Rules with interesting replicators

For discussion of other cellular automata.
User avatar
pipsqueek
Posts: 266
Joined: September 10th, 2022, 4:42 pm

Re: Rules with interesting replicators

Post by pipsqueek » January 7th, 2023, 11:24 pm

something like this may have already been posted but..

Code: Select all

x = 4, y = 5, rule = B2e3ijn4/S12aik3ekqr4t
b2o2$4o2$b2o!
the growth rate of this pattern is very strange. the number of copies of the replicator grows linearly, but because of the weird waves, its superlinear.

Code: Select all

x=17,y=16,rule=B3/S23
3bo3bobo2bob2o$bobo4bo4b4o$bobo5bobo2b3o$b2obob2o3b2o$3o4b2ob2o2b2o$4b
o4bo$4b2obobob2ob3o$3ob3o2b2o$b3o2bobobo5bo$o3b2o3bobo2b2o$4bo3bob2o3b
o$2obo2bobobo2b2o$3b3o5bo2b2o$2obo4bo2bob2o$o3bob2obo3b2o$2bo8bobobo![[ STOP 3 GPS 4 ]]

User avatar
Period1GliderGun
Posts: 736
Joined: March 9th, 2022, 1:50 am
Location: Everywhere you look
Contact:

Re: Rules with interesting replicators

Post by Period1GliderGun » January 9th, 2023, 12:23 am

pipsqueek wrote:
January 7th, 2023, 11:24 pm
something like this may have already been posted but..

Code: Select all

x = 4, y = 5, rule = B2e3ijn4/S12aik3ekqr4t
b2o2$4o2$b2o!
the growth rate of this pattern is very strange. the number of copies of the replicator grows linearly, but because of the weird waves, its superlinear.
There is a similar object in a rule only 2 transitions from Life.

Code: Select all

x = 3, y = 2, rule = B3/S235e6c
3o$bo!
It's OK to abbreviate my username to "P1GG," but never, never, call me "pig."

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]

User avatar
pipsqueek
Posts: 266
Joined: September 10th, 2022, 4:42 pm

Re: Rules with interesting replicators

Post by pipsqueek » January 9th, 2023, 4:49 pm

this one releases spaceships which also try to replicate

Code: Select all

x = 7, y = 8, rule = B3ai6-ai78/S3ceijn4-i5j678
2b3o$bobobo$ob3obo$7o$7o$ob3obo$bobobo$2b3o!

Code: Select all

x=17,y=16,rule=B3/S23
3bo3bobo2bob2o$bobo4bo4b4o$bobo5bobo2b3o$b2obob2o3b2o$3o4b2ob2o2b2o$4b
o4bo$4b2obobob2ob3o$3ob3o2b2o$b3o2bobobo5bo$o3b2o3bobo2b2o$4bo3bob2o3b
o$2obo2bobobo2b2o$3b3o5bo2b2o$2obo4bo2bob2o$o3bob2obo3b2o$2bo8bobobo![[ STOP 3 GPS 4 ]]

User avatar
pipsqueek
Posts: 266
Joined: September 10th, 2022, 4:42 pm

Re: Rules with interesting replicators

Post by pipsqueek » January 12th, 2023, 6:06 pm

a slightly dirty quadratic replicator

Code: Select all

x = 3, y = 3, rule = B3-n4etw6/S2-ae35ejkry
3o$3o$3o!

Code: Select all

x=17,y=16,rule=B3/S23
3bo3bobo2bob2o$bobo4bo4b4o$bobo5bobo2b3o$b2obob2o3b2o$3o4b2ob2o2b2o$4b
o4bo$4b2obobob2ob3o$3ob3o2b2o$b3o2bobobo5bo$o3b2o3bobo2b2o$4bo3bob2o3b
o$2obo2bobobo2b2o$3b3o5bo2b2o$2obo4bo2bob2o$o3bob2obo3b2o$2bo8bobobo![[ STOP 3 GPS 4 ]]

User avatar
pipsqueek
Posts: 266
Joined: September 10th, 2022, 4:42 pm

Re: Rules with interesting replicators

Post by pipsqueek » January 18th, 2023, 8:03 pm

What rule does this one follow?

Code: Select all

x = 2, y = 3, rule = B2i3-cnr4cejnw6aik/S2akn34jn5cei6akn
o$2o$o!

Code: Select all

x=17,y=16,rule=B3/S23
3bo3bobo2bob2o$bobo4bo4b4o$bobo5bobo2b3o$b2obob2o3b2o$3o4b2ob2o2b2o$4b
o4bo$4b2obobob2ob3o$3ob3o2b2o$b3o2bobobo5bo$o3b2o3bobo2b2o$4bo3bob2o3b
o$2obo2bobobo2b2o$3b3o5bo2b2o$2obo4bo2bob2o$o3bob2obo3b2o$2bo8bobobo![[ STOP 3 GPS 4 ]]

User avatar
LaundryPizza03
Posts: 2327
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

Re: Rules with interesting replicators

Post by LaundryPizza03 » January 22nd, 2023, 4:46 am

What is the nature of this replicator-wickstretcher?

Code: Select all

x = 3, y = 4, rule = B3-k4ety5ce/S2-in3-a4cikq
3o$2bo$obo$2o!

Code: Select all

x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
LaundryPizza03 at Wikipedia

User avatar
breaker's glider gun
Posts: 673
Joined: May 23rd, 2021, 10:26 am
Location: the inside of a stuffed anaconda or maybe [click to not expand]

Re: Rules with interesting replicators

Post by breaker's glider gun » January 22nd, 2023, 11:44 am

LaundryPizza03 wrote:
January 22nd, 2023, 4:46 am
What is the nature of this replicator-wickstretcher?

Code: Select all

x = 3, y = 4, rule = B3-k4ety5ce/S2-in3-a4cikq
3o$2bo$obo$2o!
I think Rule 50?
:?: :?: . . . :!:
Give me a suggestion of something to draw here!

GUYTU6J
Posts: 2200
Joined: August 5th, 2016, 10:27 am
Location: 拆哪!I repeat, CHINA! (a.k.a. 种花家)
Contact:

Re: Rules with interesting replicators

Post by GUYTU6J » January 28th, 2023, 2:23 am

Alone, L-pentomino makes a linear replicator (rake). Coupled, quadratic.

Code: Select all

x = 3, y = 3, rule = B3-ckqy4cej5ejy6i/S2-ci3-aek4cit
3o$o$o!

Code: Select all

x = 20, y = 20, rule = B3-ckqy4cej5ejy6i/S2-ci3-aek4cit
3o$o$o15$19bo$19bo$17b3o!
A usual irregular quadratic one

Code: Select all

x = 3, y = 2, rule = B3-ckqy4ej5ejy6i/S2-i3-aek4cit
obo$3o!
A usual layered linear one

Code: Select all

x = 4, y = 5, rule = B3aijnr4ej5cejy6i/S2-i3-aek4i5a6-kn
b3o$bobo$3bo$obo$3o!
More sparky

Code: Select all

x = 4, y = 5, rule = B3aijnr4ej5cejky6ei8/S2-i3-aek4it5a6-kn8
b3o$bobo$3bo$obo$3o!
Removing S4t gives a failed layered replicator rake

Code: Select all

x = 4, y = 5, rule = B3aijnr4ej5cejky6ei8/S2-i3-aek4i5a6-kn8
b3o$bobo$3bo$obo$3o!
A failed RMOS that produces two kinds of OMOS (see generation 9000 for appearance of the second one)

Code: Select all

x = 8, y = 8, rule = B3-cq4cekq5ery6ik/S2-ci3-aek4i6k
bo$3o4$6bo$6b2o$6bo!
Adding S6c fixes it

Code: Select all

x = 8, y = 8, rule = B3-cq4cekq5ery6ik/S2-ci3-aek4i6ck
bo$3o4$6bo$6b2o$6bo!
---
Not a replicator, but this parasite-like pattern reproduces itself every 885 generations rotated 90 degrees :shock:

Code: Select all

x = 12, y = 28, rule = B3-ckq4ckq5y/S2-ci3-aek4i6k
9bobo$10b2o$10bo14$b2o$obo$o$2o$2bo5b2o$9bo$6bo3bo$5bo3b2o$5bo3bo$5b2o
2bo$6b3o$7bo!

User avatar
pipsqueek
Posts: 266
Joined: September 10th, 2022, 4:42 pm

Re: Rules with interesting replicators

Post by pipsqueek » January 28th, 2023, 2:33 pm

a chaotic one in a morley/move relative

Code: Select all

x = 2, y = 4, rule = B2e3aijnr/S245
bo$2o$2o$bo!
EDIT:
another cool one

Code: Select all

x = 2, y = 4, rule = B2e3aijnr5r/S245
o$2o$2o$o!

Code: Select all

x=17,y=16,rule=B3/S23
3bo3bobo2bob2o$bobo4bo4b4o$bobo5bobo2b3o$b2obob2o3b2o$3o4b2ob2o2b2o$4b
o4bo$4b2obobob2ob3o$3ob3o2b2o$b3o2bobobo5bo$o3b2o3bobo2b2o$4bo3bob2o3b
o$2obo2bobobo2b2o$3b3o5bo2b2o$2obo4bo2bob2o$o3bob2obo3b2o$2bo8bobobo![[ STOP 3 GPS 4 ]]

User avatar
C_R_116
Posts: 535
Joined: April 15th, 2021, 2:49 pm
Location: At my home doing other random stuff.

Re: Rules with interesting replicators

Post by C_R_116 » February 4th, 2023, 1:25 pm

Strange Quadratic Replicator:

Code: Select all

x = 4, y = 5, rule = B3-ck4-iy/S2-a3-y4jktz
3o$o2bo$o$bo$bo!
By: C.R. Hilton, currently working on another cool spaceship.

AbhpzTa
Posts: 593
Joined: April 13th, 2016, 9:40 am
Location: Ishikawa Prefecture, Japan

Re: Rules with interesting replicators

Post by AbhpzTa » February 5th, 2023, 6:30 pm

C_R_116 wrote:
February 4th, 2023, 1:25 pm
Strange Quadratic Replicator:

Code: Select all

x = 4, y = 5, rule = B3-ck4-iy/S2-a3-y4jktz
3o$o2bo$o$bo$bo!
p88 repshuttle (4 different replicator eating reactions shown):

Code: Select all

x = 33, y = 27, rule = B3-ck4-iy/S2-a3-y4jktz
5b3o16bo$6bo17bo$6bo16b3o$6bo$6bo$5b3o2$30bo$30b3o$30bo2$3o14bo$bo13bo
2bo$bo12bo4bo$bo12bo5bo$bo12bo6bo$3o12bo$16bo3bo$17b3o6bo$24b3o$26bo4$
17b3o$18bo$18bo!
Repsignal: p88-to-p176, turner, splitter:

Code: Select all

x = 262, y = 154, rule = B3-ck4-iy/S2-a3-y4jktz
132bo4bo$132b6o$132bo4bo3$26b2o10b2o10b2o10b2o10b2o10b2o10b2o10b2o9bo
4bo19b2o10b2o10b2o10b2o10b2o10b2o10b2o10b2o10b2o$15bo8bo4bo6bo4bo6bo4b
o6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo7b6o17bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo
4bo6bo4bo6bo4bo6bo4bo$15bo8bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6b
o4bo7bo4bo17bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo$14b
3o7bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo30bo4bo6bo4bo6bo4bo
6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo$26b2o10b2o10b2o10b2o10b2o10b2o10b
2o10b2o34b2o10b2o10b2o10b2o10b2o10b2o10b2o10b2o10b2o3$7bo$7b3o$7bo2$
259b3o$bo4bo253bo$b6o253bo$bo4bo253bo$260bo$259b3o7$25b3o$33b2o7bo4bo
6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo30bo4bo6bo4bo6bo4bo6bo4bo6bo
4bo6bo4bo6bo4bo6bo4bo$24bo3bo2bo4bo5b6o6b6o6b6o6b6o6b6o6b6o6b6o6b6o30b
6o6b6o6b6o6b6o6b6o6b6o6b6o6b6o$24bo3bo2bo4bo5bo4bo6bo4bo6bo4bo6bo4bo6b
o4bo6bo4bo6bo4bo6bo4bo30bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4bo6bo4b
o$31bo4bo$b3o21b3o5b2o2$o3bo122b3o$o3bo123bo$128bo$b3o124bo$128bo$25b
3o99b3o21b3o$152bo$24bo3bo123bo$24bo3bo123bo$152bo$25b3o123b3o$2b3o
123b3o$3bo$3bo123bo3bo$3bo123bo3bo$3bo$2b3o123b3o$25b3o123b3o$152bo$
24bo3bo123bo$24bo3bo123bo$152bo$25b3o123b3o$2b3o123b3o$3bo$3bo22bo100b
o3bo$3bo22bo100bo3bo$3bo21b3o$2b3o123b3o$151b3o$152bo$34bo117bo$32b3o
117bo$34bo117bo$151b3o$2b3o123b3o$3bo$3bo123bo3bo$3bo123bo3bo$3bo$2b3o
123b3o$25b3o123b3o$152bo$24bo3bo123bo$24bo3bo123bo$152bo$25b3o123b3o$
2b3o123b3o$3bo$3bo123bo3bo$3bo123bo3bo$3bo$2b3o123b3o$25b3o123b3o$152b
o$24bo3bo123bo$24bo3bo123bo$152bo$25b3o123b3o$2b3o123b3o$3bo$3bo123bo
3bo$3bo123bo3bo$3bo$2b3o123b3o$25b3o123b3o$152bo$24bo3bo123bo$24bo3bo
123bo$152bo$25b3o123b3o$2b3o123b3o$3bo$3bo123bo3bo$3bo123bo3bo$3bo$2b
3o123b3o$25b3o123b3o$152bo$24bo3bo123bo$24bo3bo123bo$152bo$25b3o123b3o
$2b3o123b3o$3bo$3bo123bo3bo$3bo123bo3bo$3bo$2b3o21b3o99b3o$27bo123b3o$
27bo124bo$27bo124bo$27bo124bo$26b3o123bo$151b3o$2b3o$3bo22bo$3bo22bo$
3bo21b3o$3bo$2b3o2$138bo4bo$32bo105b6o$32b3o103bo4bo$32bo2$19bo$17bo2b
o$16bo4bo$16bo5bo$16bo6bo$17bo8b3o$18bo3bo4bo$9b2o8b3o5bo$7bo4bo14bo$
7bo4bo14bo$7bo4bo13b3o$9b2o!
p88 xq2_4er gun:

Code: Select all

x = 45, y = 32, rule = B3-ck4-iy/S2-a3-y4jktz
22bo4bo13b3o$22b6o$22bo4bo12bo3bo$40bo3bo$12b3o$13bo27b3o$13bo3$2b2o$o
4bo$o4bo12bo$o4bo12b3o12bo$2b2o14bo13bo2bo$31bo3bo$30bo5bo$29bo5bo$13b
3o12bo6bo$13bo2b2o16bo$13bo15b2ob2o4bo4bo$14bo4bo11bo6b6o$19bo18bo4bo$
20bo$17bo2bo$18b3o2$3o$bo$bo$bo$bo$3o!
p88 LWSS gun:

Code: Select all

x = 34, y = 43, rule = B3-ck4-iy/S2-a3-y4jktz
9bo17bo$9bo17bo$8b3o15b3o3$26b3o$27bo$14bo12bo$3bo6b2o3bo$3b3o3b3o4bo$
3bo6b2o$11bo20bo$12b4o16bo$13b3o15b3o$14bo2$31b3o$32bo$32bo3$b3o3b2o2$
o3bo$o3bo2$b3o12bo$15bo2bo12bo$14bo4bo11b3o$13bo5bo11bo$12bo6bo$18bo$
13bo3bo$14b3o$26bo$26bo$25b3o$20b3o2$19bo3bo$bo4bo12bo3bo$b6o$bo4bo13b
3o!
p88 MWSS gun:

Code: Select all

x = 33, y = 42, rule = B3-ck4-iy/S2-a3-y4jktz
bo4bo13b3o$b6o$bo4bo12bo3bo$19bo3bo2$20b3o8$13b3o$12bo2bo$15bo$b3o10bo
$9bo4bo$o3bo3bo$o3bo3bo2b2o$8b3o15bo4bo$b3o22b6o$17b3o6bo4bo$20bo$17bo
2bo$18b5o$20bo2bo$20bo2bo$17bo3bobo8$29b3o2$28bo3bo$10bo4bo12bo3bo$10b
6o$10bo4bo13b3o!
3-engine (3,0)c/11 p88 mod88 repship:

Code: Select all

#C [[ TRACK 3/11 0 ]]
x = 36, y = 54, rule = B3-ck4-iy/S2-a3-y4jktz
8b3o14bo$6bo3bo12bo2bo$5bo4bo12bo2bo$4bo3bo14bo3bo$7bo16bobob2o$7bo17b
o4bo$4bobo19bo$27b3o2$16b3o2$15bo3bobo$15bo2bo3bo$15bobo2bo2bo$21b2o2$
19bob2o$18bo2b3o$21bo5$33b3o$32bo2bo$35bo$17bo16bo$18bo10bo4bo$28bo$
28bo2b2o$28b3o3$12b2o$12b2o11bo$12bo10bo2bo$10bo12bo2bo$9b4o10bo3bo$
10b3obobo2bo4bobob2o$3b2o3bo2b6o8bo4bo$bo4bo4b2o2b2o3bo5bo$2o4bo8b2o2b
o7b3o$obobo2bobo5bobo$bo3bo3bo2bo$10b3o$10bo2bo2b2o$10bo4bob2o$15bo$
11bo5bo$12b2obobo$14bo3bo$15bo2bo$15bo2bo$16bo!
3-engine (3,0)c/11 p88 block puffer:

Code: Select all

#C [[ TRACK 3/11 0 ]]
x = 32, y = 53, rule = B3-ck4-iy/S2-a3-y4jktz
4bo$4b2o$5b2o12b3o$o3bo12b3ob2o$18b2ob3o$2b2o15b6o$b2o17b2o2bo$21b4o$
22b2o$12bo10bo$12bo$11b3o2$9b3obobobo$11bo4b3o$16b2o2$15b2obo$15bo$17b
o4$29bo$28b3o$28bob2o$29b2o$29b2o2$23b2o$22b2ob2o$23b4o$24bo$18b3o$18b
o2b2o$18bo$19bo4bo$24bo$25bo$5bo16bo2bo$4b3o16b3o$3b2obo$5bo2$6b6o$6bo
$12bo$6bo4bo$7bo$7bo4bo$7bo5bo$7b2o4bo$11b3o!
100009436650194649 = 94649 * 1056634900001

User avatar
pipsqueek
Posts: 266
Joined: September 10th, 2022, 4:42 pm

Re: Rules with interesting replicators

Post by pipsqueek » February 6th, 2023, 10:05 pm

strange failed replicator based rakes/puffers

Code: Select all

x = 5, y = 3, rule = B3-kq4y5ey6i8/S2-ci3-a4ciqy5ekq6aek7c8
2bo$b3o$2o2bo!

Code: Select all

x = 19, y = 5, rule = B3-kq4y5ey6i8/S2-ci3-a4ciqy5ekq6aek7c8
2bo$b3o$2o2bo11bo$15b3o$14bo2b2o!

Code: Select all

x = 15, y = 3, rule = B3-kq4y5ey6i8/S2-ci3-a4ciqy5ekq6aek7c8
2bo9bo$b3o7b3o$2o2bo5bo2b2o!

Code: Select all

x = 17, y = 4, rule = B3-kq4y5ey6i8/S2-ci3-a4ciqy5ekq6aek7c8
b3o$o2bo10bo$2obo9b3o$12bo2b2o!
a gun in a similar rule

Code: Select all

x = 5, y = 3, rule = B3-kq4y5ey6ci/S2-ci3-a4ciqy5ekq6aek7c8
2bo$b3o$o2b2o!
and of course, a weird replicator

Code: Select all

x = 5, y = 3, rule = B3-kq4y5ey6c7c8/S2-ci3-a4ciqy5ekq6aek7c
2bo$b3o$o2b2o!

Code: Select all

x=17,y=16,rule=B3/S23
3bo3bobo2bob2o$bobo4bo4b4o$bobo5bobo2b3o$b2obob2o3b2o$3o4b2ob2o2b2o$4b
o4bo$4b2obobob2ob3o$3ob3o2b2o$b3o2bobobo5bo$o3b2o3bobo2b2o$4bo3bob2o3b
o$2obo2bobobo2b2o$3b3o5bo2b2o$2obo4bo2bob2o$o3bob2obo3b2o$2bo8bobobo![[ STOP 3 GPS 4 ]]

GUYTU6J
Posts: 2200
Joined: August 5th, 2016, 10:27 am
Location: 拆哪!I repeat, CHINA! (a.k.a. 种花家)
Contact:

Re: Rules with interesting replicators

Post by GUYTU6J » February 9th, 2023, 11:09 am

A very flat rhombic replicator

Code: Select all

x = 5, y = 5, rule = B3-ckq4eqt5ery6k/S2-ci3-aek4iy5e6k
3bo$2bo$b4o$2o$b2o!
Adding B6i and S6n breaks it but allows spaceships to emerge

Code: Select all

x = 5, y = 5, rule = B3-ckq4eqt5ery6ik/S2-ci3-aek4iy5e6kn
3bo$2bo$b4o$2o$b2o!
Another intriguing failed one

Code: Select all

x = 7, y = 6, rule = B3-ckq4eqt5ery6ik/S2-ci3-aek4iy5i6ekn
5bo$4b3o2$b2o$obo$2o!
These are in a rulespace that gives a lot of objects made of spaceships, for example here are three guns

Code: Select all

x = 10, y = 10, rule = B3-kq4ekq5ery6ik/S2-ci3-aek4i6kn
bo$3o6$8bo$8b2o$8bo!

Code: Select all

x = 20, y = 20, rule = B3-ckq4ekq5ery6ik/S2-ci3-aek4iy5i6kn
bo$3o16$18bo$18b2o$18bo!

Code: Select all

x = 43, y = 43, rule = B3-ckq4eq5ery6ik/S2-ci3-aek4iy5i6ekn
bo$3o39$41bo$41b2o$41bo!
EDIT: two failed replicators

Code: Select all

x = 4, y = 4, rule = B3-ckq4eqy5ery6ikn/S2aek3-aek4it6k
b3o$o2bo$o2bo$3o!

Code: Select all

x = 4, y = 4, rule = B3-ckq4eq5ekr6ikn/S2aek3-aek4it6k
b3o$o2bo$o2bo$3o!
Last edited by GUYTU6J on February 10th, 2023, 12:43 am, edited 1 time in total.

User avatar
C_R_116
Posts: 535
Joined: April 15th, 2021, 2:49 pm
Location: At my home doing other random stuff.

Re: Rules with interesting replicators

Post by C_R_116 » February 9th, 2023, 5:57 pm

Cool replicator I found:

Code: Select all

x = 1, y = 4, rule = B3-kq4tz5y/S23-k4twyz5e
o$o$o$o!
An Oscillator using the replicator:

Code: Select all

x = 13, y = 24, rule = B3-kq4tz5y/S23-k4twyz5e
3bo5bo$2bobo3bobo$bobo5bobo$obo7bobo$bo9bo5$6bo$6bo$6bo$6bo$6bo$6bo5$b
o9bo$obo7bobo$bobo5bobo$2bobo3bobo$3bo5bo!
By: C.R. Hilton, currently working on another cool spaceship.

User avatar
Period1GliderGun
Posts: 736
Joined: March 9th, 2022, 1:50 am
Location: Everywhere you look
Contact:

Re: Rules with interesting replicators

Post by Period1GliderGun » February 9th, 2023, 6:27 pm

C_R_116 wrote:
February 9th, 2023, 5:57 pm
Cool replicator I found:

Code: Select all

x = 1, y = 4, rule = B3-kq4tz5y/S23-k4twyz5e
o$o$o$o!
An Oscillator using the replicator:

Code: Select all

x = 13, y = 24, rule = B3-kq4tz5y/S23-k4twyz5e
3bo5bo$2bobo3bobo$bobo5bobo$obo7bobo$bo9bo5$6bo$6bo$6bo$6bo$6bo$6bo5$b
o9bo$obo7bobo$bobo5bobo$2bobo3bobo$3bo5bo!
A puffer:

Code: Select all

x = 43, y = 9, rule = B3-kq4tz5y/S23-k4twyz5e
3o2$9b2o28b2o$4bo3b4o26b4o$4bo2b2o2b2o24b2o2b2o$4bo3b4o26b4o$9b2o28b2o
2$3o!
It's OK to abbreviate my username to "P1GG," but never, never, call me "pig."

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]

User avatar
C_R_116
Posts: 535
Joined: April 15th, 2021, 2:49 pm
Location: At my home doing other random stuff.

Re: Rules with interesting replicators

Post by C_R_116 » February 9th, 2023, 8:41 pm

Period1GliderGun wrote:
February 9th, 2023, 6:27 pm
A puffer:

Code: Select all

x = 43, y = 9, rule = B3-kq4tz5y/S23-k4twyz5e
3o2$9b2o28b2o$4bo3b4o26b4o$4bo2b2o2b2o24b2o2b2o$4bo3b4o26b4o$9b2o28b2o
2$3o!
Another orbit:

Code: Select all

x = 38, y = 80, rule = B3-kq4tz5y/S23-k4twyz5e
18$13bo$13bo$11b2ob2o11$11b2ob2o$13bo$13bo15$13bo$13bo$11b2ob2o11$11b
2ob2o$13bo$13bo$17bo$17bo$17bo3$12b3o5b3o3$17bo$17bo$17bo!
By: C.R. Hilton, currently working on another cool spaceship.

User avatar
pipsqueek
Posts: 266
Joined: September 10th, 2022, 4:42 pm

Re: Rules with interesting replicators

Post by pipsqueek » February 9th, 2023, 9:38 pm

this replicator isn't very interesting. but it can do this

Code: Select all

x = 9, y = 11, rule = B3ai4kqy56i8/S2-ci3-ek4an5i6c
2o$o$o$2o6$5b4o$5bo2bo!
which reminds me of this pattern

Code: Select all

x = 1, y = 1, rule = /1/4
o!

Code: Select all

x=17,y=16,rule=B3/S23
3bo3bobo2bob2o$bobo4bo4b4o$bobo5bobo2b3o$b2obob2o3b2o$3o4b2ob2o2b2o$4b
o4bo$4b2obobob2ob3o$3ob3o2b2o$b3o2bobobo5bo$o3b2o3bobo2b2o$4bo3bob2o3b
o$2obo2bobobo2b2o$3b3o5bo2b2o$2obo4bo2bob2o$o3bob2obo3b2o$2bo8bobobo![[ STOP 3 GPS 4 ]]

User avatar
C_R_116
Posts: 535
Joined: April 15th, 2021, 2:49 pm
Location: At my home doing other random stuff.

Re: Rules with interesting replicators

Post by C_R_116 » February 10th, 2023, 9:20 pm

A little off-topic, but the replicator I had found earlier can make more puffers, it just needs another copy.
Here's one that makes tubs with tails.

Code: Select all

x = 24, y = 54, rule = B3-kq4tz5y/S23-k4twyz5e
4bo$3bobo$2bo3bo$2bo3bo$3bobo$4bo4$o7bo3$21bo$20b3o$19b2ob2o$19b2ob2o
$20b3o$21bo9$o7bo4$4bo$3bobo$2bo3bo$2bo3bo$3bobo$4bo7$21bo$20b3o$19b2o
b2o$19b2ob2o$20b3o$10b2o9bo$9bobo$10bo$13bo6b3o$12bobo$11bo2bo$12b2o!
By: C.R. Hilton, currently working on another cool spaceship.

Yoel
Posts: 396
Joined: July 2nd, 2020, 1:02 am
Location: Electronic jungle
Contact:

Re: Rules with interesting replicators

Post by Yoel » February 14th, 2023, 12:30 am

A variety with a floating gun (an exotic rake)!

I guess it implies that this rule also has diagonal spaceships.

Code: Select all

x = 41, y = 24, rule = B2ein3acikq4aeinw5kqr7e/S01c2-kn3ijry4citwy5aeiq7
9$16bo2$11bo$12bobo6bo2bo$11b2obo5bo2bo$14bo9b2o$15b4ob5o$12bo3bob2obo
bo$12bo3b5o$12b2o!
Yoel wrote:
October 17th, 2021, 3:54 am
toroidalet wrote:
December 19th, 2020, 6:25 pm
Crossposting the rule 110 replicator from here:

Code: Select all

x = 3, y = 2, rule = B2ei3aci4aei5kqr7e/S01c2-kn3ijry4citwy5aeiq
3o$obo!
There's probably a version with puffers or a small ship or some other thing that allows us to make really interesting things.
Naturally, we can make oscillators (yes, you can trivially make them bigger):

Code: Select all

x = 11, y = 6, rule = B2ei3aci4aei5kqr7e/S01c2-kn3ijry4citwy5aeiq
9bo$6b2o$2o5bo$bo$2o6b3o$8b2o!
An oblique (3,5) puffer:

Code: Select all

x = 19, y = 21, rule = B2ein3acik4aceiknq5-ceiy7e/S01c2-kn3ijry4citwy5aeiq
9$5bo3b2o$6bo2b3o$6b2o3bo$6bo3b2o$8bo$6bobo!

Code: Select all

x = 14, y = 11, rule = B2ein3acik4aceiknq5-ceiy7e/S01c2-kn3ijry4citwy5aeiq
3$3bo2b2o$3bo3b2o$3bo2b2o!

Code: Select all

x = 13, y = 11, rule = B2ein3acik4aceiknq5-ceiy7e/S01c2-kn3ijry4citwy5aeiq
2$3bobo$2bo2b2o$2bo2bo!

User avatar
pipsqueek
Posts: 266
Joined: September 10th, 2022, 4:42 pm

Re: Rules with interesting replicators

Post by pipsqueek » February 14th, 2023, 8:31 pm

this one I found while rulegolfing

Code: Select all

x = 4, y = 4, rule = B2e3aij4aqr6/S1c2-i3n4a
3o$o2bo$o2bo$3o!
EDIT: loaf replicator

Code: Select all

x = 4, y = 4, rule = B2i34ij5k/S23-q4j6a
b2o$o2bo$obo$bo!
EDIT 2: a dirt dot replicator

Code: Select all

x = 3, y = 3, rule = B2cek3ij4e/S02k3j
o2$obo!
EDIT 3: a cool failed one

Code: Select all

x = 4, y = 3, rule = B35ey6ikn/S234t6c
b2o$o2bo$b2o!
adding B2in and removing S3a gives you a high period true replicator

Code: Select all

x = 4, y = 3, rule = B2in35ey6ikn/S23-a4t6c
b2o$o2bo$b2o!
EDIT 4: 5c/49 in the same rule

Code: Select all

x = 7, y = 5, rule = B2in35ey6ikn/S23-a4t6c
2b3o$4b2o$o4b2o$4b2o$2b3o!
EDIT 5:
and a gun

Code: Select all

x = 159, y = 146, rule = B2in35ey6ikn/S23-a4t6c
34b2o$33b4o$34b2o37$bo$3o$3o$bo61$157bo$156b3o$156b3o$157bo37$123b2o$
122b4o$123b2o!
back on the subject of replicators, a 5c/17 one

Code: Select all

x = 4, y = 3, rule = B2in35ey6ikn7e/S23-a4t6c
b2o$4o$b2o!
EDIT 6:
we should start a thread devoted to finding replicators of different speeds. called Revealing Replicators Retaining Respective Rates
EDIT 7: a weird one

Code: Select all

x = 4, y = 3, rule = B34eqy5ce6n7c8/S2-i3-a4inz8
2bo$b3o$2obo!
EDIT 8: a 4c/9 replicator

Code: Select all

x = 4, y = 3, rule = B2e3-y4w/S1c2-i3-en
b2o$o2bo$b2o!

Code: Select all

x=17,y=16,rule=B3/S23
3bo3bobo2bob2o$bobo4bo4b4o$bobo5bobo2b3o$b2obob2o3b2o$3o4b2ob2o2b2o$4b
o4bo$4b2obobob2ob3o$3ob3o2b2o$b3o2bobobo5bo$o3b2o3bobo2b2o$4bo3bob2o3b
o$2obo2bobobo2b2o$3b3o5bo2b2o$2obo4bo2bob2o$o3bob2obo3b2o$2bo8bobobo![[ STOP 3 GPS 4 ]]

User avatar
bibunsekibun
Posts: 345
Joined: April 17th, 2021, 7:58 pm
Location: Japan

Re: Rules with interesting replicators

Post by bibunsekibun » March 21st, 2023, 6:58 am

Complex interference between Fleet and Rep creates 'ordered chaos'.

Code: Select all

x = 4, y = 4, rule = B2n34cjky/S2-in3-ac4iq
3o$o2bo$o2bo$b3o!
sorry I can only speak Japanese, English is made by machine translation
I'm a fan of methuselahs

User avatar
LaundryPizza03
Posts: 2327
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

Re: Rules with interesting replicators

Post by LaundryPizza03 » August 10th, 2023, 12:36 am

Very interesting failedrep that eventually becomes two high-period lightspeed puffers:

Code: Select all

x = 2, y = 1, rule = B2ac3c4iy5r/S
2o!

Code: Select all

x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
LaundryPizza03 at Wikipedia

User avatar
hotcrystal0
Posts: 2246
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: Rules with interesting replicators

Post by hotcrystal0 » August 10th, 2023, 9:33 pm

This one is interesting. The copy of itself it makes is off-phase, and when they collide, they will either annihilate or form a HWSS, which is used to build a siperinski triangle.

Code: Select all

 x = 7, y = 5, rule = B3-cek4-iqry5jr6n8/S2-a3-ky4cky
2b2o$b4o$2ob3o$b2o3bo$5bo!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

User avatar
LaundryPizza03
Posts: 2327
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

Re: Rules with interesting replicators

Post by LaundryPizza03 » August 17th, 2023, 11:03 am

B0 50c/200d quadratic replicator based on 3c/4o-frontend dynamics. It emits 3c/4o spaceships as it replicates, and if one copy is removed after the first cycle, then eventually extra replicators appear with an irregular distribution, but with the correct phase and alignment.

Code: Select all

x = 4, y = 5, rule = B012n34in5ceikq6ein/S012-e3aeky4w5air6i
bo$2b2o$2obo$2b2o$bo!

Code: Select all

x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
LaundryPizza03 at Wikipedia

User avatar
LaundryPizza03
Posts: 2327
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

Re: Rules with interesting replicators

Post by LaundryPizza03 » August 27th, 2023, 10:53 pm

Reverse anti-Sierpinski generator:

Code: Select all

x = 5, y = 4, rule = B3aeiny4cikqrz5ny6n7e8/S2-ci3-acey4eikqtyz5ein6-ek7
2bo$b3o$bob2o$obo!

Code: Select all

x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
LaundryPizza03 at Wikipedia

Post Reply