Spears

For discussion of other cellular automata.
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Sphenocorona
Posts: 485
Joined: April 9th, 2013, 11:03 pm

Spears

Post by Sphenocorona » June 24th, 2013, 12:31 am

This rule was a result from the previous faulty WolfVNx2 script; however it acts interestingly enough to get its own thread. Here is the .rule:

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@RULE Spears

@TREE

num_states=3
num_neighbors=8
num_nodes=60
1 0 0 0
1 0 0 2
2 0 0 1
1 1 2 2
2 1 1 3
3 2 2 4
2 3 3 0
3 4 4 6
4 5 5 7
2 0 0 0
3 6 6 9
4 7 7 10
5 8 8 11
2 3 1 1
2 1 0 0
3 13 14 14
2 0 3 3
3 16 13 13
4 15 15 17
3 9 16 16
4 17 17 19
5 18 18 20
6 12 12 21
3 13 13 16
3 14 14 13
4 23 24 24
3 16 16 9
4 26 23 23
5 25 25 27
4 17 15 15
4 19 17 17
5 29 29 30
6 28 28 31
7 22 22 32
3 6 4 4
3 9 6 6
4 34 34 35
3 4 2 2
4 37 37 34
5 36 38 38
5 20 18 18
6 39 39 40
5 30 29 29
6 42 42 42
7 41 41 43
8 33 33 44
4 10 7 7
4 7 5 5
5 46 47 47
6 48 48 42
5 27 25 25
6 50 50 42
7 49 49 51
4 35 34 34
4 34 37 37
5 53 54 54
6 55 55 42
7 56 56 43
8 52 52 57
9 45 45 58
This rule has diagonal (c/2?) spaceships that leave very large sparks, which can be used to make rakes, an one such rake occurs naturally. Here are the patterns from the other topic, with the rule changed to Spears:

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x = 12, y = 12, rule = Spears
11.B$9.B$10.B$8.B5$3.B$.B$2.B$B!

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x = 2, y = 9, rule = Spears
.A$B$B$.B2$.B$B$B$.A!

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x = 105, y = 132, rule = Spears
15$42.A.A$43.BA3.A.A.A$41.BA.2B.B$42.B.AB4.A.A$42.2BA.A2.B$43.2B2.2B$
44.2B2A2.B.A$43.B.2B2.3B$42.B3.2BA4.B$45.B.2B2.A.AB$44.B4.B2.A2.A$47.
BA12.B$46.B2.A2.2A.A6.2B$50.A.A3.A3.A2.B$47.A.A.B3.A.B.B2.2B$50.3B.B
2.A.A$53.B.2B.BAB.A$49.B4.BA.B3.B$51.A4.2B.2B.A$59.B2A$59.2A$53.A.B2.
B$56.B3.B$57.B3.B$56.B.B$57.B3A.A$56.A.A$60.A.A2$14.B$12.A.A2B3.B$13.
B2.2B.B$12.2AB2A2B3.B$14.2B2.2B.B$16.A.A2B3.B$14.B2.BA.2B.B2.A$13.A3.
B2.AB.A$16.B2.B2.B.A.A2.B$13.A.A2.2B5.A.B$19.B.A4.2B2.A$13.A.A2.A3.A.
2A.B$20.BA2.A3.B4.A58.A3.A$21.B5.B.B58.A.A2.B.B$22.A.A.A.BA3.B55.BAB
2A.2A$25.A2.B.B3.B.B.A49.2A2.A.AB$26.BA.2B4.B.B50.A.B.AB4.A.A$28.B4.B
2.B2A50.2B.B.AB.BAB$26.B2A.2BA4.A51.B4.BA.A$25.A2.B.B2A.B2.A.A50.B2.B
2.B.AB$23.B5.B.A3.B56.A2.B3A.A$24.B.B.A.A6.A.A40.A.2A14.B$24.3B54.BA.
2B7.B.2B.2A$80.2A.2B.B7.2B.AB$81.B14.2A.A$79.A.3AB2.A$80.BA.B2.B2.B$
82.A.AB4.B$80.BAB.BA.B.2B$79.A.A4.BA.B.A$84.BA.A2.2A$83.2A.2ABAB$84.B
.B2.A.A$83.A3.A5$66.A3.A$62.A.A2.B.B$63.BAB2A.2A$62.2A2.A.AB$62.A.B.A
B4.A.A$63.2B.B.AB.BAB$63.B4.BA.A$64.B2.B2.B.AB$66.A2.B3A.A$54.A.2A14.
B$55.BA.2B7.B.2B.2A$54.2A.2B.B7.2B.AB$55.B14.2A.A$53.A.3AB2.A$54.BA.B
2.B2.B$56.A.AB4.B$54.BAB.BA.B.2B$53.A.A4.BA.B.A$58.BA.A2.2A$57.2A.2AB
AB$58.B.B2.A.A$57.A3.A!

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x = 24, y = 31, rule = Spears
20.B$14.B3.2BA.A$15.B.2B2.BAB$12.B3.2BA3.B$11.2A2.2B2.B3.B$10.BA.A2B
5.AB$9.2A.A2B.A.BA3.A$8.BA.A2B4.3B$7.2A.A2B2.B3.A.A$9.A2B.2BA2.B.B$
10.B8.B$9.A.BABA6.B$5.B2.A.A3.A2.B$6.2BAB$6.A3.A6.B$6.BA9.A$5.3BA.B$
6.B.B4.B3.B$5.BA.A2.A.B$4.A.A3.ABA.A$8.A3.A$6.A.A$4.A2.BAB$.2B2.B2.B$
B.BA4.2B$2.2B3.A$.A.2A4.A$4.A2.B$8.2A$6.2AB$7.A.A!

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x = 41, y = 5, rule = Spears
.3B29.B.B2.B.B$2B.2B13.3B13.B4.B$B3.B13.B.B13.B4.B$2B.2B13.3B12.B.B2.
B.B$.3B!

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x = 80, y = 80, rule = Spears
80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B
2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$
80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B2$80B!
This agar is the reason that this is not a true WolfVN rule.

Pteriforever
Posts: 37
Joined: April 10th, 2013, 9:43 pm

Re: Spears

Post by Pteriforever » June 25th, 2013, 12:24 am

Fun.

Kinda reminds me of Aurora19, I think it's the big sparkly ships.

I really like how things tend to show up at really weird periods.

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