Search found 372 matches

by M. I. Wright
May 30th, 2018, 3:09 am
Forum: Other Cellular Automata
Topic: Esolangs as Rule Tables
Replies: 10
Views: 8697

Re: Esolangs as Rule Tables

Hot off the presses -- a 2D language by the name of "roie" popped up yesterday, and looking at its relative simplicity I couldn't resist. The below rule's name is "roe" (sans the i) because I left out the input/output instruction, i . EDIT: I've since expanded it to include a delay instruction follo...
by M. I. Wright
May 19th, 2018, 11:41 pm
Forum: General Discussion
Topic: Nutshell
Replies: 13
Views: 20337

Re: rueltabel

Sure! If I understand correctly, a mapping can handle this: @TABLE states: 256 neighborhood: Moore symmetries: none (1..255), N..NW any, [0: (2..255, 1)] That line expands to 255 Golly transitions: state 1 to state 2, 2 to 3, 3 to 4, ..., 254 to 255, and 255 to 1 (there's the roll-over!). The anonym...
by M. I. Wright
May 11th, 2018, 8:52 pm
Forum: The Sandbox
Topic: Random posts
Replies: 5930
Views: 1585830

Re: Random posts

Bullet51 wrote:Turkish: ... (If I could understand, I'd be an Arab.)
Arabic: بتتكلم بالهندي؟ (Are you speaking Hindi?)
You actually tend to hear "شو عم تحكي بالتركي؟" / "What are you speaking, Turkish?" where I'm from, so I guess it starts going back up from there :P
by M. I. Wright
May 11th, 2018, 2:42 am
Forum: General Discussion
Topic: Nutshell
Replies: 13
Views: 20337

Re: rueltabel

Alright, last update for now. EDIT: The @COLORS syntax has changed, as have of course the @RUEL/@TABEL segment headers. Please view the repo's README (@COLORS described near the bottom) for the currently-correct syntax. Changed permute-symmetry shorthand to use "*" instead of " : " to avoid confusio...
by M. I. Wright
April 29th, 2018, 5:31 pm
Forum: General Discussion
Topic: Nutshell
Replies: 13
Views: 20337

Re: rueltabel

That's absolutely reasonable, but I have to admit I've grown somewhat attached to the idea of a weird name... eh :roll: Anyway, here's another update. I finally implemented the symmetry-normalization thing as well as the permute shorthand, the former meaning that it's now acceptable to switch symmet...
by M. I. Wright
April 26th, 2018, 8:57 am
Forum: The Sandbox
Topic: Making an apgvirus
Replies: 6
Views: 3675

Re: Making an apgvirus

^^^^^^. I/we don't condone this to any serious extent and I've resolved to disallow future discussion of it on the Discord. As I said immediately below the final screenshotted message: "This is strange and probably not a good idea / (for even more reasons than legal...) / I didn't think it was a ser...
by M. I. Wright
April 22nd, 2018, 3:03 pm
Forum: Other Cellular Automata
Topic: Deficient Rules
Replies: 35
Views: 21606

Re: Deficient Rules

Here's a ship, for starters: x = 70, y = 137, rule = DeficientLife 44.2A$43.FA.A$24.EAE17.A.A$24.3A18.A$22.E5.E$22.A2.KA.A$22.E5.E$23.E 2.A$24.EAE3$49.2A$48.A2.A$49.2A2$19.2A$18.A2.A$19.2A6$49.2A$48.A2.A$ 49.2A2$19.2A$18.A2.A$19.2A$56.A$55.A2.E$58.A2.JA$59.D2A.A$50.F6.A.A.A 2.A$49.2A3.E3.A3.2A$48.A5...
by M. I. Wright
April 22nd, 2018, 11:52 am
Forum: General Discussion
Topic: Nutshell
Replies: 13
Views: 20337

Re: rueltable

All good points, thank you!
I'm going to change it back to "rueltabel" for now, then -- may as well -- but I do see the value in giving it a more-unique name too. Don't know about those two specifically (humorous as they are) but I'd be 100% open to further suggestions :)
by M. I. Wright
April 22nd, 2018, 2:57 am
Forum: General Discussion
Topic: Nutshell
Replies: 13
Views: 20337

Re: rueltable

Guess I'll log updates here too. Biggest change now is that I've renamed the thing from "rueltabel" to "rueltable" (for which a certain "Is it a typo?" may have been a motivating factor) -- but other than that, I've also added two new things! The README used to make mention of a "tentative" syntax f...
by M. I. Wright
April 21st, 2018, 1:23 pm
Forum: Other Cellular Automata
Topic: Deficient Rules
Replies: 35
Views: 21606

Re: Deficient Rules

Alright, finally got around to it! EDIT: If you don't have Python 3, use the version at this URL and copy/paste the rulefile it prints out into Golly. (Start it by hitting "Run" up top) Usage: $ python3 deficient_rulegen.py [output dir] [rulestring in B/S form] [OPTIONAL rulename] If the rulename is...
by M. I. Wright
April 20th, 2018, 10:14 am
Forum: Other Cellular Automata
Topic: Deficient Rules
Replies: 35
Views: 21606

Re: Deficient Rules

Wright, your script does not work when there are no survival conditions Blinkerspawn also pointed out that it misbehaves when there's more than one birth condition, because I didn't think to decouple sub-transitions of different neighbor counts -- cells born of 2c will block B3c, for instance. I th...
by M. I. Wright
April 20th, 2018, 9:14 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4793
Views: 1230119

Re: Thread for basic questions

And owing to this, W110 is really the most likely rule to have already been explored in depth.
by M. I. Wright
April 19th, 2018, 10:59 pm
Forum: Other Cellular Automata
Topic: Deficient Rules
Replies: 35
Views: 21606

Re: Deficient Rules

EDIT: Use the updated script instead. Usage: $ python3 <FILENAME>.py [output dir] [rulestring in B/S form] [OPTIONAL rulename] If the rulename isn't given, it'll be made from the rulestring by replacing the slash with an underscore, capitalizing the B/S, and appending '_deficient'. Make sure the ru...
by M. I. Wright
April 18th, 2018, 10:25 pm
Forum: Other Cellular Automata
Topic: Deficient Rules
Replies: 35
Views: 21606

Re: Deficient Rules

...sorry, we were messing with these rules in Discord and I was writing them quickly in my own "rueltabel" thing because I didn't want to bother with Golly's bound variables. The header's a bit obnoxious, and I forgot to remove it before sending the files to Discord; I'll take it out or tone it down...
by M. I. Wright
April 18th, 2018, 12:47 am
Forum: General Discussion
Topic: Nutshell
Replies: 13
Views: 20337

Nutshell

Hi! For the past month or so I've been working on my own derivative ruletable spec+language. I've written a Python 3.6+ utility to compile it down to a normal Golly ruletable. https://github.com/eltrhn/nutshell Its main draw, for anyone curious, is in not binding variables by name: this means that t...
by M. I. Wright
March 30th, 2018, 1:44 am
Forum: Other Cellular Automata
Topic: Puffer taming request thread
Replies: 18
Views: 6662

Re: Puffer taming request thread

Can definitely be done with just 2 engines, but a few minutes of manual fiddling only found 2+fuse. Cleanest of many: x = 72, y = 39, rule = R3,C0,M0,S4..7,B6..6,NM 39bobo9bobo9bobo$36b3o11bo11bo$10b2o24bo$9bo2bo23bo13b2o10b2o$10b4o$8b o62bo$14bo29bo26bo$14bo56bo$14bo30bo25bo$9b5o33bo22bo$8bo36b3o20...
by M. I. Wright
March 30th, 2018, 1:38 am
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Replies: 840
Views: 290317

Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Not a pattern, but sure is useless -- @RULE LifeViewerLife . @TABLE n_states:121 neighborhood:Moore symmetries:permute var any={0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60...
by M. I. Wright
March 8th, 2018, 2:11 am
Forum: Other Cellular Automata
Topic: Puffer taming request thread
Replies: 18
Views: 6662

Re: Puffer taming request thread

A bit: x = 43, y = 39, rule = B34qz8/S23-c6c 11bo4bo4bo4bo4bo$10bobo2bobo2bobo2bobo2bobo$2bo7b2o3b2o3b2o3b2o3b2o$2b o2b2o31b3o$2bobo33bo2bo$2bo39bo$2bo35bo2bo$o11b2o10b2o5b2o5b3o$2o9bo2b o5bobo7bo2bo$2o10b2o6bo5bo2b2o2bo$20bo5bo3b3o$22bob2o5bo3$30b2o$29bo2b o$30b2o6b3o$38bo2bo$38bo3bo$42bo$38bo3bo$3...
by M. I. Wright
March 6th, 2018, 11:40 pm
Forum: Patterns
Topic: Elementary knightship
Replies: 136
Views: 345620

Re: Elementary knightship

Oh goodness, this is incredible. Many congratulations!
by M. I. Wright
February 19th, 2018, 12:36 am
Forum: Other Cellular Automata
Topic: Esolangs as Rule Tables
Replies: 10
Views: 8697

Esolangs as Rule Tables

Here's a thread for discussion of implementing esoteric languages in Golly, via the ruletable spec. I am currently aware of two: zM_'s interpretation of Black , which I have added icons to and fixed a small error in... @RULE Black 1: block 2: IP south 3: IP west 4: IP north 5: IP east 6: block south...
by M. I. Wright
January 21st, 2018, 12:42 pm
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 875
Views: 398947

Re: The Hunting of the Elementary Conduits

It's been known, just never commonly: [ . . . ] the above substitution is not too well known, I guess, but it has been around a while. Stephen Silver mentioned it back in 2000, for example, and very occasionally it allows a Herschel circuit to fit in very close quarters; the shillelagh doesn't stick...
by M. I. Wright
January 1st, 2018, 2:36 pm
Forum: Patterns
Topic: Pattern of the Year 2017
Replies: 24
Views: 16250

Re: Pattern of the Year 2017

The Quest for Tetris behemoth. Personally I don't like this solution at all, but I suppose it deserves recognition if just for the time that went in. I was going to further nominate some of AbhpzTa's early contributions but it turns out those were 2016 haha. Will probably edit this post with any tha...
by M. I. Wright
January 1st, 2018, 5:34 am
Forum: The Sandbox
Topic: Birthdays
Replies: 714
Views: 241601

Re: Birthdays

Happy not-birthday to thunk and new year to all!
by M. I. Wright
December 30th, 2017, 4:25 pm
Forum: Other Cellular Automata
Topic: Snowflakes (B2ci3ai4c8/S02ae3eijkq4iz5ar6i7e)
Replies: 470
Views: 201503

Re: Snowflakes (B2ci3ai4c8/S02ae3eijkq4iz5ar6i7e)

Another funky G-2R, this one going forward: x = 14, y = 16, rule = B2ci3ai4c8/S02ae3eijkq4iz5ar6i7e 6bo$5bobo$5b3o$6bo5$11b2o$b2o8bo$2bo10bo$o6bo2$9b2o$9bo$11bo! BlinkerSpawn noted in Discord that both duplicators' 180-degree output can be suppressed, giving a minimum repeat time of 40: x = 35, y = ...
by M. I. Wright
December 30th, 2017, 3:26 am
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 731
Views: 563758

Re: Small Spaceship Syntheses

31 gliders, slimming down the final step. Same repeat time, of course: x = 191, y = 191, rule = B3/S23 176bo$175bo$175b3o$11bo$12b2o$11b2o$5bo$3bobo183bo$4b2o181b2o$188b2o3$ 171bo13bobo$171bobo11b2o$171b2o13bo2$22bo145bo$20bobo144bo$21b2o144b3o 9bo$177b2o$154bobo21b2o$154b2o$155bo$23bo$24bo$22b3o6$1...