For discussion of other cellular automata.

Bullet51
 Posts: 536
 Joined: July 21st, 2014, 4:35 am
Post
by Bullet51 » April 9th, 2017, 8:24 pm
Code: Select all
x = 3, y = 3, rule = B2e35678_S2678
o$obo$2o!
Still drifting.

83bismuth38
 Posts: 453
 Joined: March 2nd, 2017, 4:23 pm
 Location: Still sitting around in Sagittarius A...

Contact:
Post
by 83bismuth38 » April 15th, 2017, 7:21 pm
lol, glider and rpentomino are became one:
Code: Select all
x = 3, y = 3, rule = B3i45a8/S3ai4a5e
obo$2o$bo!
Code: Select all
x = 8, y = 10, rule = B3/S23
3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!
No football of any dui mauris said that.

Saka
 Posts: 3138
 Joined: June 19th, 2015, 8:50 pm
 Location: In the kingdom of Sultan Hamengkubuwono X
Post
by Saka » April 16th, 2017, 8:12 am
83bismuth38 wrote:lol, glider and rpentomino are became one:
Code: Select all
x = 3, y = 3, rule = B3i45a8/S3ai4a5e
obo$2o$bo!
Saka wrote:
Sorry, but we're focusing on spaceships
Saka wrote:Code: Select all
x = 3, y = 3, rule = B3nqr4acew5y6/S1e2a34wz
3o$o$bo!
Airy Clave White It Nay
Code: Select all
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

toroidalet
 Posts: 1022
 Joined: August 7th, 2016, 1:48 pm
 Location: my computer

Contact:
Post
by toroidalet » August 12th, 2017, 11:04 am
double counterfeit gliders:
Code: Select all
x = 8, y = 3, rule = B34i/S1c2ck3
bo5bo$o4b2o$3o3b2o!
counterfeit toad in the same rule:
Code: Select all
x = 4, y = 4, rule = B34i/S1c2ck3
bo$o2bo$o2bo$2bo!
(I really want someone to apgsearch this rule to see how it handles this)
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."
Terry Pratchett

A for awesome
 Posts: 1903
 Joined: September 13th, 2014, 5:36 pm
 Location: 0x1

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Post
by A for awesome » August 12th, 2017, 11:55 am
toroidalet wrote:(I really want someone to apgsearch this rule to see how it handles this)
It should catch the toad and miss both gliders. Please no one search until I've fixed this.
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)
$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$
http://conwaylife.com/wiki/A_for_all
Aidan F. Pierce

toroidalet
 Posts: 1022
 Joined: August 7th, 2016, 1:48 pm
 Location: my computer

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Post
by toroidalet » August 12th, 2017, 12:56 pm
A for awesome wrote:It should catch the toad and miss both gliders. Please no one search until I've fixed this.
I tried apgsearching without uploading to Catagolue in V0.54+0.3i and it didn't give any fatal errors, giving an xq4_153 and an xq4_163. V0.54+0.2i also gave an xq4_153 and xq4_163. I think it's safe to run (and really fast).
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."
Terry Pratchett

Saka
 Posts: 3138
 Joined: June 19th, 2015, 8:50 pm
 Location: In the kingdom of Sultan Hamengkubuwono X
Post
by Saka » August 16th, 2017, 4:37 am
bump
Code: Select all
x = 3, y = 3, rule = B2an3ijny4aejkwyz5acjr6cik7e8/S01c2eik3nqy4aijqryz5aijy6ci78
bo$o$3o!
Airy Clave White It Nay
Code: Select all
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

Goldtiger997
 Posts: 547
 Joined: June 21st, 2016, 8:00 am
 Location: 11.329903°N 142.199305°E
Post
by Goldtiger997 » August 17th, 2017, 9:18 am
I've been using wildmyron's
recently published script to find more counterfeit gliders. So far I've found 30, and most of them have not already been posted on this thread. (I've also been using
getallrules.py to optimise the rules, which is something I've noticed that the 5s project hasn't done.)
Here is what is probably the highlight of the current collection, a 3c/266d:
Code: Select all
x = 3, y = 3, rule = B2ekn3aikn4eiqry5q6ac7e/S1c2ek3jky4kw5acy6c7e
3o$o$bo!
And here is the current full collection:
.

Saka
 Posts: 3138
 Joined: June 19th, 2015, 8:50 pm
 Location: In the kingdom of Sultan Hamengkubuwono X
Post
by Saka » August 17th, 2017, 9:34 am
Same! I didnt get to looking for any today, I focused on making cool apgcodes, but the system keeps changing them
Airy Clave White It Nay
Code: Select all
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

drc
 Posts: 1664
 Joined: December 3rd, 2015, 4:11 pm
 Location: creating useless things in OCA
Post
by drc » August 17th, 2017, 10:30 am
Goldtiger997 wrote:which is something I've noticed that the 5s project hasn't done.
I was going to say that all gliders in the 5s project should have their rulestring shortened as much as possible, but I decided to leave them in whatever rule is most interesting/whatever rule they were found in.
This post was brought to you by the letter D, for dishes that Andrew J. Wade won't do. (Also Daniel, which happens to be me.)
Current rule interest:
B2ce3ir4a5y/S2c3y

Saka
 Posts: 3138
 Joined: June 19th, 2015, 8:50 pm
 Location: In the kingdom of Sultan Hamengkubuwono X
Post
by Saka » August 18th, 2017, 3:56 am
c/6d
Code: Select all
x = 3, y = 3, rule = B2cek3ikr4aeqtw5eijk6ck8/S02ace3ar4knw5n6e7e
obo$2o$bo!
2c/6o
Code: Select all
x = 3, y = 3, rule = B2eik3cjnq4eijqwy5ijn6cei8/S01c2c3ijnqr4inqtwyz5ajnq6k78
bo$2bo$3o!
Code: Select all
x = 3, y = 3, rule = B2ce3er4cejyz5jq6ain7/S01c2ek3eqy4cekr5ekny6cek7c8
2bo$2o$b2o!
c/12d
Code: Select all
x = 3, y = 3, rule = B2an3knq4cqrty5kry6e78/S01c2k3aci4kqw5ijkry6ikn78
bo$o$3o!
Airy Clave White It Nay
Code: Select all
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

muzik
 Posts: 3510
 Joined: January 28th, 2016, 2:47 pm
 Location: Scotland
Post
by muzik » August 20th, 2017, 5:24 pm
Code: Select all
x = 6, y = 7, rule = 23/3/4
3.C$3.ACA$2.B3A$BCA.A$ACA$B2A$.A!

toroidalet
 Posts: 1022
 Joined: August 7th, 2016, 1:48 pm
 Location: my computer

Contact:
Post
by toroidalet » August 20th, 2017, 7:08 pm
I don't think that counts.
A variation of my original counterfeit LWSS rule:
Code: Select all
x = 5, y = 4, rule = B2i34a/S23ijn4a
bo2bo$o$o3bo$4o!
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."
Terry Pratchett

Rhombic
 Posts: 1056
 Joined: June 1st, 2013, 5:41 pm
Post
by Rhombic » August 21st, 2017, 5:12 pm
Code: Select all
x = 3, y = 3, rule = B2ce3aj4an/S1c2ace3aj4ak
obo$b2o$bo!
Code: Select all
x = 3, y = 3, rule = B2ce3ijnq/S1c2e
bo$2bo$3o!
Last edited by
Rhombic on August 24th, 2017, 1:19 pm, edited 3 times in total.

Hdjensofjfnen
 Posts: 1339
 Joined: March 15th, 2016, 6:41 pm
 Location: r cis θ
Post
by Hdjensofjfnen » August 21st, 2017, 5:13 pm
muzik wrote:Code: Select all
x = 6, y = 7, rule = 23/3/4
3.C$3.ACA$2.B3A$BCA.A$ACA$B2A$.A!
Counterfeit crab thingamajig?
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" Stephen Crane
Code: Select all
x = 7, y = 5, rule = B3/S2i3y4i
4b3o$6bo$o3b3o$2o$bo!

A for awesome
 Posts: 1903
 Joined: September 13th, 2014, 5:36 pm
 Location: 0x1

Contact:
Post
by A for awesome » August 23rd, 2017, 9:48 pm
A 3ITVN counterfeit glider:
Code: Select all
x = 3, y = 3, rule = 000200101021010222111
.A$A$3B!
Sadly, the rule is explosive.
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)
$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$
http://conwaylife.com/wiki/A_for_all
Aidan F. Pierce

Rhombic
 Posts: 1056
 Joined: June 1st, 2013, 5:41 pm
Post
by Rhombic » August 24th, 2017, 1:19 pm
Counterfeit block on table:
Code: Select all
x = 4, y = 5, rule = B2k3ai4iwz/S01e2aen3aer
o2bo$4o2$2b2o$2b2o!
Code: Select all
x = 4, y = 5, rule = B2e3kqry4knr/S1c2ae3ajnr
o2bo$4o2$2b2o$2b2o!
Code: Select all
x = 4, y = 5, rule = B3cknr4ijn6ik/S1c2c3a4aqz5i6c
o2bo$4o2$2b2o$2b2o!

Rhombic
 Posts: 1056
 Joined: June 1st, 2013, 5:41 pm
Post
by Rhombic » October 13th, 2017, 9:36 am
B2c3aijn4r5q/S2ace3nr (1,1)c/8
B2ck3aceijkn4jk5cj7c/S2ae3inr4akqrz5jn (1,1)c/32
B2k3aijn/S2ae3jnr4ak (2,0)c/8
B2ck3aijnr5c/S02e3jnr (1,1)c/8
a few more that preserve both distinct generations of the glider

A for awesome
 Posts: 1903
 Joined: September 13th, 2014, 5:36 pm
 Location: 0x1

Contact:
Post
by A for awesome » November 21st, 2017, 7:07 pm
One in CGoL:
Code: Select all
x = 53, y = 49, rule = B3/S23
13$16bobo$16bo2bo$19b2o$17bo3bo$18bob3o$24b2o$18b5o3bo$23bo3b
o$20b2o5bo$18b4o2bo2bo$18bo5bobo3bo$30b4o$25b3o3b3o$25b3o3bo3b
o$24bob2o5b3o$31bo4bobo$24bo2bo4b8o$27b2o10b2o$26bobo5b2o4b2o$
31bo2bo4b2o$29bobobo3bo$30bo7b5o$42b2o$40b2o2bo$40bob3o$45bo$
44b3o$42bo2b3o$46bo$42b4o$45bo$42b2o$40b4o$40bo!
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)
$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$
http://conwaylife.com/wiki/A_for_all
Aidan F. Pierce

LaundryPizza03
 Posts: 457
 Joined: December 15th, 2017, 12:05 am
 Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"
Post
by LaundryPizza03 » December 15th, 2017, 12:05 pm
Request a Rule to Be "Tamed":
drc wrote:
Found a small c/6 diagonal in a related (stable!) rule:
Code: Select all
x = 3, y = 3, rule = B2e3ajqr4a/S23
b2o$obo$2bo!
[Edited for phase]

Majestas32
 Posts: 524
 Joined: November 20th, 2017, 12:22 pm
 Location: 'Merica
Post
by Majestas32 » December 29th, 2017, 12:46 am
c/10 diagonal
Code: Select all
x = 3, y = 3, rule = B3r4aiw5cny/S123c4w6c
3o$o$bo!
Please, stop spam searching Snowflakes.

LaundryPizza03
 Posts: 457
 Joined: December 15th, 2017, 12:05 am
 Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"
Post
by LaundryPizza03 » January 3rd, 2018, 11:39 pm
From a rule
apgsearched by danny, a 4c/18 diagonal:
Code: Select all
x = 3, y = 3, rule = B2ac3i4ce/S123ik4e
bo$2bo$3o!

danny
 Posts: 968
 Joined: October 27th, 2017, 3:43 pm
 Location: New Jersey, USA

Contact:
Post
by danny » January 3rd, 2018, 11:51 pm
LaundryPizza03 wrote:From a rule
apgsearched by danny, a 4c/18 diagonal:
Code: Select all
x = 3, y = 3, rule = B2ac3i4ce/S123ik4e
bo$2bo$3o!
This glider was known
here. I think it may have been posted here too
she/they // dani
"I'm always on duty, even when I'm off duty." Cody Kolodziejzyk, Ph.D.

BlinkerSpawn
 Posts: 1907
 Joined: November 8th, 2014, 8:48 pm
 Location: Getting a snacker from RBee's
Post
by BlinkerSpawn » January 4th, 2018, 8:27 pm
danny wrote:LaundryPizza03 wrote:From a rule
apgsearched by danny, a 4c/18 diagonal:
Code: Select all
x = 3, y = 3, rule = B2ac3i4ce/S123ik4e
bo$2bo$3o!
This glider was known
here. I think it may have been posted here too
I haven't seen it here, and it's just being crossposted here for recordkeeping purposes.