Search found 285 matches

by Kiran
March 13th, 2015, 2:37 pm
Forum: Patterns
Topic: Log log log log? (Complete)
Replies: 25
Views: 28480

Re: Log log log log?

That is the reason why the first stage must be a Caber Tosser and not a gun: The cordership moves linearly while B moves logarithmically so the cordership would eventually be much farther away. Therefore the signal would have plenty of time to be absorbed by B before the glider would return to creat...
by Kiran
March 13th, 2015, 1:11 pm
Forum: Patterns
Topic: Log log log log? (Complete)
Replies: 25
Views: 28480

Log log log log? (Complete)

I think it is possible to create a pattern that grows in cells O(log(log(log(...x...)))) for an arbitrary number of logs. One way to do so would be to have a unit that would for example: 1) Accept gliders from the NW. 2) Send a salvo to the NE every time it gets a glider from NW. 3)That salvo would ...
by Kiran
March 12th, 2015, 10:15 pm
Forum: Other Cellular Automata
Topic: Very nearly exploding rules
Replies: 200
Views: 105922

Re: Very nearly exploding rules

Day 3:
Almost 3*10^6 gens.
27 ships.
Population: ~2.3*10^6
No sign of stability.
by Kiran
March 11th, 2015, 3:10 pm
Forum: Other Cellular Automata
Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
Replies: 907
Views: 549677

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Code: Select all

x = 22, y = 11, rule = B36/S23
2o18b2o$bo18bo$bobo14bobo$2b2o14b2o$8b2o$7bob2o$8b2o$18b2o$18bobo$20bo
$20b2o!
Has this been seen before?
The 1 eater stabilisation seems more useful because it sparks.
Can they be combined to form a gun, reflector or hassler?
by Kiran
March 10th, 2015, 10:19 pm
Forum: Other Cellular Automata
Topic: Very nearly exploding rules
Replies: 200
Views: 105922

Re: Very nearly exploding rules

If some other oscillator or ship emerges with a period which does not divide 36 then the test for stabilisation will fail.
Alas, p42 and p68 oscillators exist, luckily they are rare so perhaps none would remain.
Also how to run that script, does it need Python?
by Kiran
March 9th, 2015, 11:06 pm
Forum: Other Cellular Automata
Topic: Natural c/98 HighLife spaceship
Replies: 26
Views: 19412

Re: Natural c/98 HighLife spaceship

There's a simpler helix in highlife:
What is the difference between a helix and a tractor arm?
If a helix is one that needs a continuous stream of spaceships then this is not a helix.
by Kiran
March 9th, 2015, 3:54 pm
Forum: Other Cellular Automata
Topic: Very nearly exploding rules
Replies: 200
Views: 105922

Re: Very nearly exploding rules

Is there any script for testing Methuselahs that stops by itself when the pattern stabilizes?
That way I could just keep it running overnight and check it in the morning.
by Kiran
March 8th, 2015, 6:27 pm
Forum: Other Cellular Automata
Topic: Very nearly exploding rules
Replies: 200
Views: 105922

Re: Very nearly exploding rules

UPDATE:
After 10^6 generations there are 243851 cells, a 3111x4008 box (excluding 4 spaceships) and still no sign of stability.
by Kiran
March 5th, 2015, 2:57 pm
Forum: Patterns
Topic: Simple growing spaceship
Replies: 8
Views: 7868

Re: Simple growing spaceship

x = 44, y = 18, rule = B3/S23 bo26bo$o26b3o$o4bo21b2obo2bo9bo$5o24b3o8b2obo$13b2o16bo8bo$12bobo7bo9b 2o5b4o$13bo3bo2b5o8b2o2bo$b2o10bo2b2o2b2o2bo3b3o2b2obobo$2ob3o7bob2o6b o9bo4bo$b4o8bob2o6bo9bo4bo$2b2o9bo2b2o2b2o2bo3b3o2b2obobo$13bo3bo2b5o 8b2o2bo$12bobo7bo9b2o5b4o$3bo9b2o16bo8bo$2bo26b3o8b2obo$2...
by Kiran
March 4th, 2015, 7:09 pm
Forum: Other Cellular Automata
Topic: Very nearly exploding rules
Replies: 200
Views: 105922

Re: Very nearly exploding rules

x = 51, y = 16, rule = 237/34/3 50.A$49.2A11$2.A$.2A$2A$A! This nine cell (51x16) pattern appears to explode, I tracked it in golly for 500000 generations but it still shows no sign of subsiding. The census after 5*10^5 generations is 112362 cells, a 2305x2491 box (excluding two spaceships) and pro...