Page **5** of **19**

### Re: tlife

Posted: **October 15th, 2015, 12:46 am**

by **M. I. Wright**

Sphenocorona wrote:A for awesome wrote:Is a synthesis possible for the skewed variant of the 2c/4?

If someone can place these snakes, then yes:

Code: Select all

```
x = 21, y = 22, rule = TLifeHistory
14.A$14.A.A$7.A.A4.2A$.A6.2A$2.A5.A$3A14.A$16.A$6.2A2.2A.A2.3A$7.2A.A
.2A$6.A5$8.2A2.A.2A$9.2A.2A.A2.3A$8.A9.A$19.A2$10.3A$10.A$11.A!
```

Here you go!

Code: Select all

```
x = 40, y = 27, rule = tlife
16bobo$5bo11b2o$3bobo11bo13bo$4b2o19bo5bobo3bo$24bo6b2o4bobo$24b3o10b
2o5$20b2o$19b2o$21bo$10b2o$11b2o$10bo7$b2o$obo4b2o$2bo3bobo25b2o$8bo
25bobo$34bo!
```

If a link to the spaceship stamp collection is added to the first post I'll try to keep it up to date

Will do. The p8 is neat, was it found with a search program?

### Re: tlife

Posted: **October 15th, 2015, 7:36 am**

by **BlinkerSpawn**

A for awesome wrote:Block to ship:

Code: Select all

```
x = 9, y = 10, rule = tlife
7b2o$7b2o$2bo$3b2o2bo$2b2o2bobo2$6b3o$3o$2bo$bo!
```

Block to ship takes 3:

Code: Select all

```
x = 50, y = 51, rule = TLifeHistory
14.A$13.A$13.3A4$CA$2A3$13.2A$13.A.A$13.A36$48.2A$47.2A$49.A!
```

### Re: tlife

Posted: **October 15th, 2015, 10:18 pm**

by **A for awesome**

A few conduits:

Code: Select all

```
x = 58, y = 20, rule = TLifeHistory
47.2C$C29.C15.B2CB$3C25.3C14.4B$3.C23.C17.6B$2.2C23.2C13.2C.8B$2.5B
17.5B13.2C.9B.B$4.4B15.4B18.6BD3B2C$3.5B15.5B17.5BDBD2B2C$3.5B14.6B
17.5BDBDB.B$3.2BC3B14.2BC3B17.2BC2BD2B$2.2B3C2B13.2B3C2B16.2B3C6B$2.B
2CBC15.B2CDC18.B2CBC4B2CB$2.6B14.2B2DB18.9B2C$2.7B14.DBD20.9B$2.7B15.
DB21.7B$.8B38.4B2.3B$2.3BD3B45.2C$3.BDBD2B45.C$4.DBD48.3C$5.2D50.C!
```

The last one is useless; I just like the catalyses.

### Re: tlife

Posted: **October 16th, 2015, 12:10 pm**

by **A for awesome**

Some oscillators:

Code: Select all

```
x = 39, y = 7, rule = tlife
2o6b2o$bo2b2o2bo4b2o10b2o10b2o$bobo2bobo4bo2bob4o3bo2bob4obo2bo$2obo2b
ob2o5b2obo2bo5b2obo2bob2o$bobo2bobo7bo2b2o7bo2b2o2bo$bo2b2o2bo5bobo9bo
bo6bobo$2o6b2o4b2o10b2o8b2o!
```

2T+loaf = long ship:

Code: Select all

```
x = 8, y = 8, rule = tlife
5bo$4bobo$o3bo2bo$2o3b2o$o2$4bo$3b3o!
```

### Re: tlife

Posted: **October 19th, 2015, 11:14 pm**

by **BlinkerSpawn**

4G Eater:

Code: Select all

```
x = 10, y = 17, rule = tlife
7bo$7bobo$7b2o5$bo$2bo$3o4$bo$obo$o2bo$b2o!
```

New update to synthiesis database with updated glider counts.

EDIT: Updated again with new syntheses I forgot to add earlier.

### Re: tlife

Posted: **October 20th, 2015, 2:05 pm**

by **Sphenocorona**

I don't see the new spaceship syntheses in the updated synthesis collection. Also, the t+halfbakery based synthesis I found isn't in there either.

### Re: tlife

Posted: **October 20th, 2015, 8:36 pm**

by **A for awesome**

A component:

Code: Select all

```
x = 10, y = 11, rule = tlife
6bo$5bobo$6bo2$3bo3b3o$4b2ob3o$3b2o3bo2$3o$2bo$bo!
```

Another:

Code: Select all

```
x = 18, y = 27, rule = tlife
12bo$2b2o7bo$bo2bo6b3o$ob2obo21$16bo$15b2o$15bobo!
```

Edit: A longship-producing reaction:

Code: Select all

```
x = 11, y = 17, rule = tlife
bo$bo$3o6$9b2o$8b2o$9b2o$10bo3$4b2o$3bo2bo$4b2o!
```

### Re: tlife

Posted: **October 21st, 2015, 7:02 am**

by **BlinkerSpawn**

The second component first appeared in my second post on the first page of the

Close Life Variants thread; sorry.

EDIT: 8 gliders puts a table on pretty much anything.

Code: Select all

```
x = 14, y = 20, rule = TLifeHistory
4.A$3.A.A$4.2A2$A$2A$A$12.2A$6.2D3.A.A$7.D2.A$7.D.A$6.2D.2A2$A$2A$A2$
4.2A$3.A.A$4.A!
```

EDIT 2: Messing with M. I. Wright's TLifeHistory p59 gave this:

Code: Select all

```
x = 36, y = 29, rule = TLifeHistory
23.B$22.4B$22.4B$20.7B$19.9B$18.11B$19.11B$18.12B$17.3B2CBAD4B$18.2BA
2DC6B$17.F3BACA7B$18.12B$19.10B$18.10B3.A$8.B.F8.8B3.A.A$5.B.5B.B5.8B
3.A.A$4.A10B.10B3.2A.3A$3.5BC17B4.B4.A$3.5B2C14B4.B2AB3A$.8B2C13B3.3B
A.A$9BC19B$.7BC21B$.29B$3.23BABAB$4.10B2.11B2AB$5.8B4.9B.A3B$6.2B.3B
9.B.B4.4B$10.B10.B2AB4.4B$22.2A6.4B!
```

### Re: tlife

Posted: **October 23rd, 2015, 7:23 pm**

by **M. I. Wright**

Turns out that A for Awesome's first B->G and the most recent T->G reaction I found are both edge-shooters.

Code: Select all

```
x = 83, y = 37, rule = tlife
54bo$53b3o12bo$53bo2bo9b2ob2o$54b2o9bo3b2o$65bob2obo$3bob3o56bo2bo$2b
6o9b3o45b2o3b2o$b3o2b2o8b2ob2o44b2o9bo$bo2bo10b3o49bo6b2ob2o$b4o10bo5b
o$2b2obo2bobo4b2o4bo52b2o4bo$4b3o2bo6bo3bo52bo6bo$4b2ob2o8b2o54bo6b2o$
5b3o64bo6bo$73bo$76b3o$77bo$32bobo$33b2o$33bo$44b2o$43bobo3b2o$39bo4bo
4b2o$obo16b3o18bo$b2o16b3o16b2o$bo16bo31b2o7bo$5bo6bo36bobo5bo$6bo42bo
7bo3bo$4b2o5bobo35b3o$12bo43bo2b3o15b3obo$12bo41b3o2b3o14b3o2b2o$54b2o
bo18bob5o$54b4o19bo2b2o$56b2o2$81bo$81bo!
```

I used both in this probably-too-large gun for the 'disemiMWSS' (the T->G is actually a better edgeshooter, but I didn't realize until I'd already finished the rest of the gun):

Code: Select all

```
x = 194, y = 187, rule = tlife
99bo$83bo13b2ob2o$82bobo12b2o3bo$81b2obo11bo2b2obo$82b2o16bo2bo$57bo
43b2o$56bobob2o36bob3o$56bo3bob2o34bo$57b2o4bo$62bo$37b2o20b2obo$60b2o
2$34b2o$34b2o5b2o66bo$35bo3b2o2bo63b3o$38b2ob3o66bo$38b2obo63bo6bo$40b
o64bo6b2o$38b2o64bo7bo$38b2o65bobo$105bobo$75b2o31b2obo$74bobo3b2o28bo
43bobo$75bo4b2o14b3o55bobo$97bo55bo$152b2obo2$94bobo54bo3bo3bo$93bo2bo
55bob2o2bo$94bobo12b2o42bo5bo$108bob2o59bo$109b3o58b3o$109bobo61bo$
108b2o62bo$104b2o2b4o$109b2o5$79bo69bo$56bo20bobo69bobo$55bobo20b2o69b
2o$55b2o$153bo$152bobo$153b2o$56b2o$36bo19b2o$35b3o$34bo2bo114b2o$35b
2o115b2o20bo$174bo$100bo71b3obo$101bo33bobo34bo4b2o$99b3o33b2o34bobo3b
2o$136bo33bobo3b3o$172bobob2o$174b3o2$62bo$61bobo2$36bo20bo3b3o$34b2o
21b2o$34b2o3b2o16bo$33bo2bo52bo74bo$34bob2obo47bobo74b3o$34bo3b2o48b2o
74bo5b2ob2o$35b2ob2o129b3ob2o$37bo131bo2bo$52bo15bo99bob2o$50b2ob2o13b
o99bobo$169b2o$48bo4b2o37b2o47b3o$48bo6bo8bo2b2o22bobo46b2ob2o$47b2o6b
o7bob5o23bo45b3o3bo$49bo6bo6b3o2b2o70b4ob2o13bo$55bo8b3obo73b2o2bo11b
2obo$50b3o89bo2b2o11bo2bo$51bo90b2obo12b3o$100b2o40bobo$100bobo$100bo
2$91b2o$90bobo$92bo12$78b3o67b3o20bo$80bo67bo20bobo$50b3obo24bo69bo39b
o$50b6o113b2o17b3o$50b2o2b3o110b3o18bo2bo$53bo2bo20bo73bo37b2o$53b4o
20b2o56b2o3bo9b2o$47bobo2bob2o20bobo55bo15bobo$48bo2b3o80bo$49b2ob2o
80bo2b4o$50b3o83bo$183bobo$182bo2bo$183bobo3$62bo$45b3o13b2o$48bo12bob
o126bo$44bo3bo140bobo$45bo142b2ob2o$45bo142bo3bo$45bo82bo59bo2b2o$45bo
2bo78b3o59bobo$85bo40bo2bo60bo$80b4o2bo40b2o$51b2o26b2obobobo$50bobo
26bobo3bo$52bo26b3ob2o$80bob2o$81b3o2$192bo$190b2obo$190bo2bo$190b3o4$
176bo$38b3o134bo$40bo133bob2o$20b3o16bo35b2o$19b2ob2o51b3o99b2o$18bo3b
3o52bo98bobo$17b2ob4o13bo37b2obo97bobo$17bo2b2o15b2o39bobo$17b2o2bo14b
obo32b2o2b2o3bo$18bob2o51bo3b3o$19bobo49b2o6$89bo$88b4o$43b3o41b2ob2o$
43b4o39bob2o2bo$42bo2b3o39b2ob2o$47bo39b2ob2o$40b3o3b2o41bo$42bobo$42b
2ob2o$44bo$45bo$3bobo$b2o2b2o$b2o3bo$o$b2obo3bo73b3o$b2o5bo73bob5o$3b
2o3bo75bobob2o$3b2ob2o78bobo$5bo12b2o60b2o4bobo$18b2o66b2o$18b2o$20bo
2$34b3obo$33b3o2b2o$33bob5o$34bo2b2o3$38bo$38bo!
```

EDIT: Shoot, I didn't see that the purpose of the earliest-colliding gliders was to make Ts; the gun could probably be made smaller by using T guns instead of the glider synthesis for those...

A crystal, slidegun and weird eating reaction - the latter two only work at p160:

Code: Select all

```
x = 433, y = 276, rule = tlife
bo2bo3bo2bo116bo209bo$4bo3bo103bo13b2ob2o191bo13b2ob2o$o3bo3bo3bo98bob
o12b2o3bo189bobo12b2o3bo$4bo3bo101b2obo11bo2b2obo188b2obo11bo2b2obo$bo
2bo3bo2bo99b2o16bo2bo188b2o16bo2bo$2b3o3b3o75bo43b2o164bo43b2o$85bobob
2o36bob3o163bobob2o36bob3o$85bo3bob2o34bo167bo3bob2o34bo$86b2o4bo203b
2o4bo$91bo209bo$66b2o20b2obo184b2o20b2obo$89b2o208b2o2$63b2o208b2o$63b
2o5b2o66bo134b2o5b2o66bo$64bo3b2o2bo63b3o135bo3b2o2bo63b3o$67b2ob3o66b
o137b2ob3o66bo$67b2obo63bo6bo135b2obo63bo6bo$69bo64bo6b2o136bo64bo6b2o
$67b2o64bo7bo135b2o64bo7bo$67b2o65bobo140b2o65bobo$134bobo207bobo$104b
2o31b2obo173b2o31b2obo$103bobo3b2o28bo43bobo127bobo3b2o28bo43bobo$104b
o4b2o14b3o55bobo128bo4b2o14b3o55bobo$126bo55bo153bo55bo$181b2obo206b2o
bo2$123bobo54bo3bo3bo144bobo54bo3bo3bo$122bo2bo55bob2o2bo144bo2bo55bob
2o2bo$123bobo12b2o42bo5bo144bobo12b2o42bo5bo$137bob2o59bo146bob2o59bo$
138b3o58b3o146b3o58b3o$138bobo61bo145bobo61bo$137b2o62bo145b2o62bo$
133b2o2b4o202b2o2b4o$138b2o208b2o4$bo2bo3bo2bo$4bo3bo99bo69bo139bo69bo
$o3bo3bo3bo72bo20bobo69bobo114bo20bobo69bobo$4bo3bo75bobo20b2o69b2o
114bobo20b2o69b2o$bo2bo3bo2bo72b2o208b2o$2b3o3b3o171bo209bo$181bobo
207bobo$182b2o208b2o$85b2o208b2o$65bo19b2o188bo19b2o$64b3o207b3o$63bo
2bo114b2o90bo2bo114b2o$64b2o115b2o20bo70b2o115b2o20bo$203bo209bo$129bo
71b3obo133bo71b3obo$130bo33bobo34bo4b2o132bo33bobo34bo4b2o$128b3o33b2o
34bobo3b2o130b3o33b2o34bobo3b2o$165bo33bobo3b3o167bo33bobo3b3o$201bobo
b2o204bobob2o$203b3o207b3o2$91bo209bo$90bobo207bobo2$65bo20bo3b3o182bo
20bo3b3o$63b2o21b2o185b2o21b2o$63b2o3b2o16bo186b2o3b2o16bo$62bo2bo52bo
74bo78bo2bo52bo74bo$63bob2obo47bobo74b3o77bob2obo47bobo74b3o$63bo3b2o
48b2o74bo5b2ob2o69bo3b2o48b2o74bo5b2ob2o$64b2ob2o129b3ob2o70b2ob2o129b
3ob2o$66bo131bo2bo74bo131bo2bo$81bo15bo99bob2o90bo15bo99bob2o$79b2ob2o
13bo99bobo89b2ob2o13bo99bobo$198b2o208b2o$77bo4b2o37b2o47b3o114bo4b2o
37b2o47b3o$77bo6bo8bo2b2o22bobo46b2ob2o113bo6bo8bo2b2o22bobo46b2ob2o$
76b2o6bo7bob5o23bo18b2ob2o22b3o3bo111b2o6bo7bob5o23bo18b2ob2o22b3o3bo$
78bo6bo6b3o2b2o42bo3bo23b4ob2o13bo98bo6bo6b3o2b2o42bo3bo23b4ob2o13bo$
84bo8b3obo44bobo26b2o2bo11b2obo103bo8b3obo44bobo26b2o2bo11b2obo$bo2bo
3bo2bo67b3o59bo3bo25bo2b2o11bo2bo98b3o59bo3bo25bo2b2o11bo2bo$4bo3bo71b
o90b2obo12b3o100bo90b2obo12b3o$o3bo3bo3bo116b2o40bobo165b2o40bobo$4bo
3bo120bobo207bobo$bo2bo3bo2bo117bo209bo$2b3o3b3o$120b2o208b2o$119bobo
207bobo$121bo17b2o5b2o183bo17b2o5b2o$138b4o3b4o199b4o3b4o$138b2o7b2o
199b2o7b2o$138b2o2bobo2b2o199b2o2bobo2b2o$139b3o3b3o201b3o3b3o$140bo5b
o203bo5bo7$107b3o67b3o20bo116b3o67b3o20bo$109bo67bo20bobo118bo67bo20bo
bo$79b3obo24bo69bo39bo70b3obo24bo69bo39bo$79b6o113b2o17b3o69b6o113b2o
17b3o$79b2o2b3o110b3o18bo2bo68b2o2b3o110b3o18bo2bo$82bo2bo20bo73bo37b
2o72bo2bo20bo73bo37b2o$82b4o20b2o56b2o3bo9b2o111b4o20b2o56b2o3bo9b2o$
76bobo2bob2o20bobo55bo15bobo104bobo2bob2o20bobo55bo15bobo$77bo2b3o80bo
123bo2b3o80bo$78b2ob2o80bo2b4o118b2ob2o80bo2b4o$79b3o83bo123b3o83bo$
212bobo207bobo$211bo2bo206bo2bo$212bobo207bobo3$91bo209bo$74b3o13b2o
192b3o13b2o$77bo12bobo126bo67bo12bobo126bo$73bo3bo140bobo62bo3bo140bob
o$bo2bo3bo2bo62bo142b2ob2o62bo142b2ob2o$4bo3bo65bo142bo3bo62bo142bo3bo
$o3bo3bo3bo61bo82bo59bo2b2o62bo82bo59bo2b2o$4bo3bo65bo2bo78b3o59bobo
63bo2bo78b3o59bobo$bo2bo3bo2bo102bo40bo2bo60bo104bo40bo2bo60bo$2b3o3b
3o98b4o2bo40b2o161b4o2bo40b2o$80b2o26b2obobobo174b2o26b2obobobo$79bobo
26bobo3bo174bobo26bobo3bo$81bo26b3ob2o177bo26b3ob2o$109bob2o206bob2o$
110b3o207b3o2$221bo209bo$219b2obo206b2obo$219bo2bo206bo2bo$219b3o207b
3o4$205bo209bo$67b3o134bo72b3o134bo$69bo133bob2o72bo133bob2o$49b3o16bo
35b2o153b3o16bo35b2o$48b2ob2o51b3o99b2o50b2ob2o51b3o99b2o$47bo3b3o52bo
98bobo49bo3b3o52bo98bobo$46b2ob4o13bo37b2obo97bobo48b2ob4o13bo37b2obo
97bobo$46bo2b2o15b2o39bobo146bo2b2o15b2o39bobo$46b2o2bo14bobo32b2o2b2o
3bo146b2o2bo14bobo32b2o2b2o3bo$47bob2o51bo3b3o148bob2o51bo3b3o$48bobo
49b2o156bobo49b2o6$118bo209bo$117b4o206b4o$72b3o41b2ob2o161b3o41b2ob2o
$72b4o39bob2o2bo160b4o39bob2o2bo$71bo2b3o39b2ob2o160bo2b3o39b2ob2o$bo
2bo3bo2bo64bo39b2ob2o165bo39b2ob2o$4bo3bo60b3o3b2o41bo160b3o3b2o41bo$o
3bo3bo3bo58bobo207bobo$4bo3bo62b2ob2o205b2ob2o$bo2bo3bo2bo61bo209bo$2b
3o3b3o63bo209bo$32bobo207bobo$30b2o2b2o204b2o2b2o$30b2o3bo103b2o5b2o
92b2o3bo103b2o5b2o$29bo108b4o3b4o90bo108b4o3b4o$30b2obo3bo73b3o24b2o7b
2o91b2obo3bo73b3o24b2o7b2o$30b2o5bo73bob5o20b2o2bobo2b2o91b2o5bo73bob
5o20b2o2bobo2b2o$32b2o3bo75bobob2o20b3o3b3o94b2o3bo75bobob2o20b3o3b3o$
32b2ob2o78bobo22bo5bo95b2ob2o78bobo22bo5bo$34bo12b2o60b2o4bobo126bo12b
2o60b2o4bobo$47b2o66b2o140b2o66b2o$47b2o208b2o$49bo209bo2$63b3obo205b
3obo$62b3o2b2o203b3o2b2o$62bob5o203bob5o$63bo2b2o205bo2b2o3$67bo209bo$
67bo209bo14$bo2bo3bo2bo$4bo3bo$o3bo3bo3bo$4bo3bo$bo2bo3bo2bo$2b3o3b3o
8$b2o$b2o34$139b2o5b2o201b2o5b2o$138b4o3b4o199b4o3b4o$138b2o7b2o199b2o
7b2o$138b2o2bobo2b2o199b2o2bobo2b2o$139b3o3b3o201b3o3b3o$140bo5bo203bo
5bo10$359b2o$358bo2bo$359b2o7$139bo$138bobo$138bobo$139bo!
```

### Re: tlife

Posted: **October 24th, 2015, 1:22 pm**

by **M. I. Wright**

I think there should be a stamp collection for spaceship syntheses separate from the regular one; here's a first go at it:

Code: Select all

```
x = 211, y = 71, rule = tlife
183bo$184bo$182b3o$204bo$203bo$203b3o$182bo$183bo$181b3o2$bo10bo28bo
22bo36bobo51bobo33bobo$o9bobo28bo20bobo37b2o51b2o35b2o$3o8b2o27b3o20b
2o14bo22bo53bo35bo$79b2obo$4bo9bo65bobo$3b2o9bobo26b3o35bo$3bobo8b2o
27bo162bo$44bo159b2o$205b2o$74bo120bo$68b2o2b2o121b2o$69b2o2b2o119bobo
$68bo$42bo$41b3o157b2o$201bobo$66b2o9b2o122bo$66bobo7b2o$66bo11bo2$o
16bo42b2o$2o13b3o43b2o52bo27bo58b3o$o16bo42bo12b2o12b3o25b2o25b2o58bo$
72bobo12bo27bo27bo59bo$3bo10bo59bo13bo22bo35bo32b3o$2b3o8b3o95bo35bo
34bo$110bobo33bobo32bo$201b3o$111bo35bo53bo$202bo$13bo$13bobo$13b2o3$
180bobobobobobobobobobobobobobobobo4$2bo$2o194bo$b2o99b2o51b2o39bobo$
103b2o49b2o40b2o$3b2o97bo53bo$3bobo$3bo$192bobo$100b3o53b3o34b2o4bo$
102bo53bo28bobo5bo3b2o$101bo55bo28b2o10b2o$181b2o3bo6b2o$180bobo11bo$
182bo3b2o5bo$186bo6b2o$187bo11b3o$186b2o11bo$194b2o4bo$194bobo$185b2o
7bo$184bobo$186bo!
```

Roughly sorted in order of number of gliders. Did I miss any?

### Re: tlife

Posted: **October 27th, 2015, 6:06 am**

by **wildmyron**

A for awesome wrote:wildmyron wrote:14bit SL ("?14-mango with bend tail" in Catagolue) in 3G + 3T

Not sure if this p8 with min population of 20 is known:

Nice! How did you find them?

M. I. Wright wrote:The p8 is neat, was it found with a search program?

Some time ago I was working on a version of apgsearch for non-totalistic rules. It's been unused for a while but I thought I should dust it off for this rule. In particular, the addition of searching in symmetrical soups found the p8 as well as a few other oscillators with D4 symmetry.

There are still quite a few issues with searching non-life rules that I don't know how to deal with. This has deterred me from posting a version of the search tool publicly, but I would like to work through some of these and get a version out there. I hope to post more details on the

Hacking apgsearch thread soon [No guarantees]. In the meantime, some more results posted below.

M. I. Wright wrote:wildmyron wrote:If a link to the spaceship stamp collection is added to the first post I'll try to keep it up to date

Will do.

Thanks for the link. I updated the collection with the skewed variant of the 2c/4 and updated it again to switch the rule back to tlife. I also added a separate collection for diagonal ships - currently c/4 only.

Here are some results from soup search. I've also adapted a version of rgsearch to this rule and some of those results are included as well.

**Natural objects from soup:**
All three small gliders from one soup

Code: Select all

```
x = 16, y = 16, rule = B3_S2-i34q
2b2ob4ob2o3bo$bo2b12o$3b6o5bo$2o2b5ob2ob3o$bobob2ob2obob2o$4o3b2obob2o
$6obobobo3bo$2obo3b2o2b2o2bo$b2o3bobob5o$obo2b2o2bo2b2o$b2o2b2obob3o2b
o$o3bo4bo2bobo$5b3ob2o4bo$3o2bob3o3bo$bo3bo3b2ob2obo$bobobob7obo!
```

One of the p160 dual t-ship guns (not surprising that they appear considering how common the p160 oscillator is)

Code: Select all

```
x = 16, y = 16, rule = B3_S2-i34q
bo2b2ob2o2b2ob2o$ob2ob2ob2o$3ob2ob6o$2b3o5bo2bobo$8b6o$4bo2bobo3b2o$bo
3b3o2b3o$4o2bo5b2o$bo3bobo2b4obo$bob4obobo2b3o$3ob3o2b2ob2obo$2b3o3bo
2bo2bo$2bo5bo3bo2bo$b3ob2o2bobo3bo$bob3o2bo2b2o2bo$o2bo2bobo4b3o!
```

Shillelagh (appears in ~1 in 10,000 soups):

Code: Select all

```
x = 16, y = 16, rule = B3_S2-i34q
4o2bo2bo3bobo$o3bo3bo2b3obo$o3b2ob2obo4bo$2obob3obobo3bo$b2ob2obo4b2ob
o$2obobobob4ob2o$ob2obobobo3bobo$o2bo7b2o2bo$2ob2o3bobobobo$2bob8ob2o$
3o4b2ob2o3bo$2o5b2obo3bo$6o2bo2b2o$2obobobobo3b2o$ob5obob4obo$b2o2b3o
2bobo2bo!
```

A new(?) c/5 - two interacting t-ships:

Code: Select all

```
x = 16, y = 16, rule = tlife
2bo4b2o2b2o$b4ob5ob2o$obo3bob2o3b3o$b2o2bob2o3b4o$ob2ob2o2b2obob2o$2b
4ob2o3b2o$2o2b4o2b3obo$3b3ob3o4b2o$bob2ob4o4b2o$2b2obo3bob5o$2bo2b2o4b
ob2o$bob2ob2ob4ob2o$2bobo3bo5bo$o3b4obob2obo$2b2ob4ob3o$obo2bob3o4bo!
```

The interaction is extensible. I guess you could say the t-ship is a tagalong for itself.

**Glider syntheses:**
4G - alternative eater synth, cis-mirrored R-loaf, twit, interacting t-ships

5G - alternative synth for 18-bit SL, p6 oscillator, very long boat, canoe, very^3 long ship

6G - shillelagh

7G - half-bakery, 11-bit SL

8G - p6 c/3 ship, block with two tails, 15-bent-paperclip, another 18-bit SL

12G - carrier siamese carrier

Code: Select all

```
x = 250, y = 293, rule = tlife
o2bo90b3o$o2bo17b2o3b2o61bo4bo$o2bo16bobo3bobo60b2o4bo$4o18bo3bo61bobo
$3bo$3bo52b2o3bo$3bo20b2o29bobo2b2o$23bobo31bo2bobo$25bo104bo$130b2o$
63bo41b3o2b2o18bo$31b2o28b2o44bo2b2o23bo$31bobo28b2o42bo5b2o21b2o$31bo
80b2o20bobo$141b2o$65b3o73bobo$65bo29b2o44bo$66bo27bobo$96bo24$68bo$
67bo$56bo10b3o$54bobo$55b2o3$141bo$4o23bo3b2o28bo40b2o3b3o30bobo33bo$o
27bo2bobo28bo2bo36b2o3bo32bo2bo32bobo$o25b3o3bo27b3o2bobo40bo32bobo32b
2o$4o61b2o75bo$3bo93bo$3bo93b2o14b3o27b2o31b2o$4o92bobo14bo12b3o13bobo
25b3o2bo2bo$114bo13bo15bo27bo2bobo$31b2o94bo43bo4bo$32b2o152b2o$31bo
154bobo$186bo$40b2o$40bobo90b2o$40bo91bobo$134bo17$68bo$28b3o36bo$30bo
36b3o$29bo5$56bo$55bo$55b3o4$51bo$50bo$50b3o2$4o44b3o$o49bo$o48bo$4o$o
2bo$o2bo$4o2$40b3o$42bo$41bo18$18b3o$20bo$19bo8$47bobo$47b2o$48bo4$50b
o$50bobo$50b2o4$4o29bo4bo55bo$o2bo28bobo2bo56bobo$3bo27bo2bo2b3o50bo3b
2o$2b2o27bobo57bo$2b2o28bo56b3o$3bo82bo$3bo82b2o$86bo2$98bo$91b2o4b2o$
82bo7b2o5bobo$82b2o8bo$81bobo2$51bo$50b2o$50bobo7$52bo$51b2o$51bobo6$
118bo$118bobo$118b2o5$248bo$247bo$247b3o8$128bo43b2o52bo$30bo96bo44b2o
50b2o$31b2o94b3o95b2o$30b2o70bo$70bobo28bo19bo47bo$71b2o28b3o16bobo46b
obo$71bo47bo2bo46b2o$120b2o108bo$95bo3bo109bo19bo$44bo51bobo28b2o78bob
o19b3o$42bobo49b3ob3o25bobo79b2o$4o39b2o81b2o$o2bo160bo$o2bo158b2o$b2o
160b2o58b2o$o2bo118b2ob2o90b3o2b2o$o2bo41bo76b2obo93bo4bo$4o42b2o77bo
15bobo74bo$45b2o75b3o17b2o41b2o4bo$122bo19bo41bobo3bo$53bo3bo128bo3b3o
$54bobo115bo71b2o$52b3ob3o85bobo10bobo11bobo68b3obo$145b2o10b2o12bo2bo
56bobo7bo4bo$145bo12bo11b2ob2o12b2o19bo22b2o8bo2b2o$59b3ob3o105bobo13b
2o19b2o22bo7b2obo$61bobo90b2o14bo2bo33bobo30bo2bo$60bo3bo80b3o6bobo14b
2o68b2o$85b2o20b3o37bo6bo76b2o$86b2o19bo38bo84b2o$85bo22bo17$78b2o$78b
2o3$81bo$81bobo$81b2o$37bobo$38b2o$38bo5$48bo15bo$49bo13bo$47b3o13b3o
4$65b2o$64bobo$66bo2b3o$69bo$o2b4o63bo$o5bo$o5bo$o2b4o$o2bo$o2bo58b3o$
o2b4o46b2o7bo$54b2o7bo$53bo5$30b3o52bo$32bo51b2o$31bo52bobo5$94b3o$94b
o$95bo!
```

### Re: tlife

Posted: **October 28th, 2015, 2:41 am**

by **Sphenocorona**

So, the c/3 synth above would normally be counted in CGoL as 9G due to the block that is left over. (indeed, many of the synths are listed under the number of gliders without cleanup)

However, I've found a faster, more direct synth in only 8G

**with cleanup**:

Code: Select all

```
x = 24, y = 26, rule = tlife
19bobo$19b2o$20bo3$4bo$2bobo$3b2o2$17bo$16bo$16b3o4bo$21b2o$22b2o6$11b
o$2o10b2o$b2o8b2o$o$14bo$13b2o$14bo!
```

Synthesizing the ship itself only uses 7G with this method.

I have to say that this was based on wildmyron's synthesis, as I did not realize such a method was possible. I had to design a completely new spark for the back half of the ship because the other one came from a complicated mess.

### Re: tlife

Posted: **October 28th, 2015, 3:04 am**

by **wildmyron**

Sphenocorona wrote:So, the c/3 synth above would normally be counted in CGoL as 9G due to the block that is left over. (indeed, many of the synths are listed under the number of gliders without cleanup)

I took a shortcut there and didn't actually include the cleanup glider in the pattern, but the synth is 7G plus 1G for cleanup. I think I placed a few of them a bit too close together making it difficult to distinguish which gliders belong to which syntheses. A few of the others have a separate cleanup step - 15-bent-paperclip in particular where one glider is used to cleanup an emitted glider and the leftover block. I believe I do have the glider counts correct.

Sphenocorona wrote:However, I've found a faster, more direct synth in only 8G

**with cleanup**:

Code: Select all

```
x = 24, y = 26, rule = tlife
19bobo$19b2o$20bo3$4bo$2bobo$3b2o2$17bo$16bo$16b3o4bo$21b2o$22b2o6$11b
o$2o10b2o$b2o8b2o$o$14bo$13b2o$14bo!
```

That's a much nicer synthesis than the other one which came directly from a glider soup identified by my adaptation of rgsearch.

### Re: tlife

Posted: **October 28th, 2015, 7:24 am**

by **BlinkerSpawn**

Those were very nice syntheses, wildmyron, but I was surprised to see a six-glider B synthesis when only two were needed for that.

15-bent paperclip in four gliders:

Code: Select all

```
x = 81, y = 31, rule = tlife
obo$b2o$bo4$79bo$78bo$78b3o19$61bo$32bobo25bo$33b2o25b3o$33bo!
```

### Re: tlife

Posted: **October 28th, 2015, 10:29 am**

by **gmc_nxtman**

That's not a 15-bent paperclip, as its population isn't 15.

### Re: tlife

Posted: **October 28th, 2015, 10:56 am**

by **wildmyron**

BlinkerSpawn wrote:Those were very nice syntheses, wildmyron, but I was surprised to see a six-glider B synthesis when only two were needed for that.

Ha! I'm not very good at noticing these things. As above, this one came directly from a rgsearch result with only a bit of cleanup from me to remove non-contributing gliders.

gmc_nxtman wrote:That's not a 15-bent paperclip, as its population isn't 15.

15-bent paperclip refers to the previous synth in the 8G row. I referred to this one as "another 18-bit SL"

### Re: tlife

Posted: **October 28th, 2015, 6:26 pm**

by **BlinkerSpawn**

wildmyron wrote:gmc_nxtman wrote:That's not a 15-bent paperclip, as its population isn't 15.

15-bent paperclip refers to the previous synth in the 8G row. I referred to this one as "another 18-bit SL"

Pretty sure he was referring to me not thinking straight. :/

BlinkerSpawn wrote:15-bent paperclip in 4 gliders:

### Re: tlife

Posted: **October 28th, 2015, 7:38 pm**

by **M. I. Wright**

wildmyron wrote:A for awesome wrote:wildmyron wrote:14bit SL ("?14-mango with bend tail" in Catagolue) in 3G + 3T

Not sure if this p8 with min population of 20 is known:

Nice! How did you find them?

M. I. Wright wrote:The p8 is neat, was it found with a search program?

Some time ago I was working on a version of apgsearch for non-totalistic rules. It's been unused for a while but I thought I should dust it off for this rule. In particular, the addition of searching in symmetrical soups found the p8 as well as a few other oscillators with D4 symmetry.

Oh, neat! Could you post the other oscillators? (The rotating p6 is also new, I think)

A new(?) c/5 - two interacting t-ships:

Code: Select all

```
x = 16, y = 16, rule = tlife
2bo4b2o2b2o$b4ob5ob2o$obo3bob2o3b3o$b2o2bob2o3b4o$ob2ob2o2b2obob2o$2b
4ob2o3b2o$2o2b4o2b3obo$3b3ob3o4b2o$bob2ob4o4b2o$2b2obo3bob5o$2bo2b2o4b
ob2o$bob2ob2ob4ob2o$2bobo3bo5bo$o3b4obob2obo$2b2ob4ob3o$obo2bob3o4bo!
```

The interaction is extensible. I guess you could say the t-ship is a tagalong for itself.

Interesting... it should be possible to make a T extender out of this using the T->T advancer in the first post.

p6 c/3 ship

I KNEW its frontend looked familiar! Congrats to Sphenocorona for the new hive-predecessor-based synthesis.

### Re: tlife

Posted: **October 28th, 2015, 8:38 pm**

by **A for awesome**

wildmyron wrote:
A new(?) c/5 - two interacting t-ships:

Code: Select all

```
x = 16, y = 16, rule = tlife
2bo4b2o2b2o$b4ob5ob2o$obo3bob2o3b3o$b2o2bob2o3b4o$ob2ob2o2b2obob2o$2b
4ob2o3b2o$2o2b4o2b3obo$3b3ob3o4b2o$bob2ob4o4b2o$2b2obo3bob5o$2bo2b2o4b
ob2o$bob2ob2ob4ob2o$2bobo3bo5bo$o3b4obob2obo$2b2ob4ob3o$obo2bob3o4bo!
```

A final step for a synth (probably overkill):

Code: Select all

```
x = 16, y = 16, rule = tlife
o$obo$2o$7bo$bo4bobo$obo3bo2bo$ob2ob2o3bobo$3bo7b2o$8bo$7bobo3b3o$8bo
4bo$14bo2$7b3o$8bo$8bo!
```

### Re: tlife

Posted: **October 28th, 2015, 8:54 pm**

by **M. I. Wright**

(probably overkill):

Yup

wildmyron wrote:4G - [...] interacting t-ships

Code: Select all

```
x = 14, y = 9, rule = tlife
o$2o$o$5bo$5b2o$4bobo$11b2o$11bobo$11bo!
```

### Re: tlife

Posted: **October 28th, 2015, 9:01 pm**

by **A for awesome**

M. I. Wright wrote:(probably overkill):

Yup

wildmyron wrote:4G - [...] interacting t-ships

Code: Select all

```
x = 14, y = 9, rule = tlife
o$2o$o$5bo$5b2o$4bobo$11b2o$11bobo$11bo!
```

Sorry, didn't notice that one.

### Re: tlife

Posted: **October 28th, 2015, 9:32 pm**

by **BlinkerSpawn**

The loaf+2G eater synth is evidently really edgy:

Code: Select all

```
x = 67, y = 36, rule = tlife
25bo$25bobo$25b2o3$64bo$64bobo$19bo44b2o$20bo$18b3o3$58bo$19bo39bo$18b
obo36b3o$18bo2bo$19b2o2$7b2o49bo$6bo2bo47bobo$7bobo47bo2bo$8bo49b2o4$
7b3o$7bo37bo4b2o$8bo34bobo3bo2bo$44b2o4bobo$51bo3$b2o$obo33b3o$2bo35bo
$37bo!
```

### Re: tlife

Posted: **October 28th, 2015, 11:33 pm**

by **BlinkerSpawn**

BlinkerSpawn wrote:The loaf+2G eater synth is evidently really edgy:

Code: Select all

```
x = 67, y = 36, rule = tlife
25bo$25bobo$25b2o3$64bo$64bobo$19bo44b2o$20bo$18b3o3$58bo$19bo39bo$18b
obo36b3o$18bo2bo$19b2o2$7b2o49bo$6bo2bo47bobo$7bobo47bo2bo$8bo49b2o4$
7b3o$7bo37bo4b2o$8bo34bobo3bo2bo$44b2o4bobo$51bo3$b2o$obo33b3o$2bo35bo
$37bo!
```

By the way, lots of new stuff in the synthesis database.

### Re: tlife

Posted: **October 29th, 2015, 12:17 am**

by **wildmyron**

M. I. Wright wrote:Oh, neat! Could you post the other oscillators? (The rotating p6 is also new, I think)

Here are the other oscillators I've come across - two p3 and one p5. I haven't verified if they are new or not.

Code: Select all

```
x = 31, y = 28, rule = tlife
4b2o19bo$4b2o19b2o$23bo3bo$2bo4bo14b2o3b2o$bob4obo12bo$bob4obo11b2o7b
2o$2bo4bo21bo$22b2o3b2o$4b2o17bo3bo$4b2o18b2o$25bo12$o3b3o3bo$b3o3b3o$
obobobobobo$obobobobobo$b3o3b3o$o3b3o3bo!
```

Not sure where I came across the ones with plus symmetry (can't find them in apgsearch logs - contrary to my recollection), but here's a soup for the p3 with C4 sym:

Code: Select all

```
x = 31, y = 31, rule = B3_S2-i34q
3o2b3obo2bo2b6o4b2ob3o$o3bobob2o3b3o3b3obob2o3bo$obob2obob2ob2ob2o2b2o
bo3bobobo$4b2ob2ob2ob3o2bo4bo$3o4b4o4b2ob7o2b3o$2o4b2ob4obo3bo3b2o3b2o
bo$4bobobob2o2b2obo2bobob2o3b2o$bob3o3bobob4o2b4o2b4obo$2bob4o3bobob3o
b2o3bob2obo$bo2bo2bobo2b5o3b2obob2ob3o$3obob4ob2ob3obo5b5o$3obo2b2o2bo
3bob4ob4obo$o2b3o4b2obobobo2b2o3bo2bobo$o5bobo2b2ob3obo2b3o3b3o$obobo
2b4o2b5o2b2ob3obobo$5ob9ob9ob5o$bobob3ob2o2b5o2b4o2bobobo$b3o3b3o2bob
3ob2o2bobo5bo$obo2bo3b2o2bobobob2o4b3o2bo$3bob4ob4obo3bo2b2o2bob3o$2b
5o5bob3ob2ob4obob3o$3ob2obob2o3b5o2bobo2bo2bo$bob2obo3b2ob3obobo3b4obo
$ob4o2b4o2b4obobo3b3obo$2o3b2obobo2bob2o2b2obobobo$ob2o3b2o3bo3bob4ob
2o4b2o$b3o2b7ob2o4b4o4b3o$7bo4bo2b3ob2ob2ob2o$obobo3bob2o2b2ob2ob2obob
2obobo$o3b2obob3o3b3o3b2obobo3bo$3ob2o4b6o2bo2bob3o2b3o!
```

### Re: tlife

Posted: **October 29th, 2015, 10:20 pm**

by **Sphenocorona**

wildmyron wrote:Here are the other oscillators I've come across - two p3 and one p5.

The p5 comes in two different forms, one with a very isolated dot spark and the other with a very isolated domino spark:

Code: Select all

```
x = 27, y = 14, rule = tlife
5bo14b2o4$o3b3o3bo4bo3b4o3bo$b3o3b3o6b3o4b3o$obobobobobo4bobobo2bobobo
$obobobobobo4bobobo2bobobo$b3o3b3o6b3o4b3o$o3b3o3bo4bo3b4o3bo4$5bo14b
2o!
```