2 =   {l}
var l3 =   {l}
var l4 =   {l}
var l5 =   {l}
var l6 =   {l}
var l7 =   {l}
var l8 =   {l}
var d1 =   {d}
var d2 =   {d}
var d3 =   {d}
var d4 =   {d}
var d5 =   {d}
var d6 =   {d}
var d7 =   {d}
var d8 =   {d}
var a1 =   {a}
var a2 =   {a}
var a3 =   {a}
var a4 =   {a}
var a5 =   {a}
var a6 =   {a}
var a7 =   {a}
var a8 =   {a}

3, 7,a2,a3,a4,a5,a6,a7,a8, 0
D, l1,l2,l3,d4,d5,d6,d7,d8, 2
1, 4,a2,a3,a4,a5,a6,a7,a8,  3
L, a1,d2,d3,d4,d5,d6,d7,d8, 3
L, l1,l2,l3,l4,a5,a6,a7,a8, 3
2, a1,a2,a3,a4,a5,a6,a7,a8, 1
3, a1,a2,a3,a4,a5,a6,a7,a8, 0

@COLORS

1 255 255 255   
2   0 255   0   
3 255   0   0   
4   0   0 255
5 100 100 100
6 200 100  50
7 200  50  50

The rule it extends has 2 as "just birthed" and 3 as "just died," so 4 kills cells that survived last gen.
Example:

Code: Select all

x = 10, y = 8, rule = NotSlowLifeInv
7.3G$7.D.D$7.G.G$7.G.G$7.D.D$D2GD2GDG.G$CAB6.G$D2GD2GD3G!

Code: Select all

x = 10, y = 13, rule = NotSlowLifeInv
7.3G$7.D.D$7.G.G$7.G.G$7.D.D$D2GD2GDG.G$CAB5.2G$D2GD2GDG.G$7.D.D$7.G.
G$7.G.G$7.D.D$7.3G!

Code: Select all

x = 14, y = 9, rule = NotSlowLifeInv
11.3G$11.D.D$11.G.G$11.G.G$GD2GD2GD2G.D.D$GB7.GDG.G$GD2GD2GDG3.2G$GB7.
2GD2G$GD2GD2GD2G!

Code: Select all

x = 21, y = 22, rule = NotSlowLifeInv
8.G3.G$8.G3.G$8.G3.G$8.I3.I$8.D3.D$7.DG.D.GD$GD2GD2GD.G.G.D2GD2GDG$GB
17.BG$GD2GD2GD.G.G.D2GD2GDG$7.DG.D.GD$8.D3.D$8.I3.I$8.G3.G$8.G3.G$9.D
.D$9.G.G$9.G.G$9.D.D$9.G.G$9.G.G$9.D.D$9.3G!
7 is an inhibitor that stops just-dead cells from birthing.

Another signal type:

Code: Select all

x = 18, y = 18, rule = NotSlowLifeInv
3.D$2.D.G$3.G.D$4.D.G$5.G.D$6.D.G$7.G.D$7.G2.G$8.D2.D$7.G.D2.G$6.D.G.
2G.D$5.G.D4.D.G$4.D.G6.G.D$3.G.D8.D.G$2.D.G10.G.D$.G.D12.D$DBG$GD!

Code: Select all

x = 11, y = 11, rule = NotSlowLifeInv
9.D$8.G.D$7.D.G$6.G.D$7.G$2.D.D.D$2.2G.2G$2.D.G.D$.G.DGD.G$DBG3.GBD$G
D5.DG!
EDIT: with hybrid technology, we have our first non-and gate! An xor!

Code: Select all

x = 19, y = 19, rule = NotSlowLifeInv
17.D$16.G.D$15.D.G$14.G.D$13.D.G$12.G.D$4.D2G4.D.G$GD2GD.G3.G.D$G6.DG
D.G$GD2GD2G.G.D$4.D2GD.2G$7.GD.D$8.2G.2G$8.2G2.G$8.2D.2D$9.G.G$9.G.G$
9.D.D$9.3G!
of course, a not gate is easy from this:

Code: Select all

x = 25, y = 19, rule = NotSlowLifeInv
DGD2GDGD15.D$2G4.2G14.G.D$D.D2GD.D13.DBG$G.G2.G.G12.GAD$G.G2.G.G11.DC
G$D.D2GDCD10.G.D$2G2.BA2G2.D2G4.D.G$DGD2GDBD2GD.G3.G.D$5.2G6.DGD.G$5.
2GD2GD2G.G.D$10.D2GD.2G$13.GD.D$14.2G.2G$14.2G2.G$14.2D.2D$15.G.G$15.
G.G$15.D.D$15.3G!
cool oscillator

Code: Select all

x = 3, y = 1, rule = NotSlowLifeInv
DHD!
...anyway, that's a lot of stuff, but A. I want people to suggest new cell types and B. I want to give people time to discover/make things
:?: :?: . . . :!:
Give me a suggestion of something to draw here!

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hotcrystal0
Posts: 2246
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: Extended Life Extensions

Post by hotcrystal0 » March 4th, 2024, 8:23 pm

P188

Code: Select all

x = 9, y = 1, rule = StateInvestigator
E8Q!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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b-engine
Posts: 1388
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on earth

Re: Extended Life Extensions

Post by b-engine » March 4th, 2024, 9:16 pm

Pond eating gliders:

Code: Select all

x = 60, y = 56, rule = B3/S23Investigator
53.A$47.A5.A.A$46.A6.2A$46.3A$19.A$20.A$18.3A9$25.A$26.A$24.3A2$30.E2A
E$30.A2.A$30.A2.A$30.E2AE5$21.3A$23.A$22.A13$55.3A$55.A$56.A5$57.3A$57.
A$58.A2$3A$2.A$.A!
Sadly it can only eat gliders at the position which eater 2 can eat gliders in non-standard way:

Code: Select all

x = 39, y = 15, rule = B3/S23Investigator
2.A12.A12.A$A.A10.A.A10.A.A$.2A11.2A11.2A2$5.A12.A12.A$6.A12.A12.A$4.
3A10.3A10.3A$9.E2AE$9.A2.A9.2A.A$9.A2.A9.2A.3A7.2A$9.E2AE15.A6.A.A$22.
2A.3A9.A$23.A.A11.2A$23.A.A$24.A!
EDIT:
2 molds & 2 state 5 cells hassling R:

Code: Select all

x = 10, y = 10, rule = B3/S23Investigator
2.O4.O$.A.O2.O2.A$.A2.2O$A3.2E2A.A$.A.A4.A2$3.E2AE$4.3A$3.A2.A$4.2A!
State 5 reinforced p18, p9 & p5 sparker:

Code: Select all

x = 23, y = 6, rule = B3/S23Investigator
.2E.2E3.2E.2E3.2E.2E$E5.E.E5.E.E5.E$E.3B.E.E.3B.E.EB3.BE$EB3.BE.EB.A.
BE.E.3B.E$E5.E.E5.E2.5E$.5E3.2E.2E!
EDIT 2:
"New galaxy found, spinning every 71 years:"

Code: Select all

x = 11, y = 11, rule = B3/S23Investigator
3.A$2.D.DA$6.BA.D$2.A7.A$2.B6.D$.A3.H3.A$.D6.B$A7.A$.D.AB$5.AD.D$7.A!
EDIT 3:
P22 billiard:

Code: Select all

x = 10, y = 7, rule = B3/S23Investigator
4.2D$2.6D$.D6.D$ED2.A3.DE$.D6.D$2.6D$4.2D!
P12 billiard:

Code: Select all

x = 9, y = 7, rule = B3/S23Investigator
4.D$2.5D$.D5.D$EDA4.DE$.D5.D$2.5D$4.D!
Trivial p136 consist of 2 p17 LW emulator rotor at outside and a Hertz rotor inside:

Code: Select all

x = 8, y = 5, rule = B3/S23Investigator
2.4D$.D4.D$ED.A2.DE$.D4.D$2.4D!
P17 LW emulator alone:

Code: Select all

x = 8, y = 3, rule = B3/S23Investigator
A.4D.A$.D4.D$EDA2.ADE!
Why I find so many emulators?

Code: Select all

x = 8, y = 2, rule = B3/S23Investigator
ED.2D.DE$.D4ED!
Most LtL patterns under 8x8 bounding box and smallest LtL camelship
My rules

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100th post: 18 November 2023
1000th post: 8 March 2024
10000th post:

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Do not capitalize my username. Also you can edit quotes cause I don't like very long quotes.

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C_R_116
Posts: 535
Joined: April 15th, 2021, 2:49 pm
Location: At my home doing other random stuff.

Re: Extended Life Extensions

Post by C_R_116 » March 8th, 2024, 1:08 am

G to HWSS:

Code: Select all

x = 15, y = 12, rule = StateInvestigator
2.2D2E$.ED5.A.A$.ED5.2A$2.DA5.A$3.E$3.E10.C2$10.E$E.E$B7.C$B$2.E!
By: C.R. Hilton, currently working on another cool spaceship.

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b-engine
Posts: 1388
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on earth

Re: Extended Life Extensions

Post by b-engine » March 8th, 2024, 3:55 am

Splitter, recovery time 308:

Code: Select all

x = 42, y = 29, rule = B3/S23Investigator
12.A$12.A.A$12.2A2$20.E$4.E$3.E8.E7.E$11.E$17.2E$12.E$E$4.D20.E2$.E2$
21.E$6.E.E$5.E2$27.E$30.E7$18.EDE20.E$19.E!
Adjustable glider gun:

Code: Select all

x = 56, y = 56, rule = B3/S23Investigator
36.E$14.E20.EDE7$25.E$28.E2$50.E$47.E.E$34.E2$54.E2$30.E20.D$55.E$43.
E$37.2E$44.E$35.E7.E8.E$51.E$35.E2$42.2A$12.A28.A.A$12.A.A28.A$12.2A2$
20.E$4.E$3.E8.E7.E$11.E$17.2E$12.E$E$4.D20.E2$.E2$21.E$6.E.E$5.E2$27.
E$30.E7$18.EDE20.E$19.E!
EDIT:
More gliders, smaller bounding box and shorter recovery time:

Code: Select all

x = 37, y = 37, rule = B3/S23Investigator
12.A$12.A.A$12.2A2$20.E$4.E$3.E8.E7.E$11.E$17.2E$12.E$E$4.D20.E2$.E2$
21.E$6.E.E$5.E2$27.E5$19.E3$18.ED$19.E2$19.E2$36.E2$25.E$33.E$27.E!
Most LtL patterns under 8x8 bounding box and smallest LtL camelship
My rules

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100th post: 18 November 2023
1000th post: 8 March 2024
10000th post:

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Do not capitalize my username. Also you can edit quotes cause I don't like very long quotes.

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Entity Valkyrie 2
Posts: 1758
Joined: February 26th, 2019, 7:13 pm
Contact:

Re: Extended Life Extensions

Post by Entity Valkyrie 2 » March 8th, 2024, 6:46 am

b-engine wrote:
March 4th, 2024, 9:16 pm
Why I find so many emulators?

Code: Select all

x = 8, y = 2, rule = B3/S23Investigator
ED.2D.DE$.D4ED!
Emulators are very common in StateInvestigator. A 1-cell-thick line of state 6/7, 10/11, or 19/20 cells of length 12/13/14, 10/11/12, and 12/13/14 respectively will result in a P8 LW/MW/HW, P6 LW/MW/HW, and P10 LW/MW/HW emulator respectively:

Code: Select all

x = 47, y = 29, rule = StateInvestigator
12F4.13F4.14F14$.10J6.11J6.12J14$12S4.13S4.14S!
You can even have strong P3 emulators:

Code: Select all

x = 33, y = 5, rule = StateInvestigator
15.A12.2A$.A2.A8.A3.A8.A4.A$E4.E6.E5.E6.E6.E$A.2I.A6.A.IEI.A6.A.I2EI.
A$D4ED6.D5ED6.D6ED!
Here are some emulators from P3 to P8:

Code: Select all

x = 33, y = 74, rule = StateInvestigator
15.A12.2A$.A2.A8.A3.A8.A4.A$E4.E6.E5.E6.E6.E$A.2I.A6.A.IEI.A6.A.I2EI.
A$D4ED6.D5ED6.D6ED7$15.A12.2A$.A2.A8.A3.A8.A4.A$E4.E6.E5.E6.E6.E$D4.D
6.D5.D6.D6.D$.E2NE8.ENENE8.EN2ENE$.4E8.5E8.6E7$15.A12.2A$.A2.A8.A3.A
8.A4.A$E4.E6.E5.E6.E6.E$D4.D6.D5.D6.D6.D$E4.E6.E5.E6.E6.E$DA2IAD6.DAI
EIAD6.DAI2EIAD$.4E8.5E8.6E7$15.A12.2A$.A2.A8.A3.A8.A4.A$E4.E6.E5.E6.E
6.E$D4.D6.D5.D6.D6.D$A4.A6.A5.A6.A6.A2$.E2NE8.ENENE8.EN2ENE$.4E8.5E8.
6E7$15.A12.2A$.A2.A8.A3.A8.A4.A$E4.E6.E5.E6.E6.E$D4.D6.D5.D6.D6.D$E4.
E6.E5.E6.E6.E$E4.E6.E5.E6.E6.E$2D2.2D6.2D.D.2D6.2D.2D.2D$.E2IE8.EIEIE
8.EI2EIE$.4E8.5E8.6E6$15.A12.2A$.A2.A8.A3.A8.A4.A$E4.E6.E5.E6.E6.E$D
4.D6.D5.D6.D6.D$E4.E6.EA3.AE6.EA4.AE$E.2Q.E6.E.Q.Q.E6.E.Q2.Q.E$E4.E7.
AE.EA8.AE2.EA$2.2E10.E.E10.E2.E$EN2ENE6.ENENENE6.ENE2NENE$6E6.7E6.8E!
And here are several P2 emulators. A single state 10/11 cell can be used as a P2 spark in many situations.

Code: Select all

x = 31, y = 21, rule = StateInvestigator
14.J12.2J$J2.J8.J3.J8.J4.J7$14.A12.2A$A2KA8.A3KA8.A4KA$4K8.2K.2K8.2K
2.2K$.2E5$14.A12.2A$A2.A8.A3.A8.A4.A$.2M11.N12.2N$E2CE8.ENENE8.EN2ENE
$12.5E8.6E!
b-engine wrote:
March 8th, 2024, 3:55 am
Splitter, recovery time 308:

Code: Select all

x = 42, y = 29, rule = B3/S23Investigator
12.A$12.A.A$12.2A2$20.E$4.E$3.E8.E7.E$11.E$17.2E$12.E$E$4.D20.E2$.E2$
21.E$6.E.E$5.E2$27.E$30.E7$18.EDE20.E$19.E!
By the way, the smallest splitter by population is 2 cells:

Code: Select all

x = 9, y = 9, rule = StateInvestigator
E5$4.Q$7.2A$6.2A$8.A!
and the lowest repeat time for a splitter is 14:

Code: Select all

x = 33, y = 33, rule = StateInvestigator
A.A$.2A$.A$4.A$5.2A$4.2A2$7.A.A$8.2A$8.A$11.A$12.2A13.C$11.2A9.2DE$
22.EA3.E$14.A.A3.CED$15.2A3.ED10.E$15.A3.ED9.D.E2$20.D9.E$16.C2.2ED7.
E$16.ED.D2ED$15.ED3.D2ED$13.DED5.D3EDE$13.DA7.D$13.E9.E$23.D$23.E$12.
C.E2$20.E$17.D.E2$16.2E!
Bx222 IS MY WORST ENEMY.

Please click here for my own pages.

My recent rules:
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B3-kq4ej5i6ckn7e/S2-i34q6a7
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b-engine
Posts: 1388
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on earth

Re: Extended Life Extensions

Post by b-engine » March 8th, 2024, 9:31 am

To celebrate my 1000th post, this is another splitter:

Code: Select all

x = 26, y = 15, rule = B3/S23Investigator
6.E$2.E2$23.A$23.A.A$E22.2A$19.E2$E2$12.E2$14.E$3.E15.D2.E$17.DE!
EDIT:
Reduction of Bandersnatch:or EV2

Code: Select all

xx = 47, y = 45, rule = B3/S23Investigator
A$.2A$2A20$31.2A11.E$31.2A10.ADE$43.2A6$45.E$46.B$37.A8.B$36.A.A$36.A
2.A$37.2A$20.DA$20.EA$44.2A$44.2A5$35.2B!
Last edited by b-engine on March 8th, 2024, 10:22 pm, edited 1 time in total.
Most LtL patterns under 8x8 bounding box and smallest LtL camelship
My rules

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C_R_116
Posts: 535
Joined: April 15th, 2021, 2:49 pm
Location: At my home doing other random stuff.

Re: Extended Life Extensions

Post by C_R_116 » March 8th, 2024, 10:22 pm

C_R_116 wrote:
January 6th, 2024, 5:45 pm
Interesting c signal:

Code: Select all

x = 61, y = 24, rule = StateInvestigator
55.2E2$53.E.D$52.E2$15.A42.E.C$13.2A34.E$14.2A33.D$49.E9.E$50.D7.AD$
50.ED5.DED$4.C46.ED3.DE$52.ED.DEC$13.34EC.C3.2E$12.C34D6.CD$13.EA.A.A
.A.A.A.A.A.A.A.A.A.A.A.A.A.A8.DC$DA52.E$DA$54.E$13.EA.A.A.A.A.A.A.A.A
.A.A.A.A.A.A.A.A$12.C34D$13.34EC.C2$4.C!
Edit: Faster input:

Code: Select all

x = 53, y = 22, rule = StateInvestigator
47.2E2$45.E.D$44.E2$50.E.C$41.E$41.D$41.E9.E$42.D7.AD$.A.A38.ED5.DED$
.2A40.ED3.DE$2.A41.ED.DEC$12.30E3.2E$12.30D.C.CD$.O6.CD2.EA.A.A.A.A.A
.A.A.A.A.A.A.A.A.A3.E.DC$2.2ED2.B38.E$B46.C$.E5.B38.E$2.2DE3.CD2.EA.A
.A.A.A.A.A.A.A.A.A.A.A.A.A$12.30D.C$12.30E!
Smaller form for 90° reflector:

Code: Select all

x = 60, y = 22, rule = StateInvestigator
54.2E2$52.E.D$51.E2$57.E.C$A47.E$.2A45.D$2A46.E9.E$49.D7.AD$3.A.A43.E
D5.DED$4.2A44.ED3.DE$4.A46.ED.DEC$7.A11.30E3.2E$8.2A9.30D.C.CD$7.2A6.
CD2.EA.A.A.A.A.A.A.A.A.A.A.A.A.A.A3.E.DC$14.B38.E$54.C$13.CB38.E$15.C
D2.EA.A.A.A.A.A.A.A.A.A.A.A.A.A.A$19.30D.C$19.30E!
By: C.R. Hilton, currently working on another cool spaceship.

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eRroR_6o6
Posts: 178
Joined: August 15th, 2023, 1:24 am
Location: somewhere over the rainbow

Re: Extended Life Extensions

Post by eRroR_6o6 » March 10th, 2024, 9:04 pm

and that's a p139

Code: Select all

x = 13, y = 13, rule = StateInvestigator
5.A$.2A3.3A.2A$.A.2D2.2A2.A$5.A.A2.D$.2A.2A.2A.D$.5A.3A2.A$.A4.H4.A$A
2.3A.5A$2.D.2A.2A.2A$2.D2.A.A$.A2.2A2.2D.A$.2A.3A3.2A$7.A!
Edit: methuselah of some sort

Code: Select all

x = 5, y = 4, rule = StateInvestigator
4.D$2.D$D2.D$2.D!
another Edit: a p177 of some sort

Code: Select all

x = 14, y = 5, rule = StateInvestigator
.2A$A3.A$A2.I.A7.D$A3.A$.2A!
ran this for 6M generations and it shows no sign of stabilizing

Code: Select all

x = 12, y = 3, rule = StateInvestigator
11.D$I9.D$11.D!
complicated factory-based p1468 gun

Code: Select all

x = 31, y = 31, rule = StateInvestigator
22.C6$13.C2$30.C3$11.I2$6.C6.C4$17.C6.C2$19.I3$C2$17.C6$8.C!
factory p1838

Code: Select all

x = 63, y = 59, rule = StateInvestigator
2$40.C11$39.C7$29.C28.C$47.C2$25.2A$25.3A$26.AIA$27.A$22.C6.C4$33.C6.
C$35.A$34.AIA$35.3A$36.2A2$15.C$4.C28.C7$23.C11$22.C!

Code: Select all

x = 19, y = 37, rule = B3/S23
13b3o$12b4o$11b2obobo$13bobo$15bo12$10b2o$bobo7bobo$o7b2o3b2o$o3bo2b3o
3bo$o6b4obo$o2bo7bo$3o12bobo$18bo$14bo3bo$14bo3bo$18bo$9bo5bo2bo$8b3o
5b3o2$10bo$2bobo4b2o$5bo2b3o$5bo2b3o$2bo2bo2b2obo$3b3o3b3o$10bo!

User avatar
confocaloid
Posts: 3058
Joined: February 8th, 2022, 3:15 pm

Re: Extended Life Extensions

Post by confocaloid » March 10th, 2024, 9:59 pm

eRroR_6o6 wrote:
March 10th, 2024, 9:04 pm
ran this for 6M generations and it shows no sign of stabilizing

Code: Select all

x = 12, y = 3, rule = StateInvestigator
11.D$I9.D$11.D!
I think it settles at T = 6918286, with p30 stationary part and many escaping gliders. Here is the middle region at T = 6918285 (note the two honeyfarm predecessors):

Code: Select all

x = 101, y = 79, rule = StateInvestigator
17.A$16.A.A$16.A.A$4.3A10.A70.2A$4.3A61.2A9.2A7.2A$68.2A9.2A$38.2A$2A
7.2A27.2A43.2A$2A7.2A49.2A4.A16.2A10.2A$2A7.2A49.2A4.A28.2A$66.A2$4.
3A55.3A3.3A$4.3A$24.2A40.A5.A$24.A.A39.A5.A$8.A16.A40.A5.A$7.A.A$7.A.
A85.2A$8.A45.2A26.2A11.2A$54.2A2.3A21.2A7$65.3A2$63.A5.A$63.A5.A$59.A
3.A5.A28.A$58.A.A36.A.A$59.A5.3A11.3A15.A2.A$5.A42.A49.2A$4.A.A69.A$
5.2A43.A17.2A6.A$50.2A2.A4.A8.2A6.A$46.3A.2A2.A.2ADA$46.AI4A4.AD20.3A
$46.3A.2A2.A.2ADA$50.2A2.A4.A8.2A6.A$5.2A43.A17.2A6.A$4.A.A69.A$5.A
42.A49.2A$59.A5.3A11.3A15.A2.A$58.A.A36.A.A$59.A3.A5.A28.A$63.A5.A$
63.A5.A2$65.3A7$54.2A2.3A21.2A$8.A45.2A26.2A11.2A$7.A.A85.2A$7.A.A$8.
A16.A40.A5.A$24.A.A39.A5.A$24.2A40.A5.A$4.3A$4.3A55.3A3.3A2$66.A$2A7.
2A49.2A4.A28.2A$2A7.2A49.2A4.A16.2A10.2A$2A7.2A27.2A43.2A$38.2A$68.2A
9.2A$4.3A61.2A9.2A7.2A$4.3A10.A70.2A$16.A.A$16.A.A$17.A!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.

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eRroR_6o6
Posts: 178
Joined: August 15th, 2023, 1:24 am
Location: somewhere over the rainbow

Re: Extended Life Extensions

Post by eRroR_6o6 » March 10th, 2024, 11:56 pm

a factory p5606

Code: Select all

x = 69, y = 69, rule = StateInvestigator
26.3A5.A5.3A$34.A$34.A21$31.2A3.2A$30.A2.A.A2.A$30.A7.A$A30.A5.A30.A$
A67.A$A32.3A32.A$32.2A.2A$24.2A8.I8.2A$23.A2.A15.A2.A$23.A5.A3.3A3.A
5.A$24.A3.2A2.5A2.2A3.A$3A25.A.I.2AH2A.I.A25.3A$24.A3.2A2.5A2.2A3.A$
23.A5.A3.3A3.A5.A$23.A2.A15.A2.A$24.2A8.I8.2A$32.2A.2A$A32.3A32.A$A
67.A$A30.A5.A30.A$30.A7.A$30.A2.A.A2.A$31.2A3.2A21$34.A$34.A$26.3A5.A
5.3A!
and a p165 sparker with somewhat good clearance

Code: Select all

x = 15, y = 15, rule = StateInvestigator
3$3.C9.C$4.E7.E$7.3A$6.2A.2A$5.2A.A.2A$5.A.AHA.A$5.2A.A.2A$6.2A.2A$7.
3A$4.E7.E$3.C9.C!
Edit: very good sparker

Code: Select all

x = 39, y = 39, rule = StateInvestigator
14.2A7.2A$14.2A7.2A2$18.D.D$19.C10$2A35.2A$2A35.2A2$18.3A$3.D13.A3.A
13.D$4.C12.A.H.A12.C$3.D13.A3.A13.D$18.3A2$2A35.2A$2A35.2A10$19.C$18.
D.D2$14.2A7.2A$14.2A7.2A!
Another edit: related very good sparker

Code: Select all

x = 44, y = 42, rule = StateInvestigator
$21.D.D3$21.D.D$22.C4$19.A.A.A.A$18.A7.A$19.A.A.A.A$20.A3.A4$12.A19.A
$11.A.A17.A.A$14.A6.3A6.A$3.D2.D4.A.A6.A3.A6.A.A4.D2.D$7.C12.A.H.A12.
C$3.D2.D4.A.A6.A3.A6.A.A4.D2.D$14.A6.3A6.A$11.A.A17.A.A$12.A19.A4$20.
A3.A$19.A.A.A.A$18.A7.A$19.A.A.A.A4$22.C$21.D.D3$21.D.D!
Last edited by eRroR_6o6 on March 12th, 2024, 10:52 pm, edited 1 time in total.

Code: Select all

x = 19, y = 37, rule = B3/S23
13b3o$12b4o$11b2obobo$13bobo$15bo12$10b2o$bobo7bobo$o7b2o3b2o$o3bo2b3o
3bo$o6b4obo$o2bo7bo$3o12bobo$18bo$14bo3bo$14bo3bo$18bo$9bo5bo2bo$8b3o
5b3o2$10bo$2bobo4b2o$5bo2b3o$5bo2b3o$2bo2bo2b2obo$3b3o3b3o$10bo!

User avatar
C_R_116
Posts: 535
Joined: April 15th, 2021, 2:49 pm
Location: At my home doing other random stuff.

Re: Extended Life Extensions

Post by C_R_116 » March 12th, 2024, 10:50 pm

JP21 wrote:
March 8th, 2024, 8:16 pm
EvinZL wrote:
January 21st, 2024, 5:40 pm
C_R_116 wrote:
January 21st, 2024, 4:14 pm
G to TL partial: I just need a catalyst for the double beehive push and the beehive with tail:

Code: Select all

rle
Well, there does exist a double beehive push catalyst

Code: Select all

x = 25, y = 36, rule = B3/S23
9bo$9b3o$12bo$11bobo$11bobo$12bo3$21bobo$21b2o$22bo4$3b2o$3bo2bo$4b3o
2$2obob2o8b2o$ob2obo8bo2bo$5bo9bobo$5b2o9bo2$8b2o6bo6b2o$8bobo4bobo4bo
bo$10bo4bobo4bo$10b2o4bo4b2o$12bo7bo$10b3o7b3o$9bo13bo$10b5o3b5o$15bob
o$10b3o2bobo2b3o$10bo2bobobobo2bo$11bobobobobobo$12bo3bo3bo!
Hmm, that works to simplify the 2c/3 wire signal injector, with only 100 ticks repeat time.

Code: Select all

insert
Almost beehive replacement catalyst

Code: Select all

x = 30, y = 41, rule = StateInvestigator
9.2A$10.A2.2A13.A$10.A.A2.A11.A$9.2A.A.2A11.3A$10.A.A.E$10.A.A5.2A$
11.A6.2A7$A$3A$3.A$2.A2.A$2.4A2$4.2A8.2A$4.A8.A2.A$2.A.A9.A.A$2.2A11.
A2$7.2A6.A6.2A$7.A.A4.A.A4.A.A$9.A4.A.A4.A$9.2A4.A4.2A$11.A7.A$9.3A7.
3A$8.A13.A$9.5A3.6A$14.A.A$9.3A2.A.A2.6A$9.A2.A.A.A.A6.A$10.A.A.A.A.A
2.5A$11.A3.2A.A.A$18.A.A2.3A$18.A.A.A2.A$17.2A.A.A.A$21.2A.2A!
Another one:

Code: Select all

x = 30, y = 40, rule = B3/S23Investigator
15.2A11.A$7.A.2A.2A2.A10.A$7.2A.A.A.2A11.3A$10.A.A.E$10.A.A5.2A$11.A6.
2A7$A$3A$3.A$2.A2.A$2.4A2$4.2A8.2A$4.A8.A2.A$2.A.A9.A.A$2.2A11.A2$7.2A
6.A6.2A$7.A.A4.A.A4.A.A$9.A4.A.A4.A$9.2A4.A4.2A$11.A7.A$9.3A7.3A$8.A13.
A$9.5A3.6A$14.A.A$9.3A2.A.A2.6A$9.A2.A.A.A.A6.A$10.A.A.A.A.A2.5A$11.A
3.2A.A.A$18.A.A2.3A$18.A.A.A2.A$17.2A.A.A.A$21.2A.2A!
By: C.R. Hilton, currently working on another cool spaceship.

User avatar
eRroR_6o6
Posts: 178
Joined: August 15th, 2023, 1:24 am
Location: somewhere over the rainbow

Re: Extended Life Extensions

Post by eRroR_6o6 » March 13th, 2024, 3:00 pm

P439GG

Code: Select all

x = 7, y = 7, rule = StateInvestigator
Q.2Q2.Q$2.2Q$5.2Q$2Q.Q.2Q$2Q$3.2Q$Q2.2Q.Q!
i love how nobody bothers to use cells over state 9

Code: Select all

x = 19, y = 37, rule = B3/S23
13b3o$12b4o$11b2obobo$13bobo$15bo12$10b2o$bobo7bobo$o7b2o3b2o$o3bo2b3o
3bo$o6b4obo$o2bo7bo$3o12bobo$18bo$14bo3bo$14bo3bo$18bo$9bo5bo2bo$8b3o
5b3o2$10bo$2bobo4b2o$5bo2b3o$5bo2b3o$2bo2bo2b2obo$3b3o3b3o$10bo!

TYCF
Posts: 523
Joined: August 7th, 2023, 3:44 am
Location: England, United Kingdom,

Re: Extended Life Extensions

Post by TYCF » March 13th, 2024, 3:15 pm

P193 oscillator.

Code: Select all

x = 17, y = 17, rule = StateInvestigator
3A11.3A$ANA6.A4.ANA$3A3.5A3.3A$5.A5.A$5.A.2A.2A$3.2AQ.2QA.Q2A$2.A.A.A
2Q.A3.A$.2A2.A2.A.2QA.A$2.A.A2QAQA2QA.A$2.A.A2Q.A2.A2.2A$2.A3.A.2QA.A
.A$3.2AQ.A2Q.Q2A$5.2A.2A.A$5.A5.A$3A3.5A3.3A$ANA4.A6.ANA$3A11.3A!

Code: Select all

x = 5, y = 3, rule = B3/S23
obobo$2ob2o$obobo!

Code: Select all

x = 5, y = 4, rule = B35/S234i8
2bo$bobo$2ob2o$5o!



User avatar
hotcrystal0
Posts: 2246
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: Extended Life Extensions

Post by hotcrystal0 » March 13th, 2024, 4:48 pm

TYCF wrote:
March 13th, 2024, 3:15 pm
P193 oscillator.

Code: Select all

x = 17, y = 17, rule = StateInvestigator
3A11.3A$ANA6.A4.ANA$3A3.5A3.3A$5.A5.A$5.A.2A.2A$3.2AQ.2QA.Q2A$2.A.A.A
2Q.A3.A$.2A2.A2.A.2QA.A$2.A.A2QAQA2QA.A$2.A.A2Q.A2.A2.2A$2.A3.A.2QA.A
.A$3.2AQ.A2Q.Q2A$5.2A.2A.A$5.A5.A$3A3.5A3.3A$ANA4.A6.ANA$3A11.3A!
It’s actually P194.

Edit: P509 gun

Code: Select all

x = 14, y = 14, rule = StateInvestigator
12.AQ$10.2AIA$11.2A$3A9.A8$10.A$10.A$10.A!
Edit 2: P22

Code: Select all

x = 7, y = 7, rule = StateInvestigator
5.R$R2$3.I2$6.R$.R!
Edit 3: Weird flipping P20:

Code: Select all

x = 4, y = 5, rule = StateInvestigator
2A$AIA$3A$2.2A$RAR!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

User avatar
b-engine
Posts: 1388
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on earth

Re: Extended Life Extensions

Post by b-engine » March 14th, 2024, 5:34 am

Accidental LWSS:

Code: Select all

x = 6, y = 12, rule = B3/S23Investigator
C$.B$5.Q7$.3A$3.A$2.A!
Most LtL patterns under 8x8 bounding box and smallest LtL camelship
My rules

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100th post: 18 November 2023
1000th post: 8 March 2024
10000th post:

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Do not capitalize my username. Also you can edit quotes cause I don't like very long quotes.

User avatar
Entity Valkyrie 2
Posts: 1758
Joined: February 26th, 2019, 7:13 pm
Contact:

Re: Extended Life Extensions

Post by Entity Valkyrie 2 » March 14th, 2024, 8:16 am

b-engine wrote:
March 14th, 2024, 5:34 am
Accidental LWSS:

Code: Select all

x = 6, y = 12, rule = B3/S23Investigator
C$.B$5.Q7$.3A$3.A$2.A!
In case you're wondering, the current smallest G-to-LWSS converter by population contains 4 cells:

Code: Select all

x = 13, y = 13, rule = StateInvestigator
12.A$10.2A$11.2A2$3.E4$8.E$R3$2.R!
Bx222 IS MY WORST ENEMY.

Please click here for my own pages.

My recent rules:
StateInvestigator 3.0
B3-kq4ej5i6ckn7e/S2-i34q6a7
B3-kq4ej5y6c/S2-i34q5e
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