B-Ships? NAH, R-Ships!

c/34d

Code: Select all

```
x = 3, y = 3, rule = B3-kq4eqy5e7/S02-n3-c4ckz5ery6ek7
b2o$2o$bo!
```

(2,5)c/21 (Yasss an oblique)

Code: Select all

```
x = 3, y = 3, rule = B2ik3-kq4ekqtyz5j6c/S2-n3-cey
b2o$2o$bo!
```

10c/38o

Code: Select all

```
x = 3, y = 3, rule = B2n3-cekq4ceity5jr6cen7/S2-n3-cey4ky5e6a
b2o$2o$bo!
```

MinP=50

2c/70o with front phi sparks

Code: Select all

```
x = 3, y = 3, rule = B3-cekq4e5en6cen/S23-cy4w5eknry6aen7e8
b2o$2o$bo!
```

(3,2)c/74

Code: Select all

```
x = 3, y = 3, rule = B2ik34ckyz5acnr6in7e8/S2-n3-y5y6ae
b2o$2o$bo!
```

4c/60o

Code: Select all

```
x = 3, y = 3, rule = B2kn3-cek4cqryz5cj6i/S2-n3-cey4n6n
b2o$2o$bo!
```

2c/84o

Code: Select all

```
x = 3, y = 3, rule = B2n3-cy4ez5j6ein8/S02-n3-cey5ejkn6ce7c8
b2o$2o$bo!
```

6c/116o

Code: Select all

```
x = 3, y = 3, rule = B2kn3-kqy4iky5cij6e7c/S2-n3-cey5k6n
b2o$2o$bo!
```

8c/276o

Code: Select all

```
x = 3, y = 3, rule = B2k3-e4crt5ceijr6i7c8/S2-n3-cey4c
b2o$2o$bo!
```

3c/52d

Code: Select all

```
x = 3, y = 3, rule = B2n3-ceky5a6e/S2-n3-cy5acikr6ai7c
b2o$2o$bo!
```

Let's switch MinP to 100!

c/266d AHa! A slowie!

Code: Select all

```
x = 3, y = 3, rule = B2k3-qy4ckqt5ej6cen/S2-n3-cey4c
b2o$2o$bo!
```

28c/508o

Code: Select all

```
x = 3, y = 3, rule = B2n3-eky4eqy5ir7/S2-n3-ey4tw5j6e
b2o$2o$bo!
```

2c/112d

Code: Select all

```
x = 3, y = 3, rule = B2ik3-ceky4z5n6c7c8/S2-n3-cey5ky
b2o$2o$bo!
```

2c/122o

Code: Select all

```
x = 3, y = 3, rule = B2ik3-ky4cekty5in6in7e8/S2-n3-cey4w
b2o$2o$bo!
```

4c/164o

Code: Select all

```
x = 3, y = 3, rule = B2ikn3-eqy4ckt5cenr6n7e/S2-n3-cy4w6i
b2o$2o$bo!
```

6c/106o

Code: Select all

```
x = 3, y = 3, rule = B2k3-cekq4ikyz5jn/S2-n3-y4ekw6c
b2o$2o$bo!
```

4c/150o

Code: Select all

```
x = 3, y = 3, rule = B2k3-ckq4eiqyz5anr6-ak7e8/S2-n3-cey5k
b2o$2o$bo!
```

10c/304o

Code: Select all

```
x = 3, y = 3, rule = B2k3-kq4eqy5ceir6ein/S2-n3-cey4c6i8
b2o$2o$bo!
```

Hmm I'm a bit lazy so let's set MinP to 500

Yes 20c/638o

Code: Select all

```
x = 3, y = 3, rule = B2n3-ky4ceiqtz5cejr6en7e/S2-n3-cey4ek5cik
b2o$2o$bo!
```