Search found 549 matches
- October 12th, 2013, 1:33 pm
- Forum: Other Cellular Automata
- Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
- Replies: 908
- Views: 550082
Re: Thread for Your Accidental Discoveries that Aren't in CGOL
That replicator is one of the main reasons of interest in HighLife; there is a whole page about it here. EDIT: Also, here's an interesting spiral pattern that seems to only appear in 2/2/14: x = 8, y = 16, rule = 2/2/14 5.2A$4.3A$5.BCA$3.2ADCB$3.BC2ED$.A2BD2E$.2ACDFGE$4.FHGF$4.G2IH$4.H2I$ 5.JKI$3.2I...
- October 12th, 2013, 1:55 am
- Forum: Other Cellular Automata
- Topic: Zxc
- Replies: 8
- Views: 5739
Re: Zxc
The algorithm is RuleLoader, which replaced RuleTable and RuleTree in Golly 2.5 - I'll check for errors in the rule. Here's the bare rule table for anyone using Golly 2.4 or earlier: n_states:4 neighborhood:Moore symmetries:permute var a={0,1,2} var b={a} var c={a} var d={a} var e={a} var f={a} var ...
- October 12th, 2013, 12:18 am
- Forum: Other Cellular Automata
- Topic: Zxc
- Replies: 8
- Views: 5739
Re: Zxc
In addition, here is a prototype for creating rules similar to this with live, sick, and zombie cells: @RULE Zxclike State 0 is dead State 1 is live/on State 2 is sick/half-on State 3 is zombie (once created, nearby cells will not be born) @TABLE n_states:4 neighborhood:Moore symmetries:permute var ...
- October 12th, 2013, 12:13 am
- Forum: Other Cellular Automata
- Topic: Zxc
- Replies: 8
- Views: 5739
Zxc
Here's a rule similar to Brian's Brain that can be used to construct stable circuitry and oscillators as well as guns and other such things: @RULE Zxc State 0 is dead State 1 is live/on State 2 is sick/half-on State 3 is zombie (once created, no live cells will be born nearby) @TABLE n_states:4 neig...
- October 8th, 2013, 8:43 pm
- Forum: Bugs & Errors
- Topic: Undo misalignments, and "universe-editing mode"
- Replies: 1
- Views: 4569
Re: Undo misalignments, and "universe-editing mode"
I've had these problems too, so your not alone! (Running on Slitaz Linux with Golly 2.5) With the toolbars turning into ghosts, I've posted about that before, but the symptoms and frequency of occurance seem to differ from computer to computer (Win. Vista for me was easy fix as you described but sup...
- October 8th, 2013, 8:30 pm
- Forum: Bugs & Errors
- Topic: Pasting Causes Crash
- Replies: 8
- Views: 7961
Re: Pasting Causes Crash
I came up with another method that's rather simple: 1. This step is essentially the same as Extremeenthusiast's first step: Create a large, translationally symmetric pattern in a RuleLoader rule like extendedlife or LifeHistory. I chose Onion Rings agar and using tile-with-clip.py to speed things up...
- October 7th, 2013, 10:51 pm
- Forum: Other Cellular Automata
- Topic: Extended Life
- Replies: 171
- Views: 148923
Re: Extended Life
Here is a p18 glider gun featuring an ultra-fast Pre-B to G converter:
I know, bumping an old topic, but this rule does get mentioned occasionally, as it recently was.
Code: Select all
x = 12, y = 17, rule = extendedlife
7.C3$4.C2.2A.C$6.ABA2.C$4.C.3A2.C$4.C2.A3$8.A$6.2A$7.2A.C3$2.A.A$2.2A
$C2.A!
Re: Wishlist
I would like to see a catalyst that can recover from a single cell at its 'point' being deleted. Here are some attempts that were interesting: x = 37, y = 13, rule = B3/S23 2b2ob2o7b2ob2o8b2ob2o$2bo3bo7bo3bo8bo3bo2$4bo12bo12bo$3bobob2o7bobob2o 7bobobob2o$3bobobo6b3obob2o5b3obob2obo$b3obo2bo4bo4bo7bo...
- October 6th, 2013, 1:46 pm
- Forum: Other Cellular Automata
- Topic: Glide Life: 23/34578/4
- Replies: 9
- Views: 5443
Re: 23/3458/4
The growing pattern that Brian posted can be created from a 'barge' shape, with as few as six cells: x = 4, y = 4, rule = 23/3458/4 .A$A.A$.A.A$2.A! The individual waveguides can be stabilized with the natural but uncommon c/2 spaceship: x = 128, y = 71, rule = 23/345/4 12$75.A$74.3A$73.A2C2A$72.ABC...
- October 1st, 2013, 8:45 pm
- Forum: Scripts
- Topic: GoL cells with genetic traits
- Replies: 2
- Views: 3922
Re: GoL cells with genetic traits
Interesting. As the limitations of golly limit the simulated evolution's potential, it might be a good idea to migrate to a separate program based off of Golly; this would allow more possible combinations and types of 'genes'. In addition, I would suggest this possibility: something along the lines ...
- September 29th, 2013, 6:48 pm
- Forum: Bugs & Errors
- Topic: Pasting Causes Crash
- Replies: 8
- Views: 7961
Re: Pasting Causes Crash
I've had this problem too sometimes and one time it made me lose a bunch of work I was really happy about, on Golly 2.3 :P (Win. Vista, I haven't updated it on this one because I don't have enough time to sort out all the stuff I want to keep) I think at least once it happened for me on Linux with 2...
- September 29th, 2013, 6:33 pm
- Forum: Other Cellular Automata
- Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
- Replies: 908
- Views: 550082
Re: Thread for Your Accidental Discoveries that Aren't in CGOL
Natural diagonal puffer that produces oscillators:
Code: Select all
x = 51, y = 43, rule = 3458/37/7
11$26.3A2B$13.2A9.A.2A2CA$11.4A8.3A.ABA.AB$11.2A10.ABA.FE.ACB$23.EA2.
D.EBCA$24.F2A.DF3A$25.A.A3.2A$26.2A.2A$27.FAB2A$2.BA24.E2A$.C2A$.D2A$
2.EF6$30.2A$30.2A$29.2A$29.2A8$20.F3A$20.E2AB$21.DC!
- September 29th, 2013, 6:28 pm
- Forum: Patterns
- Topic: Thread For Your Accidental Discoveries
- Replies: 2053
- Views: 1418358
Re: Thread For Your Accidental Discoveries
While looking to find a solution for codeholic's question I found these two cases where a two-ship salvo hits a glider and produces a glider or two along with just a little bit of clean debris: x = 35, y = 22, rule = B3/S23 5bo28bo$5bobo24b2o$5b2o26b2o8$25b3o$3o22bo2bo$o2bo21bo$o24bo3bo$o24bo 3bo$bo...
- September 29th, 2013, 2:59 am
- Forum: Other Cellular Automata
- Topic: 23567/35/4
- Replies: 9
- Views: 5996
Re: 23567/35/4
I've found other rules that exhibit unusual speeds or periods before, but this one is the most similar to life out of them so it might be the most promising. (see my 'Scraps' and 'Spears' rules; scraps has other odd periods including a c/57 (iirc), and spears has some rather unusual oscillator perio...
- September 29th, 2013, 2:51 am
- Forum: Patterns
- Topic: The Gosper Machine
- Replies: 58
- Views: 36699
Re: The Gosper Machine
The one based off Tropylium's non-GGG gun appears to be 4 completely separate patterns placed near eachother. They don't even appear to touch.
- September 29th, 2013, 1:42 am
- Forum: Other Cellular Automata
- Topic: 23567/35/4
- Replies: 9
- Views: 5996
23567/35/4
I have noticed that this rule tends to exhibit similar general behavior to B3/S23; random patterns can take fairly long periods of time to stabilize, via the 'sort-of long-lasting pattern that produces junk hits some other junk and continues on a while longer than it would have otherwise while produ...
- September 29th, 2013, 12:56 am
- Forum: Other Cellular Automata
- Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
- Replies: 908
- Views: 550082
Re: Thread for Your Accidental Discoveries that Aren't in CGOL
B3456/S2356/6: quadratic growth in 18 cells In that rule I did some soup searching for orthogonal spaceships (not puffers) and instead found a diagonal spaceship: x = 13, y = 6, rule = 2356/3456/6 9.A$8.AB2A$.E6.A.2A$D9.DCA$.E7.C2A$10.2A! Not actually accidental whats following, but whatever. big o...
- September 28th, 2013, 11:15 pm
- Forum: Patterns
- Topic: Thread For Your Accidental Discoveries
- Replies: 2053
- Views: 1418358
Re: Thread For Your Accidental Discoveries
Here is a reaction where a tub eats a beacon in 11 generations: x = 6, y = 6, rule = B3/S23 2b2o$2b2o$2o$2o2bo$3bobo$4bo! The reaction happens to allow for this whimsical method of creating a pulsar: x = 13, y = 13, rule = B3/S23 2b2o5b2o$2b2o5b2o$2o9b2o$2o2bo3bo2b2o$3bobobobo$4bo3bo2$4bo3bo$3bobobo...
- September 28th, 2013, 10:53 pm
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies: 1873
- Views: 1128623
Re: Synthesising Oscillators
This is not an oscillator (it is missing one bit) but it develops into one. This is why I said it was a predecessor. It is called "Hooks" I know this, but I guess it is a good thing to mention that anyway. and here is a synthesis for it (it can actually work with many snake/carrier/eater-like still...
- September 28th, 2013, 7:09 pm
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies: 1873
- Views: 1128623
Re: Synthesising Oscillators
Here is a predecessor of a p5 oscillator with no glider synthesis on its LifeWiki page: x = 11, y = 10, rule = B3/S23 6b2o$ob2obobo$2obobo$6bo$5b2o2$7b2o$7bo$8b3o$10bo! The rotor appears to be almost the same as 'pentant' (differs in two cells at the minimum) which also does not have a synthesis lis...
- September 27th, 2013, 8:55 pm
- Forum: Patterns
- Topic: Thread for your unsure discoveries
- Replies: 3236
- Views: 1491442
Re: Thread for your unsure discoveries
P32 Traffic Light hassler using blocked p4-3's and two blocks: x = 21, y = 26, rule = B3/S23 10bo$4b2o3bobo3b2o$3bobo4bo4bobo$3bo13bo$2obo13bob2o$2obobob7obobob2o$ 3bobo9bobo$3bobo9bobo$4bo4bobo4bo4$5bo9bo$5b2o7b2o$9b3o2$9bobo$4bo11bo $3bobo9bobo$3bobo2b5o2bobo$2obo2bob5obo2bob2o$2obo4b5o4bob2o$3bo1...
- September 27th, 2013, 8:00 pm
- Forum: Patterns
- Topic: It´s not a Gosper Glider Gun !
- Replies: 44
- Views: 69737
Re: It´s not a Gosper Glider Gun !
To make a p30 *WSS gun we would need to find a small predescessor of the *WSS that would be able to escape the surrounding QB's and PD's, etc. I just got very close to a P30 LWSS gun by colliding 4 QB's: x = 39, y = 43, rule = B3/S23 19b2o$19b2o2$19bo$18bobo$18bobo$19bo3$16b2obob2o$16bo5bo$17bo3bo$1...
Re: help
I would suggest that you make use of the 'edit' feature, so you can add more stuff without having to make a separate new post every time.
Also, your picture demonstrates that the reactions are separate; although the qb's are linked the gliders are created separately.
Also, your picture demonstrates that the reactions are separate; although the qb's are linked the gliders are created separately.
- September 24th, 2013, 9:26 pm
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies: 1873
- Views: 1128623
Re: Synthesising Oscillators
How viable is this still life for manipulation into the French kiss? x = 11, y = 22, rule = B3/S23 bo$b3o$bo$4bo$4bo$3bo$o7b2o$2bobo3bo$2bob3obo$2bo4bo$4b2o$5b2o$3bo4bo$ 2bob3obo$2bo3bobo$b2o7bo$7bo$6bo$6bo$9bo$7b3o$9bo! Here is a spark that performs the necessary conversion from the candidate stil...
- September 24th, 2013, 6:56 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 4541
- Views: 1755803
Re: Thread For Your Useless Discoveries
I don't see any lakes... plus I would say it makes '4 launchers' instead of '8x launcher', which sounds like either 8 separate launcher patterns or one pattern that itself makes the 8 hwss.