Rules with interesting replicators

For discussion of other cellular automata.
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GUYTU6J
Posts: 977
Joined: August 5th, 2016, 10:27 am
Location: 中国

Re: Rules with interesting replicators

Post by GUYTU6J » February 5th, 2020, 10:41 am

Moosey wrote:
February 5th, 2020, 10:03 am
Somewhat off topic, but in a close relative:

Code: Select all

x = 3, y = 3, rule = B2n3acikq/S2-i3-a4i
2o$b2o$bo!
With B4z:

Code: Select all

x = 3, y = 3, rule = B2n3acikq4z/S2-i3-a4i
2o$b2o$bo!
Skimmed to: Soup search results Pg59
Why do others have so much time posting around?
-GUYTU6J

nolovoto
Posts: 49
Joined: January 5th, 2019, 1:22 pm

Re: Rules with interesting replicators

Post by nolovoto » February 23rd, 2020, 3:54 pm

Found another neat oblique

Code: Select all

x = 5, y = 6, rule = B2-an3ajnr5a7c/S1c2ae3an4an5ar6ac78
$bobo$b2obo$bob2o$2bobo!


nolovoto
Posts: 49
Joined: January 5th, 2019, 1:22 pm

Re: Rules with interesting replicators

Post by nolovoto » March 6th, 2020, 12:15 pm

A sierpinski flashing with alternating oscillators

Code: Select all

x = 12, y = 15, rule = B2-ai3knq4krz5y7e/S03k
8$3bobo2$5bo!

yujh
Posts: 348
Joined: February 27th, 2020, 11:23 pm
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Re: Rules with interesting replicators

Post by yujh » March 7th, 2020, 12:07 am

Well, this interesting one:

Code: Select all

#CXRLE Pos=-521,420
x = 9, y = 4, rule = 23-a4ityz5k/34kz5e7c8/3
2.A3.A$.3A.3A$.A.A.A.A$2A.B.B.2A!
Its rule is generations.
Strange.
Edit:
In a relative rule,

Code: Select all

#CXRLE Pos=120,569
x = 5, y = 5, rule = 23-a4ityz5k/34kz5e7c8/4
.A$3A$A2CA$2.C2A$2.2A!
failed,but.
I love rules!

Code: Select all

x=0,y=0,rule=B34kz5e7c8/S23-a4ityz5k
!

Code: Select all

x=0,y=0,rule= B35kca6cka7c8/S23-a5kaceyr6kac7e
!
Today: Nothing

Code: Select all

x=0,y=0,rule= B3-k6-k7c/S2-k3-k6-k7c
!

Hunting
Posts: 2231
Joined: September 11th, 2017, 2:54 am

Re: Rules with interesting replicators

Post by Hunting » March 7th, 2020, 12:38 am

yujh wrote:
March 7th, 2020, 12:07 am
Well, this interesting one:

Code: Select all

#CXRLE Pos=-521,420
x = 9, y = 4, rule = 23-a4ityz5k/34kz5e7c8/3
2.A3.A$.3A.3A$.A.A.A.A$2A.B.B.2A!
Its rule is generations.
Strange.
It's just a ordinary 1D replicator, I don't see anything special about it.
Proud member of the p22ers!

Working on:

LeapLife Demonoid

nolovoto
Posts: 49
Joined: January 5th, 2019, 1:22 pm

Re: Rules with interesting replicators

Post by nolovoto » March 23rd, 2020, 8:26 pm

Sierpinski Sawtooth?

Code: Select all

x = 9, y = 96, rule = B2aci3cqy4cknq5ijq/S02ci3r4j
3bo2$bo3bo$3bo2$bo3bo$3bo2$bo3bo$3bo2$bo3bo2$3bo3$3bo$bo3bo$bo3bo$3bo
57$3bo$bo3bo$bo3bo$3bo9$3bo$bo3bo$bo3bo$3bo!

Hunting
Posts: 2231
Joined: September 11th, 2017, 2:54 am

Re: Rules with interesting replicators

Post by Hunting » March 23rd, 2020, 8:28 pm

nolovoto wrote:
March 23rd, 2020, 8:26 pm
Sierpinski Sawtooth?

Code: Select all

x = 9, y = 96, rule = B2aci3cqy4cknq5ijq/S02ci3r4j
3bo2$bo3bo$3bo2$bo3bo$3bo2$bo3bo$3bo2$bo3bo2$3bo3$3bo$bo3bo$bo3bo$3bo
57$3bo$bo3bo$bo3bo$3bo9$3bo$bo3bo$bo3bo$3bo!
So what's interesting about the replicator itself?
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Working on:

LeapLife Demonoid

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