## Miscellaneous Discoveries in Other Cellular Automata

For discussion of other cellular automata.
LaundryPizza03
Posts: 739
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

### Re: Miscellaneous Discoveries in Other Cellular Automata

Look what turned up in muzikbike's "Lots of Ships" rule:

Code: Select all

``````x = 16, y = 16, rule = B2e3eij/S2-in3n
2o2bo3b4ob3o\$ob2ob2o3b2obobo\$2bo2b2ob4o2b2o\$3obobo3bo2b3o\$bo2bob3obo2b
o\$2bo4b2o2bobobo\$o2b5obobo\$2bob3o2bo2b2o\$2o2b2obo6bo\$obo2b2obo3bobo\$3b
obo2bo2bobo\$b3o2b4ob5o\$o2b2o5b6o\$b7ob3o3bo\$o2b3o3bo2bobo\$obobobo3b3obo
!
``````
Good thing I saved the rulestring, because I can't find the original post anymore.

Code: Select all

``````x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o\$b2o\$2o!
``````
LaundryPizza03 at Wikipedia

The latest edition of new-gliders.db.txt and oscillators.db.txt have 22470 spaceships and 998 oscillators from outer-totalistic rules. You are invited to help!

Posts: 1964
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

### Re: Miscellaneous Discoveries in Other Cellular Automata

Reductions to some of the patterns in bismuth's second rule:

Code: Select all

``````x = 59, y = 7, rule = B2n3aeiqr4ae5air/S23-air4
17b2o23b2o\$2o11bo4bo8bo12b2o2bo12b2o\$obobo7bobob2o8bobo3bo6bo4bo7b2obo
2bo\$bob2o6bo2bo2bo8bob2obobo4bo2bo2bobo4bo2bo2bo\$2obob2o5b2ob2o10bo4b
2o4bobobo2b2o4bob2o2b2o\$obobobo8bo2bo20b2o2bo8bobobo\$17b2o22b2o12bo!
``````
It's stable because it doesn't have B3jn.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

83bismuth38
Posts: 466
Joined: March 2nd, 2017, 4:23 pm
Location: Still sitting around in Sagittarius A...
Contact:

### Re: Miscellaneous Discoveries in Other Cellular Automata

OH WHAT 2 ELEMENTARY GUNS:

Code: Select all

``````x = 18, y = 7, rule = B2eik3eiy4e/S23-ace4z
8bo\$8b2o\$4bobo7bo\$3bob2o\$3bo9bobo\$2ob3o5b3ob3o\$b2o2bo5bo5bo!
``````
and 2 variations of the second one:

Code: Select all

``````x = 20, y = 13, rule = B2eik3eiy4e/S23-ace4z
bo5bo10bo\$2o5b2o9b2o\$4bo10bo\$3bobo8bobo\$3bobo8bobo\$2b2ob2o6b2ob2o2\$4bo
10bo2\$3bobo8bobo\$3bobo8bobo\$b3ob3o4b3ob3o\$bo5bo4bo5bo!
``````
the double-z's is p23... and the other one is 19. i don't know how to feel that this rule has 2 common guns of the 2 lowest missing periods in life.
EDIT: also this:

Code: Select all

``````x = 11, y = 12, rule = B2eik3eiy4e/S23-ace4z
bo\$2o4\$3b3o3bo\$3bobo3b2o\$2bo2bobo\$3bo2b2o\$4bo\$b2ob3o\$2b2o2bo!
``````

Code: Select all

``````x = 8, y = 10, rule = B3/S23
3b2o\$3b2o\$2b3o\$4bobo\$2obobobo\$3bo2bo\$2bobo2bo\$2bo4bo\$2bo4bo\$2bo!
``````
No football of any dui mauris said that.

Posts: 1964
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

### Re: Miscellaneous Discoveries in Other Cellular Automata

p24 triple rake:

Code: Select all

``````x = 37, y = 27, rule = B2eik3eiy4e/S23-ace4z
7bo\$6bobo\$6bobo\$6bo4\$32bobo\$32b4o\$30bo5bo\$29b2o2b3o\$28b2o3bo\$6b3o6bo2b
3o8bo3bo\$5bo4bobo2b3o2bob2o5bo4b2o\$6b3o3b3o2bo5bo6b2o4bo\$8bo4bo19b3o9\$
2b2o\$obo\$3o!
``````
Smaller gun:

Code: Select all

``````x = 10, y = 5, rule = B2eik3eiy4e/S23-ace4z
4bobobo\$3bob2ob2o\$3bo\$2ob2o\$bo!
``````
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

83bismuth38
Posts: 466
Joined: March 2nd, 2017, 4:23 pm
Location: Still sitting around in Sagittarius A...
Contact:

### Re: Miscellaneous Discoveries in Other Cellular Automata

some rare, but still natural ships:

Code: Select all

``````x = 68, y = 11, rule = B2eik3eiy4e/S23-ace4z
46bo\$46bo9bo\$46bo9bo\$53b2obo\$45bo8bobob2o\$29bob2o7b2ob2obo7bobobo5bo\$
3b3o11bo2b2o10bob2o5bobo10bobob2o3bobo\$13bo3b2o7b2obo2bobo5b2obo2bo5bo
bobobo\$obobo5bo2bo4bo2bo5bo4bob2o5bobo2bobo3bobo2bo6bo2bo\$3o2bobo2bobo
5bobo6bobo2bobo7bo3bobo3bobo10bobo\$5b3o3bo6b3o6b3o3bo13bo5bo12bo!
``````
one is almost a b-ship
some more:

Code: Select all

``````x = 22, y = 9, rule = B2eik3eiy4e/S23-ace4z
b3o8bo\$2bo7b2ob2o\$b3o7bobo\$10b2ob2o\$3b2o6bobo\$2o9bobo5b3o\$bo2bo3b2obob
ob2o\$bobo5bobobobo3bobo\$b3o5b3ob3o3b3o!
``````

Code: Select all

``````x = 8, y = 10, rule = B3/S23
3b2o\$3b2o\$2b3o\$4bobo\$2obobobo\$3bo2bo\$2bobo2bo\$2bo4bo\$2bo4bo\$2bo!
``````
No football of any dui mauris said that.

AforAmpere
Posts: 1106
Joined: July 1st, 2016, 3:58 pm

### Re: Miscellaneous Discoveries in Other Cellular Automata

A C/4 in B2/S2:

Code: Select all

``````x = 26, y = 143, rule = B2/S2
8bo8bo\$8bo8bo\$3bo4bo8bo4bo\$o24bo\$2bo4b3o6b3o4bo\$2bo2bobob2o4b2obobo2bo
\$4b4o4b2o4b4o\$5b2o12b2o2\$6b2o10b2o\$7bo4b2o4bo\$5b3o3b4o3b3o\$8b3o4b3o\$7b
o10bo\$7bo2bo4bo2bo\$7bo2b2o2b2o2bo\$7bo10bo\$6b2o4b2o4b2o\$7bo10bo\$3bo4b2o
6b2o4bo\$3bo4bobo4bobo4bo\$3bo4bobo4bobo4bo3\$4b4o2bo4bo2b4o\$3b2o2bo10bo
2b2o\$3bo18bo\$4bo16bo\$bo2bobo12bobo2bo\$2bobo4bo6bo4bobo\$2bobo16bobo\$2bo
bob2o10b2obobo\$2bobo2bo3b4o3bo2bobo\$2bobo16bobo\$2bobob2o2bo4bo2b2obobo
\$2bobo3bo3b2o3bo3bobo\$2bobob2o2b2o2b2o2b2obobo\$2bobo16bobo\$2bobo4bo6bo
4bobo\$2bobobobo2bo2bo2bobobobo\$2bobobob2obo2bob2obobobo\$2bobo4bo6bo4bo
bo\$2bobo16bobo\$2bobo2bob2o4b2obo2bobo\$2bobo16bobo\$2bobobo3b2o2b2o3bobo
bo\$2bobo3bo3b2o3bo3bobo\$2bobobobo2bo2bo2bobobobo\$2bobo2b2o8b2o2bobo\$2b
obo3bo3b2o3bo3bobo\$2bobo4b2o4b2o4bobo\$2bobob2o2bo4bo2b2obobo\$2bobo16bo
bo\$2bo2bo5bo2bo5bo2bo\$2bob3ob2o6b2ob3obo\$2bobob4o6b4obobo\$2bo4b2o8b2o
4bo\$2bobo2bo10bo2bobo\$2bo4b3o6b3o4bo\$2bo2bo5bo2bo5bo2bo\$2bo2bo4b2o2b2o
4bo2bo\$2bo8bo2bo8bo\$2bo3bo4bo2bo4bo3bo\$2bo3bo3bo4bo3bo3bo\$2bo6b3o2b3o
6bo\$2bo3bo3b6o3bo3bo\$2bo3bobobo4bobobo3bo\$2bo4bo10bo4bo\$2bobob2obobo2b
obob2obobo\$2bo4bo4b2o4bo4bo\$2bobo16bobo\$2bobob2o2bo4bo2b2obobo\$2bo3b4o
bo2bob4o3bo\$2bo5bo2b4o2bo5bo\$2bo7b6o7bo\$2bo7b2o2b2o7bo\$2bo20bo\$2bo4bo
10bo4bo\$2bo3bo3b2o2b2o3bo3bo\$2bo4bobo6bobo4bo\$2bo6b2o4b2o6bo\$2bob2o2bo
b2o2b2obo2b2obo\$2bob3obobo4bobob3obo\$2bo5bo8bo5bo\$2bo20bo\$2bo2bobo10bo
bo2bo\$2bo3bo12bo3bo\$2bo20bo\$2bo2bo3bo6bo3bo2bo\$2bobo16bobo\$2bo2bo14bo
2bo\$2bo2bo14bo2bo\$2bobo16bobo\$2bobo3bobo4bobo3bobo\$2bobobo3bo4bo3bobob
o\$2bobo2b2obo4bob2o2bobo\$2bobo6bo2bo6bobo\$2bobo16bobo\$2bobo2bobo6bobo
2bobo\$2bobo3b4o2b4o3bobo\$2bobo2b4o4b4o2bobo\$2bobobo2b2o4b2o2bobobo\$2bo
bobo12bobobo\$2bobobo2bo6bo2bobobo\$2bobobobobo4bobobobobo\$2bobobo12bobo
bo\$2bobo2bo10bo2bobo\$2bobo4bo6bo4bobo\$2bobo3bo8bo3bobo\$2bobo16bobo\$2bo
bo3bo8bo3bobo\$2bobo4bo2b2o2bo4bobo\$2bobo6bo2bo6bobo\$2bobo16bobo\$2bobo
2bo3bo2bo3bo2bobo\$2bobo4bo6bo4bobo\$2bobo6bo2bo6bobo\$2bobo16bobo\$2bobo
6bo2bo6bobo\$2bobo2bo10bo2bobo\$2bobo5bo4bo5bobo\$2bobo6bo2bo6bobo\$2bobo
3bo8bo3bobo\$2bo20bo\$2bo7b2o2b2o7bo\$2bo20bo\$2bo2b2obo8bob2o2bo\$2bo4b4o
4b4o4bo\$2bo2bo14bo2bo\$2bo3bo12bo3bo\$2bo2b3ob3o2b3ob3o2bo\$2bo2bo5bo2bo
5bo2bo\$2bo4bo10bo4bo\$2bo2bo3b2o4b2o3bo2bo\$2bo2b2obo2b4o2bob2o2bo\$2bobo
3b2o2b2o2b2o3bobo\$2bo3bo3bo4bo3bo3bo\$2bo20bo\$2bobobo12bobobo\$2bo7b2o2b
2o7bo\$2bo7b6o7bo\$2bo20bo\$10bo4bo!
``````
EDIT: C/3 diagonal in B2/S3:

Code: Select all

``````x = 41, y = 41, rule = B2/S3
8bobo\$6bobobobo\$9bo\$5b2o2bo5bo\$12b3o\$3bob3o7b2o\$bobobo3b3o3bo\$5bobobo4bo
\$2o12bo2bo2bo\$2b2o2b2o2b2o4bo4bo\$2o4bo2bo\$6bo2bo8bo2b2o\$bo2bo\$4bo12b2obo
2bo2bo\$4bo2b2o7b3obobo5bo\$3bob2o11b2o2bo2b3o\$5bo3bo4bobo5bo6bo\$8bo4b2o3b
o4bobo\$11bob3obo3bo2bo\$15bo6b2o2b2o\$8bo4b2o8bo5bobo\$9bobo6bo4bo2bobo3bo\$
11bo2b3o2bo2bobo4bo\$13bo3bob3o3bo4bo2bo\$18bo3bo\$15bobo5bobo3b2o\$13bobo3b
obo4b4ob2o\$15bo3bo6b2o5bo\$14bo6bo4bo2bo2bo\$16bo3bobo2b2obo\$23bobo5bo\$20b
o5bo3b2o\$21bo4bobo4bo\$23bo3bo4bo\$34bo2bo\$35b3o\$35b2o2bo\$34b2o4bo2\$36bo2b
o\$37bo!
``````
C/3 orthogonal in B2/S3:

Code: Select all

``````x = 81, y = 26, rule = B2/S3
56bo15bo\$33bo3bo19bo15bo\$35bobo2bo14bo17bo\$o11bo19b2o3bobo4bo28bo2bo\$bo
2bo8bo3bo6bo4bo3b2o2bobo5b3o3b2obob2o13bo2bobo\$b2o4bo4bo4bobo3bo5bo3bob
2obo3b3o3bobo2bo3bo17b4o\$bo5bob2ob3o2bobo9b4obo6bo4bobobo5bobo5bo2bo6bo
4bo\$o2bobobo3bo2bo4b3o3bo2bo8bo2bo5bo6b2o4b3o7bo6bo\$bo7bo11b2o2bob2o2bo
6bo8b2o2b4obo5b2o2bo5bobo4bo\$bo3bo14bo10bo6bo3bo7bob2o7bo4bo4bo5bobo\$3bo
3bo16bo3b2o5b2o5bo2bo6bo2bo2b2o4bo4bobo3bobo\$3bo4bo18bo9bo6bobo6b2o2bo3b
o2b2o11bo2bo\$3b2o22bo2bobo3bo17bob2o4bo2bo2bo3bobo\$3b2o22bo2bobo3bo17bob
2o4bo2bo2bo3bobo\$3bo4bo18bo9bo6bobo6b2o2bo3bo2b2o11bo2bo\$3bo3bo16bo3b2o
5b2o5bo2bo6bo2bo2b2o4bo4bobo3bobo\$bo3bo14bo10bo6bo3bo7bob2o7bo4bo4bo5bob
o\$bo7bo11b2o2bob2o2bo6bo8b2o2b4obo5b2o2bo5bobo4bo\$o2bobobo3bo2bo4b3o3bo
2bo8bo2bo5bo6b2o4b3o7bo6bo\$bo5bob2ob3o2bobo9b4obo6bo4bobobo5bobo5bo2bo6b
o4bo\$b2o4bo4bo4bobo3bo5bo3bob2obo3b3o3bobo2bo3bo17b4o\$bo2bo8bo3bo6bo4bo
3b2o2bobo5b3o3b2obob2o13bo2bobo\$o11bo19b2o3bobo4bo28bo2bo\$35bobo2bo14bo
17bo\$33bo3bo19bo15bo\$56bo15bo!
``````
Last edited by AforAmpere on December 28th, 2017, 4:03 pm, edited 1 time in total.
Wildmyron and I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules.

Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule

dani
Posts: 1002
Joined: October 27th, 2017, 3:43 pm
Location: New Jersey, USA
Contact:

### Re: Miscellaneous Discoveries in Other Cellular Automata

8c/28, like a cordership:

Code: Select all

``````x = 22, y = 22, rule = B2cei3a4-w5y/S14i5cn
12bo4bo\$11bo5bo\$16bo3bo\$17bo3bo\$18bobo4\$11bo\$11bo\$18bobo\$bo6b2o7bo3bo\$
o17bobo4\$2bo\$2obo7bo\$4bo5bobo2\$2bobo5bobo\$3bo7bo!
``````
Said rule has a failed replicator (that is both 1D and 2D) that turns into this ship:

Code: Select all

``````x = 45, y = 3, rule = B2cei3a4-w5y/S14i5cn
o12bo6bo21bo\$8b3o2bo4b5o17b5o\$o12bo6bo21bo!
``````
I don't know how to turn the f-rep into a shuttle and gun.
she/her
moose#0915

Macbi
Posts: 734
Joined: March 29th, 2009, 4:58 am

### Re: Miscellaneous Discoveries in Other Cellular Automata

I was messing around with rules whose still lives are also Life still lives, and I found B35n/S23-ceky. It doesn't have the glider but has this loaf-toggling ship:

Code: Select all

``````x = 5, y = 12, rule = B35n/S23-ceky
b2o\$o2bo\$bobo\$2bo3\$2o\$ob2o\$2o2bo\$2o2bo\$b3o\$2bo!``````
Then there's this bizarre pattern which I think is technically a (4,12)c/63 puffer:

Code: Select all

``````x = 16, y = 16, rule = B35n/S23-ceky
bboobobbbbbobobo\$
ooooobbbbobbooob\$
obobobbobbooobbo\$
ooooobbbbobboooo\$
ooboobobobboobob\$
booboobboobobooo\$
oboboobooboboooo\$
oooooobobbbbboob\$
obobbbbboboobobb\$
oboooboobbbboobo\$
ooobbbbbobbbbobb\$
bobbooobobbooboo\$
oooboboboobobbbb\$
bbbboooobbbobobo\$
bobobboboobbboob\$
bobboobobbbobbbo!``````
In other respects it behaves a lot like life. It's still got all the blinkers, blocks, loaves, eaters etc.

EDIT: apgsearch found a 2c/6 ship:

Code: Select all

``````x = 34, y = 21, rule = B35n/S23-ceky
10\$15bo\$16bo\$12bobo2bo\$12b2o\$12bo2b2o\$13b2o!
``````

_zM
Posts: 173
Joined: June 26th, 2016, 3:07 pm

### Re: Miscellaneous Discoveries in Other Cellular Automata

Weird binary counter:

Code: Select all

``````x = 49, y = 6, rule = 0/2/5
``````
Creator of multiple rules that may or may not be what you'd expect

toroidalet
Posts: 1081
Joined: August 7th, 2016, 1:48 pm
Location: My computer
Contact:

### Re: Miscellaneous Discoveries in Other Cellular Automata

(88,14)c/525 puffer (and PMOS):

Code: Select all

``````x = 4, y = 5, rule = B2-a3in4qy/S13j56
obo\$3bo\$bo\$obo\$2bo!
``````
Other stuff in that rule:

Code: Select all

``````x = 53, y = 52, rule = B2-a3in4qy/S13j56
3bobo3\$o7bo2\$o7bo40bobo3\$3bobo44bobo40\$47bo2\$47b2o\$49bo!
``````
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."

-Terry Pratchett

LaundryPizza03
Posts: 739
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

### Re: Miscellaneous Discoveries in Other Cellular Automata

Natural p74 oscillator:

Code: Select all

``````x = 5, y = 5, rule = B35e/S236c
3o\$3b2o\$bo2bo\$2b3o\$3bo!
``````

Code: Select all

``````x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o\$b2o\$2o!
``````
LaundryPizza03 at Wikipedia

The latest edition of new-gliders.db.txt and oscillators.db.txt have 22470 spaceships and 998 oscillators from outer-totalistic rules. You are invited to help!

LaundryPizza03
Posts: 739
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

### Re: Miscellaneous Discoveries in Other Cellular Automata

apgsearch turned up this 2c/16 ship in the third rule from this post:

Code: Select all

``````x = 3, y = 3, rule = B3-j4nwz5c7/S1c2-ik34i5ac
b2o\$3o\$b2o!
``````

Code: Select all

``````x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o\$b2o\$2o!
``````
LaundryPizza03 at Wikipedia

The latest edition of new-gliders.db.txt and oscillators.db.txt have 22470 spaceships and 998 oscillators from outer-totalistic rules. You are invited to help!

_zM
Posts: 173
Joined: June 26th, 2016, 3:07 pm

### Re: Miscellaneous Discoveries in Other Cellular Automata

4-cell p17:

Code: Select all

``````x = 5, y = 6, rule = 0/2/5
3.A2\$.A\$4.A2\$A!
``````
Edit: Same rule, reburnable fuse thing {

Code: Select all

``````x = 69, y = 5, rule = 0/2/5
CBA3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A\$BCB\$ABC2\$4.A3.A3.
A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A!
``````
}
Creator of multiple rules that may or may not be what you'd expect

LaundryPizza03
Posts: 739
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

### Re: Miscellaneous Discoveries in Other Cellular Automata

GMOS by AbhpzTa, using 3 OMS's

Trivial 3c/8 gun:

Code: Select all

``````x = 43, y = 53, rule = B2ce3a4a5iny6c/S12a3e4z
17bo5bo3\$19bobo\$20bo4\$20bo\$19bobo3\$17bo5bo6bo11bo2\$33bo5bo\$obo3bobo25b
o3bo\$bobobobo25bo5bo\$obo3bobo\$30bo11bo16\$30bo11bo\$obo3bobo\$bobobobo25b
o5bo\$obo3bobo25bo3bo\$33bo5bo2\$17bo5bo6bo11bo3\$19bobo\$20bo4\$20bo\$19bobo
3\$17bo5bo!
``````
Converter:

Code: Select all

``````x = 17, y = 7, rule = B2ce3a4a5iny6c/S12a3e4z
16bo\$2o\$11bobo\$10bobo\$11bobo2\$16bo!
``````
4G, 2-stage U synthesis:

Code: Select all

``````x = 52, y = 14, rule = B2ce3a4a5iny6c/S12a3e4z
31bo\$41bo\$30b2o9bo\$42bo2\$6bo\$7b2o2\$50bo\$19b2o12b2o15b2o\$19bo13bo16bo\$o
\$bo\$bo!
``````

Code: Select all

``````x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o\$b2o\$2o!
``````
LaundryPizza03 at Wikipedia

The latest edition of new-gliders.db.txt and oscillators.db.txt have 22470 spaceships and 998 oscillators from outer-totalistic rules. You are invited to help!

LaundryPizza03
Posts: 739
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

### Re: Miscellaneous Discoveries in Other Cellular Automata

_zM wrote:Same rule, reburnable fuse thing {

Code: Select all

``````x = 69, y = 5, rule = 0/2/5
CBA3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A\$BCB\$ABC2\$4.A3.A3.
A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A!
``````
}
Neat! Maybe it could be adapted into some kind of adjustable spaceship:

Code: Select all

``````x = 72, y = 5, rule = 0/2/5
CBA3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A2.A\$BCB\$ABC2\$4.A3.
A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A2.A!
``````

Code: Select all

``````x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o\$b2o\$2o!
``````
LaundryPizza03 at Wikipedia

The latest edition of new-gliders.db.txt and oscillators.db.txt have 22470 spaceships and 998 oscillators from outer-totalistic rules. You are invited to help!

Posts: 1964
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

### Re: Miscellaneous Discoveries in Other Cellular Automata

LaundryPizza03 wrote:
_zM wrote:Same rule, reburnable fuse thing {

Code: Select all

``````x = 69, y = 5, rule = 0/2/5
CBA3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A\$BCB\$ABC2\$4.A3.A3.
A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A!
``````
}
Neat! Maybe it could be adapted into some kind of adjustable spaceship:

Code: Select all

``````x = 72, y = 5, rule = 0/2/5
CBA3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A2.A\$BCB\$ABC2\$4.A3.
A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A3.A2.A!
``````
I've seen this fuse before (but not LaundryPizza's termination, oddly enough) mentioned about a year or two ago back when Generations was more popular, and it could only really be used as a tagalong for some sufficiently slow construction.
You're more than welcome to try and assemble something but I'm not sure what you'll get out of it.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

Rhombic
Posts: 1064
Joined: June 1st, 2013, 5:41 pm

### Re: Miscellaneous Discoveries in Other Cellular Automata

This:

Code: Select all

``````x = 3, y = 12, rule = B2ce3a4cekqry5ajky6c/S02aek3acjkn4-aeyz5-cjky6-ak78
o\$3o\$3o\$3o\$3o\$3o\$3o\$3o\$3o\$3o\$obo\$bo!
``````
And an arbitrary length spaceship from puffer from sparky spaceships:

Code: Select all

``````x = 343, y = 51, rule = B3-qy5-ny/S23-a4aj
9b2o49b2o\$9b2o49b2o\$7b3o48b3o\$9bo50bo\$3bo2bo4b3o40bo2bo4b3o\$bo3b2obo2b
3o38bo3b2obo2b3o\$3o2b2obob3o38b3o2b2obob3o\$2o3b4obo40b2o3b4obo\$4b2ob3o
b2o4b2o36b2ob3ob2o4b2o\$4b2o2b4o4bob2o35b2o2b4o4bob2o\$4b2obobo5b6o34b2o
bobo5b6o\$b2obobo3bo4b2o2b2o31b2obobo3bo4b2o2b2o\$b2obobo3bo4b2o2b2o31b
2obobo3bo4b2o2b2o\$4b2obobo5b6o34b2obobo5b6o\$4b2o2b4o4bob2o35b2o2b4o4bo
b2o\$4b2ob3ob2o4b2o36b2ob3ob2o4b2o\$2o3b4obo40b2o3b4obo\$3o2b2obob3o38b3o
2b2obob3o269b2o\$bo3b2obo2b3o38bo3b2obo2b3o267b4o\$3bo2bo4b3o40bo2bo4b3o
263b2ob5o\$9bo50bo266bo3bo5bo\$7b3o48b3o266bo2bo5bobo\$9b2o49b2o255bo10bo
6b2ob2o\$9b2o11bo33bo3b2o11bo16bo16bo16bo16bo16bo16bo16bo16bo16bo16bo
16bo16bo16bo22b2o9b2o5b2ob2o\$21bobo31bobo14bobo14bobo14bobo14bobo14bob
o14bobo14bobo14bobo14bobo14bobo14bobo14bobo14bobo14bobo21b2o9b2o5b2ob
2o\$21bobo31bobo14bobo14bobo14bobo14bobo14bobo14bobo14bobo14bobo14bobo
14bobo14bobo14bobo14bobo14bobo32bo6b2ob2o\$22bo33bo16bo16bo16bo16bo16bo
16bo16bo16bo16bo16bo16bo16bo16bo16bo19b2o11bo2bo5bobo\$313bobo11bo3bo5b
o\$313bo2bo4bo6b2ob5o\$317bobobo10b4o\$314bo2b2ob2o11b2o\$314bobo2bo\$315b
2o7\$334bobo\$332b4ob3o\$332bob2o3bo\$335b2obob2o\$331bo2bo6bo\$330bo3bo4bo
2bo\$318b3o2bo6bo3bo4bo2bo\$317bo2bob2o7bo2bo6bo\$317bo3bo13b2obob2o\$316b
o3bo11bob2o3bo\$315b2ob2o12b4ob3o\$334bobo!
``````
SoL : FreeElectronics : DeadlyEnemies : 6a-ite : Rule X3VI
what is “sesame oil”?

wildmyron
Posts: 1397
Joined: August 9th, 2013, 12:45 am

### Re: Miscellaneous Discoveries in Other Cellular Automata

Inspired by an old post, here are some signals traveling along the grain in the stripes agar in "land rush" (B35/S234578)

c/3 signal

Code: Select all

``````x = 30, y = 29, rule = B35/S234578:T30,30
30o2\$30o2\$30o2\$30o2\$30o\$10b5ob2o\$12ob4ob12o\$9b2o2b2ob2o\$10o2b2o4b12o\$
14b3o\$17o2b11o\$13bo4bo\$30o2\$30o2\$30o2\$30o2\$30o2\$30o2\$30o!``````
c/4 signals

Code: Select all

``````x = 50, y = 49, rule = B35/S234578:T50,50
50o2\$50o2\$50o2\$50o2\$50o2\$50o2\$50o\$3b5obob2o\$3o3b2obobob37o\$b6o3b3o2b2o
bo2bo\$3ob9obo4bo2b28o\$3bo2bo4b2o2b2obo2bo\$12ob37o\$12bo\$50o2\$50o2\$50o2\$
50o2\$50o\$4bob2o2bob2o\$6ob2obobob36o\$5b2obo2b3o2b2obo2bo\$14obo4bo2b27o\$
12b2o2b2obo2bo\$13ob36o\$13bo\$50o2\$50o2\$50o2\$50o2\$50o2\$50o2\$50o!``````
2c/4 signals

Code: Select all

``````x = 50, y = 49, rule = B35/S234578:T50,50
50o2\$50o2\$50o2\$50o\$7bobobo2bobob2obobobobobo\$8obob4ob3ob2obobobob21o\$
9b3obobob5obobobob3o\$7obo5b3o2b5obob4ob18o\$2bob2obo2bobob11ob6o\$3ob2ob
o2b3ob2obobob2obob3ob20o\$2bob2obo3bo3bo3bob2o3bobobo\$50o2\$50o2\$50o2\$
50o\$3b2ob4obo2bobob2obobobobobo\$3ob3ob2ob4ob3ob2obobobob21o\$3bob7obobo
b5obobobob3o\$5ob4o4b3o2b5obob4ob18o\$3bobob4obob11ob6o\$13ob2obobob2obob
3ob20o\$11bo3bo3bob2o3bobobo\$50o2\$50o2\$50o2\$50o\$3bo2b5o4b6obobobobobo\$
4o2b2o2bob4o3b4obob3ob20o\$4b7o3bob2ob2obobobob4o\$8o5bo7b2obobob3ob18o\$
4bo2b2o2bob2ob3ob4ob3ob3o\$12o2b3ob3ob2o2b2ob21o\$12bobo3b4obo3bobo\$50o
2\$50o2\$50o2\$50o!``````
As with most of these things, where there's one there are usually many.
The latest version of the 5S Project contains over 226,000 spaceships. There is also a GitHub mirror of the collection. Tabulated pages up to period 160 (out of date) are available on the LifeWiki.

Saka
Posts: 3401
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X
Contact:

### Re: Miscellaneous Discoveries in Other Cellular Automata

B2k3-cnq4cijkr5aejr6c7/S2aek3-acy4inrz5eikq6ai7c
Can emulate B3i4in5airy6ck/S1e2aek3jn4knr5in6k
with 2x2 blocks and 2 ticks in B2k3-cnq4cijkr5aejr6c7/S2aek3-acy4inrz5eikq6ai7c is 1 tick in B3i4in5airy6ck/S1e2aek3jn4knr5in6k

Code: Select all

``````x = 44, y = 25, rule = B2k3-cnq4cijkr5aejr6c7/S2aek3-acy4inrz5eikq6ai7c
14b4o\$14b4o\$12b2o4b2o\$12b2o4b2o\$14b6o\$4b2o8b6o6b2o8b2o\$4b2o20b2o8b2o\$
2b2o2b2o16b2o2b2o4b2o2b6o\$2b2o2b2o16b2o2b2o4b2o2b6o\$8o16b6o4b6o2b2o\$8o
16b6o4b6o2b2o\$2o2b2o34b2o\$2o2b2o34b2o\$2b2o\$2b2o3\$30b2o6b2o\$30b2o6b2o\$
24b6o2b6o2b2o\$24b6o2b6o2b2o\$24b2o2b6o2b6o\$24b2o2b6o2b6o\$26b2o6b2o\$26b
2o6b2o!
``````

Code: Select all

``````x = 26, y = 15, rule = B3i5aiy6ck/S1e2aek3jn4knr5in6k
10b2o\$9bo2bo\$10b3o3bo5bo\$2bo12bobo3bob3o\$bobo11b3o3b3obo\$4o20bo\$obo\$bo
4\$18bo3bo\$15b3ob3obo\$15bob3ob3o\$16bo3bo!
``````

Code: Select all

``````o3b2ob2obo3b2o2b2o\$bo3b2obob3o3bo2bo\$2bo2b3o5b3ob4o\$3o3bo2bo2b3o3b3o\$
4bo4bobo4bo\$2o2b2o2b4obo2bo3bo\$2ob4o3bo2bo2bo2bo\$b2o3bobob2o\$3bobobo5b
obobobo\$3bobobob2o3bo2bobo!
``````
(Check gen 3)

AforAmpere
Posts: 1106
Joined: July 1st, 2016, 3:58 pm

### Re: Miscellaneous Discoveries in Other Cellular Automata

(2,1)c/2 looks like it exists:

Code: Select all

``````x = 4, y = 4, rule = B01e2ce3aeijr4ijz6cei/S1e2cei3aenr4r5n6ak
3bo\$2bo\$2bo\$obo!
``````
Wildmyron and I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules.

Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule

gameoflifemaniac
Posts: 1021
Joined: January 22nd, 2017, 11:17 am
Location: There too

### Re: Miscellaneous Discoveries in Other Cellular Automata

AforAmpere wrote:(2,1)c/2 looks like it exists:

Code: Select all

``````x = 4, y = 4, rule = B01e2ce3aeijr4ijz6cei/S1e2cei3aenr4r5n6ak
3bo\$2bo\$2bo\$obo!
``````
It doesn't work.
I was so socially awkward in the past and it will haunt me for my entire life.

AforAmpere
Posts: 1106
Joined: July 1st, 2016, 3:58 pm

### Re: Miscellaneous Discoveries in Other Cellular Automata

gameoflifemaniac wrote: It doesn't work.
I'm saying that it looks as though one is possible in some rule.
Wildmyron and I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules.

Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule

wildmyron
Posts: 1397
Joined: August 9th, 2013, 12:45 am

### Re: Miscellaneous Discoveries in Other Cellular Automata

AforAmpere wrote:(2,1)c/2 looks like it exists:

Code: Select all

``````x = 4, y = 4, rule = B01e2ce3aeijr4ijz6cei/S1e2cei3aenr4r5n6ak
3bo\$2bo\$2bo\$obo!
``````
That's tantalising, but I'm not sure that it's as suggestive as you're thinking. It certainly allows a (2,1)c/2 wave to exist which can be stabilised at one end:

Code: Select all

``````#C (2,1)c/2 wave
x = 10, y = 24, rule = B01e2ce3aeijr4ijz6cei/S1e2cei3aenr4r5n6ak
9bo\$7bobo\$9bo\$8bo\$6bobo\$8bo\$7bo\$5bobo\$7bo\$6bo\$4bobo\$6bo\$5bo\$3bobo\$5bo\$
4bo\$2bobo\$4bo\$3bo\$bobo\$3bo\$2bo\$2bo\$obo!``````
You can see that in successive even generations the wavefront erodes. It seems to me that the only way to support the other end of the wave is by adding an extra row to the front of the ship. If a variation of this pattern allows the frontend to survive for even one period, then I think you have pretty good evidence that such a ship exists.

I had a look through the database in the alien ships thread to see if there are any rules which support both 3c/4 diagonal and 4c/4 orthogonal but I couldn't find anything. I think that finding such a rule would be a good start to finding better candidates for p2 knight-ships
The latest version of the 5S Project contains over 226,000 spaceships. There is also a GitHub mirror of the collection. Tabulated pages up to period 160 (out of date) are available on the LifeWiki.

Billabob
Posts: 146
Joined: April 2nd, 2015, 5:28 pm

### Re: Miscellaneous Discoveries in Other Cellular Automata

Hello. I have been messing around with permanently-dead cells in B3/S23, and made a ruletable I call "greycells".

Code: Select all

``````@RULE greycells

Grey cells never die, and do not create life

state 0:  OFF
state 1:  ON
state 2:  GREY

@TABLE

n_states:3
neighborhood:Moore
symmetries:rotate8

var a={0,2}
var b={0,2}
var c={0,2}
var d={0,2}
var e={0,2}
var f={0,2}
var h={0,1,2}
var i={0,1,2}
var j={0,1,2}
var k={0,1,2}
var l={0,1,2}
var m={0,1,2}
var n={0,1,2}
var o={0,1,2}
var p={0,1,2}
var q={1}
var R={1}
var S={1}
var T={1}

# grey cell never changes
2,i,j,k,l,m,n,o,p,2

# 3-neighbour birth
h,R,S,T,a,b,c,d,e,1
h,R,S,a,T,b,c,d,e,1
h,R,S,a,b,T,c,d,e,1
h,R,S,a,b,c,T,d,e,1
h,R,S,a,b,c,d,T,e,1
h,R,a,S,b,T,c,d,e,1
h,R,a,S,b,c,T,d,e,1

# 2-neighbour survival
q,R,S,a,b,c,d,e,f,q
q,R,a,S,b,c,d,e,f,q
q,R,a,b,S,c,d,e,f,q
q,R,a,b,c,S,d,e,f,q

# otherwise DIE
q,h,i,j,k,l,m,n,o,0

@COLORS

1    255  255    255
2    96   96   96``````
Here's a bunch of oscillators:

Code: Select all

```x = 297, y = 293, rule = greycells 36.BABA12.2A5.2A\$36.2A3.A9.B2A5.2A\$6.B30.B3.A10.2A4.B2A\$6.B34.A9.BA6. A\$6.B44.2A5.A.A\$3.B2.B4.3B4.B32.AB6.2A8.B\$3.B2.B6.B4.B21.3B26.B\$3.B2. B4.3B4.B23.B26.B15.B.B\$3.B2.B4.B6.B21.3B26.B15.B.B14.B\$3.B2.B4.3B4.B 23.B26.B15.3B14.B\$6.B11.B21.3B26.B17.B14.B33.B60.B5.3B\$6.B11.B50.B17. B14.B21.BA10.B29.B30.B5.B.B\$6.B11.B10.B39.B32.B10.3B8.A.A9.B12.3B14.B 7.3B20.B5.3B\$2.B3.B5.B5.B8.B.2AB5.B2A3.2AB2A11.3A7.B32.B10.B8.BA2.A9. B12.B16.B9.B20.B5.B.B\$6.B4.3A4.B8.2A.2A3.B.A.A3.A.A2.A10.3A7.B32.B10. 3B6.A2.AB9.B12.3B14.B9.B20.B5.3B44.3B\$6.B3.A.A.A3.B8.BA6.2A.AB6.A.A 10.BAB7.B32.B3.AB7.B6.A.A11.B12.B.B14.B9.B20.B52.B.B\$6.B3.A.A.A3.B10. 3A3.BA.A8.BA.A18.B32.B2.3A5.3B7.AB4.AB2A3.B12.3B14.B9.B20.B52.3B\$6.B 4.3A4.B12.A5.A11.2A8.2AB7.B16.3A13.B2.B.B21.3A.A2.B29.B30.B54.B\$6.B5. B5.B40.A9.B16.3AB12.B3.A.AB9.B8.BA2B2A2.B29.B30.B52.3B\$6.B11.B50.B17. B.A12.B4.2A10.2AB14.B3.2AB16.2A5.B30.B\$7B11.B50.B7.BA9.2A7.B4.B14.2A. 2A14.B3.A.BA14.A2.A4.B30.B4.B\$6.B11.B50.B6.BA.A15.2A.B3.B14.B4.A13.B 6.2A12.BAB2A4.B30.B2.B2A.A\$6.B4.2A5.B50.B6.A2.B15.B2A4.B10.A4.B3A4.B 9.B5.B2.B11.2A.AB4.B30.B2.2A.A.A\$6.B4.2A5.B10.2A8.2AB.AB24.B7.AB17.BA 4.B9.A.A4.A5.3A8.B6.2A14.3A4.B8.A21.B3.2B2A\$6.B3.B2A5.B10.A9.A.4A24.B 32.B10.2A10.A2.A7.B6.AB21.B7.A.A20.B\$6.B2.A.A5.2B10.BA9.2A2B7.B2A15.B 17.2A13.B11.B12.2AB6.B29.B7.2ABA19.B\$6.B2.2AB4.2B12.AB17.AB3.A14.B17. A.AB11.B10.B2AB9.BA8.B11.2AB15.B9.B.A.A16.B61.B\$6.B8.2B2.2A9.A18.2ABA 2.A13.B18.B.AB10.B11.A.A9.B2.A6.B11.A.2A14.B11.BA17.B\$6.B7.2B2.B.A7. 2A.AB20.B2A13.B18.A2.A10.B12.2A9.3A7.B14.A14.B.2A27.B60.A2.A\$6.9B3.2A B7.4A10.2AB24.B17.A.BA11.B23.AB8.B12.A.B14.B.A.B26.B59.A.2A\$17.A.AB7. ABAB10.A.2A23.B17.2A13.B7.2A24.B13.BAB13.B2.B16.B10.B59.2AB\$17.A.2A 22.2A.A22.B32.B6.A.A24.B14.2A13.B3.2A11.2B2A10.B5.2A2B\$18.2AB23.B2A 13.2A7.B7.B2A22.B2.BAB3A25.B4.2AB15.B6.B3.2AB9.4A.A9.B5.A.2A.B44.B\$ 59.A.BA6.B6.2A2.A13.A.A5.B2.2AB2.B17.BAB5.B3.BA.2A13.3A5.B3.A.A9.A14. B6.BA.A45.A\$59.A2.BA5.B9.A13.A8.B23.2A.2A5.B3.BA16.A2.A4.B3.BA11.4A 10.B9.2A41.BA.2A\$59.BAB2A5.B8.AB13.BA.BA4.B28.A4.B4.A2.A12.B3AB4.B16. BAB11.B8.2A42.A.B.B\$52.A16.B4.A.BA16.B2A.A3.B10.BA2BA8.BA.2A5.B5.AB 15.2A5.B9.2A19.B9.B42.BA.2A\$33.A18.2AB14.B4.2A20.B2A3.B10.2A.2A10.2AB 5.B29.B9.A2.B17.B53.A.AB\$23.A9.A35.B32.B11.A2B19.B29.B10.2A18.B54.A\$ 23.A7.BA.AB16.BAB14.B17.B14.B33.B14.B14.B10.B.B17.B6.2AB.B\$21.B.AB6. 2A.2A16.2A15.B16.3A13.B3.B2A16.2A9.B15.2A12.B10.2A5.BA11.B6.BA.A\$23.A 7.BA.AB16.AB15.B15.A3.A12.B3.A16.BA.A9.B13.A.AB12.B10.AB4.2A.A10.B9. 2A52.2AB\$22.A.A19.A17.B.2A3.B14.B5AB11.B.2ABAB14.2A11.B13.2A14.B15.A 2.A11.B8.2A45.B7.ABA.A\$23.A19.A.A15.4A.A2.B16.3A13.B.2A18.A11.B29.B 15.2A2.B10.B9.B44.A.A7.BA.A\$43.2A15.A.ABA.AB.B5.2AB9.B14.B2.B18.BAB9. B.2A3.BA21.B15.B.A12.B53.A3.B6.AB.A\$43.2AB14.2A3.2A2.B4.A2.A24.B10.AB 11.A9.B.A.B.B2A15.2A4.B16.2BA11.B52.BAB.A7.2A\$42.3A24.B3.BA2.B24.B9.A 2.A9.2A9.B2.2A.AB16.BAB3.B16.A.B11.B52.A.A\$30.AB2A35.B4.A2.A24.B9.A2. AB19.B2.BA19.BAB3.B16.2A12.B52.BA\$23.2A5.3A.A34.B5.2AB24.B10.A2B.A18. B4.A18.3A3.B10.B19.B6.2AB.B\$21.BA.A5.2AB2A17.2A15.B32.B13.2A18.B21.A 2.A4.B8.BA.AB17.B5.A4.A\$20.A.AB27.B.A15.B23.AB7.B33.B13.A7.3A5.B8.A2. A18.B5.2AB2.A\$19.A2.B28.A.B15.B12.BA8.A2.B6.B3.2A2.2A24.B11.B2A.B6.B 6.B8.AB.AB11.2A4.B9.BAB\$19.2A32.A15.B11.2A.A8.A.AB5.B2.BA2.B.AB23.B 11.A.BA14.B8.B2A12.B.A4.B10.BA\$50.A.AB15.B14.AB9.2A5.B3.A.2A.AB23.B 12.2A.AB12.B9.2A11.A.B5.B10.2A\$50.2A17.B10.A3.AB16.B4.2A2.A5.BA17.B 12.BA.2A12.B22.A7.B\$30.BA8.2A27.B11.A2.A17.B5.B.A6.2A12.B4.B29.B21.BA B6.B\$30.2AB6.A2.A26.B11.B2A18.B13.B.B10.3A4.B24.2A3.B21.BAB6.B\$29.A2. 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Yes, those are P19s!! I'm fairly certain this rule is omniperiodic, as only 4 periods are unaccounted for. 34 and 38 seem possible to construct if a period doubler is found. I hope at least something in here is new. Thanks
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Posts: 1964
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

### Re: Miscellaneous Discoveries in Other Cellular Automata

Billabob wrote:Hello. I have been messing around with permanently-dead cells in B3/S23, and made a ruletable I call "greycells".
Ah yes, always-OFF neutronium is useful stuff.
Small p29 using one of your 14-tick pushes:

Code: Select all

``````x = 12, y = 7, rule = greycells
10.B\$.A\$A.A4.A\$.A5.A.A\$7.A\$11.B\$7.B!
``````
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]