Rules 2 transitions from Life

For discussion of other cellular automata.
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Moosey
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Re: Rules 2 transitions from Life

Post by Moosey » July 25th, 2019, 8:00 pm

Nonexplosive and salad-like:

Code: Select all

x = 31, y = 13, rule = B2i3/S23-c
5b3o$5bobo$5b3o15b2o$23b2o$26b2o$3o7b3o12bo2bo$obo7bobo12bobo$3o7b3o
13bo$29b2o$29b2o$5b3o$5bobo$5b3o!
Why the p20 is common:

Code: Select all

x = 3, y = 4, rule = B2i3/S23-c
bo$obo$obo$2o!
Prob. Not useful:

Code: Select all

x = 13, y = 8, rule = B2i3/S23-c
11bo$10bobo$10bobo$10b2o$2b2o$bobo$bo$2o!
This might be:

Code: Select all

x = 9, y = 10, rule = B2i3/S23-c
7bo$6bobo$6bobo$6bobo$7bo4$2o$2o!
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

skomick
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Joined: February 11th, 2011, 11:41 pm

Re: Rules 2 transitions from Life

Post by skomick » July 25th, 2019, 9:24 pm

Moosey wrote: This might be:

Code: Select all

x = 9, y = 10, rule = B2i3/S23-c
7bo$6bobo$6bobo$6bobo$7bo4$2o$2o!
Surprisingly, placing a block directly opposite makes that a pre-p30:

Code: Select all

x = 42, y = 15, rule = B2i3/S23-c
13b2o25b2o$13b2o19bo5b2o$32b2ob2o$34bo2$7bo21bo9bo$6bobo20bo9bo$6bobo
19bobo7bobo$6bobo20bo9bo$7bo21bo9bo2$34bo$32b2ob2o$2o25b2o5bo$2o25b2o!
Shannon Omick

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Moosey
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Re: Rules 2 transitions from Life

Post by Moosey » August 8th, 2019, 7:31 pm

This rule is interesting, nonexplosive, and supports the glider and the ant, along with many other ships. The R is a common methuselah which can be made in 2G:

Code: Select all

x = 11, y = 6, rule = B3/S23-c4q
bo$2bo$3o$8bobo$8b2o$9bo!
Misc:

Code: Select all

x = 79, y = 37, rule = B3/S23-c4q
49bo7bo$48bobo5bobo$49bo7bo4$3o4b3o4b3o4b3o4b3o18b3o3b3o12b3o3b3o$o6b
3o4bo2bo3bo2bo3bo2bo17bobo3bobo12bobo3bobo$bo4bo7bo6bo6bo20b3o3b3o12b
3o3b3o$7bo6bo6bo3bo2bo3bo$15bobo3bo6bo3bo$22bobo3bo$29bobo3$49bo7bo$
48bobo5bobo$49bo7bo9$14b2ob2o$13bobobobo$13bobobobo$14bo3bo4$14bo3bo$
13bobobobo$13bobobobo$14b2ob2o!
R-to-block, unusual

Code: Select all

x = 4, y = 9, rule = B3/S23-c4q
2b2o$2b2o5$bo$3o$2bo!
May other life oscs work:

Code: Select all

#C these aren't the only ones of course
x = 29, y = 18, rule = B3/S23-c4q
4b2o4bob2o4b2o$3bobo4b2obo4bobo$3bo16bo$2obo16bob2o$2obobob10obobob2o$
3bobo12bobo$3bobo12bobo$4bo3bo6bo3bo$11b2o2$11bo$9bo3b4o5b2obob2o$9bo
3bo11bo$9bo12bo5bo$12bo10b5o$10b2o2$22b3ob3o!
This appears to produce an obliquely-traveling awful head:

Code: Select all

x = 7, y = 4, rule = B3/S23-c4q
2bo$2obobo$2o3b2o$2o!
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

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Hdjensofjfnen
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Re: Rules 2 transitions from Life

Post by Hdjensofjfnen » August 8th, 2019, 11:23 pm

Three diagonal spaceships in this explosive rule:

Code: Select all

x = 22, y = 6, rule = B3/S23-c4n
19b2o$8b2o9bobo$7bo2bo8bo$3o4bo2bo5b3o$o6bo8bo$bo6bo8bo!
It's worth noting that before this year, I had completely underestimated the value of removing S3c as a way to tame explosive rules.

EDIT:
Moosey wrote:This rule is interesting, nonexplosive, and supports the glider and the ant, along with many other ships. The R is a common methuselah which can be made in 2G:

Code: Select all

x = 11, y = 6, rule = B3/S23-c4q
bo$2bo$3o$8bobo$8b2o$9bo!
However good of a methuselah the R is, the R-bee is better, lasting over 1200 generations. an LWSS is created at gen 1114

Code: Select all

x = 4, y = 12, rule = B3/S23-c4q
2bo$3bo$b3o7$b2o$obo$2bo!
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

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FWKnightship
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Re: Rules 2 transitions from Life

Post by FWKnightship » August 10th, 2019, 10:42 am

Moosey wrote:This rule is interesting, nonexplosive, and supports the glider and the ant, along with many other ships. The R is a common methuselah which can be made in 2G:

Code: Select all

x = 11, y = 6, rule = B3/S23-c4q
bo$2bo$3o$8bobo$8b2o$9bo!
Misc:

Code: Select all

x = 79, y = 37, rule = B3/S23-c4q
49bo7bo$48bobo5bobo$49bo7bo4$3o4b3o4b3o4b3o4b3o18b3o3b3o12b3o3b3o$o6b
3o4bo2bo3bo2bo3bo2bo17bobo3bobo12bobo3bobo$bo4bo7bo6bo6bo20b3o3b3o12b
3o3b3o$7bo6bo6bo3bo2bo3bo$15bobo3bo6bo3bo$22bobo3bo$29bobo3$49bo7bo$
48bobo5bobo$49bo7bo9$14b2ob2o$13bobobobo$13bobobobo$14bo3bo4$14bo3bo$
13bobobobo$13bobobobo$14b2ob2o!
R-to-block, unusual

Code: Select all

x = 4, y = 9, rule = B3/S23-c4q
2b2o$2b2o5$bo$3o$2bo!
May other life oscs work:

Code: Select all

#C these aren't the only ones of course
x = 29, y = 18, rule = B3/S23-c4q
4b2o4bob2o4b2o$3bobo4b2obo4bobo$3bo16bo$2obo16bob2o$2obobob10obobob2o$
3bobo12bobo$3bobo12bobo$4bo3bo6bo3bo$11b2o2$11bo$9bo3b4o5b2obob2o$9bo
3bo11bo$9bo12bo5bo$12bo10b5o$10b2o2$22b3ob3o!
This appears to produce an obliquely-traveling awful head:

Code: Select all

x = 7, y = 4, rule = B3/S23-c4q
2bo$2obobo$2o3b2o$2o!
p247:

Code: Select all

x = 18, y = 18, rule = B3/S23-c4q
6b2o$7bo$5b3o3$15bo$15bobo$15b3o3$3o$obo$2bo3$10b3o$10bo$10b2o!
Soup:

Code: Select all

x = 32, y = 32, rule = B3/S23-c4q
2o4bobo5bo5b3obo5b2o$obo2bo3bo2bob2obob4o8bo$9b2ob9ob4o4bo$3b4obo3bo3b
4o2b3o2b2o$3bo2bob4ob2obo4bo3b2obo$4bo5bobobob3obob2obo2bobo$2bob5obob
ob3obob3o2bob2o2bo$ob2o4bobo2b2ob4obobobo$2b2obob4o2b2obo2bo3b3ob2o2bo
$4ob2o2b2o2b3o2b6o3bob2o$2o2bob2ob3o4b2obob7obo$3o2b2o2bobo3b3ob3o5bo$
b3o3b7ob2ob2o5b2ob3o$2b2ob3obo2bob2obobo2b3o2bobo$b3obobo2b2ob2ob3o3b
6ob3o$2b7ob3ob3ob3obo2bo3b2o$b2o3bo2bob3ob3ob3ob7o$3ob6o3b3ob2ob2o2bob
ob3o$2bobo2b3o2bobob2obo2bob3ob2o$b3ob2o5b2ob2ob7o3b3o$4bo5b3ob3o3bobo
2b2o2b3o$2bob7obob2o4b3ob2obo2b2o$b2obo3b6o2b3o2b2o2b2ob4o$o2b2ob3o3bo
2bob2o2b4obob2o$6bobobob4ob2o2bobo4b2obo$o2b2obo2b3obob3obobob5obo$bob
o2bob2obob3obobobo5bo$3bob2o3bo4bob2ob4obo2bo$3b2o2b3o2b4o3bo3bob4o$bo
4b4ob9ob2o$o8b4obob2obo2bo3bo2bobo$2o5bob3o5bo5bobo4b2o!
12c/24 block puffer:

Code: Select all

x = 22, y = 13, rule = B3/S23-c4q
5$10bo5bo$9b3o3b3o$8bo2b2ob2o2bo$12bobo$11b2ob2o!
Soup:

Code: Select all

x = 32, y = 32, rule = B3/S23-c4q
5bobob4obo3b2o4b2o2bo$2b2obo3bob3ob3ob2ob3o4bo$b3o3b2o3b2ob2obobo2bo2b
o2b2o$o2bob3o4bo8bo2b3ob3o$10b6obob2o2bobo$2b2o3b2obobo3b6o3bo2bob2o$o
2b3o7bo2bob7o3bo$2obo2b2o6b2o2bo2bo2bobob2obo$b2obobobo3bo4b2o2bobo2bo
2bo$bo4bo2bo2b5ob2o2bo7b2o$3bob4ob2o2b2o5bo4b2o3bo$b2ob3o4b4obo2b3o5bo
2b2o$2o2b3o2bobo4bo3bob2o2b6o$obo2b5o3bob4obobo2bobob2o$bo2b2o2bo4b2ob
2o2b3obo2bo3bo$b2o2b2o2bob4o3bo2b2obo2bob2o$b2obo2bob2o2bo3b4obo2b2o2b
2o$o3bo2bob3o2b2ob2o4bo2b2o2bo$b2obobo2bobob4obo3b5o2bobo$6o2b2obo3bo
4bobo2b3o2b2o$2o2bo5b3o2bob4o4b3ob2o$o3b2o4bo5b2o2b2ob4obo$2o7bo2b2ob
5o2bo2bo4bo$2bo2bo2bobo2b2o4bo3bobobob2o$ob2obobo2bo2bo2b2o6b2o2bob2o$
3bo3b7obo2bo7b3o2bo$2obo2bo3b6o3bobob2o3b2o$6bobo2b2obob6o$b3ob3o2bo8b
o4b3obo2bo$b2o2bo2bo2bobob2ob2o3b2o3b3o$2bo4b3ob2ob3ob3obo3bob2o$3bo2b
2o4b2o3bob4obobo!

Code: Select all

x = 45, y = 5, rule = B3aijn4w5nq/S2ae3aijr4irz5y
5o3bobobo5bob3obo4bo3b2obo3bob2o$o3bo3bobobo7bobobo4bo2bo3bo5bobo$3obo
bobob2o2b3obob3ob3ob3o2bo2b2o2bob3o$o3bobobobobobobobo3bobobo2bo4bobob
obobo$o3b5obobobobobob2o2bobo2b2ob2o2bobobobo!

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Hdjensofjfnen
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Re: Rules 2 transitions from Life

Post by Hdjensofjfnen » August 15th, 2019, 4:53 pm

I'll have to hand it to this rule. Two natural puffers (10c/30 and 24c/48??) and a slew of technology:

Code: Select all

x = 182, y = 27, rule = B34j/S23-c
151bobo$154bo$150bo3bo$147b2obo3bo$147b2o5bo$151bo2bo$152b3o5$147b2o$
147b2o5$144b2o4b2o$142b2obo4bob2o$27bobo111bo3bo4bo3bo$18bobo5bo117bo
6bo$10bobo4bo8bo3bo$9bo7bo3bo4bo3bo$o8bo7bo8bo11bo31bo2b2o26bo2b2o6b2o
2bo24bo2b2o4b2o2bo14bo2b2o3b2o2bo$obo6bo2bo4bo2bo5bo2bo8b2ob2o28bo2bo
27bo2bo6bo2bo26bo2bo4bo2bo16bo2bo3bo2bo$2o7b3o5b3o6b3o10bobo29b3o28b3o
8b3o26b3o6b3o16b3o5b3o$40bo!
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

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Hdjensofjfnen
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Re: Rules 2 transitions from Life

Post by Hdjensofjfnen » August 24th, 2019, 5:28 pm

Hmm... double-posting because it's been nine days since my last post.
14c/142o:

Code: Select all

x = 7, y = 7, rule = B2i3/S23-c
o$2o$2bo$obo$2o$5bo$4b3o!
p50:

Code: Select all

x = 8, y = 5, rule = B2i3/S23-c
bo4bo$o5bo$o6bo$o5bo$bo4bo!
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

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Hdjensofjfnen
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Re: Rules 2 transitions from Life

Post by Hdjensofjfnen » September 7th, 2019, 2:33 pm

Triple-posting because it's been two weeks since my last post.
This rule, although I've investigated it before, has this failed replicator that I missed:

Code: Select all

x = 3, y = 3, rule = B3-e/S234j
3o$obo$obo!
Also a p30, c/14d, and the glider, which I think I've discovered before:

Code: Select all

x = 32, y = 6, rule = B3-e/S234j
obo15bo$o18bo$o15b2o2bo9b2o$b3o12bo12bobo$3bo12bo14bo$3bo!
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

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FWKnightship
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Re: Rules 2 transitions from Life

Post by FWKnightship » September 7th, 2019, 9:33 pm

Hdjensofjfnen wrote:Triple-posting because it's been two weeks since my last post.
This rule, although I've investigated it before, has this failed replicator that I missed:

Code: Select all

x = 3, y = 3, rule = B3-e/S234j
3o$obo$obo!
Also a p30, c/14d, and the glider, which I think I've discovered before:

Code: Select all

x = 32, y = 6, rule = B3-e/S234j
obo15bo$o18bo$o15b2o2bo9b2o$b3o12bo12bobo$3bo12bo14bo$3bo!
P72,c/3:

Code: Select all

x = 35, y = 14, rule = B3-e/S234j
2b2o3bo$bo2bob2o21bo$7bo20bobo$2o4bo18b2obobob2o$3o22b2obobob2o$25bobo
3bobo4$3o26bo$2o4bo21bobo$7bo17b2obobob2o$bo2bob2o17b2obobob2o$2b2o3bo
16bo3bobo3bo!
P72 glider gun:

Code: Select all

x = 26, y = 26, rule = B3-e/S234j
2b2o3bo$bo2bob2o$7bo$2o4bo$3o5$3o$2o4bo$7bo$bo2bob2o7b2obob2o$2b2o3bo
6bo3bo4bo$14b4o6bo$25bo$20b2o2bo$22b2o3$22b2o$20b2o2bo$25bo$14b4o6bo$
14bo3bo4bo$15b2obob2o!

Code: Select all

x = 45, y = 5, rule = B3aijn4w5nq/S2ae3aijr4irz5y
5o3bobobo5bob3obo4bo3b2obo3bob2o$o3bo3bobobo7bobobo4bo2bo3bo5bobo$3obo
bobob2o2b3obob3ob3ob3o2bo2b2o2bob3o$o3bobobobobobobobo3bobobo2bo4bobob
obobo$o3b5obobobobobob2o2bobo2b2ob2o2bobobobo!

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77topaz
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Re: Rules 2 transitions from Life

Post by 77topaz » November 26th, 2019, 5:08 am

B34tw/S23 has a cool 22c/52 ship based on CGoL's queen bee:

Code: Select all

x = 7, y = 14, rule = B34tw/S23
o5bo$o5bo$o5bo8$2obob2o$o5bo$bo3bo$2b3o!

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FWKnightship
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Re: Rules 2 transitions from Life

Post by FWKnightship » November 26th, 2019, 6:23 am

P184 shuttle in B34tw/S23:

Code: Select all

x = 8, y = 7, rule = B34tw/S23
bo2bo$o3bo$o4bo$o4b2o$b2o3b2o$4bo2bo$5b2o!
[[ STOP 184 ]]

Code: Select all

x = 46, y = 15, rule = B34tw/S23
2o$bo$bobo$2b2o5$13bo2bo$12bo3bo25b2o$12bo4bo24bobo$12bo4b2o25bo$13b2o
3b2o24b2o$16bo2bo$17b2o!
P184 glider gun:

Code: Select all

x = 84, y = 7, rule = B34tw/S23
26b2o27bo$25bob2o26b2o$2o22b2o2bo5bo18b2ob2o24b2o$bo23bobob2o4bo15b2o
29bo$bobo23b2o6bo15bo2bo25bobo$2b2o28b3o16bo2bo25b2o$52b2o!
P368 glider gun:

Code: Select all

x = 81, y = 6, rule = B34tw/S23
2b2o23bobo2bobo$bobo27bo2bo17b2o$bo24bob2obo2bo16bob2o22b2o$2o23b2o5b
2o16b2o25bobo$26b2o23b2obo24bo$27bo24bo26b2o!
P184 3c/6 gun:

Code: Select all

x = 85, y = 8, rule = B34tw/S23
55b3o$58bo24b2o$53bobo3bo23bo$2o26bo23b2obo25bobo$bo24bob2o23b2o26b2o$
bobo25b2o23bo4bo$2b2o22b2obo28bo$27b2o!

Code: Select all

x = 45, y = 5, rule = B3aijn4w5nq/S2ae3aijr4irz5y
5o3bobobo5bob3obo4bo3b2obo3bob2o$o3bo3bobobo7bobobo4bo2bo3bo5bobo$3obo
bobob2o2b3obob3ob3ob3o2bo2b2o2bob3o$o3bobobobobobobobo3bobobo2bo4bobob
obobo$o3b5obobobobobob2o2bobo2b2ob2o2bobobobo!

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77topaz
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Re: Rules 2 transitions from Life

Post by 77topaz » January 29th, 2020, 11:43 pm

B2n3/S23-q is in this rulespace.

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Re: Rules 2 transitions from Life

Post by GUYTU6J » January 30th, 2020, 9:37 am

Where's a tabulation page on Lifewiki summarizing all such rules? Two tables are enough for that purpose: one for rules that differ from life by one birth and one survival condition, and the other for those by both birth or both survival. There're only 51 isotropic (non-)totalistic transitions counting B0, resulting a total of 2*51^2-51 (subtracting for rules 1 transition from life) = 5151 rules.
Sorry but I prefer to contribute to cellular automata anonymously, so I made up a random string for my usernam
Due to LWTDS, my daily contribution is limited, for example, doing one synthesis.
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77topaz
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Re: Rules 2 transitions from Life

Post by 77topaz » January 31st, 2020, 7:55 am

B3/S23-c4q seems somewhat interesting, it has apart from the glider and WSSes a second small c/4 diagonal spaceship and even in the small number of soups currently in the census there's a natural block puffer.

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Gustone
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Re: Rules 2 transitions from Life

Post by Gustone » February 1st, 2020, 4:16 am

77topaz wrote:
November 26th, 2019, 5:08 am
B34tw/S23 has a cool 22c/52 ship based on CGoL's queen bee:

Code: Select all

x = 7, y = 14, rule = B34tw/S23
o5bo$o5bo$o5bo8$2obob2o$o5bo$bo3bo$2b3o!

Code: Select all

x = 198, y = 43, rule = B34tw/S23
107bo66bo$102b2obo2bo15b2o43b2obo2bo15b2o$102b2o20b2o43b2o20b2o$128b2o
65b2o$102b2obobo22bo38b2obobo22bo$105b5o17bo2bo41b5o17bo2bo$102b2obobo
22bo38b2obobo22bo$128b2o65b2o$102b2o20b2o32b2o9b2o9b2o9b2o$98b2o2b2obo
2bo15b2o32b2o9b2obo2bo4b2o9b2o$98bobo6bo66bo$98bo42b2o$141b3o30bo$135b
3o4b3o13b2o9b2obo2bo4b2o9b2o$74bo60b3o4b2o14b2o9b2o9b2o9b2o$141b2o52b
2o$64bo4b2o4bo50b2o13bo27b2obobo22bo$64bo3bo5bo7b3obo16bo22b2o27b2o15b
5o17bo2bo$64bo2bo5bo7b3o3bo14b2o29bo2b2o11b3o6b2o9b2obobo22bo$66bo13b
3obo2b2o13bobo27b2o3b2o15bo5bo34b2o$66bo2b2o9b3ob2ob3o28b2o16b2o23bo7b
2o20b2o$33bo21bo10bo13b3obo2b2o23bo5b2o7b2o2b2o20bo7bo7b2obo2bo15b2o$
33bo21bo8bo2bo5bo7b3o3bo23b3o17b3o27bo12bo$33bo21bo8bo3bo5bo7b3obo23b
2ob2o14bo24bo5bo$64bo4b2o5bo20b2o12b3o15b2o18b3o6b2o$bo74bo18b4o3b2o8b
o13b2o2bo24b2o$obo19b2o49b4o17bo2bo30b2o$bo20b2o3bo48b2o15bob2o$2b3o
21b3o63b4o$3bo22bob2o20b3o9bo28b3o16b2o$28b3o31bobo27b4o13bo2bo$3bo22b
ob2o35b2o26bob2o13b2o$2b3o21b3o36b2o27bo3b2o$bo20b2o3bo37b2o28b6o6bo$o
bo19b2o38bobo32b2ob2o6bo$bo48b3o9bo36b3o6b2o$99b2o6b3o$100bobo3bobo$
100bob2ob2obo$101bobobobo$60b3o19b3o17b5o$103b3o$104bo!
Hell

Code: Select all

x = 44, y = 22, rule = B34tw/S23
26b3o7b2o$36bo2bo$40bo$40bo$40bo$36bo2bo$26b3o7b2o$8b2o$8b2o4$3o26b3o
7b2o$3bo35bo2bo$4bo38bo$4bo38bo$4bo4b2o32bo$3bo4b4o27bo2bo$3o4b2ob2o
17b3o7b2o$7b2ob2o$7bo2bo$8bobo!
My favourite oscillator of all time

Code: Select all

x = 15, y = 13, rule = B3/S23
7bo2$3b2o5b2o$b2o4bo4b2o$5b2ob2o$bobo7bobo$bo2bobobobo2bo$5obobob5o$o
4bo3bo4bo$b3obobobob3o$3bob2obo2bo$8bobo$8b2o!

Hunting
Posts: 1514
Joined: September 11th, 2017, 2:54 am

Re: Rules 2 transitions from Life

Post by Hunting » February 1st, 2020, 5:11 am

GUYTU6J wrote:
January 30th, 2020, 9:37 am
Where's a tabulation page on Lifewiki summarizing all such rules? Two tables are enough for that purpose: one for rules that differ from life by one birth and one survival condition, and the other for those by both birth or both survival. There're only 51 isotropic (non-)totalistic transitions counting B0, resulting a total of 2*51^2-51 (subtracting for rules 1 transition from life) = 5151 rules.
Oh no, don't do such work, let the not-so-good rulegolfers(me) find them one by one plz.
Gustone wrote:
February 1st, 2020, 4:16 am
Hell

Code: Select all

x = 44, y = 22, rule = B34tw/S23
26b3o7b2o$36bo2bo$40bo$40bo$40bo$36bo2bo$26b3o7b2o$8b2o$8b2o4$3o26b3o
7b2o$3bo35bo2bo$4bo38bo$4bo38bo$4bo4b2o32bo$3bo4b4o27bo2bo$3o4b2ob2o
17b3o7b2o$7b2ob2o$7bo2bo$8bobo!
Cool failedrep thing.
I love MLP I love Twinkle Sprinkle

Proud member of the p22ers!

Working on:

LeapLife Demonoid

User avatar
GUYTU6J
Posts: 915
Joined: August 5th, 2016, 10:27 am
Location: 中国

Re: Rules 2 transitions from Life

Post by GUYTU6J » February 1st, 2020, 6:29 am

Hunting wrote:
February 1st, 2020, 5:11 am
GUYTU6J wrote:
January 30th, 2020, 9:37 am
Where's a tabulation page on Lifewiki summarizing all such rules? Two tables are enough for that purpose: one for rules that differ from life by one birth and one survival condition, and the other for those by both birth or both survival. There're only 51 isotropic (non-)totalistic transitions counting B0, resulting a total of 2*51^2-51 (subtracting for rules 1 transition from life) = 5151 rules.
Oh no, don't do such work, let the not-so-good rulegolfers(me) find them one by one plz.
Nope, making a tabulation is very different from actually exploring rulespace - the tables only provide the possibilities but don't tell you how interesting the patterns within are.
Sorry but I prefer to contribute to cellular automata anonymously, so I made up a random string for my usernam
Due to LWTDS, my daily contribution is limited, for example, doing one synthesis.
-GUYTU6J

Hunting
Posts: 1514
Joined: September 11th, 2017, 2:54 am

Re: Rules 2 transitions from Life

Post by Hunting » February 1st, 2020, 6:44 am

GUYTU6J wrote:
February 1st, 2020, 6:29 am
Hunting wrote:
February 1st, 2020, 5:11 am
GUYTU6J wrote:
January 30th, 2020, 9:37 am
Where's a tabulation page on Lifewiki summarizing all such rules? Two tables are enough for that purpose: one for rules that differ from life by one birth and one survival condition, and the other for those by both birth or both survival. There're only 51 isotropic (non-)totalistic transitions counting B0, resulting a total of 2*51^2-51 (subtracting for rules 1 transition from life) = 5151 rules.
Oh no, don't do such work, let the not-so-good rulegolfers(me) find them one by one plz.
Nope, making a tabulation is very different from actually exploring rulespace - the tables only provide the possibilities but don't tell you how interesting the patterns within are.
That would cause a problem:
Random person wrote:
Hunting wrote:my rule
Sorry, but this rule is in the 2-transitions from life tabulations, which means it is already discovered and posted. So, that's not your rule.
I love MLP I love Twinkle Sprinkle

Proud member of the p22ers!

Working on:

LeapLife Demonoid

User avatar
FWKnightship
Posts: 148
Joined: June 23rd, 2019, 3:10 am
Location: B3aijn5nq/S2ae3aijr4ir5y - B2ikn3-q4-akr56-ac78/S02-ck3-n4-ajkw5678

Re: Rules 2 transitions from Life

Post by FWKnightship » February 1st, 2020, 7:27 am

2-engine 22c/52 glider forerake in B34tw/S23:

Code: Select all

x = 24, y = 36, rule = B34tw/S23
4$3b3o$2bo3bo$2bo3bo$2bobobo$2b5o$bob3obo6b3o$o7bo4bo3bo$12bo5bo$bo5bo
4bo5bo$2bo3bo5bo5bo$4bo$13bo3bo$12bo2bo2bo$12b2obob2o2$bo5bo4bo5bo2$
13b2ob2o$15bo2$2o5b2o$bo5bo$2b5o$3b3o6bo5bo$b7o4bo5bo$bo5bo4bo5bo$bo5b
o!
3-engine 22c/52 3c/6 siderake:

Code: Select all

x = 31, y = 69, rule = B34tw/S23
16bo$15b3o$14b5o$13b3ob3o$3b3o$2bo3bo7b2ob2o$bo5bo5b7o$bo5bo5b7o$bo5bo
2$2bo3bo$bo2bo2bo4bobo3bobo$b2obob2o4bo2bobo2bo$11bo3bobo3bo$bo5bo4b2o
bobob2o$15bobo$2b2ob2o6bo5bo$4bo8bo5bo$14bo3bo$15b3o3$bo5bo11bo$bo5bo
4b3o3b2o$bo5bo8bo$15bo4bo$14bo5bo$14bo3b2o2$14b2o$14b2o9b2o$14b2obo6bo
2bo$15b3o8b2o$16bo8b5o$12b2o11b2o3bo$12b2o10b4o2bo$12bo12b2o3bo$7bo3bo
13b5o$6b3o3b2o12b2o$11b3o10bo2bo$8bobo3bo10b2o$10b2o2bo$10bo3bo$13b2o$
16bo$16bo3$2b3o$bo3bo$o5bo$o5bo$o5bo2$bo3bo$o2bo2bo$2obob2o2$o5bo$10b
2o$b2ob2o4b2o$3bo5$o5bo$o5bo$o5bo!
4-engine 22c/52 glider backrake:

Code: Select all

x = 50, y = 66, rule = B34tw/S23
17bo$16b3o$15b5o$14b3ob3o6b3o$26bo3bo$15b2ob2o5bo5bo$14b7o4bo5bo$14b7o
4bo5bo2$26bo3bo$25bo2bo2bo$13bobo3bobo3b2obob2o$13bo2bobo2bo$12bo3bobo
3bo2bo5bo$13b2obobob2o$16bobo7b2ob2o$14bo5bo7bo$14bo5bo$15bo3bo$16b3o
2$2b3o20bo5bo$bo3bo19bo5bo$o5bo6b3o3b3o3bo5bo$o5bo38b3o$o5bo37bo3bo2$b
o3bo37bo5bo$o2bo2bo36b2o3b2o$2obob2o2$o5bo2$b2ob2o$3bo2$43bo5bo$43bo5b
o$43bo5bo$o5bo9b2o4b2o$o5bo8b3o4b3o$o5bo9b2o4b2o5$28bo$29bo$27b3o10$b
2o$3bo$2b3o$5bo$bo3bo$o$o2bo$b2o!
EDIT:24c/48 glider backrake:

Code: Select all

x = 51, y = 75, rule = B34tw/S23
29b3o7b3o$9b3o7b3o6bo3bo5bo3bo$8bo3bo5bo3bo5bo4bo3bo4bo$8bo4bo3bo4bo5b
2o4bobo4b2o$8b2o4bobo4b2o11bobo$14bobo11bo3bobobobo3bo$8bo3bobobobo3bo
9b2o3b2o$12b2o3b2o4$33bo3bo$13bo3bo15bo3bo$13bo3bo15bo3bo$13bo3bo2$32b
2o3b2o$12b2o3b2o12bo2bobo2bo$11bo2bobo2bo$30b2o7b2o$10b2o7b2o9bo3bobo
3bo$10bo3bobo3bo8bo11bo$9bo11bo8bobo5bobo$10bobo5bobo5$48b3o$3o44bo2bo
$o2bo18b3o25bo$o21b3o21bo3bo$o3bo17b3obo23bo$o22bob2o20bobo$bobo19bob
2o$26bo2$22b2o$20bobo3bob2o$19b2o2bo4b2o$18b3o6bo$18b3o4b2o$18b2o$18b
2o$18bo2bo$19b2o$38bobo$39b2o$39bo10$24b2o$23bo2bo$16b3o4bo2bo$16bo2bo
3bo$16bo$16bo3bo4bo2bo$16bo8b2obo$17bobo7b3o$26b4o$27b2o$18b3o$18bo2bo
$18bo$18bo3bo$18bo3bo$18bo$19bobo!

Code: Select all

x = 45, y = 5, rule = B3aijn4w5nq/S2ae3aijr4irz5y
5o3bobobo5bob3obo4bo3b2obo3bob2o$o3bo3bobobo7bobobo4bo2bo3bo5bobo$3obo
bobob2o2b3obob3ob3ob3o2bo2b2o2bob3o$o3bobobobobobobobo3bobobo2bo4bobob
obobo$o3b5obobobobobob2o2bobo2b2ob2o2bobobobo!

User avatar
GUYTU6J
Posts: 915
Joined: August 5th, 2016, 10:27 am
Location: 中国

Re: Rules 2 transitions from Life

Post by GUYTU6J » February 1st, 2020, 8:49 am

Hunting wrote:
February 1st, 2020, 6:44 am
GUYTU6J wrote:
February 1st, 2020, 6:29 am
Nope, making a tabulation is very different from actually exploring rulespace - the tables only provide the possibilities but don't tell you how interesting the patterns within are.
That would cause a problem:
Random person wrote:
Hunting wrote:my rule
Sorry, but this rule is in the 2-transitions from life tabulations, which means it is already discovered and posted. So, that's not your rule.
I didn't say that every rule in the tabulation has already been discovered and posted. It's more of a map with labelled but unexplored parts; the map producer is not in possession of the whole area, and the existence of a map doesn't forbid further exploration there.
By your logic, many INT rules belong to someone doing nothing but making a list of them in Hensel notation, which is too ridiculous.
Sorry but I prefer to contribute to cellular automata anonymously, so I made up a random string for my usernam
Due to LWTDS, my daily contribution is limited, for example, doing one synthesis.
-GUYTU6J

Hunting
Posts: 1514
Joined: September 11th, 2017, 2:54 am

Re: Rules 2 transitions from Life

Post by Hunting » February 1st, 2020, 9:56 am

GUYTU6J wrote:
February 1st, 2020, 8:49 am
Hunting wrote:
February 1st, 2020, 6:44 am
GUYTU6J wrote:
February 1st, 2020, 6:29 am
Nope, making a tabulation is very different from actually exploring rulespace - the tables only provide the possibilities but don't tell you how interesting the patterns within are.
That would cause a problem:
Random person wrote:
Sorry, but this rule is in the 2-transitions from life tabulations, which means it is already discovered and posted. So, that's not your rule.
I didn't say that every rule in the tabulation has already been discovered and posted. It's more of a map with labelled but unexplored parts; the map producer is not in possession of the whole area, and the existence of a map doesn't forbid further exploration there.
By your logic, many INT rules belong to someone doing nothing but making a list of them in Hensel notation, which is too ridiculous.
Okay then.
I love MLP I love Twinkle Sprinkle

Proud member of the p22ers!

Working on:

LeapLife Demonoid

Post Reply