Miscellaneous Discoveries in Other Cellular Automata

For discussion of other cellular automata.
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Hdjensofjfnen
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Hdjensofjfnen » September 9th, 2019, 12:40 pm

c/176 diagonal in a weird rule:

Code: Select all

x = 4, y = 3, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
obo$o2bo$2o!
The traffic light evolves into this snowball pattern:

Code: Select all

x = 3, y = 3, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
3o$obo$3o!
p4, p8:

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x = 16, y = 4, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2bo10b2o$2bo9bob2o$3o9b3o$13bo!
EDIT: p3, 2 p4s:

Code: Select all

x = 27, y = 9, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
25b2o$24bobo$o23bo$o9bo11bob2o$o8b2obo8bo$bo8b3o9bob2o$bo9bo12bo$bo9bo
bo10bobo$12b2o11b2o!
EDIT: Another p4 that popped up as I was typing that:

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x = 6, y = 6, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
4bo$3b3o$3bobo$b2o$2o$b2o!
And yes:

Code: Select all

x = 37, y = 9, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
4bo12bo14bo$3b3o10b3o12b3o$3bobo10bobo12bobo$b2o11b2o3b2o8b2o3b2o$2o
11b2o5b2o6b2o5b2o$b2o11b2o3b2o8b2o3b2o$31bobo$31b3o$32bo!
EDIT: And just when you thought the slew of p4s was over:

Code: Select all

x = 9, y = 5, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
4bo$bob3obo$o7bo$bobobobo$2bo3bo!
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

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testitemqlstudop
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by testitemqlstudop » September 9th, 2019, 9:03 pm

gmo snowflakes

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FWKnightship
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by FWKnightship » September 10th, 2019, 7:30 am

p3,p4,p5,p6,p8,p13,p16:

Code: Select all

x = 105, y = 22, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
6bo12bo24b2ob2o$5bobo10bobo7b2o4b2o9bob2o8b2obo13b2o2b2o11b2o2bo4bo2b
2o$5bobo9bo11bo4bo10bo11bo3bo11bob4obo10bob2o6b2obo$3bob2o9bobob2o6b2o
4b2o8bob3o10bo12b2obo2bobo10b2o2bo4bo2b2o$15bobob2o8bo4bo10bo2bo8bo3bo
9bo7bo$b3o10bo3bo9b2o4b2o22bob2o9b3o$o2bo11bob2o53bo$b2o14bo54bo$71b3o
$71bo2bo$72b2o$9b2o$6b2o2bo$7b3o50bobo$5b3o53bobo$6bo54b2o$3bo59bo$bob
2o52bo$b3o53b2o$2bo55b2o$obo$2o!
c/3,c/3d,c/4d:

Code: Select all

x = 47, y = 17, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
5bo13b3o22b3o$b3obob3o11bo24bo$o3b3o3bo7bo2bo18b3o2bo$bo7bo8b2o23bo$
41b2o7$19b3o$21bo$18bo2bo$18b2o$17b2o$17b2o!

Code: Select all

x = 5, y = 5, rule = B3-y/S234w
2b3o$bo$o3bo$o2bo$obo!

melwin22
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by melwin22 » September 10th, 2019, 3:21 pm

This rule

Code: Select all

x = 10, y = 10, rule = B2in34-ajnrt5cekqy678/S12n34ceijqwz5678
b2ob3o$4b3obo$b2o3bo$4ob5o$ob3obob2o$3b3o2b2o$2o2b3o$2o3b3obo$ob2o2b2o
bo$b3ob2o!
produces really big and beautiful diagonally symmetric patterns from very few cells. For example, 5 to almost 600k:

Code: Select all

x = 4, y = 4, rule = B2in34-ajnrt5cekqy678/S12n34ceijqwz5678
2obo2$3bo$3bo!
7 to over 3mil:

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x = 36, y = 36, rule = B2in34-ajnrt5cekqy678/S12n34ceijqwz5678
34bo$32bob2o2$34bo31$bo$o!
I know that it's not record-breaking or anything like that... it just looks really cool IMO.

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Layz Boi
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Layz Boi » September 11th, 2019, 2:19 pm

melwin22 wrote:This rule
That rule reminds me of Castles.

asymmetric 6 cells -> like a gazillion cells

Code: Select all

x = 4, y = 13, rule = B2in34-ajnrt5cekqy678/S12n34ceijqwz5678
3bo$3bo8$3bo$obo2$2bo!

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Hdjensofjfnen
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Hdjensofjfnen » September 11th, 2019, 9:58 pm

Weird, points to 9T:

Code: Select all

x = 31, y = 15, rule = B2e3-c5r/S2-c3-eqr
5bo2bo$5b4o$29b2o$29bo$29bo$2o27b2o$2bo10b2o$2bo3b2o5bo$2o4b2o5bo$13b
2o3$7b2o$6bo2bo$6bo2bo!
Also, a bug in LifeViewer I found while doing this: when selecting a selection by dragging from the southwest to the northeast, the copy-paste feature will not work correctly.
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

melwin22
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by melwin22 » September 12th, 2019, 3:51 am

Layz Boi wrote:
melwin22 wrote:This rule
That rule reminds me of Castles.

asymmetric 6 cells -> like a gazillion cells

Code: Select all

x = 4, y = 13, rule = B2in34-ajnrt5cekqy678/S12n34ceijqwz5678
3bo$3bo8$3bo$obo2$2bo!
Yeah, it's basically Castles + every single birth condition and every single stable condition that don't cause everything to explode.
And 5.87 million is not equal to gazillion, but it's close :) Almost 1mil of FI score!

EDIT: forget about the rule above. Without S4w it's much better. And by "much" i mean this:

Code: Select all

x = 3, y = 3, rule = B2in34-ajnrt5cekqy678/S12n34ceijqz5678
obo$bo$bo!
From 4 cells to almost 38mil in 300k gens, and I'm sure there are better methuselahs, but simulating only this one took over 7 minutes on my computer... I guess that a rule can't be closer to being explosive, right?

EDIT2: 5 cells to over 126 mil... it was running about an hour...

Code: Select all

x = 4, y = 4, rule = B2in34-ajnrt5cekqy678/S12n34ceijqz5678
3bo$obo$bo$2bo!

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Gustone
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Gustone » September 12th, 2019, 6:02 am

Code: Select all

x = 3, y = 2, rule = 234i/2e3-nqr/3
A.A$3A!
eurasia

Code: Select all

x = 19, y = 2, rule = B3/S23
13o$12b7o!

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FWKnightship
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by FWKnightship » September 12th, 2019, 8:29 am

Gustone wrote:

Code: Select all

x = 3, y = 2, rule = 234i/2e3-nqr/3
A.A$3A!
Sqrt(t) growth:

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x = 3, y = 3, rule = 234i/2e3-nqr/3
.2A$2A$A!

Code: Select all

x = 5, y = 5, rule = B3-y/S234w
2b3o$bo$o3bo$o2bo$obo!

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GUYTU6J
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by GUYTU6J » September 12th, 2019, 9:36 am

Code: Select all

x = 7, y = 13, rule = B2i3-n4ikrty5j/S23-k4c5ak7e8
3b3o$3bo2bo$3bob2o$2bo5$2bo$bobo$o3bo$bo2bo$2b3o!
Tame any rule containing this (10,1)c/29 please
Removed for swansong, Moosit
I indeed suffer from Life Worker Time Deficiency Syndrome (LWTDS)

Ian07
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Ian07 » September 12th, 2019, 3:34 pm

GUYTU6J wrote:

Code: Select all

x = 7, y = 13, rule = B2i3-n4ikrty5j/S23-k4c5ak7e8
3b3o$3bo2bo$3bob2o$2bo5$2bo$bobo$o3bo$bo2bo$2b3o!
Tame any rule containing this (10,1)c/29 please
I don't think this is possible unfortunately, as even the minimum rule is still pretty explosive:
|isorulemin = B2i3-n4ikrty5j/S23-k5ak7e
|isorulemax = B2i3-n4cikrty5j/S23-k4c5aek6i7e8

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Moosey
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Moosey » September 14th, 2019, 11:05 am

I like hdjens' gmo snowflakes rule. If we find more interesting things, it may merit a thread.
There are a lot of 1 time reflectors for the ship:

Code: Select all

x = 18, y = 19, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2o$2o15$15bobo$14bo2bo$16b2o!
Almost-a-catalyst

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x = 19, y = 19, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2o$2o15$16bobo$15bo2bo$17b2o!
Challenge:
Find p1 glider and ant eaters:

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x = 6, y = 9, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
3b3o$5bo$4bo3$3o$3o$3bo$2bo!
At p4 a preloaf can eat a G:

Code: Select all

x = 12, y = 12, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2bo$2bo$3o7$9b3o$9bo$10bo!
Methuselah:

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#C 6477M
x = 5, y = 10, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
4bo$2b2o$3bo5$2bo$2o$2bo!
Unusually long-lived pure G generator-- not notable, but kinda funny:

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x = 8, y = 4, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
7bo$3o2b2o$6bo$bo!
Ya don't see this kinda thing much:

Code: Select all

x = 12, y = 13, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
b2o$o2bo$o2bo$b2o7$9b3o$9bo$10bo!
A sorta strange collision:

Code: Select all

x = 8, y = 10, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
6bo$5bobo$5b2o5$3o$2bo$bo!
The boat can be reset by the same reaction.

EDIT:
Strange component:

Code: Select all

x = 6, y = 4, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
4b2o$bo2b2o$obo$2o!
Based on the fact that boats eat dominos:

Code: Select all

x = 36, y = 42, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
4bobo7bo10bobo5bobo$bo2b2o5bo2bo7bo2b3o5b3o$obo7bobo8bobo$2o8b2o9b2o6$
22bo9bo$4bo14bobo7bobo$bo2b3o9bo2b3o7b3o$obo12bobo$2o13b2o9$5b2o$5b2ob
o$bo3b2obo$obo2b2o$2o4bo11$6b2o$6b2obo$6b2obo$6b2o$7bo!
Last edited by Moosey on September 14th, 2019, 11:31 am, edited 1 time in total.
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

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Hdjensofjfnen
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Hdjensofjfnen » September 14th, 2019, 11:24 am

Nice discoveries, Moosey! I suppose the rule is now officially "GMO Snowflakes".
In unrelated discoveries, a 6-cell (4,1)c/19 that is unfortunately too big to be included in 5S:

Code: Select all

x = 4, y = 5, rule = B2e3/S1e2-a3-a6n7c
3bo$2b2o$2o2$3bo!
Found by rulegolfing.
With a one-time reflector:

Code: Select all

x = 7, y = 15, rule = B2e3/S1e2-a3-a6n7c
3b3o$4b3o$5bo12$2o!
Originally posted on Discord.

EDIT: Synthesis of the c/176 diagonal:

Code: Select all

x = 8, y = 13, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
5bobo$5b2o$6bo$bo$2bo$3o5$b2o$obo$2bo!
EDIT: Already synthesized in two. Shoot.
Last edited by Hdjensofjfnen on September 14th, 2019, 9:29 pm, edited 2 times in total.
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

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Moosey
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Moosey » September 14th, 2019, 11:38 am

Hdjensofjfnen wrote:Nice discoveries, Moosey! I suppose the rule is now officially "GMO Snowflakes".
I suppose so, but we can call it GMOflakes for short
Should we make a thread?
These two similar objects suggest an eater:

Code: Select all

x = 22, y = 9, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2o12b2o$obo11bobo$2bo13bo$b3o11b3o$o2bo10bo$2o12b2o$5b3o11b3o$5bo13bo$
6bo13bo!
In fact, with a suitable object, the former may work:

Code: Select all

x = 10, y = 10, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
7bo$2o5bo$obo4b3o$2bo$b3o$o2bo$2o$6b2o$6bobo$6bo!
EDIT:
Reduced:

Code: Select all

x = 10, y = 10, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
7bo$2o5bo$obo4b3o$2bo$b3o$bobo2$6b2o$6bobo$6bo!
MTCC:

Code: Select all

x = 334, y = 369, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
109bo36bo18bo$13bo18bo19bo16bo19bo18bo19bo16bo18bo36bo$12bo18bo19bo16b
o19bo19b3o16bo17b3o16b3o15bo17bo$12b3o16b3o17b3o14b3o17b3o36b3o51bo18b
3o$181b3o4$145bo$13b3o17b3o89bo18b2o55bo$13bo19bo20bo17bo20bo13b2o15b
2o18bobo14b2o20bo16b2o$14bo19bo18b2o16b2o19b2o13bobo14bobo34bobo18b2o
16bobo$53bobo15bobo18bobo12bo53bo20bobo7$270bo$224bo22bo21bo62bo$185bo
15bo21bo22bo22b3o18bo22bo17bo$184bo15bo22b3o20b3o40bo22bo18b3o$41bo16b
o17bo16bo16bo15bo17bo16bo22b3o13b3o86b3o20b3o$21bo18bo16bo17bo16bo16bo
15bo17bo16bo$20bo19b3o14b3o15b3o14b3o14b3o13b3o15b3o14b3o$20b3o4$179b
3o15b3o59b2o$31b3o16b3o16b3o15b3o15b3o14b3o16b3o15b3o19bo17bo11b2o23b
2o20bobo20b2o40b2o$9b3o21bo18bo18bo17bo17bo16bo18bo17bo18bo17bo13b2o
23b2o21bo21b2o12b2o26b2o$11bo20bo18bo18bo17bo17bo16bo18bo17bo50bo24bo
44bo15b2o24bo$10bo285bo23$61bo157bo$29bo30bo157bo38bo$28bo15bo15b3o
155b3o14bo20bo$28b3o12bo190bo21b3o$43b3o188b3o5$260b3o$63b2o173bo21bo$
63bobo146b2o23b2o22bo$21b2o21b2o17bo149b2o22bobo$20bobo21bobo165bo$22b
o21bo17$39bo15bo39bo153bo24bo19bo$17bo20bo15bo39bo120bo16bo15bo24bo19b
o$16bo21b3o13b3o15bo21b3o17bo99bo16bo16b3o22b3o17b3o$16b3o52bo41bo100b
3o14b3o$71b3o39b3o5$74b3o$9b3o62bo17b2o16bo103bo35b2o35b2o$11bo21b2o
15b2o23bo16bobo14b2o102b2o16b2o17bobo11b2o22b2o$10bo23b2o15b2o39bo16bo
bo101bobo15bobo16bo14b2o20bo$33bo16bo180bo32bo7$223bo$223b2o7$19bo233b
o$18bo20bo194bo17bo$18b3o17bo166bo27bo18b3o$38b3o163bo28b3o$204b3o6$
35bo$13b2o19b2o169bo42b2o$12bobo19bobo167b2o13b2o26bobo$14bo189bobo13b
2o27bo$219bo16$213bo15bo$212bo15bo26bo$16bo195b3o13b3o23bo$15bo238b3o$
15b3o215bo24b3o$232b2o24bo$232bobo24bo$210b2o$209bobo$211bo4$8b2o$9b2o
$8bo18$12bo207bo$11bo207bo$11b3o205b3o6$14b3o$14bo203bo$15bo201b2o$
217bobo17$22bo$21bo$21b3o$252bo$251bo$251b3o6$13b2o239bo$12bobo238b2o$
14bo238bobo16$14bo$13bo$13b3o264bo$279bo$279b3o4$12bo$11b2o266b3o$11bo
bo265bo$280bo21$10bo16bo237bo$9bo16bo237bo$9b3o14b3o235b3o5$265b3o$
265bo$28bo237bo$5b2o20b2o$6b2o19bobo$5bo21$33bo239bo$32bo239bo$32b3o
237b3o6$32b3o$32bo$33bo$263b2o$262bobo$264bo14$67bo15bo$66bo15bo$66b3o
13b3o8$62b2o23b2o193bo$62bobo22bobo191bo$62bo24bo193b3o7$279bo$278b2o$
278bobo7$24bo$23bo$bo21b3o34bo$o58bo$3o56b3o5$2b3o$2bo24b2o17b3o$3bo
23bobo18bo$27bo19bo!

Note that there are two 2Gs producing a snowship (for lack of a better name-- hdjens, you name it), one cleanly and one dirtily:

Code: Select all

x = 47, y = 14, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
10bo$9bo$9b3o33bo$44bo$44b3o7$2o41bo$b2o39b2o$o41bobo!
EDIT:
aaaah god

Code: Select all

Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
b34c6ns2-n3-ck4cijqtwy5y6n/C1: 784 soups completed (15.671 soups/second current, 13.082 overall).
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
b34c6ns2-n3-ck4cijqtwy5y6n/C1: 814 soups completed (2.319 soups/second current, 11.172 overall).
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
≈Failed to detect periodic behaviour!
b34c6ns2-n3-ck4cijqtwy5y6n/C1: 929 soups completed (8.749 soups/second current, 10.801 overall).
Failed to detect periodic behaviour!
Failed to detect periodic behaviour!
surprisingly it searches at about an average of 13 soups/sec which is pretty good, considering all those pathological.

EDIT:
stuff found via apgsearch:
c/3d:

Code: Select all

x = 4, y = 4, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2o$o2bo$3bo$b3o!
SOS osc--see apgcode:

Code: Select all

x = 6, y = 5, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2bo$2bo$4obo$3b3o$3b3o!
The snowship is here.

G tagalong:

Code: Select all

x = 7, y = 5, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
b2o$2o$2bo2b2o$4b2o$4b2o!
c/3d tagalong or something:

Code: Select all

x = 6, y = 5, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2o$4o$2bo2bo$5bo$3b3o!
Catagolue for gmo snowflakes:
https://catagolue.appspot.com/census/b3 ... ijqtwy5y6n

EDIT:
D8_4 is infinitely faster-searching
if somebody has something new in this rule to post, then they should probably start a new thread before it takes over this thread.

Promising reaction for near-eater:

Code: Select all

x = 9, y = 8, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
bob2o$o3bo$bob2o3$7bo$6bobo$7bo!
Also-promising also-reaction for a mutant flake:

Code: Select all

x = 14, y = 30, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
11b3o$9bobo$9b2o$4bo$2b5o$bo5bo$bob3obo$2obobob2o$bob3obo$bo5bo$2b5o$
4bo6$9bo$8b2o$8b3o$8b2o$4bo4bo$2b5o$bo5bo$bob3obo$2obobob2o$bob3obo$bo
5bo$2b5o$4bo!
more mutant flakes, soups, reactions:

Code: Select all

x = 179, y = 19, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2bo2b2ob2o4b2o$4b2o2bo4b2o$bobo2bob2ob5o97bo3bo2bob2obobo$b4o3b4obo
100bobobobo$3bo2b4o3bobo97b2o5bob3o$2b6ob3obo98b3obo2bobobo3bo$bob2obo
bob2obo99bo2bo3b2obo2bo$b4o3bob3obo49bo47b4o3bobob3obo$3b2o3bo3b2obo
46b5o47bobo2bo4b2obo$2obo2bob8o45bo5bo51b2ob3o$bo2bo3bob2o2bo46bob3obo
45b4o3bobobob2o43bo$5ob3o2bo2bo45b2obobob2o45b8ob2o2bo41b5o3bo$2o2bo2b
ob3o2bo46bob3obo44bo6bo3bo2b2o40bo5bo2bo$2o2bob3o2b4o39b2o5bo5bo47b2ob
3obob2o42bob3obo2bo$bob4o2b2o2b3o38b2o6b5o45bob2obo4bob4o39b2obobob2o
2bo$bo6bo2b2o2bo38b2o2b2o4bo52b2o2bo2bo43bob3obo$57bo2bo52b2o6bo2bob2o
40bo5bo$58b2o52b2obo6bo4bo41b5o$171bo!
The former leads to a surprisingly simple 7G synth:

Code: Select all

x = 160, y = 36, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
31bo$31bobo$31b2o10$151bo$150bo$150b3o3$12bo97bo$11bo97bo$11b3o95b3o3$
80b2o32b2o$79bo2bo30bo2bo26b3o6b2obo$29bo50b2o11bo20b2o4bo30bo2b4o$b2o
16b2o7bo42b2o19bo6b2o17b5o28b2o5bo$obo16bobo6b3o40bobo18b3o3bobo16bo5b
o28bob3obo$2bo16bo51bo28bo16bob3obo27b2obobob2o$12b2o50b2o50b2obobob2o
27bob3obo$11bobo49bobo51bob3obo28bo5bo$13bo51bo51bo5bo29b5o$118b5o32bo
$120bo$25bo63bo$24b2o62b2o$24bobo61bobo!
EDIT:
holy crumbs

Code: Select all

x = 32, y = 32, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
bo3b4o3bo6bo3b4o3bo$o3b2obob3o2b4o2b3obob2o3bo$5b2ob5obo2bob5ob2o$3bob
ob2obo2b2o2b2o2bob2obobo$bo2bo2b18o2bo2bo$4o2bo4bo2bo2bo2bo4bo2b4o$obo
2b2o2bobo2b4o2bobo2b2o2bobo$2ob2o2bo2bobobo2bobobo2bo2b2ob2o$ob3o3b2o
2b3o2b3o2b2o3b3obo$b2obobobob2o2bo2bo2b2obobobob2o$b4o2bobob3o4b3obobo
2b4o$b2ob3o2b4o2b2o2b4o2b3ob2o$obobo2b2ob2obo4bob2ob2o2bobobo$3b2o3bob
obob4obobobo3b2o$b9o3b6o3b9o$bo2bobo4bob2o2b2obo4bobo2bo$bo2bobo4bob2o
2b2obo4bobo2bo$b9o3b6o3b9o$3b2o3bobobob4obobobo3b2o$obobo2b2ob2obo4bob
2ob2o2bobobo$b2ob3o2b4o2b2o2b4o2b3ob2o$b4o2bobob3o4b3obobo2b4o$b2obobo
bob2o2bo2bo2b2obobobob2o$ob3o3b2o2b3o2b3o2b2o3b3obo$2ob2o2bo2bobobo2bo
bobo2bo2b2ob2o$obo2b2o2bobo2b4o2bobo2b2o2bobo$4o2bo4bo2bo2bo2bo4bo2b4o
$bo2bo2b18o2bo2bo$3bobob2obo2b2o2b2o2bob2obobo$5b2ob5obo2bob5ob2o$o3b
2obob3o2b4o2b3obob2o3bo$bo3b4o3bo6bo3b4o3bo!
a synth and another synth I should have noticed earlier:

Code: Select all

x = 26, y = 22, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
18bo$17bo$17b3o2$9bo$7bobo$8b2o4$bo22bo$2bo20bo$3o20b3o7$5bo14bo$5b2o
12b2o$4bobo12bobo!

Code: Select all

x = 105, y = 28, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
27bobo$27b2o$28bo5$103bo$102bo$102b3o5$72bo$4bo68bo27bo$5bo65b3o26b2o$
3b3o87bo6bobo$92bobo$93bo5$69b2o$b2o22b2o41bobo$obo22bobo42bo$2bo22bo!
EDIT:
ran long D8_1 search. Some selected results:
a p5 with nice thumbsparks:

Code: Select all

x = 13, y = 13, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2b3o3b3o$2bo3bo3bo$2obob3obob2o$obo2bobo2bobo$o4bobo4bo$2b3o3b3o$b2o7b2o$2b3o
3b3o$o4bobo4bo$obo2bobo2bobo$2obob3obob2o$2bo3bo3bo$2b3o3b3o!
Monomer:

Code: Select all

x = 10, y = 10, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2b3o$2bo3bo$2obob4o$obo2bobo$o4bobobo$2b3o3b2o$b2o$2b3o$2bo2bo$4b2o!
A fairly impressively long-named p4 pulsar-like object:

Code: Select all

#C xp4_tsr77077rstzeemoo0oomeez10111011101
x = 11, y = 11, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
ob3ob3obo$2b3ob3o$2ob2ob2ob2o$3o5b3o$3o5b3o2$3o5b3o$3o5b3o$2ob2ob2ob2o$2b3ob
3o$ob3ob3obo!
p6 family:

Code: Select all

x = 43, y = 11, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2bo5bo14bo16bo$2bo2bo2bo11bo2bo13bo2bo$11o7b8o11b6o$2bo5bo8bo5bo16bo$
2bob3obo8bob3obo13b2obo$b2obobob2o6b2obobob2o12b2ob2o$2bob3obo8bob3obo
$2bo5bo8bo5bo$11o7b5o$2bo2bo2bo11bo$2bo5bo!
There are a lot of p3s; here's an example:

Code: Select all

x = 8, y = 8, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
6b2o$5bobo$5bo$3bob2o2$b3o$o2bo$2o!
Not-t-nosed p4:

Code: Select all

x = 9, y = 5, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2o5b2o$o2bobo2bo$b3ob3o$3b3o$4bo!
what I believe is a totally different p6 (totally different from the other p6s that is):

Code: Select all

x = 13, y = 13, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
4bo3bo$3bobobobo$3bobobobo$b2o2bobo2b2o$o5bo5bo$b3o2bo2b3o$4b2ob2o$b3o2bo2b3o
$o5bo5bo$b2o2bobo2b2o$3bobobobo$3bobobobo$4bo3bo!
Most p4s are either two p4s put together trivially (there's one which is nontrivial) or stator variations on two other possibilities. Here's a little break, albeit not terribly refreshing:

Code: Select all

x = 7, y = 7, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
b2o$2o3b2o$o3bobo2$2bobo$bo$b2o!
Here's a refreshing break--a "megamazing":

Code: Select all

x = 8, y = 8, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
3b3o$3b3o$3bob3o$3o2bo$2o$4o$2bo$2bo!
p13:

Code: Select all

x = 8, y = 8, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2b2o$bobo$bo$3o$o5b2o$b2obo2bo$2bob3o$3b2o!
EDIT: better, natural p5 monomer:

Code: Select all

x = 7, y = 7, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2b3o$o3bo$2obob2o$bo2bobo$bo4bo$2b3o$4b2o!
and nontrivial p20, also natural:

Code: Select all

x = 10, y = 10, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
7b2o$8b2o$9bo$2b3o$o3bo$2obob2o$bo2bobo$bo4bo$2b3o$4b2o!
p9, based on seminatural tetramer

Code: Select all

x = 11, y = 11, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
6b2o$7bo$6b2ob2o$7bob2o$5bobo$4b2obob2o$obo4bo2bo$7obo$7bo$2b2obo$2b2o
b2o!
Nice, rather sparky p8:

Code: Select all

x = 5, y = 5, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
2o$ob2o$bobo$b2obo$3b2o!
Possibly new p4:

Code: Select all

x = 5, y = 5, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
3obo$3o$bob2o$2b3o$3b2o!
EDIT:
challenge: find a c/3d synth. Various promising soups and predecessors:

Code: Select all

x = 181, y = 18, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
151bo$151bo$5obobo3b3o100bobob3o2b5o21bobo25b3o$3b3ob2obo2b2o100b2ob3o
3bo3bo49bobo$bob2o2bo4bob2o99bo2bob4ob4obo17bo2bo$b3ob3obo2b4o100bob3o
5bo21b3o26bo2bo$3bo3bobobo2bo100b2o2b2o3b5obo16b2obo26bobo$3obo3bo5bo
102b2o2b2o24b2ob2o25bo$3bob4o3bo105b3o4b3o2bo17bob2o$3bo3bob2obobo100b
2obob3obob2o2bo$o2bobob6obo101b3obo5b3o$o2bobo4b2ob3o101b4o2bobo$o2b2o
bobo2b3o104bob3ob2ob3o$2b2o4bobobob2o99b3o3bo5b4o$b2o2bo2b2obo3bo100bo
bo2bo5bob2o$6bobo2b5o99bo2b2o6b2obo$bobob2obobo3bo104b2o2bobob3o$3o2bo
3bob5o100bo3bob3o2b2obo!
EDIT:
p7:

Code: Select all

x = 15, y = 15, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
4b2obob2o$4bob3obo2$6b3o$2o4bobo4b2o$o6bo6bo$bob2o5b2obo$2obobobobobob2o$bob
2o5b2obo$o6bo6bo$2o4bobo4b2o$6b3o2$4bob3obo$4b2obob2o!
Last edited by Moosey on September 15th, 2019, 10:21 am, edited 1 time in total.
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

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FWKnightship
Posts: 95
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Location: Behind you

Re: Miscellaneous Discoveries in Other Cellular Automata

Post by FWKnightship » September 15th, 2019, 6:04 am

Moosey wrote:EDIT:
challenge: find a c/3d synth. Various promising soups and predecessors:

Code: Select all

x = 181, y = 18, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
151bo$151bo$5obobo3b3o100bobob3o2b5o21bobo25b3o$3b3ob2obo2b2o100b2ob3o
3bo3bo49bobo$bob2o2bo4bob2o99bo2bob4ob4obo17bo2bo$b3ob3obo2b4o100bob3o
5bo21b3o26bo2bo$3bo3bobobo2bo100b2o2b2o3b5obo16b2obo26bobo$3obo3bo5bo
102b2o2b2o24b2ob2o25bo$3bob4o3bo105b3o4b3o2bo17bob2o$3bo3bob2obobo100b
2obob3obob2o2bo$o2bobob6obo101b3obo5b3o$o2bobo4b2ob3o101b4o2bobo$o2b2o
bobo2b3o104bob3ob2ob3o$2b2o4bobobob2o99b3o3bo5b4o$b2o2bo2b2obo3bo100bo
bo2bo5bob2o$6bobo2b5o99bo2b2o6b2obo$bobob2obobo3bo104b2o2bobob3o$3o2bo
3bob5o100bo3bob3o2b2obo!
12G:

Code: Select all

x = 556, y = 566, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
506bo$506bobo$506b2o10$519bo$518bo$518b3o30$55bobo$56b2o$56bo31$463bo$
463bobo$463b2o2$80bo$81b2o$80b2o270$139b3o208b2o$141bo208bobo$140bo
209bo39$101b3o$103bo$102bo115$3o$2bo$bo5$8b2o$7bobo$9bo30$545b2o$545bo
bo$545bo11$554bo$553b2o$553bobo!
Another predecessor:

Code: Select all

x = 6, y = 5, rule = B34c6n/S2-n3-ck4cijqtwy5y6n
3o$bo$bob2o2$5bo!

Code: Select all

x = 5, y = 5, rule = B3-y/S234w
2b3o$bo$o3bo$o2bo$obo!

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Moosey
Posts: 2791
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Moosey » September 15th, 2019, 4:00 pm

Hey look! A p30 shuttle! Maybe we can make a gun!

Code: Select all

x = 6, y = 3, rule = B35j/S23-a4a
b4o$o4bo$2o2b2o!
EDIT:
This rule has two ships which are near-identical:

Code: Select all

x = 14, y = 4, rule = B34z5j8/S23-a4a
9b4o$b4o4bo2bo$bo2bo$2o2b2o2b2o2b2o!
And this one has four, but it's explosive:

Code: Select all

x = 14, y = 12, rule = B34z5j/S23-ae4ai
2b3o$2bobo4b3o$9bobo$b2ob2o2b2ob2o5$b4o$bo2bo4b4o$9bo2bo$2o2b2o2b2o2b
2o!
EDIT:
This is getting ridiculous. Also explosive.

Code: Select all

#C these aren't nearly identical, but if salad has a speed-changing (by definition not a) tagalong then this one has a direction-and-speed changing one
x = 20, y = 6, rule = B34z5j/S2-i3-ae4ai5iy
2o3b2o$o2bo2bo2$bo3bo9bo3bo$bobobo9bobobo$2b3o11b3o!
EDIT:
xsqrtx growth, I think:

Code: Select all

x = 17, y = 3, rule = B2a3n4iy/S4a
15b2o$2o13b2o$2o!
EDIT:
Possibly construction and computation-universal generations rule:

Code: Select all

x = 124, y = 33, rule = 03eiq4einty5aer6i/2-c3cy/4
17.A2.A$16.6A5.A$17.A2.A5.3A5.A$27.A5.3A$34.A$34.A$17.A15.3A$16.3A15.
A$17.A16.A$12.A3.2A15.3A$11.3A3.A2.A2.A2.A7.A$4.A7.A3.12A6.A$3.3A11.A
2.A2.A2.A6.3A$4.A12.2A.A2.A2.A7.A$3.3A3.A7.A.9A6.A$4.A.A.3A5.3A.A2.A
2.A6.3A$5.3A.A7.A16.A$4.A.A9.A16.A$.A.3A7.A.3A14.3A$3A.A.A5.3A.A16.A$
.A2.4A5.A$.A2.C.A$3A.A2.A2.A31.ABC76.ABC$.A.9A30.ABC76.ABC$4.A2.A2.A$
4.A2.A2.A$3.9A13.A$4.A2.A2.A13.3A$25.A$24.A$21.A.3A$20.3A.A$21.A!

Code: Select all

x = 54, y = 12, rule = 03eiq4einty5aer6i/2-c3cy/4
3B9.3B19.3B12.3B$A.A9.A.A19.A.A12.A.A5$2.A4$37.A15.A$13.A!
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

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FWKnightship
Posts: 95
Joined: June 23rd, 2019, 3:10 am
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by FWKnightship » September 16th, 2019, 8:43 am

Moosey wrote:Hey look! A p30 shuttle! Maybe we can make a gun!

Code: Select all

x = 6, y = 3, rule = B35j/S23-a4a
b4o$o4bo$2o2b2o!
Failed p30 gun:

Code: Select all

x = 18, y = 20, rule = B35j/S23-a4a
6b2o$5b4o$4bob2obo$3b2o4b2o$3bobo2bobo$4bo4bo7$16bo$14b2obo$13bo3bo$2b
4o7bo$bo4bo6bo$bo4bo6bo3bo$o6bo6b2obo$b2o2b2o9bo!
[[ STOP 30 ]]
p90,p120:

Code: Select all

x = 68, y = 8, rule = B35j/S23-a4a
26b2o34b2o2b2o$25bobo34bo4bo$b2o14b3o5bo37b4o$obo22bo29b2o$o24bobo26bo
2bo$o25b2o27b2o$obo$b2o!

Code: Select all

x = 5, y = 5, rule = B3-y/S234w
2b3o$bo$o3bo$o2bo$obo!

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Layz Boi
Posts: 50
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Layz Boi » September 16th, 2019, 12:06 pm

Moosey wrote:Hey look! A p30 shuttle! Maybe we can make a gun!

Code: Select all

x = 6, y = 3, rule = B35j/S23-a4a
b4o$o4bo$2o2b2o!
So close! :lol:

Code: Select all

x = 22, y = 24, rule = B35j/S23-a4a
b4o$o4bo$2o2b2o7$18b2o$18bob2o$21bo$21bo$18bob2o$18b2o6$4b2o2b2o$4bo4b
o$5bo2bo$5b4o!!

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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by AbhpzTa » September 16th, 2019, 2:00 pm

GUYTU6J wrote:
Novelty generator, anyone?

Code: Select all

x = 4, y = 3, rule = B3-ck4jqty/S2-n3-ac4it6c
bo$3o$ob2o!
12-engine (5,0)c/149 p149 mod149 spaceship:

Code: Select all

x = 1180, y = 354, rule = B3-ck4jqty/S2-n3-ac4it6c
641b2o$640b3o$641b2o3$566bo$566b2obo$566bo3$587bo$584bob2o$587bo15$
713b2o6bo$712bo6bobo$711b3obo$712b2obo5bo$530bo5bo179b2o$478b2o49b3o3b
3o49b2o$477b3o48bo2b2ob2o2bo48b3o$478b2o48b3o5b3o48b2o4$683bo$680bob2o
$525b2o13b2o141bo$525b2o13b2o7$531bo3bo$447b3o3b3o74bobobobo$447bo2bob
o2bo74bobobobo$446bo9bo73b3ob3o$445b2obo5bob2o$447bo2bobo2bo$450bobo
156b2o$450bobo156b3o$449b2ob2o155b2o31b3o3b3o$449bo3bo187bo2bo3bo2bo$
387bo257bobo$387b2obo58b2ob2o$387bo60bobobobo186bo9bo$450bobo189b2o5b
2o$450bobo188bo2bo3bo2bo$313b2o132bob2ob2obo184b2o2bo3bo2b2o$312b3o
130bob4ob4obo183b3o5b3o120b2o$313b2o130bo11bo184bo7bo121b3o$445bo3bo3b
o3bo314b2o2$238bo208bo7bo$238b2obo606bo$238bo606bob2o$642bob2ob2obo
197bo$642b2obobob2o$642bo2bobo2bo74bo5bo$642b2obobob2o73b3o3b3o188b2o$
440b2o19b2o182bobo75bo2b2ob2o2bo187b3o$439b3o19b3o178b2obobob2o72bo3bo
bo3bo187b2o$440b2o19b2o179bo2bobo2bo73b2obobob2o$227b3o413b3ob3o76b2ob
2o$227bo416bo3bo$228bo136bo$365b2obo$365bo$447b3o3b3o$447bo2bobo2bo80b
3o$448b3ob3o$449bo3bo207b2o131b2o$533b2o125b3o131b3o$532b2o2bo124b2o
131b2o$533bo3bo$533bo3bo$495b2o37b3o186b2o7b2o$494b3o$495b2o444b2o$
942b2o$941bo2$666bo$663bob2o$666bo$979bo$980bo$978b3o2$190bobo$190b2o$
191bo258b3o4$265b2o69b3o$264b2o70bo391bo$266bo70bo390bo$728bo12$832b2o
70b2o$833b2o68bobo$832bo72bo15$302b2o70b2o$302bobo68b2o640bobo$302bo
72bo640b2o$1016bo$153bo$153bobo$153b2o9$795b2o70bo$794bobo70b2o$796bo
69bobo15$340bo70b2o$339b2o70bobo$339bobo69bo9$1054bo$1052bobo$1053b2o$
117bo$115b2o641bo$116b2o640b2o69b3o$757bobo71bo$830bo8$636bo$636b2obo$
636bo3$562b2o$449bo111b3o$376b3o69b2o112b2o$376bo71bobo$377bo$590b2o$
590b3o$590b2o10$720b3o69b2o$722bo70b2o$721bo70bo3$529b3o3b3o552bo$529b
o2bobo2bo553b2o$485bo43bob2ob2obo552b2o$79bo404b3o$78bo405bob2o$78b3o
402bobo42b3o5b3o54bo$483bo43bo2bo5bo2bo50bob2o$483bo43bo3bo3bo3bo53bo$
526b2o2b2o3b2o2b2o$527bo2b2o3b2o2bo$484b2obo40b3o5b3o$484bob3o40bo7bo
148b2o$414b2o70bo199b3o$413b2o271b2o$415bo8$526b2o11b2o$525b3o11b3o$
526b2o11b2o102bo5bo$474bo15bo40b2ob2o106b3o3b3o$474b2obo9bob2o40b2ob2o
105bo2b2ob2o2bo$474bo15bo39bobobobo78bo25bo2b2ob2o2bo41b3o3b3o53b2o$
530b3ob3o75bob2o25bobobobobobo41bo2bobo2bo52bobo$479bo5bo45bo3bo79bo
29bobo44bo9bo53bo$479bobobobo153bo5bobo5bo37b2obo5bob2o$479bobobobo
154bo2b3ob3o2bo40bo2bobo2bo$479b3ob3o210bobo$696bobo$644b2ob2o46b2ob2o
$643bobobobo45bo3bo$370bo272bobobobo$370b3o272bobo47b2ob2o$479bo5bo
156bo2bobo2bo43bobobobo$478b3o3b3o153b3o2bobo2b3o43bobo121bo$477b2o2bo
bo2b2o152bo3bo3bo3bo43bobo121b2o$479b3ob3o155b3o5b3o41bob2ob2obo123bob
2o$641b3o5b3o39bob4ob4obo119b3o2bo299bo$691bo11bo119bo4bobo298bo$691bo
3bo3bo3bo119b2o3bo298b3o$817b3o5b3o$41bobo354bo294bo7bo115bo9b2obo$41b
2o355b2obo110bo304b2obo$42bo355bo110bob2o129b2o2bob2o169b2o$512bo129b
2obobo$642b2obobo171bo$645bobo3bo165bo$643bo3bo2b2o72b2o35b2o54bobo2bo
$644b3ob3o35b2o19b2o14b3o35b3o53bobo2b2o$645bo3bo35b3o19b3o14b2o35b2o
57b3o$476b3o7b3o160bo36b2o19b2o$476b2o9b2o331b2o$820b2o$821b2o7b2o$
822bo6bobo$822bo6b3o$693b3o3b3o$693bo2bobo2bo$432b3o3b3o253b3ob3o$432b
o2bobo2bo254bo3bo$432bob2ob2obo3$431b3o5b3o$430bo2bo5bo2bo$430bo3bo3bo
3bo$429b2o2b2o3b2o2b2o$308b2o120bo2b2o3b2o2bo295b3obobob3o$307b3o121b
3o5b3o297bo2bobo2bo$308b2o122bo7bo261b2o35bo2bobo2bo35b2o$481b3o217b3o
36b3ob3o36b3o$702b2o79b2o$233bo$233b2obo560bo55bo$233bo197b5ob5o355b2o
bo49bob2o$351bo5bo77bobo259bo99bo55bo$350b3o3b3o76bobo259bo$159b2o188b
2o2bobo2b2o71b5ob5o255bo$158b3o188bo3bobo3bo75bobo488b2o$159b2o188bobo
bobobobo72b4ob4o485b3o$353bobo76bo2bobo2bo485b2o236bobo$350b4ob4o73b2o
bobob2o724b2o$84bo267bo3bo76b3ob3o725bo$4bo79b2obo346bo3bo563bo$4bobo
77bo914bob2o$4b2o996bo2$10b2o$9b3o1063b2o$10b2o274b2o133b2o652b3o$285b
3o133b3o651b2o$286b2o133b2o$3o$816b3o13b3o316bo$211bo605b2o13b2o314bob
2o$211b2obo560bo41b2o13b2o41bo275bo$bo209bo563b2obo93bob2o$bo745bo27bo
99bo302bo$bo743bo2bo72b3o3b3o348bo$137b2o605b4o72bo3bobo3bo347bo$136b
3o276bo328b2o78bobo121b2o$137b2o276b2obo330b3o72bobo121b3o$3o412bo334b
2o69b4ob4o118b2o$750b2o69bo2bobo2bo347b3o$62bo759b3ob3o$62b2obo679b2o
76bo3bo196bo$62bo681b4o273bob2o$742bo4b2o275bo153bo$743bo3bo430bo$738b
3o3b3o431bo$745bo351b2o$820bo276b3o$817bob2o276b2o$820bo356b3o$354bo$
354bo818bo$354bo815bob2o$1173bo4$824b3o!

EDIT:
Moosey wrote:Hey look! A p30 shuttle! Maybe we can make a gun!

Code: Select all

x = 6, y = 3, rule = B35j/S23-a4a
b4o$o4bo$2o2b2o!
p30 glider gun:

Code: Select all

x = 21, y = 23, rule = B35j/S23-a4a
7b2o$7bob2o$10bo$10bo$7bob2o$7b2o2$2o4$3o5b2o$2bo5bob2o$2o9bo$11bo$8bo
b2o$8b2o$19b2o$18bobo$18bo$18bo$18bobo$19b2o!
Iteration of sigma(n)+tau(n)-n [sigma(n)+tau(n)-n : OEIS A163163] (e.g. 16,20,28,34,24,44,46,30,50,49,11,3,3, ...) :
965808 is period 336 (max = 207085118608).

AforAmpere
Posts: 1052
Joined: July 1st, 2016, 3:58 pm

Re: Miscellaneous Discoveries in Other Cellular Automata

Post by AforAmpere » September 16th, 2019, 6:27 pm

Moosey wrote: Possibly construction and computation-universal generations rule:

Code: Select all

RLE

I like that rule. It has all periods above 6:

Code: Select all

x = 18, y = 20, rule = 03eiq4einty5aer6i/2-c3cy/4
5$4.A4.ABC.A$3.3A2.ABC.3A$4.A2.ABC3.A$3.C3.ABC$3.BC6.2A$3.AB2C4.2BA$
4.A2B4.2CBA$5.2A6.CB$8.CBA3.C$4.A3.CBA2.A$3.3A.CBA2.3A$4.A.CBA4.A!
A C/2 to photon converter with repeat time 25:

Code: Select all

x = 15, y = 27, rule = 03eiq4einty5aer6i/2-c3cy/4
$2.3B$2.A.A11$2.3C$2.3A4.A$8.3A$9.A5$4.A$3.3A$4.A5.A$5.A3.3A$4.3A3.A$
5.A!
I and wildmyron manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules.

Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule
- Finish a rule with ships with period >= f_e_0(n) (in progress)

User avatar
Moosey
Posts: 2791
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board. Or [click to not expand]
Contact:

Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Moosey » September 16th, 2019, 6:42 pm

AforAmpere wrote:
Moosey wrote: Possibly construction and computation-universal generations rule:
I like that rule. It has all periods above 6:
<snip>

A C/2 to photon converter with repeat time 25:

Code: Select all

converter
Any p1 photon-to-c/2 converters?
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

User avatar
Hdjensofjfnen
Posts: 1370
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Hdjensofjfnen » September 16th, 2019, 9:09 pm

12c/224o:

Code: Select all

x = 5, y = 4, rule = B3-cny5k/S2-i3-ce4iz5y6n
2bo$bobo$o3bo$2obo!

"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

User avatar
FWKnightship
Posts: 95
Joined: June 23rd, 2019, 3:10 am
Location: Behind you

Re: Miscellaneous Discoveries in Other Cellular Automata

Post by FWKnightship » September 17th, 2019, 8:04 am

Moosey wrote:Any p1 photon-to-c/2 converters?
Repeat time 280:

Code: Select all

x = 514, y = 117, rule = 03eiq4einty5aer6i/2-c3cy/4
55.A$54.3A3.A$55.A3.3A$22.A37.A$21.3A3.A4.A$22.A3.3A2.3A3.A14.A$27.A
4.A3.3A12.3A10.A$37.A14.A10.3A$.A46.A15.A$3A44.3A$.A46.A16$100.A$50.A
$46.A2.3A$50.A46.A$87.A4.A3.3A$77.A4.A3.3A2.3A3.A$72.A3.3A2.3A3.A4.A$
71.3A3.A4.A$12.A2.A4.A2.A2.A45.A$11.6A2.9A$12.A2.A4.A2.A2.A2$42.A$41.
3A$42.A3$7.A$6.3A$7.A9.A$16.3A$17.A$8.A$7.3A10.A2.A2.A2.A2.A2.A2.A2.A
$8.A10.24A$20.A2.A2.A2.A2.A2.A2.A2.A4$231.ABC277.ABC$46.A184.ABC277.A
BC$12.A32.3A$46.A$52.A$51.3A$45.A6.A$44.3A$45.A4$.A62.A$3A60.3A$.A62.
A11$40.A$39.3A$40.A3$41.A$40.3A$41.A3$41.A$40.3A$41.A3$42.A$41.3A13.A
$42.A13.3A$57.A2$42.A$41.3A12.A$42.A12.3A$56.A2$43.A$42.3A11.A$43.A
11.3A$56.A2$47.A$55.A$54.3A$55.A3$51.A!

Code: Select all

x = 5, y = 5, rule = B3-y/S234w
2b3o$bo$o3bo$o2bo$obo!

AforAmpere
Posts: 1052
Joined: July 1st, 2016, 3:58 pm

Re: Miscellaneous Discoveries in Other Cellular Automata

Post by AforAmpere » September 18th, 2019, 9:43 am

Some more interesting tech:

Code: Select all

x = 213, y = 71, rule = 03eiq4einty5aer6i/2-c3cy/4
5$197.A4.A$169.A2.A21.A.3A2.3A$168.6A19.3A.A4.A$169.A2.A21.A$168.A$
167.3A35.A$168.A35.3A$205.A$184.A20.A$183.3A18.3A$184.A11.A8.A$175.A
4.A2.A.A2.A4.A.3A$174.3A2.11A2.3A.A$175.A4.A2.A.A2.A4.A8.A$201.3A$
202.A$48.3B151.A$48.A.A134.A4.A10.3A.A$13.A4.A163.A.3A2.3A10.A.3A$10.
A.3A2.3A103.A2.A54.3A.A4.A14.A$9.3A.A4.A103.6A37.A16.A$10.A112.A2.A
37.3A35.A$30.A96.A37.A27.A7.3A$21.A7.3A94.3A36.A26.3A7.A$20.3A7.A55.A
4.A2.A.A2.A4.A22.A36.3A.A24.A9.A$21.A9.A53.3A2.11A2.3A59.A.3A23.A8.3A
$21.A8.3A15.3C35.A4.A2.A.A2.A4.A63.A23.3A8.A$20.3A8.A16.3A44.A86.A10.
A$10.A10.A72.3A84.3A$9.3A83.A86.A20.A$10.A20.A54.CBA13.ABC20.2A63.A
11.3A$18.A11.3A53.CBA13.ABC20.2B62.3A11.A$17.3A11.A93.2C56.2A5.A4.A2.
A$18.A4.A2.A156.2B5.A3.6A$18.A3.6A22.A132.2C4.3A3.A2.A$17.3A3.A2.A22.
3A138.A$18.A31.A16.A57.2A$51.A2.A4.A4.A.3A56.2B$11.2A37.6A2.3A2.3A.A
57.2C$11.2B38.A2.A4.A4.A$11.2C11$183.2A$183.2B$183.2C4$11.2A$11.2B$
11.2C!
The C/2 to C/1 is now repeat time 21. There is also a repeat time 6 C/1 reflector, as well as a repeat time 19 C/1 to C/2 converter.

The C/2 to C/1 can be over clocked to p19, which is convenient as that's the repeat time for the C/1 to C/2. It breaks at p20 though.

Code: Select all

x = 28, y = 29, rule = 03eiq4einty5aer6i/2-c3cy/4
2$2.3B$2.A.A8$2.3C$2.3A7$4.A$3.3A$4.A16.A$5.A2.A4.A4.A.3A$4.6A2.3A2.
3A.A$5.A2.A4.A4.A!
I and wildmyron manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules.

Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule
- Finish a rule with ships with period >= f_e_0(n) (in progress)

User avatar
Hdjensofjfnen
Posts: 1370
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Hdjensofjfnen » September 20th, 2019, 1:11 am

p20, p40, 2c/6o clean seed:

Code: Select all

x = 31, y = 7, rule = B3-k4k5a6an/S2-in3-r4kr6kn
28bo$27b3o$2o10bo17bo$obo8b3o9b2o3b2o$2bo11bo8bo$obo8bo2bo9bobo$2o10b
2o11bo!
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

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