I found this very unusual converter with a delay element:
Code: Select all
x = 40, y = 24, rule = BTCA1
AB$3B$.B7$32.B$32.B$30.5B$30.5B$31.3B$27.2B2.ABA2.2B$27.3BA3BA3B$25.
15B$27.3BA3BA3B$27.2B2.ABA2.2B$31.3B$30.5B$30.5B$32.B$32.B!
The small glider becomes a p2 pinwheel (what I call it) for a few gens then becomes a big glider.
I was able to engineer a 90 degree reflector (for big glider) by using another p48 oscillator to activate the pinwheel:
Code: Select all
x = 167, y = 163, rule = BTCA1
70.A.B.A$68.9B$68.3BABA3B$66.4BA3BA4B9.3B.3B$66.6B.6B9.3B.3B$65.A2BA
2BABA2BA2BA8.2BABA2B$66.BA2BA3BA2BAB11.B.B$65.4B.5B.4B8.2BABA2B$66.BA
2BA3BA2BAB9.3B.3B$65.A2BA2BABA2BA2BA8.3B.3B$66.6B.6B$66.4BA3BA4B$68.
3BABA3B$68.9B$70.A.B.A26$112.B$110.3B$110.3B$109.3B17$10.B2$9.BAB$6.
2BA3.A2B$8.5B$7.7B144.B$3.B2.3BABA3B2.B140.B$3.B.11B.B138.5B$3.A5BABA
5BA138.5B$2.B.2BABA3BABA2B.B138.3B$B.A.6B.6B.A.B132.2B2.ABA2.2B$2.B.
2BABA3BABA2B.B134.3BA3BA3B$3.A5BABA5BA133.15B$3.B.11B.B135.3BA3BA3B$
3.B2.3BABA3B2.B135.2B2.ABA2.2B$7.7B143.3B$8.5B143.5B$6.2BA3.A2B141.5B
$9.BAB146.B$158.B$10.B4$158.3B$158.BAB$10.B.B141.4BABA4B$10.B.B141.2B
A5BA2B$8.2B3.2B139.BA2BA.A2BAB$154.3B.B.B.3B$8.2B3.2B137.2BABA2BA2BAB
A2B$10.B.B139.BA2B2.ABA2.2BAB$10.B.B139.2BABA2BA2BABA2B$154.3B.B.B.3B
$154.BA2BA.A2BAB$154.2BA5BA2B$154.4BABA4B$158.BAB$158.3B48$97.B$97.B$
78.B14.3B.A.3B$92.3B.A.A.3B$74.4B.4B8.3BA.B.B.A3B$73.4BA.A4B7.2BA2BAB
A2BA2B$73.4B3.4B7.B2.2B3.2B2.B$73.3B5.3B8.ABA2.B2.ABA$73.BA2.B.B2.AB
5.2BA2.B.B.B.B2.A2B$71.B13.B6.ABA2.B2.ABA$73.BA2.B.B2.AB7.B2.2B3.2B2.
B$73.3B5.3B7.2BA2BABA2BA2B$73.4B3.4B7.3BA.B.B.A3B$73.4BA.A4B8.3B.A.A.
3B$74.4B.4B10.3B.A.3B$97.B$78.B18.B!
There are several other pinwheel reactions that can be used in the same manner with different timing. I am currently looking for a p48 glider splitter.
Also found a p48 oscillator duplicator reaction:
Code: Select all
x = 20, y = 20, rule = BTCA1
BA$3A$.A11$15.B.B$15.B.B$13.3B.3B2$13.3B.3B$15.B.B$15.B.B!
Here's an interesting matter/antimatter (red/blue) reaction comparison:
The only initial difference is the color of the glider:
Code: Select all
x = 82, y = 21, rule = BTCA1
AB58.BA$3B57.3A$.B59.A10$17.B59.B$15.5B55.5B$14.7B53.7B$14.7B53.7B$
13.9B51.9B$14.7B53.7B$14.7B53.7B$15.5B55.5B$17.B59.B!
More matter/antimatter comparisons:
Code: Select all
x = 114, y = 355, rule = BTCA1
.AB58.BA$A3B56.B3A$3B57.3A$.B59.A23$35.3B.3B53.3B.3B$35.3B.3B53.3B.3B
$35.2BABA2B53.2BABA2B$37.B.B57.B.B$35.2BABA2B53.2BABA2B$35.3B.3B53.3B
.3B$35.3B.3B53.3B.3B40$5.AB58.BA$4.A3B56.B3A$4.3B57.3A$5.B59.A18$38.B
59.B$38.B59.B$34.3B.A.3B51.3B.A.3B$33.3B.A.A.3B49.3B.A.A.3B$32.3BA.B.
B.A3B47.3BA.B.B.A3B$32.2BA2BABA2BA2B47.2BA2BABA2BA2B$32.B2.2B3.2B2.B
47.B2.2B3.2B2.B$33.ABA2.B2.ABA49.ABA2.B2.ABA$30.2BA2.B.B.B.B2.A2B43.
2BA2.B.B.B.B2.A2B$33.ABA2.B2.ABA49.ABA2.B2.ABA$32.B2.2B3.2B2.B47.B2.
2B3.2B2.B$32.2BA2BABA2BA2B47.2BA2BABA2BA2B$32.3BA.B.B.A3B47.3BA.B.B.A
3B$33.3B.A.A.3B49.3B.A.A.3B$34.3B.A.3B51.3B.A.3B$38.B59.B$38.B59.B48$
7.AB58.BA$6.A3B56.B3A$6.3B57.3A$7.B59.A24$50.3B57.3B$49.2BA2B55.2BA2B
$49.BABAB55.BABAB$49.2BA2B55.2BA2B$50.3B57.3B74$4.AB58.BA$3.A3B56.B3A
$3.3B57.3A$4.B59.A17$31.3B57.3B$29.2B3A2B53.2B3A2B$29.BA3BAB53.BA3BAB
$29.7B53.7B$30.BABAB55.BABAB$29.7B53.7B$24.3B.9B.3B43.3B.9B.3B$24.BA
13BAB43.BA13BAB$23.BA2BA3B3.3BA2BAB41.BA2BA3B3.3BA2BAB$23.BA6B3.6BAB
41.BA6B3.6BAB$23.BA2BA3B3.3BA2BAB41.BA2BA3B3.3BA2BAB$24.BA13BAB43.BA
13BAB$24.3B.9B.3B43.3B.9B.3B$29.7B53.7B$30.BABAB55.BABAB$29.7B53.7B$
29.BA3BAB53.BA3BAB$29.2B3A2B53.2B3A2B$31.3B57.3B32$6.AB58.BA$6.3B57.
3A$7.B59.A8$33.3B57.3B$31.7B53.7B$30.9B51.9B$29.3B2AB2A3B49.3B2AB2A3B
$29.2BA.B.B.A2B49.2BA.B.B.A2B$28.3BA5BA3B47.3BA5BA3B$28.4B.BAB.4B47.
4B.BAB.4B$28.3BA5BA3B47.3BA5BA3B$29.2BA.B.B.A2B49.2BA.B.B.A2B$29.3B2A
B2A3B49.3B2AB2A3B$30.9B51.9B$31.7B53.7B$33.3B57.3B!
The last two sets have the same net result regardless of glider color (very rare).
Stable eaters:
Code: Select all
x = 14, y = 26, rule = BTCA1
7.2A$7.2A4$7.B4.2A$6.3B3.2A$6.AB3$3B$.3B$.3B$3.B6$12.2A$12.2A3$7.B$6.
3B$6.AB!
Glider changes color:
Code: Select all
x = 37, y = 36, rule = BTCA1
.BA$B3A$3A$.A20$29.3B$27.7B$26.9B$25.3B2AB2A3B$25.2BA.B.B.A2B$24.3BA
5BA3B$24.4B.BAB.4B$24.3BA5BA3B$25.2BA.B.B.A2B$25.3B2AB2A3B$26.9B$27.
7B$29.3B!
p48 push/pull:
Code: Select all
x = 200, y = 145, rule = BTCA1
.AB81.AB$A3B79.A3B$3B80.3B89.BA$.B82.B90.3A$176.A7$189.B5.B$187.3B5.
3B$186.4B5.4B$186.3BA5.A3B$185.3BA2.A.A2.A3B$191.B.B$189.A2B.2BA$192.
B$189.A2B.2BA$191.B.B$185.3BA2.A.A2.A3B$186.3BA5.A3B$186.4B5.4B$111.
5B71.3B5.3B$109.9B71.B5.B$29.3B.3B73.2B2AB2A2B$29.3B.3B72.2BA5BA2B$
29.2BABA2B72.2BAB.B.BA2B$31.B.B74.5BA5B$29.2BABA2B72.2BAB.B.BA2B$29.
3B.3B72.2BA5BA2B$29.3B.3B73.2B2AB2A2B$109.9B$111.5B13$86.AB$85.A3B$
85.3B$2.AB82.B$.A3B$.3B$2.B16$112.A.B.A$110.9B$29.3B78.3BABA3B$27.7B
74.4BA3BA4B$27.2BABA2B74.6B.6B$26.2A5B2A72.A2BA2BABA2BA2BA$25.ABA5BAB
A72.BA2BA3BA2BAB$23.2B2ABAB.BAB2A2B69.4B.5B.4B$23.4BAB3.BA4B70.BA2BA
3BA2BAB$22.2BA3B5.3BA2B68.A2BA2BABA2BA2BA$22.5B7.5B69.6B.6B$22.2BA3B
5.3BA2B69.4BA3BA4B$23.4BAB3.BA4B72.3BABA3B$23.2B2ABAB.BAB2A2B72.9B$
25.ABA5BABA76.A.B.A$26.2A5B2A$27.2BABA2B$27.7B$29.3B37$20.AB58.BA$20.
3B57.3A$21.B59.A10$33.7B53.7B$32.9B51.9B$32.2BA3BA2B51.2BA3BA2B$32.4B
.4B51.4B.4B$32.3B.A.3B51.3B.A.3B$32.4B.4B51.4B.4B$32.2BA3BA2B51.2BA3B
A2B$32.9B51.9B$33.7B53.7B!
The last set at the bottom is a comparison but unfortunately the p48 osc displacement is not the same,
Only blue can pass:
Code: Select all
x = 133, y = 56, rule = BTCA1
AB58.BA$3B57.3A$.B59.A14$16.BA58.AB$16.3A57.3B$17.A59.B14$32.AB58.BA$
32.3B57.3A$33.B59.A7$65.B59.B$65.B59.B$63.5B55.5B$63.5B55.5B$64.3B57.
3B$60.2B2.ABA2.2B49.2B2.ABA2.2B$60.3BA3BA3B49.3BA3BA3B$58.15B45.15B$
60.3BA3BA3B49.3BA3BA3B$60.2B2.ABA2.2B49.2B2.ABA2.2B$64.3B57.3B$63.5B
55.5B$63.5B55.5B$65.B59.B$65.B59.B!