I am hosting these patterns on my new website which aims to be a social repository companion to this site and others(Patterns @ http://patterns.boundstechconsulting.com) with downloadable files, quick select for copy and paste, and information on the patterns and a few of the loops and the relationships between them. Also I just implemented a web based code editor for scripting recently with syntax highlighting, row numbers, tabbing, expanding and contracting selections and some other features.
Here are the live versions of the loops:
http://patterns.boundstechconsulting.co ... loops-live
(once you start the generations running in Golly in this version, they will all produce at the same time and quickly compete and destroy each other. If you do not bound an area off with a wall made of state 14, it can quickly get out of hand running at any speed--not really in an exciting way unfortunately, just in a laggy way).
Here are the dormant versions of the same loops:
http://patterns.boundstechconsulting.co ... ps-dormant
(For those of your unfamiliar with the rule set, a state 7 can be placed adjacent to the running loop at a top-right corner, at the place of the x in the following diagram, to bring any loop back to life.)
Code: Select all
. . . . X .
. o o o o .
. o . . o .
. o o o o .
. . . . . .
I think a little more social CA community and cross pollination of our ideas and work could bring about some really exciting things, so I hope some of you will drop in to visit and use the site chat to discuss this, some of your own work that is interesting, or just idle with the few of us on chat. Signup is pretty painless to join and post, but you can view all content and chat anonymously.